Name: Kane Halderon
Age: 22
Gender: Male
Ability: Stand User
Appearance: Kane stands at what might be, in other people, a rather imposing 6'2 feet tall (or around 188 cm), were it not for his typically slacked stance, always carrying at least a slight slouch. On top of that, for all his height, he's rather wiry, only managing to weigh in a little over 150 lbs. His skin is a pale white, and his physical features are lightly gaunt, implying either a lack of care for himself, or perhaps a medical condition. He has no tattoos or markings to speak of, though he does possess a vague amount of facial hair in his shallow goatee, which shares the same jet-black coloration as his hair, while his eyes are a deep, harsh grey.
For attire, beyond the required ensemble that befits his workplace, Kane leans towards simplicity and comfort beyond all else. While it can vary slightly on the day-to-day, especially with highs or lows in temperature, he usually wears a long white coat with a metal pin attached that has the letter 'M' emblazoned upon it. Underneath that is a black samue with an equally black obi binding it somewhat about his midsection, which is sometimes paired with a white undershirt in cooler weather. This is followed by baggy black sweatpants, and his sharp white shoes, giving his desired outfitting a pleasant color contrast.
Personality: Kane is a man with a backbone comprised of tissue paper. Not to say he's cowardly (at least, not overtly so), but moreso that he's quick to fold when things get tough, and prefers to simply coast along rather than try to push against anything. This has resulted in him becoming a rather lazy individual, trying his best to avoid any pressure or expectations in favor of his own exceedingly low bar. In his own interest of keeping things as calm and simple as possible, he tends to put on a very casual, laid-back air to himself, as a way of keeping himself out of a stressful mind space.
In spite of his self-evident slothful nature, Kane is a surprisingly hard worker when he puts his mind to something, and beneath his sluggish exterior lies a sharp and creative mind that allowed him to get this far; even if he has undoubtedly squandered his own talents. Due to his profession, as well as other things, beyond his devil-may-care attitude is a kind soul who can't help but empathize and wish to help those in need, much to his own anguish at times. As such, these two sides of himself clash on occasion, and he tries to repress those feelings when he can in the interest of keeping his life as easy as he can.
Backstory: Kane always had big dreams; in his youth, he was consistently hospitalized, afflicted with a natural frailness that sadly followed through his family. However, in spite of those sorrowful circumstances, where sometimes he had to wonder if he would even walk out again, the boy gained a deep admiration and respect for all those who practiced medicine and tried to make the world a better and healthier place.
While he never quite fully recovered, Kane eventually started to be able to live a normal life, and he had those wonderful doctors and nurses to thank for that. As such, the boy spent much of his youth trying to pursue the very same profession that had managed to change his life. However, dreams quite rarely survive the crushing reality of the world....While the young boy was sharp and made for an excellent student, the stress of his lofty goals began to crash into him the older and closer he got. In the end, he gave up on his dream of becoming a doctor, and only barely managed to do the bare minimum that would be required for him to become a nurse. Sure, for most, this would still be pretty darn acceptable, but for Kane, it was a deep wound in his pride, and convinced him that he would never be fit for anything more than that.
So, that was that. After med school, Kane rented out a decent apartment and got a job as a nurse for the closest hospital he could find. In his work, he never tried too hard or attempted to push where he was at, content with his new status quo. This dragged on up until recently, when something changed for him. They had an older cancer patient who couldn't receive the help he needed, the doctors convinced they wouldn't be able to survive the operation necessary to remove the late-stage tumor. Thus, it was all they could do to ease the man's suffering and keep him bedridden until his time came. Of course, Kane knew all too well there was little he could do for the man if trained professionals were certain of his fate. Still, during one late night shift, he found himself compelled to visit him. For a moment, he simply stared, unsure of what he was even thinking of doing. Before his thoughts caught up to him, however, he found himself reaching out towards the man...And in that same movement, a new hand reached out from Kane himself.
There was a lot that passed through his mind, not least of which being shock and fear, but something told him that he needed to press forward; this was something he couldn't quit on halfway through. So, with this newfound power, he reached forward. To even further his shock, the hand passed right through the old-timer's head, and instinctively grabbed something. Then, just as easily as it had invaded his body, it left, with a cancerous growth in hand. Now his panic fully caught up to him. Clueless on what else to do, he freaked out, tossing the tumor into one of the hospital's waste bins and sprinting out of the room posthaste. It didn't take long for the news to reach the staff, with the man himself absolutely befuddled as to what happened, only vaguely remembering a spectral figure reaching out for him, as if a guardian angel had descended upon him. The doctors were dumbfounded, even moreso once they found the exact tumor wasting away in one of the nearby waste bins. All they could do was write it off as something completely incomprehensible and leave it at that. Kane, of course, knew better.
