Yeah. Too bad this part of the forum is literally dead.
I'm sure people can be stirred to action.
Yeah. Too bad this part of the forum is literally dead.
I think in oldguild there was a concrete tier list that people generally agreed on. Though oldguild had also its own circle of people. Those people still exist- there even exists a secondary circle that I can see. So if we have one person define strictly what is what, then we have a game. After that, all we'd need is a character sheet template, and everything else can be made up on the fly.
@Wayward
That's one issue, but the tiering has always caused it to break apart. Different groups have different measurements for tiers because there's no unified tier system. So, two people who believe they're in the same tier will get into a fight. Let's say they're high tier.
One believes that a high tier is a city buster, another believes that a high tier is a world buster. Obviously the difference in scope is noticeable from the start, but the two of them agree either due to a lack of system or due to a lack of reading the other's sheets.
So, they get into an argument immediately, and this continues until every single participant is arguing more than they're actually playing.
@Wayward
I've been working on a consistent Tier list that people can agree on. Once I get that in place I could be host to an entire MV within which the players can have a functioning persistent world.
The huge problem that consistently emerges is the difference in tier definition, and once the on-site Arena can agree on a tier listing I'm certain a persistent world wouldn't be too far behind.
If people would be willing to collaborate with me on establishing the Tier list, it would help.
So does this place still have a persistent world sorta deal or is it just "MY OC CAN BEAT UP YOUR OC"?
1: Your ranks mean jack shit. There's no value to those records. Step One is doing a hard reset on all player scores. You want change? It starts there. Next, ACTUALLY HAVE LEGIT RANKS... What you have is just a stupid Leaderboard. What you want to do is have actual established "Ranks" that have requirements for each the higher you go that progressively get more difficult. Back in the community where I started, we had a pretty clear cut system in place.
-E Rank; Entry Level, everyone starts at the bottom.
-D Rank; Acquire 5 Wins using a Martial Archetype Character. (What you would know around here as RM, I believe?)
-C Rank; Acquire 10 Wins using a Tech Archetype Character. (Whether real world technology or sci-fi technology)
-B Rank; Acquire 10 Wins using a Magic Archetype Character. (Anything Fantasy based)
-A Rank; Acquire 20 Wins using a Hybrid Archetype Character (Mix at least 2 of the 3 Basic Archetypes in one character) in ADDITION to completing a Level Up Exam administered by an Arena Mod. (The Level Up Exam is meant to test your Problem Solving Skills, Combat Tactics and how Creative you are)
-S Rank; Granted the Title of "ACER" for completing this challenge, the only requirement necessary is for you to actually defeat a Team of A Ranked Fighters. (3 Person Squad)
There will be a list of pre-made Battlegrounds for each Rank. Players can ONLY participate in the Battlegrounds listed for their Rank or below. A Rank Battlegrounds will include special conditions, environmental hazards, Hostile NPCs that can randomly be controlled by an Arena Mod at any time during the fight along with other potential gimmicks to further encourage creative approach to challenging situations.
IN ADDITION, if you LOSE a fight, your score suffers. Yes, there is a damn good reason for that. It discourages you from simply quitting a fight and provides legitimate risk involved for losing. Once you manage to hit a milestone and Rank up, though, you can't be DROPPED a Rank. Your score also doesn't go into the negatives, it just stays at 0.
@Waywardinteract. It's not that hard. Follow the werewolf. Ask questions.