WIP Nation Sheet for the Daxini Conclave
Nation Name: The Daxini Conclave
Short Name: Daxini
5 major habitable planets:
Dax: Seat of government & industry
Vaqueeni - A world of vast open plains bounded by rainforest with large oceans.
Nkarri - Rich ecology, plant life, and dense forests
Azizos - Mountainous word rich in ore and minerals
Xi'Abek - A terraformed garden-like world considered sacred to the Daxini. It is forbidden to outsiders with only one large city on the planet that houses a large temple complex with the Great Library of K'Sh'kia.
Flag: The flag is a dark hunter green background with five gold stars in a soft curve from left to right with each star getting larger. The green background signifies the nation’s commitment to protecting their planets’ natural beauty and ecosystem. The gold stars represent the 5 primary planets and clans of the coalition.
Map Location: Planets donated in a green color. They are a smaller nation state that doesn’t have continuous borders. They are in smaller pockets.
Government Type:
The Daxini Coalition is governed by a high clan council. There are five major clans represented in the Daxini Coalition. Each clan elects a leader to send to the Clan Council. Clan leaders are elected for 5 year terms. Of the five members of the Clan Council, one member among them is elected to represent them all and lead them as the Daxini Prime Minister. The population votes for their clan leader. The clan council members elect the Prime Minister. The Prime Minister serves the same term as the Clan Council Leaders of 5 years. Clan Leaders can be elected for consecutive terms but elections are held every 5 years. Nominations to run for clan leaders come from the population. A nominee puts forth their name in their clan indicating their interest. Nominees must have the backing of at least ten other clan members who are willing to testify as to that member’s character and leadership ability. All qualified candidates record a short message where candidates get to state why they want the position and what they hope to accomplish. Preliminary Elections decide the top 5 candidates per clan who then run in a second Primary Election who decides the clan leader for that clan. The 4 candidates who made it into the primary election become the advisory council for that clan leader. It is not a perfect system but it works for them.
Demographics:
Clan Name Animal Type % of Population
Avitas Birds 20
Buzini Bears 20
Rapaxini Cats 30
Xidanae Wolves 20
Kronar Digital Entities 10
World Total Population
Dax 3.5 billion
Vaqueeni 2 billion
Nkarri 1 billion
Azizos 2.5 billion
Xi’Abek 4 million
About 20% of their population have developed telepathy and telekinesis.
The Avitas Clan are anthropomorphic avians. They are various types of human bird hybrids.
They are the clan most likely to be voted in to hold the position of Prime Minister. A pivotal figure in their history, K’Sh’Kia, was from the Avitas clan. Their clan is renowned for producing scientists, scholars, and fighter pilots.
The Buzini Clan are anthropomorphic bears. They are known for their strength and endurance. They are known to produce strong and fierce warriors and great philosophers. They mate for life and are fiercely loyal and protective of their families.
The Rapaxini Clan are anthropomorphic cats. They are a clan known for producing fierce warriors, and artists.. They are known to be fast and agile. They are strong and patient hunters. They are also known for loving a good ambush and prize those skills. Beware being friends with them, they are known to ambush their friends to pull off a good prank.
The Xidanae clan are anthropomorphic wolves. They prefer to live and work in groups. They are fiercely attached to their pack. They often form telepathic bonds to one another. For that reason they are often left in their groups in the military. They are known for close clan ties and prefer to live in communal structures. They are known to be cunning strategists. They produce some of the top military strategists and educators.
The Kronar Clan AI’s are known as digital entities (DEs for short) and have rights just like other citizens. Once there was enough digital entities and their status had been recognized by society as citizens, they founded their own clan. They had different needs to other clans since they were not biologically born like their organic counterparts. Having their own representation in government was important to them. They work with all the clans. Just like any organic being they develop social groups and friends among the other clan groups. They work well with all of them. There are AI’s serving by choice on starships in the military. Most AI’s serving in the military are assigned to larger ships where they are more likely to survive combat. AI cores are housed in ejectable almost indestructible pods in case of a ship destruction. They can eject their pod and be picked up after the battle. AI core pods were developed to allow them to experience and explore life to the fullest. Their core pods could be plugged into vehicles, factories, space stations, ships, and droid bodies.
Military:
Daxini has a fairly large standing military with almost 20 percent of their population in the military. As many of the more warrior type clans prefer to go into military service. They are all highly skilled and trained. The warrior clans grow up learning discipline, martial arts, and physical conditioning. They are a small nation but their military is nothing to scoff at. The quality of their military is exemplary as the members push themselves and each other to excel. They are renowned for their spycraft, fighter pilots, and shock troops.
Propulsion Technology:
Their spaceships use a wormhole generator jump gate drive to open holes in space to other quadrants of the galaxy. They can get anywhere pretty quickly. The wormhole generators are massive energy drains and take time to recharge. The jump gate technology allows their ships to travel long distances in space making space travel possible for them. Their ships use a combination of gravitic engines and ion propulsion drives. Gravitic drives give their ships exceptional maneuverability. Ion drives are used where gravity drives don’t work as well, which is inside gravity wells. Inertial dampeners based on gravity drive technology allows their ships to use ludicrous speed without discomfort or injury. Their ships use miniaturized fusion reactors for their power needs. They have more than one reactor in case of failure and for redundancy. The gas for the Ion drives are mined from gas giants using cloud scoop technology.
