There are stupid questions, but if you pretend you were just joking you should be okay.
3
likes
6 yrs ago
The best business pitch is to throw the business ball past the business batter to the business catcher.
1
like
6 yrs ago
I sometimes hear about someone having skeletons in their closet. Ok? How do you know they're still in there? You can't just assume a skeleton is gonna stay still. This is your house, not a graveyard.
What if it worked only on magecraft and more specifically mystery-relient abilities? As an example, magecraft related to the human body has gotten weaker thanks to progress in the medical sciences. It would be like a localized version of that. Tesla relies on the fact that mankind thinks lightning is this gift from the gods so he could use it on things like that too.
I see what you mean. It's not like I would ask you how it actually works or have Lancer talk about it so much as it is a conceptual thing.
Alternatively I could spin it as more of a theory disproving thing based on the destruction of geocentrism. Like "What you're doing doesn't make any sense physically speaking!"
Either way it's important to remember the amount of effort that is required to pull it off. He has to get into a fight or watch one happen, then go home and think about what he saw, then later if the same enemy shows up he can put a few rank-downs on the ability in question.
It's true that it's a stretch, but he and Tesla both have justification in how mankind sees them. Since they're credited for big things (space and lightning) they have access to them.
That seems like a misunderstanding of Innovation, though. Sword skill would mostly be fine unless it was something like Kojiro's strike. Tearing down the mystery of magical things is the exact point of this ability. Presence Concealment would be hard to affect because you can't watch a person do it unless their PC rank is less than the telescope's.
He's a Lancer because of the telescope! It's sort of odd, but it's magnification ability means it's valid in melee. If necessary I can switch him to a Berserker because he was considered a madman by some at the time. Could be interesting.
Innovation of Understanding is more like... "Ah yes the energy is used like this. I see, it's simple thermodynamics!"
...Sorry, I am hardly a man of actual science. But remember that mystery equals power for Servants and magecraft in general. He couldn't find out true names, or learn what the skill can do without seeing it in action, but as he observes how the ability works more and more he basically deconstructs it down to a science. When magecraft becomes understood by humanity, it weakens greatly. I figured you wouldn't want it to be permanent based on how you reacted to that NP-cutting sword earlier, so I had it mostly stick to fights against Lancer himself with some residual weakening afterwards. Consider that mundane weapons can't really affect Servants and you'll probably get why turning mystery into science would be useful. Going that far would likely require a long fight with Lancer personally involved, though, and he can't really make an NP release ineffective unless he sees it used 2 or 3 times first.
Galileo's Natural Genius is mostly sticking to the mundane. Martial arts, military tactics, sewing, etc., as well as various fields of science. He likely couldn't get Mind's Eye but he could probably get swordsmanship or what have you. If you need a real list, I will make it and check with you if everything else about him is accepted.
Class Name: Lancer Nicknames: Matematico Primario Alignment: Neutral Good Servant of: Weapons: His Noble Phantasms. His thoughts. Wish: For mankind to open their minds to new information..? As he learns more, his desire changes.
Magic Resistance D (EX): The ability of the three knight classes to cancel unfriendly magecraft targeting Lancer. Normally, he can only negate single-action spells, but as he gains a better and better understanding of a school of magecraft, he slowly moves towards the level of being able to ignore it entirely.
Natural Born Genius A++: A Skill stemming from one's unparalleled natural knowledge. Allows the use of most Skills, excluding those inherent to the body (such as Divinity) or ones unique to particular heroes, at proficiency of C~B Rank. Since Lancer made advancements in so many different fields, he has access to a wide range of abilities, but those related to the supernatural may not be accessed.
Item Construction (mundane but advanced Inventions) Disengage Human Anatomy Understanding Incitement Knight Tactics Marksmanship Martial Arts (Pankration, Chinese, Swordsmanship, etc.) Military Tactics Modern Sciences (a wide variety of things unlikely to be useful in a Grail War) Riding Self-Suggestion Single-Mindedness Torture Techniques
Innovation of Understanding A: A ability granted from a strong association with the dispelling of myths and the expansion of knowledge to the heavens, even if it is not wholly deserved. All sorts of things can be analyzed. An understanding of the mystical can be used to give good advice to the users of abilities regarding their technical elements. Against opponents of high mystery or divinity, combat power is increased.
