Avatar of Mangrale

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Recent Statuses

16 days ago
Current Despite what Joker 2 would have you believe, the REAL Joker works for Nintendo. Check mate, Batman!
1 like
1 mo ago
Okay but like seriously though, let's not tell Nintendo about this... About what, you ask? Exactly!
2 mos ago
"We hear your enthusiasm for exciting survival experiences, and we're proud to announce even more realistic dino-survival sandbox sims." - Game Devs, apparently
1 like
2 mos ago
Some games make you feel like a hero, and others make you feel like you're playing a tree in the school play.
3 likes
3 mos ago
Alright fine. I could have images for my projects hosted on-site, but you gotta promise me you won't go snooping in there. There might be spoilers, y'know?

Bio

Welcome


WIP

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Greetings visitor! I hope you're having a good day! Whether you've seen me around the guild or not, I should admit that it's only been within year-6 of my time on this site that I've bothered to start work on this here "bio". I feel like I should apologize for not making it a higher priority much sooner, but lately I've adopted that "better late than never" mindset when it comes to introductions, and besides, I doubt there was much to tell in my early years anyway. I'm pretty much an amateur writer who got my start as a minor tag-along player in a fandom AU campaign ran by a small, close-nit remnant of a community formerly in association with a notable strategy-gaming youtuber. I'm being vague for brevity's sake. In the end, I value my first exposure to roleplaying as a personal learning experience more than anything, as I'm definitely the kind of person that sequesters themselves in any given community they find themselves in and RPG is certainly no exception.

That pretty much explains what I've been up to for the last several or so years, with only occasional public posts from me, as private 1x1 roleplays are easily where the lion's share of my attention goes to. Details regarding my particular interests and even approach as a prospective partner can be found in the interest check I update very rarely, but if you'd like to have a link to it or want to work with me in a similar capacity, then PMs are the best way to reach me. As for what you can expect in very broad terms, I'll say that I'm a 90s kid who'd grown up on Nintendo and Cartoon Network where, thanks to Toonami, I've developed an appreciation for the Japanese style of animation, a style that commonly influences my own creative endeavors to this day. That is in no way to say that I'm an avid watcher of anime and the like (I have my tastes and while that does sometimes coincide with what's current, it usually doesn't), just that I gravitate toward the ludicrous, extraordinary concepts and settings they commonly facilitate. That style aligns with what excites me creatively. That's the long and short of it. Exceptions do exist of course.
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Most Recent Posts

Pokémon Mystery Fusion?



It's Pokémon Mystery Dungeon, but with Fusions, you know: some pokémon merging together! For a long while the concept had been just a funny thought in the back of my head, but lately I've come to appreciate it as a decent enough idea to throw on here first. The thought did occur to me to set this up as a group RP, but I really doubt my efforts would yield better results than the last attempt at a PMD RP I've seen. Plus, I don't see myself having the patience for taking the lead of a group project of this kind. 1x1 may be more my speed though.

What has really inspired me to push this idea out there is the fan game Pokémon Infinite Fusion, which I'll likely be referring to (aside from the more obvious assets I appreciate from it) for the logistics in approaching the fusion mechanic. You may check out the wiki page here, for a reference of what I'm referring to.

I have given thought to a potential setting we could build off of if you want, one that lends itself toward accounting for pairs of pokémon having merged prior to "waking up" in the world, distinct individuals who indeed views themselves as such, as well as any two pokémon being able to fuse and even defuse under special conditions (items and so on).

Now even if you are okay with delving into this particular setting further, you should know that there's still a great deal of worldbuilding that can be sorted out, so feel free to mention what kind of scenario or idea you'd like for me to consider as far as pairings, characters and such go. We could even have our main characters be two separate pokémon that fuse together now and again over the course of their partnership. I know that one entity being shared between two players is quite uncommon, but it's something I'm willing to try out if you're feeling adventurous. And while I can't make any promises, feel free to suggest what partner pokémon I might play to make for the combination you're most interested in. I do intend to play multiple characters anyway, so I'll be fine either way.