That was the night he had awakened to his Stand, though to this day he still doesn't even know that term, having kept all this to himself, and sparingly using this newfound gift in the hospital at night, helping those who he could with this unusual power. He knew that if he used it a bit more frivolously, perhaps he could actually make something of himself, but...With all this time of being resolved to stay in the sidelines, the idea of that frightened him. And besides, he didn't even truly understand his own ability, so he kept an air of caution about the whole circumstance. That was, until last week.
A young woman named Megan came in, horribly injured and near-death, apparently a victim of the mysterious murderer prowling the streets of New York. Doctors and nurses worked in droves trying to stabilize the victim, though it was quickly becoming clear that their efforts would end up in vain. Kane, however, was particularly mortified. He knew that if he used his gift, perhaps he might be able to save her life, but....Doing so would undoubtedly have witnesses this time, and then he'd have to try and explain something even he didn't fully comprehend. In the end, that cowardly hesitance cost Megan her life, dying shortly after arriving to the hospital. In spite of Kane trying to shake this off, the thought that he could've saved this woman began to haunt him day and night. Eventually, he came to only one conclusion; if he was going to right his guilty conscience, he would have to at least try and figure out who would do this to somebody. And perhaps his gift could be just the tool he needs to track down a mysterious slayer...
Misc:
Age: 22
Gender: Male
Ability: Stand User
Appearance: Kane stands at what might be, in other people, a rather imposing 6'2 feet tall (or around 188 cm), were it not for his typically slacked stance, always carrying at least a slight slouch. On top of that, for all his height, he's rather wiry, only managing to weigh in a little over 150 lbs. His skin is a pale white, and his physical features are lightly gaunt, implying either a lack of care for himself, or perhaps a medical condition. He has no tattoos or markings to speak of, though he does possess a vague amount of facial hair in his shallow goatee, which shares the same jet-black coloration as his hair, while his eyes are a deep, harsh grey.
For attire, beyond the required ensemble that befits his workplace, Kane leans towards simplicity and comfort beyond all else. While it can vary slightly on the day-to-day, especially with highs or lows in temperature, he usually wears a long white coat with a metal pin attached that has the letter 'M' emblazoned upon it. Underneath that is a black samue with an equally black obi binding it somewhat about his midsection, which is sometimes paired with a white undershirt in cooler weather. This is followed by baggy black sweatpants, and his sharp white shoes, giving his desired outfitting a pleasant color contrast.
Personality: Kane is a man with a backbone comprised of tissue paper. Not to say he's cowardly (at least, not overtly so), but moreso that he's quick to fold when things get tough, and prefers to simply coast along rather than try to push against anything. This has resulted in him becoming a rather lazy individual, trying his best to avoid any pressure or expectations in favor of his own exceedingly low bar. In his own interest of keeping things as calm and simple as possible, he tends to put on a very casual, laid-back air to himself, as a way of keeping himself out of a stressful mind space.
In spite of his self-evident slothful nature, Kane is a surprisingly hard worker when he puts his mind to something, and beneath his sluggish exterior lies a sharp and creative mind that allowed him to get this far; even if he has undoubtedly squandered his own talents. Due to his profession, as well as other things, beyond his devil-may-care attitude is a kind soul who can't help but empathize and wish to help those in need, much to his own anguish at times. As such, these two sides of himself clash on occasion, and he tries to repress those feelings when he can in the interest of keeping his life as easy as he can.
Backstory: Kane always had big dreams; in his youth, he was consistently hospitalized, afflicted with a natural frailness that sadly followed through his family. However, in spite of those sorrowful circumstances, where sometimes he had to wonder if he would even walk out again, the boy gained a deep admiration and respect for all those who practiced medicine and tried to make the world a better and healthier place.