Defensive Technology:
Their ships have a combination of a tough alloy heavy armor that is highly durable and good at dispersing heat and absorbing energy. There is a top layer of ablative armor that is composed of a metallurgic nanite technology. The nanites work to repair damage to the armor and maintain hull integrity. Their ships use an energy shield produced by gravity technology that repels space debris to protect the ship as it travels through deep space from small things like space dust and small meteors. The shield's strength can be increased to help prevent energy and missiles from landing directly on the hull. The shields are used during battle to prevent atmosphere loss in the ship bays. Ships can enter and exit without the docking bays having to be empty of atmosphere. Their ships also have smaller defensive lasers with targeting systems to help shoot down missiles approaching the ship. The lasers themselves are not very strong but they are strong enough to set off the payload of missiles before they hit the ship. They provide a layer of active protection in space battles which can become a missile slug fest.
Offensive Technology:
Their spaceships carry a variety of missiles with antimatter payloads, EMP burst with radiation to block sensors, smaller explosive missiles used for surgical tactics, and a programmable nanite missile that can deliver a payload of nanites to the ship. What the nanites do varies by programming and be controlled by their digital entities. There is a combination of heavy plasma cannons and laser cannons in the energy department. Their is a sonic cannon developed by the Kronar. Their strongest weapons are rail guns that fire heavy slugs at high rates of speed. The kinetic weapons can be devastating and are only possible due to their advanced gravitic technology.
Computer Systems:
Sophisticated quantum computer systems with crystalline memory drives ensure smooth function of ship systems and navigations. As they developed their computer technology, their systems created the conditions for artificial intelligence computer systems. As their technology improved it allowed those more basic AI systems to develop into true sentience. The AI’s that make that leap to self awareness are called digital entities. There are digital entities serving by choice on starships, battle stations, and bases in the military. Most digital entities are assigned to larger ships where they are more likely to survive combat. Digital entity cores are housed in ejectable almost indestructible pods in case of a ship destruction. They can eject their pod and be picked up after the battle. The pods house enough energy and memory to keep the AI safe and alive almost indefinitely if their pod is undamaged. They are outfitted with small solar panels to keep the energy systems charged. The digital entity cores are designed to plug into a vast array of vehicles, factories, mechs, and droid bodies. This allows digital entities to explore their own interests as they develop and grow just like people.
Communications:
Their home planetary systems are seeded with small space satellites that use miniature wormhole technology and quantum particle pairing to connect them to each other so that they can communicate in real time. The satellites house not only communication technology but sensors that monitor for threats to their worlds. Their spaceships use paired quantum entanglements to connect to military satellites for communication with each other and their home systems. They have a powerful cellular based technology for ship to ship communications. They had an adaptive translation software that helped their diverse people overcome language issues and communicate with one another. The translation device was small and implanted beneath the skin. Their Digital Entities update their translation languages every time they run into a new one. It usually took a little time but with enough recordings, they managed to figure out the grammar, lexicon, and language to add to the database.
Battle stations:
Their starfighters deployed off of mobile battle stations, their jumpgate technology allowing them to deploy into combat zones. Battle stations were meant to be a mobile base for the military. The battle stations had heavy engines to move them after a jump but they were built for toughness not speed. Battle stations were heavily armored mobile bases. They had heavy armor beneath an ablative armor outer armor shell that had self repairing nanite technology. They had large heavy plasma cannons and multiple missile launchers. They had smaller laser missile defense systems. Each battle station has the capacity to hold 1000 starfighters and 250 shock troop drop ships. They had the capacity to launch 100 fighters and 50 drop ships at a time. The landing bays could recover them quickly and get them back in the fight. The battle station has medical facilities and onboard ship repair facilities to get damaged fighters back into action.
Starfighters:
Their starfighters are crescent shaped and mimic the wings of a bird in flight with plasma cannons on the ends of the wings. The starfighters are fast and very agile with gravity drives. They have ablative armor and shields. Their wings fold up for racking and storage while not in use. The cockpit drops down from below allowing the pilot in and then retracts up into the ship. The fighters are stored in racks that feed directly to the launch tubes with grated gantries allowing pilots access to their ships.
Troop Drop Ships:
Troop drop ships are designed for high speed deployment from space to ground. Troopers could launch and be on the surface of a planet within 2 minutes. Their ships have heavy heat shielding to protect them atmospheric entry and antigravity repulsion fields to help stop the dropship before it impacted with the ground. The interior inertial dampening fields protected the troops from the g-forces and kinetic energy their dive through the atmosphere generated. Drop ships are also designed to force boarding onto ships and space stations. They had a circular laser array for cutting a hole in the side of a ship or space station. The ship had a deployable flexible tunnel that deployed around the laser array creating a portable airlock and entry point for troops on board. Troop ships had plasma cannons on the top and bottom on gimbals that gave them a larger range of motion and target fields for offense and defense. Drop ships carried a 10 man squad, a pilot and copilot. Each drop ship carried 1 armored troop vehicle and had room for 5 heavy mechanized combat suits. The armored troop vehicles had small plasma cannons and laser cannons on them. They were armored and carried 5 troopers. The mechanized suits were all heavy armor with a variety of setups depending on the mission and terrain.
Stealth Ships:
Stealth ships were used by their intelligence gathering department in the military. They came in a variety of sizes for different size teams. The idea behind them was hiding in plain sight. They didn't always want to be sneaking around with the cloaking shield active. They often used a plausible story for the ship to be in the area. Their ships were disguised as couriers, private yachts, and freighters of various sizes. The crew sizes varied from 5 to 50.
All stealth ships had hidden plasma cannons, rail cannons, and special shielding. The size of the ship changed the number of size of the cannons. The shielding worked the same as conventional shielding but managed to mask the ships heat, light, radiation, and life signatures. The cloak shielding was not perfect and merely bent light around the ship and reduced their signature on most sensors. It was usually enough that active scanning registered the stealth ship more as a sensor ghost or a blip usually writing it off as just one of those glitches that happen occasionally with technology. They all had access to small nanite missiles. All stealth ships had a digital entity as a member of the team to help run ship's systems and deal with any computer systems they came across. They could also control any nanites they team was using. Nanites were an extremely useful tool in the hands of a creative DE. Stealth Ships were considered a secret by the Daxini and no one talked about them to outsiders without good cause. They were a rumor in the broader galaxy.
