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29 days ago
Current I'm GMing an RP. That's enough horror for me.
4 likes
4 mos ago
But can the Ghost Note see why kids love the great taste of Cinnamon Toast Crunch?
2 likes
6 mos ago
Have you tried finding the Avatar?
9 likes
6 mos ago
When you manage to snag post 69 in the IC. Nice.
7 likes
7 mos ago
When a group of players click and the posts keep roling in, that's what GM dreams are made of.
9 likes

Bio

L O R D W R A I T H
L O R D W R A I T H

"TBD"
U S E R P O R T R A I T
U S E R P O R T R A I T
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U S E R S U M M A R Y
U S E R S U M M A R Y
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Lord Wraith
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February 21st | 31 | Caucasian
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Married | | Heterosexual
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Ontario | Canada

P R E F E R E N C E S
P R E F E R E N C E S
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C U R R E N T R O L E P L A Y S
C U R R E N T R O L E P L A Y S
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A B O U T M E
A B O U T M E
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All systems go. Back to writing.

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Most Recent Posts

I’ll be there.


Looking forward to seeing what you've got cooking up!

♦ ♦ ♦ ♦ ♦ A DC & MARVEL SINGULAR UNIVERSE ROLEPLAY ♦ ♦ ♦ ♦ ♦

G M: Lord Wraith G E N R E: Fandom T Y P E: Sandbox with linear and Collaborative Arcs
"We all wish we had super powers."
"We all wish we could do more than we can do."

S T A N L E E ( 1 9 2 2 - 2 0 1 8 )

I N T R O D U C T I O N:

Welcome fans of Marvel, DC and all comics alike. Absolute Comics is a sandbox based RP that seeks to merge and mix the lore of your favourite DC and Marvel characters into one living cohesive world. The idea behind this RP is not to embody our favourite heroes to simply retell iconic stories and origins but to take these characters and make them our own. In fact, the goal of the RP is for players to take their favourite characters and re-imagine them to tell their own stories. We only ask that the 'heart' of the character remains the same. Players will take the roles of their favourite characters and tell stories either alone or in collaboration with other players in order to develop and grow the world.

Absolute Comics has been going strong since March of this year and is now coming to the conclusion of its first season. Going into the second season, we're looking to recruit some new players. Players are encouraged to review the current roster to ensure their ideas are viable before applying. It should be noted that anyone listed under inactive or withdrawn can be applied for if the player is interested in continuing that character/story.

If any of this interests you, please feel free to apply in the thread.

P R E M I S E:

The world of Absolute Comics is a singular universe comprised of both the DC Comics and Marvel Comics universes. How heavily mixed these elements are is dependent upon the players as the world and its lore is shaped by you and your stories. Do Bruce Wayne and Tony Stark know each other? Has Lady Shiva trained with Danny Rand? Have Thor and Superman going toe to toe? These are questions for you to ask yourself and it can only be answered as the RP unfolds, sharing not only your vision but that of the other players.

In-game history is decided on a first-come, first-serve basis. However, it should not be designed in a manner which locks out another player from taking on a favourite role. To give an example, if a player applies as Dick Grayson before an application has been received for Bruce Wayne, then the player applying as Grayson can decide to portray Dick as Robin, Nightwing or even Batman. No matter which of these roles the Grayson player chooses, it has an effect on a future Bruce Wayne player.

Due to the inclusive nature of the roleplay, a Bruce Wayne player would have to craft their CS to reflect a Bruce who allows for opportunities for a Grayson player or other notable members of the Bat-family. For instance, if the Grayson player chooses to be Nightwing, then the Bruce Wayne player will need to portray an older Batman. Even if a ‘Dick-Bats’ could block a player from playing Bruce Wayne as Batman, it shouldn’t necessarily block Bruce Wayne as a character. If so desired by both parties, a Batman Inc. like scenario could even be worked out.

A major change to Absolute from the previous iteration is that the IC will be divided into three types of play. Like most 'One Universe' roleplays, players will be encouraged to write and create their own 'Chapters', solo stories that follow their character in whichever point in their career they so choose. 'Crossovers' will be player-coordinated events which run alongside 'Chapters'.

