Name: █████ ████████
Codename: Ardenne
Race: Vulpo
Birthplace: Siracusa
Personality: Ardenne is normally a nice person to hang around. She doesn't talk much but isn't bothered by others' long-winded spiels. In fact, she prefers to listen, and make a witty remark here and there while engaged in any kind of conversation. She does like to crack a few jokes and comments, showing she isn't devoid of any sense of humor—in fact, she has a bit of a grim one—but her past life as a fixer for a formerly prominent Siracusan family taught her that words are always better when used with caution. Perhaps, that's why her personal hobbies are always things she can enjoy alone, like reading, playing board games, and watching movies, despite not being a "lone wolf" as they would say back in her homeland.
History: Ever since her youth, Ardenne worked as a servant to a well-established Siracusan family. First, she served merely as a housemaid, after all, pure-blooded Wolves always look down on Foxes like Ardenne. However, once she became old enough to handle a blade on her own, and discovered she was capable of channeling Arts, Ardenne quickly rose to become one of their top fixers.
Everything changed when she was sent on a mission to deal with the heir of a rival family away from Siracusa, on a business trip to Laterano, dealing with some dangerous contraband. While Ardenne succeeded in the hit, she also got infected after being hit with shards of an illegal originium bullet. If she were a Wolf, probably that wouldn't have mattered so much for the family, but being a Fox, Ardenne was cast away: discarded by the only family she ever knew.
Perhaps, it was fate at work that the aftermath of her Laterano hit put Ardenne in contact with Purgatorio, her new home for the time being.
Weaponry: Rain-Cutter, a sword built by a reliable Columbian defense equipment contractor. Other than working as an exceptionally effective weapon, it also functions as a staff to channel Ardenne's Arts.
Oripathy Infection Details
State of Infection: Stable for roughly the last couple years.
Oripathy Symptoms: Visible ore lesions on her arms and legs, especially around her right thigh. No signs of crystallization have been noticed on her internal organs at the moment.
Skills
Physical Prowess: While Ardenne is no slouch, owing to her races' innate litenes, her physical prowess can be described at most as good. She isn't built to trade blows for prolonged periods but at least Ardenne has the stamina needed to perform long solo missions.
Expertise: Vulpos are agile and have a decent knack for Originium Arts, both of which are strong points of Ardenne's toolkit and the reason with she was such a feared fixer for so long. Also, she's surprisingly good with household chores, from gardening to cooking, all thanks to her time serving as a housemaid.
Originium Arts
Casting Medium: Ardenne used to channel her Arts through her sword, Rain-Cutter before being infected. Now that she became a victim of Oripathy, she can manipulate even without it. Though, she still keeps to her old methods since she still lacks fine control when casting without a staff.
Manifested Arts: Ardenne's Arts deal with control over wind and water, a more localized and specific form of weather control focusing on mist and rain. She can use it for ranged attacks, and enhancing her fighting skills as well as other utilities like imprisoning her enemies, deflecting attacks, and even making clones of herself. However, the most unique application of her Arts and what made Ardenne such a valuable fixer was her skill with illusions and camouflage.
A curious aspect about Ardenne's Arts is that when she's using her most overt abilities, she tends to exude a gentle fragrance, like the distinct smell of rain hitting a flowerbed at the end of a scorching day. To this day, many of the rivals of Ardenne's previous family still draw their blades whenever rainfall hits their beloved garden for fear that she might be coming for them. Maybe one day, she'll.