Battleships:
Battleships came in a variety of sizes, dreadnoughts were the largest, followed by destroyers, cruisers, scouts, and couriers. Battleships were mobile heavy armored offensive platforms with cannons and missile launchers. Their purpose was to defend the less mobile battle stations and take the fight to the enemy. They had the heaviest ablative armor with heavier solid armor behind that. Dreadnoughts had a crew complement of 200, destroyers 150, and cruisers 100. Scout ships were small and carried stealth technology and had some of the best sensors in the fleet. They were typically small ships with crews of 10. Couriers were all about speed and carried minimal weapons.
Troop Weapons:
Handheld plasma rifles, laser rifles, and rail pistols were common. Often warriors carried their personal clan weapons into battle with them. These were often a blade of some kind but that was not always the case. Clan weapons came in a vast array of styles and materials. Troops had mechanized combat suits to help protect them. These suits also doubled as space suits and carried an oxygen supply for 12 hours. They had heads up displays and communications built into the helmet. The combat suits enhanced trooper strength, speed, and endurance. The onboard AI’s monitored their vital signs and could deploy some built in first aid in case of injury.
There was additional tools available to those who were serving on Stealth Ships. Holographic disguises, voice altering microphones, nanite payload capsules, miniature drones, grenades of various types, and a special pistol that carried changeable cartridges that shot fletchette dart type rounds that could deliver an electric shot, poison, knock out gas, or small tungsten carbide barbs. The pistol was based on rail gun technology and utilized their gravitic technology to hurt the darts and barbs at super sonic speeds. The velocity of the shots were set by a slider mechanism by the thumb. They could set it for a soft shot that would feel like getting hit by an airball gun or punch through concrete. There was a whole armory of specialized gear to help their people on their mission.
Armored Troop Vehicles:
Armored troop vehicles looked like small tanks. They rode on an antigravity cushion and floated in the air. The turret could turn 360 degrees. The large cannon on the turret was the plasma cannon and the small turret was the rail gun. They were heavily armored. The vehicles had a sensor suite that checked everything from atmospheric conditions to radiation levels. The troop vehicle housed a communication node and acted as a satellite for team communications during a mission.
History:
The Daxini Conclave were a diverse group of people who spanned across several worlds. They were composed of 5 main clans. The clan structure was inherent in their culture and history. Their early years were full of violence and wars. Their people were divided into clans by race. They didn't try to understand each other or make alliances with each other. They battled each other for supremacy and domination seeking to claim power for the glory of their own family and clan. Racism was rampant and led to disparities and further war. They were well on their way to destroying themselves and their worlds. That was when the Yrrani came.
They suddenly found themselves trying to defend their world from an outside invader but they didn't trust the other clans enough to work with them. They were easy pickings for the Yrrani. They steam rolled right over them all. It didn’t matter what clan you were from. They picked the Daxini off one clan at a time. The Yrrani enslaved the Daxini. Many of their people were tasked with serving Yrrani masters who treated them as little better than pets. They were forced to fight each other for their Yrrani master’s entertainment. Untold number of Daxini died in the fighting pits. The Daxini never knew who the Yrrani would take with them when they raided their worlds for new slaves. Their people suffered as those left behind were enslaved in other ways. They were forced to mine resources from their own planets, grow food and turn it over to the Yrrani while their people starved, and work in factories for the Yrrani. The conditions their people were forced to endure were downright barbaric. The processes used were destroying their natural habitats. Many of the native species had been exterminated to extinction as their ecosystems and habitats were destroyed. Slave labor was cheap. There were very few Daxini who still lived on their homeworlds.
The Yrrani eventually moved on to exploit a new race. They still kept tabs and stopped in occasionally to raid for fighters for the fighting pits. The Yrrani had moved the Daxini all over the galaxy. Some of the Daxini were freed and sent home. Others remained enslaved to Yrrani who did not want to give up their pets. Others were simply left where they had been in a battle to survive where the Yrrani had left them. The Daxini who still lived on their homeworlds were left reeling. They had been exploited heavily by the Yrrani. As a people all they had known for centuries was oppression, fear, and pain under the Yrrani boot. No one even remembered their culture or history anymore. They looked around and found themselves in hellscape with no sense of how they had gotten there or what to do about it. Memories of their past were night time fairy tales whispered in the dark. The lived in fear of the Yrrani's next visit.
The Daxini left were unsure of where to even start. The Yrrani had left them on their own. They would survive on their own or not. There was no help for them from the Yrrani. Their homeworlds were in shambles, their ecosystems mostly destroyed. They had returned home to planets on the verge of ecological collapse. They were struggling to feed the Daxini were remained when others began to trickle in one ship at a time. The Daxini had been left with old shuttlecraft and a few older mining ships the Yrrani didn't need or want. The technology they did have was broken or stolen from the Yrrani. Most of it didn't work properly. Only a hand full of people understood how the technology worked. There were very few children left among the Daxini. Their people were in survival mode. They didn't have the resources to search the galaxy for groups of their people who might have been left behind. Everyone who made it home was welcomed warmly. Their people's future looked bleak.
Then as their broken society tried to survive and find a path forward, a leader emerged from the darkness to lead them. Her voice was a spark of hope and light in the darkness they found themselves in. Her name was K’Sh’kia. She spread a message of hope. She offered them something new to believe in. The idea that they were stronger because of their differences. They could repair the damage to their worlds but they would have to work together. K'Sh'kia had been one of the more fortunate Daxini. Her master had been a low level Yrrani who had trained her to help him with his duties. She didn't waste the opportunity to learn all she could about the technology the Yrrani used. K'Sh'kia began to share that knowledge with her people. She began to teach them what they needed to know to survive. K'Sh'kia understood the power of knowledge. She understood that it was better to know how to make a thing than to own the thing. You could always make more. If you understood how to make it, you could fix it. She also understood that to overcome the challenges facing them, they would have to work together. It would take everyone if they were to survive.