Crossovers are available to any player to create and coordinate, and there will never be a lockout on Crossovers allowing as many players as desired to participate. These events will range from a city-wide to national level pending the ongoing events and players involved. Intended for players who thrive on group interaction, Crossovers will act as a more traditional roleplay, thus sating the needs of those who need a break from solo 'Chapter' writing.

Lastly, there will be 'Crises', these Crises will be GM organized and potentially universe-wide and will change the status quo of the entire game as needed or desired. This can be used to re-align players by challenging their personal beliefs, open gateways to the multiverse, repel alien invasions or even a total rebirth of the roster to allow new players to take up roles which have been abandoned with a completely clean slate.

It is important to remember that interaction, much like any role-play, is the bread and butter of the game. To that end, players are encouraged to work together not only to create Crossovers but also during Crises to better determine a mutually desired outcome for all those involved. Classic teams ups such as Batman and Robin or Wolverine and Hawkeye are always welcome but don't forget, this is a One Universe Rp where the Devil of Hell's Kitchen can work alongside Gotham's Dark Knight.

T H E C O N T I N U I N G S T O R Y:

Absolute Comics - Season Two: The Monster Within, picks up after the events of Season One: Gods Among Men. Throughout Season One, the world of Absolute was established through each player's narrative arcs. In this new world, the status quo has been shaken to its core. In a world that has never had Superman, WONDER WOMAN was the first superhero to go public.

Appearing during the First World War, Wonder Woman was later joined by the likes of CAPTAIN AMERICA and CAPTAIN MARVEL who fought alongside her during the Second World War. Despite this alliance, the age of heroes did not come from this time. Though the three heroes would go on to inspire the creation of a 'Justice Society,' all would just as suddenly fade from both the public's eye and its memory. Still, the idea persisted, and some would again follow the example set by those who came before them. Throughout the seventies and eighties, rumours flourished of a 'BATMAN' terrorizing Gotham's underworld. While in the decade that followed, message boards across the early internet were set aflame with fear. Fear caused by the metahuman scare that rapidly spread across North America and then the world. Children of the 'Atom,' the general populace feared these so-called 'freaks,' these 'mutants.' In some ways, they were right to.

The most powerful of them were Gods Among Men. At the height of this scare, a young man by the name of Charles Xavier decided to combat ignorance and dedicated his life to the study metahumans and their meta-gene. While across the country, a man with the ability to wield lightning protected the streets of Dakota until his disappearance in the 2000s.

In the wake of the 9/11 terror attacks on the United States, Wonder Woman came out of retirement. Returning when America needed her the most, Wonder Woman went on to become a global figure. She dedicated her time to lending aid to those in need, all while the United Nations kept a close eye on her activity. While the general populace admired the heroine, the government feared what she could accomplish if she ever chose to side against them.

Wonder Woman was soon followed by others like her. It was a slow-burning fuse, but it would quickly lead to an inferno. In the late 2000s, an alien pod was sighted over the skies of Delaware. This was the harbinger, the herald of an era to come.

An era of hope.

It began with the first sightings of the woman the media would go on to dub SUPERGIRL. A young hero who unlike Wonder Woman, was not associated with war. Rumours of the Batman resurfaced in Gotham while New York was plagued by menace dubbed SPIDER-MAN.

In fact, New York quickly became a breeding ground for these so-called 'superheroes.' Xavier's team of X-MEN soon descended upon the city to clear the good name of metahumans everywhere, while another group of TITANS banded together, united by common goals and needs. Hell's Kitchen is under the protection of a man without fear known only as the DAREDEVIL. Down on Bleecker Street, under the tutelage of the Sorcerer Supreme, the young MAGIK protects that which lies behind the mystic veil.

Even Boston has recently had a hero to call its own, as the odd flying craft belonging to the BLUE BEETLE has been spotted numerous times over its streets. The city of Dakota is now home to both STATIC and VIXEN. Central City has adopted a hero known only as the FLASH while a new GREEN ARROW has appeared to rescue Star City.

Appearing in the swamps of Florida, the Sky God, BAAL found himself in a world not his own and lacking the majority of his power. To the south, Jump City is under the protection of a group of displaced aliens known collectively as the LEGION while out in the coldness of space, a human and god have united to create the GUARDIANS OF THE GALAXY.

