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9 yrs ago
Current You shall fetch me your universes ultimate cup of coffee....black!
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For me the most important thing is that there is a sense of distance to get to the frontier. That it takes a considerable amount of time and resources to get there and that it is not something that Joe average can decide on a sunday morning to take his family for a nice picnic at the edge of colonized space. People either go there because they work for a corporation that exploits the resources or to find a life of freedom far away from established institutions. It's a bit like crossing the Atlantic Ocean from Europe to America in the 19th century. Certainly possible but not something for everyone :)
Then i have made an error somewhere XD
Yay the Captain is an example sheet
Now I have a better Idea


Yeah, it is always nice to have an example :D
Evren Frost





Character summary


Name: Evren Frost
Aliases: Captain, Ev,
Age: 31
Birthday: October 3rd
Birth planet/birthplace: Phobos, Terra’s moon.
Species: Fox
Gender: Male
Role on the Dauntless: Owner and Captain




Appearance




Height: 5.9 feet
Weight: 82kg
Build: Athletic
Eye color: Green
Fur color: The main color is a shade of orange/brown with a darker shade on his forearms, legs and ears. His muzzle and belly are white.
Personal clothing style: Evran has a rather simple clothing style that is eerily reminiscent of his past as a soldier in Omnicore. He prefers simple cargo pants, t-shirts and army boots in darker colors such as gray, black or various shades of dark green.




Psychology


Sexual orientation: Straight
Relationship status: single
Personality: Evren is a man shaped by his experiences as a member of Omnicore and his role in the Iroria 1 war. He has closed off much of his heart due to his experiences and refrains from talking about the war or Omnicore. Bringing up the subject will put the fox in a bad mood instantly and often end up in verbal aggression.
Evren’s strict upbringing and Omnicore education have made the man rather direct and disciplined. He has a habit of bossing his crew around as if they were a unit at Omnicore. He likes to keep his ship tight and clean and won’t hesitate to point out when common areas are left in a mess.
The man’s rough and direct personality does not mean that he’s incapable of love, friendly banter or deeply caring for anyone. He might not express it in many words or even realize it but he deeply cares about his crew and will go to hell and back for them.
Likes:

  • His crew
  • Blues music
  • Forgetting the past

Dislikes:

  • When the crew makes a mess of his ship
  • Omnicore
  • His past

Flaws:

  • Easily angered
  • Struggles with alcohol and sleeping pills addiction
  • Occasionally experiences flashbacks to his time in the Iroria 1 war during high stress situations.





History


Background: Evren was born on Terra’s moon Phobos as the only son of Omni Core’s current commander in chief General Deacon Frost. As the son of a high-ranking member of the OmniCorp mega cooperation, Evren has lived a rather privileged life on Phobos. Always attending the best schools, best medical care but not a luxurious lifestyle. His father ran his household with the iron disciple of a military commander.
Being the son of a high ranking Omnicore member meant that there was only one path for Evren to follow. At the age of 18 the fox enrolled in the prestigious Omni Core security academy and began his officer training course. In four years Evren was educated in the art of war and indoctrinated with the idea that Omnicore brought peace, safety, law and order to the colonists across the universe.

After graduating from the officer training course Evren was given the rank of lieutenant and assigned as the new commander for 2nd mechanized platoon. An experienced unit that has been on many deployments throughout the known universe. Being fresh from the academy is hard when you are given the command over veteran soldiers. It took Evren a long time to adjust to the fact that his position was just as much one of command as it was one of learning. However over time he gained the trust of his unit and forged unbreakable bonds with the men.

Evren’s first deployment was to a mining operation on Proxima , a planet in the Chantico system. The official mission was to provide security for the mining operation and maintain law and order in the mining towns. The reality was that their job consisted primarily of protecting the managers from disgruntled workers and chasing away illegal settlers from their homes as Omnicorp operations on the planet expanded. A mission where the reality on the ground fundamentally challenged the inexperienced lieutenant's beliefs of the role Omnicore and himself played in the universe. Not the bringer of peace and order but the oppressor in service of corporate greed.