The Daxini had never supported one another or other clans. In the beginning, K’Sh’kia’s ideas were seen as radical. Many laughed and claimed they would never work. She just smiled and encouraged them to remember the lessons that the Yrrani had taught their people. Pride had almost killed them all. Her ideas attracted other important leaders. Their work started small but with every small success attracted more followers. Eventually even the children were recruited to help with the farms.
First they worked to feed and house as many as they could. They planted crops and recruited those who knew how to do those things to teach those willing to learn. They sent out the few mining ships they had to find the ore so they could build. She sent out the people to find what they needed to build hydroponic farms. The hydroponic farms could grow food year round. Algae could be turned into biofuel. Many of their people were carnivores through biology. They managed to make a nutritious meat substitute. It was a poor substitute for the real thing in the beginning. It got better over time, but it did keep people alive.
The Daxini went through a period of rapid regrowth, a renaissance period as new ideas and technology quickly emerged. K'Sh'kia was not the only leader to rise to prominence during this time of rebirth for the Daxini. Others shared their knowledge and taught the skills their people would need to survive. Others stepped forward as spiritual leaders. Offering a way of thinking a new way of life. They focused on living in harmony with nature and the planet. They built space stations and space ships using knowledge and technology they had learned while slaving away for the Yrrani. They began to rebuild their culture and identity as a people but this time they focused on what they wanted their people to stand for. Centuries passed and the Yrrani seemed to forget about the Daxini homeworlds. The Yrrani had not visited their worlds in centuries.
Over time their people embraced their differences and celebrated them. They came to understand that everyone did something to help society as a whole. It became a point of pride to strive to make their world safer and better for everyone. Every citizen served a four year term in civic service where they explored career paths they were interested in. That didn’t always mean military service. Civic service included working for the community in government administration, artists helped make their cities and living spaces brighter and more meaningful, scientists continued to strive for improvements in technology. Some of their people tried to learn about their past. Others sought to capture the experiences of the Daxini at the hands of the Yrrani so their people would never forget. Spiritual leaders and philosophers taught their ideology to others. Daxini who were naturally gifted in fighting who had learned skills in the fighting pits taught those who wanted to learn to fight. Schools popped up to teach skills to others and train them.
The planet Xi’Abek was the world most devastated by ecological damage from war. The world had required extensive terraforming to save it. It was decided that Xi’Abek would be protected as a reminder of what they had almost become. In a strange way, the Yrrani had saved their people from themselves. It was now a vast rich garden like world. A true paradise and it only had one city on the surface. There was a temple built on the newly terraformed planet that was open to all citizens. A large city was built up around it. A great library was built there named for K’Sh’Kia to honor the path she had pushed her people to follow. The library housed all the knowledge they had of their history and technology. Within its walls a citizen could find any answers they were seeking about their people or the past and how they got to where they were. The thought was that they should never forget how close they came to annihilation. They were encouraged to make the pilgrimage to Xi’Abek once they came of age. Xi’Abek was considered a sacred world and off limits to outsiders. Many citizens came to study on Xi’Abek. They encouraged their people to figure out what they wanted to do but to use their gifts and talents to improve them all. The individual was celebrated as long as they contributed to the whole. It became part of their culture and to serve was considered a high compliment and honor to the Daxini.
They once again had an identity as a people. They were determined never to lose their way again. While they knew they were not in a place to take on the Yrrani directly, they were no longer a weak civilization ripe for the taking. They began to build their military and patrol their systems against invaders on their own. They pushed criminal syndicates and pirates out of their space. They had withdrawn from the broader universe to focus on rebuilding their people and their worlds. Several hundred years had passed since the Yrrani had last raided their worlds for slaves. It seemed the broader galaxy had forgotten the small group of planets on the edge of galactic society.
Their population numbers had stabilized. Their planets were now a harmonious balance between nature and the needs of a large population. Their technology allowed everyone to enjoy a good quality of life. Their culture honored service, art, hard work, and dedication. People were encouraged to study and learn what they were passionate about. They were an educated race with a deep and rich culture. Their culture may not make sense to outsiders but it was important to them. They took the resources they needed for their technology from asteroid mining. They built space stations to host their manufacturing processes to prevent damage to their planet. Their people didn’t have a religion but they did honor a way of life. They lived by the idea that “There is a path for everyone. Those paths converge and we walk together. And that is our strength.” Daxini knew that their differences all contributed to the success and strength of their whole society.
Once the Daxini could protect themselves, they turned their attention to finding the Lost, those Daxini who had never made it home. They investigated every rumor they heard of regarding their people. When possible, they mounted rescue missions for them. If they preferred where they were, that was fine. However, all were at least invited home and offered transportation. Their military developed stealth technology. They had specialized teams that were trained in espionage and extraction. They developed technology to help them in their mission to ensure that no Daxini gets left behind.
Then one day a freighter captain with a ship full of refugees was fleeing from the fighting in the core systems. They brought word the Yrrani had fallen. The last emperor had been killed. The galaxy was at war with the remnants of the Yrrani and squabbling over the spoils from their table. The decision was made to strengthen the borders. The Daxini protected their own, only venturing out to prevent others from capturing Yrrani technology that would turn their eyes towards their small nation. They used diplomacy and mutual assistance and non aggression treaties with trade to maintain their neutrality as best they could. There was peace for a short time and now the reclamation wars seem to be heating up again. The Daxini Conclave hoped they were ready for what was coming.