This post may get updates as time goes on, but for now, I hope I've given you enough information to make up your mind on whether this is worth your time. Thank you for your time. :)
I'll bump this once more before I leave it for a time, returning in perhaps less than two years but we'll see.

Now I have to admit something about my third entry up there: I was at my wits' end trying to come up with a proper name for her for the longest time, such that I was only too relieved when I just sort of settled on her current one. And then shortly after I remembered that the robotic centauress in Overwatch has the same name save for two letters being switched. Now I'm just too tired to care, but I might want to have another crack at a proper name if no one wants to beat me to it first.

I had given thought to adding more selections up there, but the ideas I have for some of the characters I'm most interested in go a bit further than just their general character traits. For instance, I have this one story in mind in which it's essentially like the old show "Impastor", but I'm the small time outlaw hiding out and masquerading as a quaint fantasy town's priest and you play... just about whatever you want really, it's up for discussion. The whole thing is really niche, so you could probably guess why I'm not sure I should bother even mentioning it beyond this.

I'm still up for those fandoms I mentioned in the post above, so like always feel free to ask about them. For the time being however, just in case anyone vaguely familiar with Starbound needs that little extra to go on, then I'll pull back the curtain on the character idea I had in mind, as underdeveloped as it is.

And that's more or less it. I guess if you have any ideas of your own, then there is that chance that I might take you up on it, who knows? Anyways I'd like to submit my entry for most long-winded bump, and have a nice day.
Alright so I've decided to take this IC in a different direction, something experimental. Take a look at my character selection why don't ya? Might update in the future.

Also, it might interest some to know that while not mentioned in the main post, I sorta have some interest in a few fandom RPs, perhaps some DBZ/S, MHA, or even Starbound (mostly OC stuff, though I do actually have some ideas beyond just characters). Message me if interested.
Greetings and thank you for stopping by.


This is essentially a wanted ad associated for numerous random interests of mine.

Please PM me if interested
║Preface║

I've had a handful of ideas in mind over the years, some actually further along in development as I've been slowly building them up over time. So slow in fact, that it's only occasionally that I'll bring one out, opening them up to anyone willing to give them a shot with me. The idea is for them to be introduced one at a time, and depending on how things work out, I may introduce a new project I'd like anyone to consider or simply promote one that I already submitted. Each and every project will have its own post devoted to it, including anything I believe to be important to consider before you contact me in hopes of a collab.

With that in mind, make sure to check my latest "bump" which will at the very least point you to the appropriate interest check.

║Prerequisites and Expectations║

  • Age Restriction
    It certainly won't hurt your chances if you're 18 years or older. I generally keep things fairly mild, but not being restricted in what I can write is always a preference. If you are in fact a minor, then you should say as much when contacting me.
  • Partner Predisposition
    Even in cases where I'm taking the lead in world-building and steering the plot, I expect my partner to be ready to speak their mind, not simply either accepting or shooting down my ideas, but to communicate on behalf of what they want from the RP. I may also ask you outright what your thoughts are, so be ready for that.
  • Pairing and Romance
    My preference is MxF when it comes to anything involving romance, but I'm capable of playing either role and even multiple side characters. Additionally, while I'm not opposed to romance coming into play in RPs where courtship isn't necessarily the focus, it should be implemented naturally into the story.
  • Maturity and Subject Matter
    Violence, language and some suggestive themes are among what's permissible for the most part on a basic level, and can vary in drgree depending on setting and plot. But I personally won't push for overtly erotic material. If it ever comes down to it, "Fading to Black" is my first choice, especially keeping in mind the point below.
  • Average Response Rate
    I'm capable of writing at least around 2-3 paragraphs every week (Approx. 1K - 2K chars per post). Output may vary at times, but that's the benchmark you should feel comfortable falling back on.
  • Faceclaims and Images
    Most of the ideas on this thread are typically going to involve at least character pics of the anime/manga style, and I always make sure to mention as much among the RP tags within each header. I may have a few ideas that lend themselves better to other styles, but they may yet be few and far between.
  • RP Channel Preferences
    I'm most comfortable writing on this site, as I'm quite familiar with at least the rudimentary-level BBcode options available and take to them often. Most of my 1x1 RPs thus far have been through PMs, but I'm open to a public thread if you prefer. I do have discord, though I'm decidedly less familiar with writing there.
  • Stance on Ghosting
    Admitting disinterest or loss of circumstance to continue can be difficult at times, so I'm attempting a new practice wherein essentially after 28 days without a response from you, the RP will close indefinitely. A heads up well beforehand will be appreciated of course.