Nonetheless Evren managed to forge close ties with the soldiers in his unit. Especially with his second in command, sergeant Mark Stone, a man who just like Evran came from a Omnicore family. Evren became very close to Mark and his family. Often being around at much of the family's festivities.

Evren developed himself as a competent commander and life was looking good for him. Nonetheless there was always this lingering doubt in his mind about the nature of his job and how it conflicted with his own sense of morality. However it brought food on the table, good career opportunities and a lot of status in his immediate social circle.

However everything changed when the Iroria 1 war broke out. Evren Frost’s unit was quickly transferred to the planet Iroria 1 after negotiations broke down between Omnicorp and Wayland corporation and hostilities started between both corporations' security forces. This would be the fox’s first taste of real war. Both sides deployed all means they had at their disposal indiscriminately. Evren never experienced this much death and destruction in his life

For Evren, the war would end in disaster. During an operation he made an error of judgment and his unit ran into an ambush and a heavy fight ensued. Under heavy pressure, Evren requested permission to withdraw which was promptly denied by the higher ups. As the casualties mounted, Evren withdrew his surviving forces without permission and was courtmarshaled for his action. The court ruled desertion as proven and after serving some time in prison Evren was dishonorably discharged from OmniCore.

Unsure what to do with his life after being discharged from the only thing he had ever known, spending the savings you had on whiskey and cards in some shitty saloon on the planet nowhere seemed like a good idea. Maybe it was fate that he met a member of the triads over a game of cards or just coincidence. Who knows. But his idea of borrowing money from a crime syndicate to buy a ship and live your own life according to your own ideals on the frontier sounded like music to his drunken ears.

Motivation: Evren bought the SS Dauntless on a whim during a night of whiskey and cards. To him the spaceship represents freedom from the shackles of his past and the ability to fly to a future of his choosing.




Skills and talents


Space travel:

  • Accustomed to spaceflight: Evren has been traveling a lot through the universe as part of his job prior to buying his ship. He knows the ropes of space travel.
  • Sub par pilot: Evren kind of knows how to fly his ship. The previous owner gave him some instructions and he can keep a steady course in space but performing complex maneuvers is a different thing.

Combat:

  • Trained soldier and commander: Evren was part of the OmniCore private military contractor and received a high level of training and education in order to be a platoon commander. He’s acquainted with various firearms, hand to hand combat and infantry tactics. Also he has proven himself under combat conditions.
  • Very fast on the draw. Evren

Utility:

  • Evren is an absolutely terrible cook.
  • Knows how to drive various vehicles

Other:

  • Decent guitar player and singer





Gear and possessions

On person:

  • His trusty S&W 500 revolver
  • Utility knife and multitool


In quarters/storage:

  • A box containing much of his personal belongings from his time in OmniCore. It is stowed away in a dark corner under his bed.
  • XM5 Assault rifle. This is the standard rifle of OmniCore.





I'm very interested in joining, but I'm currently babysitting my sister's dog in Maryland, and won't be able to create a character until the 29th when I return home.


Hi, that is not a problem. We're just in the starting up phase anyway. I guess it will take a number of days before everyone has created their characters anyway :)
Nice :D

Did you animate that yourself?
@EmiliaBaiYue @BigPapaBelial @Expendable

I've made the ooc. You can start working on your characters there :)

roleplayerguild.com/topics/189723-the…
Reserved
The Frontier

An anthro space western roleplay



Premise


The Frontier is a Sci-Fi roleplay with anthropomorphic animals that follows the exploits of the crew of the cargo ship SS Dauntless as they try to make a living on the fringe of colonized space. The roleplay draws heavy inspiration from franchises such as Firefly/serenity and Cowboy Bebop. In this roleplay the crew will take various jobs to make a living on the frontier of colonized space. The jobs can range from anything legal to doing very illegal stuff. After all, the frontier is a rough place where government control is not as sharp. People do what is necessary to survive.