Short Name: Daxini
5 major habitable planets:
Dax: Seat of government & industry
Vaqueeni - A world of vast open plains bounded by rainforest with large oceans.
Nkarri - Rich ecology, plant life, and dense forests
Azizos - Mountainous word rich in ore and minerals
Xi'Abek - A terraformed garden-like world considered sacred to the Daxini. It is forbidden to outsiders with only one large city on the planet that houses a large temple complex with the Great Library of K'Sh'kia.
Flag: The flag is a dark hunter green background with five gold stars in a soft curve from left to right with each star getting larger. The green background signifies the nation’s commitment to protecting their planets’ natural beauty and ecosystem. The gold stars represent the 5 primary planets and clans of the coalition.
Map Location: Planets donated in a green color. They are a smaller nation state that doesn’t have continuous borders. They are in smaller pockets.
Government Type:
The Daxini Coalition is governed by a high clan council. There are five major clans represented in the Daxini Coalition. Each clan elects a leader to send to the Clan Council. Clan leaders are elected for 5 year terms. Of the five members of the Clan Council, one member among them is elected to represent them all and lead them as the Daxini Prime Minister. The population votes for their clan leader. The clan council members elect the Prime Minister. The Prime Minister serves the same term as the Clan Council Leaders of 5 years. Clan Leaders can be elected for consecutive terms but elections are held every 5 years. Nominations to run for clan leaders come from the population. A nominee puts forth their name in their clan indicating their interest. Nominees must have the backing of at least ten other clan members who are willing to testify as to that member’s character and leadership ability. All qualified candidates record a short message where candidates get to state why they want the position and what they hope to accomplish. Preliminary Elections decide the top 5 candidates per clan who then run in a second Primary Election who decides the clan leader for that clan. The 4 candidates who made it into the primary election become the advisory council for that clan leader. It is not a perfect system but it works for them.
Demographics:
Clan Name Animal Type % of Population
Avitas Birds 20
Buzini Bears 20
Rapaxini Cats 30
Xidanae Wolves 20
Kronar Digital Entities 10
World Total Population
Dax 3.5 billion
Vaqueeni 2 billion
Nkarri 1 billion
Azizos 2.5 billion
Xi’Abek 4 million
About 20% of their population have developed telepathy and telekinesis.
The Avitas Clan are anthropomorphic avians. They are various types of human bird hybrids.
They are the clan most likely to be voted in to hold the position of Prime Minister. A pivotal figure in their history, K’Sh’Kia, was from the Avitas clan. Their clan is renowned for producing scientists, scholars, and fighter pilots.
The Buzini Clan are anthropomorphic bears. They are known for their strength and endurance. They are known to produce strong and fierce warriors and great philosophers. They mate for life and are fiercely loyal and protective of their families.
The Rapaxini Clan are anthropomorphic cats. They are a clan known for producing fierce warriors, and artists.. They are known to be fast and agile. They are strong and patient hunters. They are also known for loving a good ambush and prize those skills. Beware being friends with them, they are known to ambush their friends to pull off a good prank.
The Xidanae clan are anthropomorphic wolves. They prefer to live and work in groups. They are fiercely attached to their pack. They often form telepathic bonds to one another. For that reason they are often left in their groups in the military. They are known for close clan ties and prefer to live in communal structures. They are known to be cunning strategists. They produce some of the top military strategists and educators.
The Kronar Clan AI’s are known as digital entities (DEs for short) and have rights just like other citizens. Once there was enough digital entities and their status had been recognized by society as citizens, they founded their own clan. They had different needs to other clans since they were not biologically born like their organic counterparts. Having their own representation in government was important to them. They work with all the clans. Just like any organic being they develop social groups and friends among the other clan groups. They work well with all of them. There are AI’s serving by choice on starships in the military. Most AI’s serving in the military are assigned to larger ships where they are more likely to survive combat. AI cores are housed in ejectable almost indestructible pods in case of a ship destruction. They can eject their pod and be picked up after the battle. AI core pods were developed to allow them to experience and explore life to the fullest. Their core pods could be plugged into vehicles, factories, space stations, ships, and droid bodies.
Military:
Daxini has a fairly large standing military with almost 20 percent of their population in the military. As many of the more warrior type clans prefer to go into military service. They are all highly skilled and trained. The warrior clans grow up learning discipline, martial arts, and physical conditioning. They are a small nation but their military is nothing to scoff at. The quality of their military is exemplary as the members push themselves and each other to excel. They are renowned for their spycraft, fighter pilots, and shock troops.
Propulsion Technology:
Their spaceships use a wormhole generator jump gate drive to open holes in space to other quadrants of the galaxy. They can get anywhere pretty quickly. The wormhole generators are massive energy drains and take time to recharge. The jump gate technology allows their ships to travel long distances in space making space travel possible for them. Their ships use a combination of gravitic engines and ion propulsion drives. Gravitic drives give their ships exceptional maneuverability. Ion drives are used where gravity drives don’t work as well, which is inside gravity wells. Inertial dampeners based on gravity drive technology allows their ships to use ludicrous speed without discomfort or injury. Their ships use miniaturized fusion reactors for their power needs. They have more than one reactor in case of failure and for redundancy. The gas for the Ion drives are mined from gas giants using cloud scoop technology.
Defensive Technology:
Their ships have a combination of a tough alloy heavy armor that is highly durable and good at dispersing heat and absorbing energy. There is a top layer of ablative armor that is composed of a metallurgic nanite technology. The nanites work to repair damage to the armor and maintain hull integrity. Their ships use an energy shield produced by gravity technology that repels space debris to protect the ship as it travels through deep space from small things like space dust and small meteors. The shield's strength can be increased to help prevent energy and missiles from landing directly on the hull. The shields are used during battle to prevent atmosphere loss in the ship bays. Ships can enter and exit without the docking bays having to be empty of atmosphere. Their ships also have smaller defensive lasers with targeting systems to help shoot down missiles approaching the ship. The lasers themselves are not very strong but they are strong enough to set off the payload of missiles before they hit the ship. They provide a layer of active protection in space battles which can become a missile slug fest.