Apart, each of these heroes has fought against vicious foes, some more powerful than even they themselves are. But together, they united to stop a threat meant to frame metahumans as terrorists. Led by the mysterious STRYFE, the 'Metahuman Supremacy Front' unleashed a horde of nanoscopic drones which upon embedded in a victim, drove the host into a frenzy. Based on a mysteriously reversed engineered technology from Stagg Enterprises, the drones were made to mimic a metahuman attack. Fortunately for all involved, the timely intervention of the heroes saved the day.

Or at the very least, postponed a larger threat.

S O U R C E M A T E R I A L:

As previously mentioned this roleplay allows players to draw upon characters from not only the Marvel and DC Universes but other characters may be considered on a case by case basis if they fit the tone and feel of the game, however, priority will be given to characters who originate from Marvel and DC comics. Your character concept can be based on any iteration of the character, and can start from any point in their career as there won't be one date isolated as 'Zero Year'.

What this means for you as a player is that the world's Spider-Man could currently be Miles Morales, Iron Man could be replaced by Iron Heart, Batman could be Terry McGinnis. This also means that some heroes might just be starting out, perhaps the Teen Titans were just formed? Maybe Scott Summers just found out he was a mutant? The changes and possibilities are near endless but are sure to create a unique world for us to tell our own takes on these 'modern myths'.

G A M E P L A Y:

CHAPTERS:
Chapters are the stories told by the players themselves for whichever characters they have chosen to portray. This is the bread and butter of the RP, driving it forward and filling out the world as each player tells their stories and builds the setting that directly impacts their character. A chapter could be as short as a single post, to a story spanning over thirty posts. Think of a chapter as an episode of a television show or a single comic issue.

It is essentially that all players contribute their own 'Chapters' to the IC and drive their characters independently. Equally it is important to read other player's 'Chapters' and making note of significant events or even just 'broadcasted' ones to reference and relate to within your own posts. Small efforts like this go a long way in making the world feel alive and connected.

CROSSOVERS:
Crossovers are the icing on the cake, keeping players invested through interaction and back to back posting with each other. A crossover is defined here as a player coordinated and driven interaction between two or more characters in the IC. A Crossover may be as simple as a one time team up or a small part of a larger over-arching story depending on the ambitions of the player(s) coordinating the story and those involved. There is no limit as to how many crossovers can take place at any one time as they will be completely moderated by those involved and not the GM Team.

Crossovers may take place in a single city or even multiple, spanning up to a national event depending on the number of players involved in the current crossover. Players are not required to participate in a crossover if they do not want to, and if you have approached a player and they have turned you, we ask that you please respect their wishes. That said, all players should consider participating in a crossover from time to time if only to recharge and avoid burnout due to lack of interaction. You will never be required to remain within the crossover for its entire run unless you become integral to its story, which case it is only respectful to do so.

Ultimately, the structure of each crossover will be dependent upon the player(s) organizing it. It should be noted that a crossover should never change the status quo of the game, and while consequences and fallout is encouraged, it should be limited to only those involved unless special permissions have been granted.

CRISES:
Crises are large scale events which affect the roleplay on a massive scale. These events can be global, universal or even multi-dimensional. Ideally, the occurring Crisis will affect all players, but all players need not directly contribute to the Crisis at hand. The outcome of these events will affect the roleplay's status quo, wiping the slate clean or drastically changing the present world. This could mean something like DC's Rebirth where abandoned characters can be reset allowing new players to assume their roles without the need to continue previous stories, or Marvel's Civil War where characters and their beliefs will be challenged, changing the alignment of different characters and the shape of different team rosters. These events won't take place often but when they do, they will be designed to directly impact the RP.

C H A R A C T E R S U B M I S S I O N S:

Due to the nature of the RP, character submissions will not be based on traditional sheets but on 'Character Proposals'. This differs in that instead of the usual fact spill that a character sheet is based on, a Character Proposal outlines the character you're intending to play, any differences from their source material and a proposed character arc. This is so we know coming in that you have a story you want to tell with this character. Unlike other RPs where you create a character and then enter the IC for collaborative writing, Absolute Comics is based around self-directed arcs. That's not to say you can't write with other players, by all means, make plans with other players but it's unlikely you'll be able to do this for your first arc.