Thank you for coming this far.
Update 5 - Project Stratus (Part 1) [November / 2019]
It's a Fantasy Life Simulator in the Sky and Whatnot


Projected Project Tags
CasualLarge GroupFantasyMedievalSlice of LifeAnime/Manga

Conception
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Okay so it's entirely possible that the tags Steampunk and Post-Apocalyptic may also be applicable in the future, but for now I'll wait until I have a better grasp on the lore involved. For now though, I can say that this comparatively casual venture takes a great deal of influence from things like Rune Factory and Final Fantasy Crystal Chronicles, a premise centered around a (hopeful) balance between adventure and the days in between. And since that isn't quite enough for me, the bulk of events will be set within a vast ocean of clouds, in a vein not too dissimilar to Skies of Arcadia.

Discussion
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And actually... that's pretty much where this project stands as of now. You see, what the RP will for the most part be centered around, in true life simulator fashion, is the settlement where everyone lives. And that's part of what I really wanted to get feedback on, particularly from anyone whom a group RP like this might appeal to. Really it's conceivable for all players to take up residence on something similar to that flying city pictured above, perhaps as the center of a journey that runs the course of the entire RP. A mildly unique concept in theory, but if that's the case, then I feel that there should be a concerted effort to map out as much of the ship while at the same time offset how potentially limiting the immediate backdrop might be.

Or it could happen that despite how viable a scenario like that is, what most potential players would prefer is a town or village situated on a floating island of some kind. I'm open to suggestions one way or another, very much because I currently can't decide either way. I would also like to mention that picking one choice doesn't necessarily prevent the other from occurring in some manner during the RP itself. And so, since this is what the rest of what's to come of this project hinges on, I decided to open the floor if anyone felt strongly in either direction. I suppose this isn't the only avenue through which I'll ask for anyone's imput on this idea, but it's the first if nothing else. Thank you to anyone curious enough to read this as always.
[Editing Area]


Project Gemini

Working Title: Code Aether







Aether Online



Developer - Frozenith Interactive Publisher - Parallax Systems
Release Date - xxxx






This is a WIP testing thread. Private use only.


This is for the side of project development I don't mind being open.

There isn't really a whole lot to say about this thread. Attempts will be made to introduce, update and organize as many viable projects as I can, probably as far as the varying levels of preliminary information involved with each. With that in mind, while I'm not at all opposed to anyone wishing to speak with me over something within this thread, I would ask that they do so through PMs or even my discussion thread as they're probably the best ways of reaching me. Good day.
Update 4 - Project Gemini (Part 1) [October / 2019]
Of the Virtual Frontier in a Futuristic Reality


Projected Project Tags
AdvancedLarge GroupFantasyAnime/MangaSci-FiFuture

Conception
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If I were to try and explain the premise as briefly as possible in this first sentence (to either turn off or grab the attention of readers as quickly as possible), then I'd say that this project can be likened to properties like .Hack, SAO and RP1, a not so distant or far flung future featuring a great deal of virtual reality, but this time with an emphasis on events occurring both within the virtual world(s) and the real one. Another way to look at it is that this is a glorified SAO AU, blown to rather ridiculous proportions. In saying this, I'm of course partly referring to the infamous "death game" trope that commonly underscores most works attempting to capture that same tense atmosphere.

But part of the reason I mentioned RP1 up there is that while the "death game" does occur as lore within the story, this project isn't a true isekai storyline as the players' characters themselves aren't necessarily trapped within the virtual world. Actually, the absurd and dire event stands as a historical catalyst that alters the course of history and society at large, the world left reeling from the stark tragedy, especially years later when I intend the events of the RP to pick up at.