Offensive Technology:
Their spaceships carry a variety of missiles with antimatter payloads, EMP burst with radiation to block sensors, smaller explosive missiles used for surgical tactics, and a programmable nanite missile that can deliver a payload of nanites to the ship. What the nanites do varies by programming and be controlled by their digital entities. There is a combination of heavy plasma cannons and laser cannons in the energy department. Their is a sonic cannon developed by the Kronar. Their strongest weapons are rail guns that fire heavy slugs at high rates of speed. The kinetic weapons can be devastating and are only possible due to their advanced gravitic technology.
Computer Systems:
Sophisticated quantum computer systems with crystalline memory drives ensure smooth function of ship systems and navigations. As they developed their computer technology, their systems created the conditions for artificial intelligence computer systems. As their technology improved it allowed those more basic AI systems to develop into true sentience. The AI’s that make that leap to self awareness are called digital entities. There are digital entities serving by choice on starships, battle stations, and bases in the military. Most digital entities are assigned to larger ships where they are more likely to survive combat. Digital entity cores are housed in ejectable almost indestructible pods in case of a ship destruction. They can eject their pod and be picked up after the battle. The pods house enough energy and memory to keep the AI safe and alive almost indefinitely if their pod is undamaged. They are outfitted with small solar panels to keep the energy systems charged. The digital entity cores are designed to plug into a vast array of vehicles, factories, mechs, and droid bodies. This allows digital entities to explore their own interests as they develop and grow just like people.
Communications:
Their home planetary systems are seeded with small space satellites that use miniature wormhole technology and quantum particle pairing to connect them to each other so that they can communicate in real time. The satellites house not only communication technology but sensors that monitor for threats to their worlds. Their spaceships use paired quantum entanglements to connect to military satellites for communication with each other and their home systems. They have a powerful cellular based technology for ship to ship communications. They had an adaptive translation software that helped their diverse people overcome language issues and communicate with one another. The translation device was small and implanted beneath the skin. Their Digital Entities update their translation languages every time they run into a new one. It usually took a little time but with enough recordings, they managed to figure out the grammar, lexicon, and language to add to the database.
Battle stations:
Their starfighters deployed off of mobile battle stations, their jumpgate technology allowing them to deploy into combat zones. Battle stations were meant to be a mobile base for the military. The battle stations had heavy engines to move them after a jump but they were built for toughness not speed. Battle stations were heavily armored mobile bases. They had heavy armor beneath an ablative armor outer armor shell that had self repairing nanite technology. They had large heavy plasma cannons and multiple missile launchers. They had smaller laser missile defense systems. Each battle station has the capacity to hold 1000 starfighters and 250 shock troop drop ships. They had the capacity to launch 100 fighters and 50 drop ships at a time. The landing bays could recover them quickly and get them back in the fight. The battle station has medical facilities and onboard ship repair facilities to get damaged fighters back into action.
Starfighters:
Their starfighters are crescent shaped and mimic the wings of a bird in flight with plasma cannons on the ends of the wings. The starfighters are fast and very agile with gravity drives. They have ablative armor and shields. Their wings fold up for racking and storage while not in use. The cockpit drops down from below allowing the pilot in and then retracts up into the ship. The fighters are stored in racks that feed directly to the launch tubes with grated gantries allowing pilots access to their ships.
Troop Drop Ships:
Troop drop ships are designed for high speed deployment from space to ground. Troopers could launch and be on the surface of a planet within 2 minutes. Their ships have heavy heat shielding to protect them atmospheric entry and antigravity repulsion fields to help stop the dropship before it impacted with the ground. The interior inertial dampening fields protected the troops from the g-forces and kinetic energy their dive through the atmosphere generated. Drop ships are also designed to force boarding onto ships and space stations. They had a circular laser array for cutting a hole in the side of a ship or space station. The ship had a deployable flexible tunnel that deployed around the laser array creating a portable airlock and entry point for troops on board. Troop ships had plasma cannons on the top and bottom on gimbals that gave them a larger range of motion and target fields for offense and defense. Drop ships carried a 10 man squad, a pilot and copilot. Each drop ship carried 1 armored troop vehicle and had room for 5 heavy mechanized combat suits. The armored troop vehicles had small plasma cannons and laser cannons on them. They were armored and carried 5 troopers. The mechanized suits were all heavy armor with a variety of setups depending on the mission and terrain.
Stealth Ships:
Stealth ships were used by their intelligence gathering department in the military. They came in a variety of sizes for different size teams. The idea behind them was hiding in plain sight. They didn't always want to be sneaking around with the cloaking shield active. They often used a plausible story for the ship to be in the area. Their ships were disguised as couriers, private yachts, and freighters of various sizes. The crew sizes varied from 5 to 50.
All stealth ships had hidden plasma cannons, rail cannons, and special shielding. The size of the ship changed the number of size of the cannons. The shielding worked the same as conventional shielding but managed to mask the ships heat, light, radiation, and life signatures. The cloak shielding was not perfect and merely bent light around the ship and reduced their signature on most sensors. It was usually enough that active scanning registered the stealth ship more as a sensor ghost or a blip usually writing it off as just one of those glitches that happen occasionally with technology. They all had access to small nanite missiles. All stealth ships had a digital entity as a member of the team to help run ship's systems and deal with any computer systems they came across. They could also control any nanites they team was using. Nanites were an extremely useful tool in the hands of a creative DE. Stealth Ships were considered a secret by the Daxini and no one talked about them to outsiders without good cause. They were a rumor in the broader galaxy.
