Inventory: Potions [x3] - a set of three small potion flasks. Ethers [x4] - a set of four small flasks of ether. Herb Pouch - a leather pouch filled to the brim with different types of medicinal herbs. Rations - composed of dried fruit and meats. Water Skin - a rather large water skin that hangs on the outside of her satchel. Knife - a simple gardening tool meant to cut stems and peel strips of bark from tree trunks.
Materia: None.
Limit Breaks: Healing Wind - Neve's prayers restore a significant amount of health and mana to all of her nearby allies.
PERSONAL INFORMATION
Appearance Details: Standing at 5'6" and weighing in at about 125 lbs, Neve keeps her blonde hair down, where it reaches just below her shoulder blades. She has fair skin that has been slightly tanned by the sun due to her many years of travel and studying in the outdoors. Her eyes are sky-blue and always alight with wonder and curiosity. Not seen in the picture above are her traditional white mage garbs that she wears at all times.
Personality: A timid creature, Neve is the type of person to think far too much and say far too little. It's almost as if she's afraid to say the wrong thing or draw someone's ire and frustrations towards her. She despises being the center of attention and would rather avoid large crowds, lest her nerves get the best of her. It is within these environments that Never tends to wilt. Luckily for her, she has come up with an effective (yet somewhat counterintuitive) coping mechanism-- which is to shadow another individual for as long as she needs to or for however long they tolerate her presence. It doesn't matter if they speak to her or decide to ignore her overall; she's more than happy as long as they let her stick around.
Despite her nervous tendencies, Neve is quite friendly, cheery, and widely accepting of others. She enjoys spending time with people she knows well and loves listening to tales of faraway lands. Those who are accustomed to her habits state that she's far too friendly, rather oblivious and gullible, and overly patient. Neve dislikes internal conflict and would much rather take the blame for any short-comings than stand up for herself. Though, if there's anything that Neve can't stand, it's injustice-- she is much more likely to stand up for someone else. It is then that one might notice a spark of fire beneath her all-too-placid waters.
Biography: The youngest child of the Shadesboughs lived a rather uneventful youth upon the banks of Cascona Landing. Her parents were prominent fishers, and they were quick to impart their skills unto their children. For the most part, they lived in peace and tranquility. There were times where her three brothers squabbled and fought, or when her two sisters bickered over a first choice in men-- but even then, such moments were short-lived and were quickly forgotten about the next morning.
The voices started to whisper to her when she was 12. At times, tainted aether would bloom between the forests' groves, and she was the only one who could feel the land squirm with pain. Other times, though much more rarely, something would whisper to her from the depths of the wood. When she told her parents, they quickly grew concerned and asked for the Grovemasters to visit Cascona Landing in order to properly observe her. They hardly spent much time with her before they discovered her supernatural capabilities-- and they told them she would have to depart to Brightlam to engage in her studies, for the good of Ibros. Her parents had little choice but to comply with their demands.
Neve spent the next twelve years under the Grovemasters' tutelage. They taught her the ways of a white mage, and over time she learned how to listen to the earth for advice and grant it succor when it suffered. She became an expert in tending to the severely ill and wounded, both by using white magic and the herbs found in Drana Asneau. Neve even traveled into the outskirts of Osprey and Edren in a search for people to aid. Over the years, she became an icon in the eyes of the people of Drana Asneau-- one of the only prominent white mages to ever exist in the history of Ibros. Yet, at the end of the day, she missed her family... and despite her pleas for permission to visit them, the Grovemasters were wont to keep her in Brightlam, stating that there was no time for her to take self-indulgent trips to the west.
Then the Blight's onslaught of the continent ensued and Leonhardt's request for aid in defending the continent reached the ears of the Grovemasters. Since they could not leave the wood, they opted to send Neve instead. Her service to the continent was of utmost importance, they claimed, and her duty as a white mage demanded that she go and answer Leonhardt's calls. Reluctantly, Neve left the country and set off to Balmung post-haste. What awaited for her there, she wondered.
Traits: - Neve enjoys fishing and knows a great deal about fish in particular.
- Dislikes being under an open sky for long-- it makes her feel exposed.
- Enjoys humming and singing, though usually does it when she's alone or feeling lonely.
- Has a bad habit of staring at people she finds interesting for too long.
- Talks to herself often, especially in her sleep.
Relationships: To be expanded upon in the future.
Shadesboughs - her rather large family living in Cascona Landing. They are composed of her father, Sven Shadesbough [58]; her mother, Mya Shadesbough [52]; her brothers, Thorpe [32], Ansel [27], and Jovan [31]; and her sisters, Leyla [31] and Luna [28].
Grovemasters - though Neve spent most of her life under the command of the Grovemasters, she doesn't talk about them at all. She cares deeply for them, though has come to somewhat disdain them for keeping her away from her family for so long.
FF15 was my first game-- ever since, my boyfriend has played a lot of games for me while I've watched. The ones I've seen so far are FF6, FF7, (currently watching) FF8, FF10, and FF13.