Mahz is the Admin. He's the man with the plan and the Guild's head honcho.
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Status

Recent Statuses

1 yr ago
Current I'm working on experimental server changes. Email mahz@roleplayerguild.com if you're having problems.
16 likes
6 yrs ago
Getting some more work done on the Guild today and tomorrow.
25 likes
7 yrs ago
Investigating the catastrophic performance issues.
1 like
7 yrs ago
I'm back. I had some personal issues to take care of.
13 likes
7 yrs ago
You can change your username once every 3 months, and your old username will still link to you and won't be recycled. PM me if you want yours done.
19 likes

Most Recent Posts

In Aesthetic 9 yrs ago Forum: Spam Forum
Bumping this topic above that stupid 101010 topic.
@Blissy Welcome
In Mahz's Dev Journal 9 yrs ago Forum: News
Hacked together a dice system: roleplayerguild.com/campaigns

Like every Guild feature, it's kinda crappy, rudimentary, and needs all sorts of things/polish, but maybe it's a good enough start to be useful to someone?

I ran out of space in the top navbar (on smaller screens) so I added a link to the dice system at the top of the homepage sidebar.

TODO off the top of my head:

- Allow campaign deletion
- Show "My Campaigns"
- List a user's campaigns from their profile
- Allow quick campaign creation and quick rolling while you're writing a post instead of having to navigate to a new page
- Allow GMs to link campaigns to a roleplay
- Support some additional roll syntax like exploding dice.
- Add [ roll=42] BBCode to inline specific rolls.
- Allow campaign creator to add other users to the campaign so that they can roll too.
- If a campaign is linked to a roleplay, then the coGMs should be able to roll as well as the GM.

Intersting bits:

- Composite rolls like 1d6+8-5d9+2d2-1d1 are broken down so that you can see the result of the individual rolls. Example: roleplayerguild.com/rolls/4
@Hank @NuttsnBolts Thanks, updated the draft.
Welcome

I will admit that the purple is hard to read on this forum, so some people might have trouble with it, though that's mostly my fault since I made it available.
In Mahz's Dev Journal 9 yrs ago Forum: News
@Shienvien Agreed. I'll be keeping the existing editor around for probably ever. It works and it's simple enough to be the fallback for more experimental attempts (i.e. WYSIWYG).

It's a shame that the editor I linked you doesn't work on your mobile. I don't think this war can be won.

On another note, the selection for sorting what folder your PMs should go on is white. Could you perhaps style it not white?

Ok. In the next deploy, the background will be darkened a bit.
In Mahz's Dev Journal 9 yrs ago Forum: News
Here's my draft at refactoring the tag system. Includes all old tags and a good quantity of new tags.

== GENRE
18+ -- mature, adult themes
Alien, incl other planets, alien worlds
Arena
Beast, incl animals in general
Crossover
Fandom, incl fanfic
Fantasy
Horror
Military
Nation
Paranormal, incl Supernatural, Superhuman
Psychological
Realistic
Romance
School
Sci-fi
Slice of Life
Steampunk
Tabletop
Vampires
Western
WorldBuilding

== ERA -- the gist of the time period
Ancient
Apocalyptic
Historic
Medieval
Modern
Future
Post-apocalyptic

== TONE
Adventure
Comedic
Dark/Grim
Drama
Dystopian
Epic
Experimental, incl abstract
Light/Positive
Mystery
Survival
Tragedy

== UNIVERSE -- aka originality
AltHistory
Anime/Manga
Inspired
Original
PreExisting

And here are some I don't understand:

- Psychological?
- WorldBuilding? I see this a lot but I'm not quite sure what it means
as a tag. Does is mean the participants are going to all develop the
world together?
In Mahz's Dev Journal 9 yrs ago Forum: News
@Ellri Agreed. I need to give the tag system some tender loving care.

I'd also like to move to a better UI. For example, something like select2.github.io/examples.html#multiple.

Thanks for the reminder, made an issue: github.com/danneu/guild/issues/117
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