Battleships:
Battleships came in a variety of sizes, dreadnoughts were the largest, followed by destroyers, cruisers, scouts, and couriers. Battleships were mobile heavy armored offensive platforms with cannons and missile launchers. Their purpose was to defend the less mobile battle stations and take the fight to the enemy. They had the heaviest ablative armor with heavier solid armor behind that. Dreadnoughts had a crew complement of 200, destroyers 150, and cruisers 100. Scout ships were small and carried stealth technology and had some of the best sensors in the fleet. They were typically small ships with crews of 10. Couriers were all about speed and carried minimal weapons.
Troop Weapons:
Handheld plasma rifles, laser rifles, and rail pistols were common. Often warriors carried their personal clan weapons into battle with them. These were often a blade of some kind but that was not always the case. Clan weapons came in a vast array of styles and materials. Troops had mechanized combat suits to help protect them. These suits also doubled as space suits and carried an oxygen supply for 12 hours. They had heads up displays and communications built into the helmet. The combat suits enhanced trooper strength, speed, and endurance. The onboard AI’s monitored their vital signs and could deploy some built in first aid in case of injury.
There was additional tools available to those who were serving on Stealth Ships. Holographic disguises, voice altering microphones, nanite payload capsules, miniature drones, grenades of various types, and a special pistol that carried changeable cartridges that shot fletchette dart type rounds that could deliver an electric shot, poison, knock out gas, or small tungsten carbide barbs. The pistol was based on rail gun technology and utilized their gravitic technology to hurt the darts and barbs at super sonic speeds. The velocity of the shots were set by a slider mechanism by the thumb. They could set it for a soft shot that would feel like getting hit by an airball gun or punch through concrete. There was a whole armory of specialized gear to help their people on their mission.
Armored Troop Vehicles:
Armored troop vehicles looked like small tanks. They rode on an antigravity cushion and floated in the air. The turret could turn 360 degrees. The large cannon on the turret was the plasma cannon and the small turret was the rail gun. They were heavily armored. The vehicles had a sensor suite that checked everything from atmospheric conditions to radiation levels. The troop vehicle housed a communication node and acted as a satellite for team communications during a mission.
History:
The Daxini Conclave were a diverse group of people who spanned across several worlds. They were composed of 5 main clans. The clan structure was inherent in their culture and history. Their early years were full of violence and wars. Their people were divided into clans by race. They didn't try to understand each other or make alliances with each other. They battled each other for supremacy and domination seeking to claim power for the glory of their own family and clan. Racism was rampant and led to disparities and further war. They were well on their way to destroying themselves and their worlds. That was when the Yrrani came.
They suddenly found themselves trying to defend their world from an outside invader but they didn't trust the other clans enough to work with them. They were easy pickings for the Yrrani. They steam rolled right over them all. It didn’t matter what clan you were from. They picked the Daxini off one clan at a time. The Yrrani enslaved the Daxini. Many of their people were tasked with serving Yrrani masters who treated them as little better than pets. They were forced to fight each other for their Yrrani master’s entertainment. Untold number of Daxini died in the fighting pits. The Daxini never knew who the Yrrani would take with them when they raided their worlds for new slaves. Their people suffered as those left behind were enslaved in other ways. They were forced to mine resources from their own planets, grow food and turn it over to the Yrrani while their people starved, and work in factories for the Yrrani. The conditions their people were forced to endure were downright barbaric. The processes used were destroying their natural habitats. Many of the native species had been exterminated to extinction as their ecosystems and habitats were destroyed. Slave labor was cheap. There were very few Daxini who still lived on their homeworlds.
The Yrrani eventually moved on to exploit a new race. They still kept tabs and stopped in occasionally to raid for fighters for the fighting pits. The Yrrani had moved the Daxini all over the galaxy. Some of the Daxini were freed and sent home. Others remained enslaved to Yrrani who did not want to give up their pets. Others were simply left where they had been in a battle to survive where the Yrrani had left them. The Daxini who still lived on their homeworlds were left reeling. They had been exploited heavily by the Yrrani. As a people all they had known for centuries was oppression, fear, and pain under the Yrrani boot. No one even remembered their culture or history anymore. They looked around and found themselves in hellscape with no sense of how they had gotten there or what to do about it. Memories of their past were night time fairy tales whispered in the dark. The lived in fear of the Yrrani's next visit.
The Daxini left were unsure of where to even start. The Yrrani had left them on their own. They would survive on their own or not. There was no help for them from the Yrrani. Their homeworlds were in shambles, their ecosystems mostly destroyed. They had returned home to planets on the verge of ecological collapse. They were struggling to feed the Daxini were remained when others began to trickle in one ship at a time. The Daxini had been left with old shuttlecraft and a few older mining ships the Yrrani didn't need or want. The technology they did have was broken or stolen from the Yrrani. Most of it didn't work properly. Only a hand full of people understood how the technology worked. There were very few children left among the Daxini. Their people were in survival mode. They didn't have the resources to search the galaxy for groups of their people who might have been left behind. Everyone who made it home was welcomed warmly. Their people's future looked bleak.
Then as their broken society tried to survive and find a path forward, a leader emerged from the darkness to lead them. Her voice was a spark of hope and light in the darkness they found themselves in. Her name was K’Sh’kia. She spread a message of hope. She offered them something new to believe in. The idea that they were stronger because of their differences. They could repair the damage to their worlds but they would have to work together. K'Sh'kia had been one of the more fortunate Daxini. Her master had been a low level Yrrani who had trained her to help him with his duties. She didn't waste the opportunity to learn all she could about the technology the Yrrani used. K'Sh'kia began to share that knowledge with her people. She began to teach them what they needed to know to survive. K'Sh'kia understood the power of knowledge. She understood that it was better to know how to make a thing than to own the thing. You could always make more. If you understood how to make it, you could fix it. She also understood that to overcome the challenges facing them, they would have to work together. It would take everyone if they were to survive.