Pioneer of the Stars EX: A very literally deserved skill based on his reputation in the eyes of humanity, which stretches beyond his actual achievements. All difficult voyages and challenges are made achievable, even if it is only a transition from a 0% chance to a 1% chance.
Orbit B: An unusual ability. Lancer can quickly revolve his position around a targeted solid object or person at extreme speeds far surpassing his natural movement.
Base Parameters Strength: D Endurance: D Agility: C Magical Power: C Good luck: A Noble Phantasm: A+
Name: Antico Cannocchiale Rank: C Type: Anti-Unit Range: 1~3/infinite Description: Lancer's very own telescope. It is a tool meant for observation, with its length and significance only barely qualifying him as a Lancer. At the same time, his class in turn makes it into a viable melee weapon, with its "magnification" ability acting as a plus modifier to Lancer's strength in regards to attacks made with it and allowing it to clash with heroes' blades without even degrading in viewing ability. Of course, it is also top-notch as a telescope that can be used to see clearly in any conditions and reveal all sorts of secrets. An important tool for Lancer's observation of battles and abilities that brings out the best of his analysis, and counters attempts to hide from his sight from sources C rank or lower.
Name: Profondo Spazio Re Rank: A+ Type: Varies Range: 0~100 Description: The absolute culmination of Lancer's status in the eyes of humanity, going far beyond what he achieved in life. Wisdom regarding the location and positioning of celestial objects taken to its extreme. Miniature existences of such objects as perceived by mankind can be temporarily conjured for battle. Things like "shooting stars," "moons," and "planets" may appear and be launched on the battlefield, obviously being extreme miniatures of the real things due to ancient humanity's lack of a sense of scale when looking skyward, so stars are just motes of light while a planet would be the size of a large building. In other words, these are the variations appearing in myth and folklore rather than the genuine article, something that annoys Lancer to no end.
With a true name release, Lancer's ultimate anti-fortress attack in the form of a "sun" can be materialized.
Although he is somewhat young, his legend is strengthened thanks to associations with the mysteries of the heavens that have caught humanity's wonder for all of its existence.
Yeah sorry I've been quiet and busy. It's a rough time but I think I can get back to things tomorrow night?
I can do Lancer. My characters will probably join the crew in the summoning room or Poland if that's okay, assuming you don't get stuck in there much longer.
The plain looking vehicle rumbled over the bridge and into the district isolated by water. It passed by the venerable buildings of the area as it took a leisurely path, along the scenic route, a small point of light travelling through this tranquil December night. The architecture around here was from a time long past, but in Saber's eyes, this was...
"...There's something!" A voice brimming with energy remarked to his Master, who was watching out the window. Richard would have felt it at roughly the same time. Energy denoting both a Servant and Master in one place. At the next intersection they came to, Saber made a right turn, increasing the minivan's speed to catch up with this unknown pair.
As the car came over a hill, it became clear that they were not pursuing just a pair. Alongside the Master, who seemed to be a youngish girl, walked two other mages. Of course, they would be invited as well. "If you don't mind, I will attempt to sway the hero while you speak to the reason of the magi, assuming their relationship is so simple as all that." This group would definitely have felt the vehicle approaching, and with a Servant in tow they would likely be able to flee, but with superior numbers, why hasten to escape? As long as the hero didn't pick up anyone and start running, Saber would eventually pull up next to them, coming to a stop as much or as little as they did.
"Good evening, all, even if it is an unfavourable season for war in the traditional sense." He spoke as he pushed open the driver's side door and stepped outside, seemingly unbothered by the sharp cold even in his casual and light civilian clothes, not that anyone here could ever mistake him for a civilian. He crossed his well-muscled arms, which were only barely held in by his short sleeves. Saber could not quite be called a giant, but he nonetheless cut an imposing figure as he stood before the group. "Please don't panic, we're not here to launch an attack."
"You look to be headed somewhere tonight, so my Master and I thought to offer you a drive!" Saber gave a grin to the other Servant present, no matter if he found him to be in physical form or otherwise. "Additionally, to my fellow warrior, I propose we fight together as allies. For the Grail, if you like, but I'll gladly support a comrade in any noble goal he has set his heart on!"
I am still here, I was just having some trouble with ideas. I thought I might need one of the NPCs to Master the Servant I play, but I think I've got a Master I can work on now. Since Artificial has just properly been pronounced gone I might go with Berserker.