As I'd like to make clear by now, this RP will ideally have multiple backdrops, all existing concurrently and all accessible to the players at or near the start of the game. The real world, as I'll be referring to it, consists of the technologically advanced metropolis that the players reside within; everyone may very well have to be resigned to play students should I decide that everyone being equal footing in for the best. True to the fantasy tag I listed, the primary virtual realm will follow in the classic stead of a fantasy-oriented MMORPG. Should I be successful in implementing the more gamey mechanics into this RP, then they will likely facilitate interactions in at least this aspect of the campaign. Aside from these, a lesser but still notable third of the game will involve an in-universe version of a socially driven virtual application. Think VR-Chat but futuristic and a widespread forum for public dialogue.

If handled correctly, the idea is for these divisions of the RP to almost be as worlds in their own right, the role they play in the story being vital of course, but I want the content within them (especially the first two I mentioned) to be such that not only is there enough material to allow players to occasionally step off the main path of the story, but also to present the proper amount of narrative and material incentive for them to do so. At the same time, over the course of the main story, I want there to be choices made by the players that lead to consequences across the other realities, if possible culminating in an appropriate conclusion reaped by those still around to see it.
Features
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In-Game Time Progression
You may already have an idea of what this will entail, possibly having even experienced a similar mechanic in the past. Basically how it'll work is that, with exception to longer, drawn out occasions like dungeon running and certain events, days in-game may correspond to a week for us in real time. The intention is to help ensure a steady rate of progression while also allowing for periods of downtime for players to explore the world and roleplay their characters on their own.

RPG Mechanics
What I want is for the "Character Information" sheet that I presented months previously to be refined and adapted to an acceptable format wherein all relevant player information for interacting with the RPG side of things (at the very least) to be recorded. Classes, skills, abilities and equipment are among the items I wish to cover, this all as likely to be attributed to the virtual world, though I am open to the possibility of stats applying to IRL characters as well.

Turn-Based Battles
Honestly, the way I see this is more of a very hopeful pipe dream, yes maybe even more so than everything else I've mentioned already. Once I had found that Discord can facilitate virtual dice rolling, my mind immediately jumped to what was likely one the intentions behind it: turn-based battles involving the entire party as one cohesive team (preferably). It might be asking too much for every single mob encounter to be done in this style, but the dream is to do these impactful strategic encounters fairly frequently and smoothly.

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There is of course plenty more to be said and elaborated upon, but so long as I'm not a total flake and just very very slow, then everything that needs to be considered absolutely will in due time. That said, if anyone wants to bring up something, like any pertinent questions perhaps, then that's only something I can encourage at this point. Anyway, I better leave it as that for now. Big thanks to anyone who read all the way to the end here. Will post again eventually, or maybe sooner if anyone cares. Have a nice day.
Update 3 - GM Wanted (1st Edition)
The Plan-B For Certain Ideas I Can't Follow Through On

This is something that I'll probably only bring up once in a while, as the focus of this whole thread really should be on my main bloated vanity projects (as awful as that sounds), the kind that I'll spearhead myself and not what I'd just as soon pass off on others. Well, I say "pass off", but really it's not like I'll continue to draw attention to each edition if no one is ultimately interested in taking what I present and running with it.

For every project that I'm invested toward building from start to finish, there are a some that, despite all being possibly worthy of someone's attention (one imagines), just don't rank too highly on my to do list. After a bit of thought on the matter, I've decided to at least make the basic premises available for anyone to see, the idea being for those of like-interest coming forth to either express their availability for the position of GM or even just their interest in the project being made.

In looking over this particular passing fancy of mine, keep in mind that this is little more than a basic idea, leaving a great deal of room for whoever's taking the lead to develop the story and plot however they want. Included in my description are certain details and even pics to better get the idea across, but anyone willing to put the work in needn't feel forced to strictly operate under them.

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Thanks to anyone who read through the details up there (such as they are) for hearing me out. Future editions may well be more complex than this one, but they can wait for now. My next update will return to talking about my own personal ventures, so please look forward to finally finding out what this space is really meant for.
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