The Daxini had never supported one another or other clans. In the beginning, K’Sh’kia’s ideas were seen as radical. Many laughed and claimed they would never work. She just smiled and encouraged them to remember the lessons that the Yrrani had taught their people. Pride had almost killed them all. Her ideas attracted other important leaders. Their work started small but with every small success attracted more followers. Eventually even the children were recruited to help with the farms.
First they worked to feed and house as many as they could. They planted crops and recruited those who knew how to do those things to teach those willing to learn. They sent out the few mining ships they had to find the ore so they could build. She sent out the people to find what they needed to build hydroponic farms. The hydroponic farms could grow food year round. Algae could be turned into biofuel. Many of their people were carnivores through biology. They managed to make a nutritious meat substitute. It was a poor substitute for the real thing in the beginning. It got better over time, but it did keep people alive.
The Daxini went through a period of rapid regrowth, a renaissance period as new ideas and technology quickly emerged. K'Sh'kia was not the only leader to rise to prominence during this time of rebirth for the Daxini. Others shared their knowledge and taught the skills their people would need to survive. Others stepped forward as spiritual leaders. Offering a way of thinking a new way of life. They focused on living in harmony with nature and the planet. They built space stations and space ships using knowledge and technology they had learned while slaving away for the Yrrani. They began to rebuild their culture and identity as a people but this time they focused on what they wanted their people to stand for. Centuries passed and the Yrrani seemed to forget about the Daxini homeworlds. The Yrrani had not visited their worlds in centuries.
Over time their people embraced their differences and celebrated them. They came to understand that everyone did something to help society as a whole. It became a point of pride to strive to make their world safer and better for everyone. Every citizen served a four year term in civic service where they explored career paths they were interested in. That didn’t always mean military service. Civic service included working for the community in government administration, artists helped make their cities and living spaces brighter and more meaningful, scientists continued to strive for improvements in technology. Some of their people tried to learn about their past. Others sought to capture the experiences of the Daxini at the hands of the Yrrani so their people would never forget. Spiritual leaders and philosophers taught their ideology to others. Daxini who were naturally gifted in fighting who had learned skills in the fighting pits taught those who wanted to learn to fight. Schools popped up to teach skills to others and train them.
The planet Xi’Abek was the world most devastated by ecological damage from war. The world had required extensive terraforming to save it. It was decided that Xi’Abek would be protected as a reminder of what they had almost become. In a strange way, the Yrrani had saved their people from themselves. It was now a vast rich garden like world. A true paradise and it only had one city on the surface. There was a temple built on the newly terraformed planet that was open to all citizens. A large city was built up around it. A great library was built there named for K’Sh’Kia to honor the path she had pushed her people to follow. The library housed all the knowledge they had of their history and technology. Within its walls a citizen could find any answers they were seeking about their people or the past and how they got to where they were. The thought was that they should never forget how close they came to annihilation. They were encouraged to make the pilgrimage to Xi’Abek once they came of age. Xi’Abek was considered a sacred world and off limits to outsiders. Many citizens came to study on Xi’Abek. They encouraged their people to figure out what they wanted to do but to use their gifts and talents to improve them all. The individual was celebrated as long as they contributed to the whole. It became part of their culture and to serve was considered a high compliment and honor to the Daxini.
They once again had an identity as a people. They were determined never to lose their way again. While they knew they were not in a place to take on the Yrrani directly, they were no longer a weak civilization ripe for the taking. They began to build their military and patrol their systems against invaders on their own. They pushed criminal syndicates and pirates out of their space. They had withdrawn from the broader universe to focus on rebuilding their people and their worlds. Several hundred years had passed since the Yrrani had last raided their worlds for slaves. It seemed the broader galaxy had forgotten the small group of planets on the edge of galactic society.
Their population numbers had stabilized. Their planets were now a harmonious balance between nature and the needs of a large population. Their technology allowed everyone to enjoy a good quality of life. Their culture honored service, art, hard work, and dedication. People were encouraged to study and learn what they were passionate about. They were an educated race with a deep and rich culture. Their culture may not make sense to outsiders but it was important to them. They took the resources they needed for their technology from asteroid mining. They built space stations to host their manufacturing processes to prevent damage to their planet. Their people didn’t have a religion but they did honor a way of life. They lived by the idea that “There is a path for everyone. Those paths converge and we walk together. And that is our strength.” Daxini knew that their differences all contributed to the success and strength of their whole society.
Once the Daxini could protect themselves, they turned their attention to finding the Lost, those Daxini who had never made it home. They investigated every rumor they heard of regarding their people. When possible, they mounted rescue missions for them. If they preferred where they were, that was fine. However, all were at least invited home and offered transportation. Their military developed stealth technology. They had specialized teams that were trained in espionage and extraction. They developed technology to help them in their mission to ensure that no Daxini gets left behind.
Then one day a freighter captain with a ship full of refugees was fleeing from the fighting in the core systems. They brought word the Yrrani had fallen. The last emperor had been killed. The galaxy was at war with the remnants of the Yrrani and squabbling over the spoils from their table. The decision was made to strengthen the borders. The Daxini protected their own, only venturing out to prevent others from capturing Yrrani technology that would turn their eyes towards their small nation. They used diplomacy and mutual assistance and non aggression treaties with trade to maintain their neutrality as best they could. There was peace for a short time and now the reclamation wars seem to be heating up again. The Daxini Conclave hoped they were ready for what was coming.