Character Proposal sheets do not necessarily have to be limited to one character per se, meaning you could make a sheet for Batman and Robin or the X-Men if you wanted to. As this is a One Universe RP don't hesitate to mix the teams up a little or try out some new team-ups. It should be noted however that all applications are limited to heroic characters only and that villainous character sheets won't be accepted.

Players will only be allowed one character concept to start with, potentially able to earn or request a second primary point of view at a later time, pending the IC's activity coupled with their own. However, due to the singular universe of the RP, it is asked that players choose the opposite franchise when creating a second character. This means that if you started the game with Captain America, then your second character will be required to be a character from the DC Universe, not another Marvel Character.

Players interested in the same character will be judged based on the strength of their proposed concept and sample with the GMs choosing the preferred candidate. In the event that someone applies as a character you were interested in, you will have a window of twenty-four hours to submit a competing application. If a character submission goes unchallenged for twenty-four hours and the GMs have no outstanding issues with it, the character will be accepted.

C H A R A C T E R S H E E T A P P L I C A T I O N:



C O N C L U S I O N:

Absolute Comics will continue to use the same thread moving forward. It might seem intimidating at first, but I assure you everyone is friendly and welcoming. To see the active roster, don't hesitate to pop over to the Characters Tab. Additionally, there's a list of Inactive and Withdrawn Characters. Any of those characters can be claimed by a new player and their story continued. For instance, both Wonder Woman and Supergirl had significant roles in the world, it'd be much easier for a player to step in and fill the role than to start all over again.

Season Two is slotted to begin in August, but acceptances are always open.
The supporting character tab is subject to change per anyone's objections/any conflicts with established continuity/anyone's future plans that I don't wanna mess with. That said...



After checking for a sample this time Green Lantern is approved. I feel that by focussing in on a single Lantern this makes the app stronger.

@Nightrunner if you still wish to pursue your current concept, I would suggest talking to @Master Bruce and maybe narrowing the focus of your application to one Lantern instead of four of them.
@Inkarnate, @ComradeMaxx, @Star Lord, @Dblade26, and @Ceta de Cloyes. Sorry to see each and everyone of you go. Best of luck with your future RP endeavors and each of you are welcome to return if the mood strikes.

Thanks for the time and dedication each of you gave to the game and each of you will be missed.
<Snipped quote by Nightrunner>

No other choice...


Oof.
With that said, I'll be devising a way to finish the Crisis. Any and all questions regarding it can be directed to me.
Just a follow up to earlier. I have to apologize to everyone in the game, but especially to @ComradeMaxx and @Inkarnate. This matter should have been handled in private, and while I stand by my decision, it should never have been handled in public like this.

So once again, sorry to everyone but especially my remaining Co-GM. To Inkarnate, I'm sorry our time working together ended this way, but I have no intention nor want to make you leave the game. Supergirl is a critical component of this world, and you are a member of this community.

To everyone else, I just want to reiterate that while I acted brashly, I do believe I am acting in the best interest of the game. So I hope we can all move forward together and keep this game going.

Thank you once again and apologies for the way this matter was handled.
A N N O U N C E M E N T:

CHANGES TO THE GM TEAM:

Hey everyone.

Going forward with Absolute, @Inkarnate will no longer be a member of the GM Team. I've requested to Inkarnate several times over the course of the season that they step down from the position but as they have not done so and upon reflecting on the last couple months, I feel as though I'm left with no choice but to actively demote them from the role of GM. Normally, I'd be against forcibly demoting another GM, especially in this manner, however, I feel in this situation my hands have been tied.

I realize this is not a desirable situation for anyone, and I apologize for any fallout that may come from this, especially to @ComradeMaxx, however, I am doing what I believe is best for the game in order to create a healthier environment moving forward. If you do not agree with my decision and feel as though perhaps your time with Absolute is finished, I understand. But if you trust that I'm doing what's best for the game and are willing to keep participating here, then I appreciate your faith and thank you for your continued commitment to the game.

I want to make Season 2 and onwards as successful as possible and I feel this is the first step towards making that happen.

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