This roleplay will focus heavily on the crew of the Dauntless as they travel through the known universe on the fringe of colonized space. This roleplay will not have a big overarching plot but will be a series of adventures based upon jobs, our characters backstories and other influences. Players are greatly encouraged to bring in their own stories, ideas and ghosts from their past to shape the universe around them.


The Crew






The rules

  • Keep it Roleplayer Guild friendly. Any content that is not allowed to post on the forum should not be in this roleplay.
  • No godmodding/power-playing/auto-hitting/controlling other players characters and stuff like that.
  • Be friendly, tolerant and tolerable. Treat your fellow players with respect and don’t be afraid to communicate with them or the GM. If you have any problems, concerns or stunning idea’s then reach out to the GM and the rest of the group.
  • The players are greatly encouraged to expand and add existing lore. New colonies, planets and organizations are all fine. Just consult the GM about it first so that we can keep the lore coherent and up to date.
  • If you lose interest, run out of time or have some reason that you are no longer willing or able to participate in the roleplay, then it would be really awesome to write your character out of the story. If there is some reason such as a vacation, funeral, wedding or whatever that makes you unable to post for a while, please communicate about it and we can work things out.
  • The desired post frequency is 2 to 3 posts per week. If that is too fast or too slow for you, then this roleplay is simply not for you. In the case that players go missing without a trace the GM will take over their characters as NPCs.
  • Casual or better writing standards. Write a paragraph or two and use spell check.
  • There will be a maximum of 10 participants in this roleplay. Players will be accepted based upon their character sheet. Once your character is approved you’ll be on the roleplay.




The lore

Terra is the home planet where everything started. Under pressure from overpopulation and pollution, space travel and colonization switched into high gear around 300 years ago. With the invention of the Fusion engine distances within the solar system could be traversed in reasonable time with large payloads. With constant acceleration fusion engines near lightspeed traveling became a possibility, reaching the furthest colonies in matters of months. Terra is governed by the Union of Nation-states, UNS for short. The UNS is a federation of independent Terran states who have unified in order to maintain peace and prosperity on Terra itself. State based space travel is all done under the UNS flag. The Union of Nation-States Space agency is the primary organization that enforces government control throughout the UNS colonies.








Application


The players are the ones with the power to make and break any roleplay. Their part in the roleplay is just as or even more important as a GM. Because in essence, the players are the ones who make the magic happen. My job as a GM is to gather a group of remarkable people that motivate each other by their contributions to the roleplay and avoid having people in the group who take the joy away from others. So how does this application process work? Very simple. Tell me a bit about yourself. What do you desire in roleplays? What kind of storylines, pacing and interaction makes you happy? But also what kind of aspects make you lose interest.

Of course I will be looking over your character sheet too. Your character needs to be interesting and fitting for the theme. An important part of your character sheet is going to be the skill section. Skills might play a major factor in many of the adventures the crew will have. What I would love to see is a cast of characters whose skill sets complement each other. Afterall, roleplaying is a collaborative effort.
Personally I really value that participants bring in the creativity to expand the lore by thinking up new places, people organizations and story lines. I greatly encourage people to come up with their own story lines to follow and explore.


Character creation


For a moment Kaito watched how the bear did his magic. It was certainly nice to have a magical healer on site. Even though Cedar was a bit naive, he was at least a decent fellow with a hard to understand accent. Not that it mattered much. The kitsune could understand it well enough. ”No clue what you have been up to all night but good to have you back Cedar. I’m pretty sure we’re gonna need your skills some more in the coming days.”

The fox turned towards the elf as she explained the course of action. Just knocking on the door and asking for hospitality sounded like a much better plan than trying to storm the walls. It was certainly something that was right up the fox’s alley. They had to get inside Fanghorn castle in order to verify that the boy was there and with everything that had happened so far, knocking on the door seemed like the only option left. ”Sounds like we got ourselves a plan here. Lets do it!”
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