While he never quite fully recovered, Kane eventually started to be able to live a normal life, and he had those wonderful doctors and nurses to thank for that. As such, the boy spent much of his youth trying to pursue the very same profession that had managed to change his life. However, dreams quite rarely survive the crushing reality of the world....While the young boy was sharp and made for an excellent student, the stress of his lofty goals began to crash into him the older and closer he got. In the end, he gave up on his dream of becoming a doctor, and only barely managed to do the bare minimum that would be required for him to become a nurse. Sure, for most, this would still be pretty darn acceptable, but for Kane, it was a deep wound in his pride, and convinced him that he would never be fit for anything more than that.
So, that was that. After med school, Kane rented out a decent apartment and got a job as a nurse for the closest hospital he could find. In his work, he never tried too hard or attempted to push where he was at, content with his new status quo. This dragged on up until recently, when something changed for him. They had an older cancer patient who couldn't receive the help he needed, the doctors convinced they wouldn't be able to survive the operation necessary to remove the late-stage tumor. Thus, it was all they could do to ease the man's suffering and keep him bedridden until his time came. Of course, Kane knew all too well there was little he could do for the man if trained professionals were certain of his fate. Still, during one late night shift, he found himself compelled to visit him. For a moment, he simply stared, unsure of what he was even thinking of doing. Before his thoughts caught up to him, however, he found himself reaching out towards the man...And in that same movement, a new hand reached out from Kane himself.
There was a lot that passed through his mind, not least of which being shock and fear, but something told him that he needed to press forward; this was something he couldn't quit on halfway through. So, with this newfound power, he reached forward. To even further his shock, the hand passed right through the old-timer's head, and instinctively grabbed something. Then, just as easily as it had invaded his body, it left, with a cancerous growth in hand. Now his panic fully caught up to him. Clueless on what else to do, he freaked out, tossing the tumor into one of the hospital's waste bins and sprinting out of the room posthaste. It didn't take long for the news to reach the staff, with the man himself absolutely befuddled as to what happened, only vaguely remembering a spectral figure reaching out for him, as if a guardian angel had descended upon him. The doctors were dumbfounded, even moreso once they found the exact tumor wasting away in one of the nearby waste bins. All they could do was write it off as something completely incomprehensible and leave it at that. Kane, of course, knew better.
That was the night he had awakened to his Stand, though to this day he still doesn't even know that term, having kept all this to himself, and sparingly using this newfound gift in the hospital at night, helping those who he could with this unusual power. He knew that if he used it a bit more frivolously, perhaps he could actually make something of himself, but...With all this time of being resolved to stay in the sidelines, the idea of that frightened him. And besides, he didn't even truly understand his own ability, so he kept an air of caution about the whole circumstance. That was, until last week.
A young woman named Megan came in, horribly injured and near-death, apparently a victim of the mysterious murderer prowling the streets of New York. Doctors and nurses worked in droves trying to stabilize the victim, though it was quickly becoming clear that their efforts would end up in vain. Kane, however, was particularly mortified. He knew that if he used his gift, perhaps he might be able to save her life, but....Doing so would undoubtedly have witnesses this time, and then he'd have to try and explain something even he didn't fully comprehend. In the end, that cowardly hesitance cost Megan her life, dying shortly after arriving to the hospital. In spite of Kane trying to shake this off, the thought that he could've saved this woman began to haunt him day and night. Eventually, he came to only one conclusion; if he was going to right his guilty conscience, he would have to at least try and figure out who would do this to somebody. And perhaps his gift could be just the tool he needs to track down a mysterious slayer...
Misc:
- While there wasn't a good place to dig into it in his backstory, Kane has a...Passable relation with his family. They're great, don't get him wrong, but he finds they're far too concerned with him and would prefer they leave him alone, if only so as not to bother them with his own troubles.
- Kane has zero combat experience, whether it be with or without the use of his Stand.
- Kane seems to live on a tighter amount of cash than one might expect. This is due to the fact he commonly donates to charity, though he does it discreetly.
Name: Diver Down
Namesake: The Van Helen album "Diver Down"
Stand Appearance: Diver Down appears as a humanoid Stand of average build attired with a highly stylized set of scuba gear to aesthetically resemble a diver. Its body has distinctive "D"-like symbols on its forehead, pecs, shoulders, and knees. Its has three dots on each side of its head as eyes and a thin vertical opening starting at its chin up to its nose.
Personality: Diver Down lacks a personality of its own, and unlike some Stands, never makes any sounds of its own, though it does have a distinct reverb-like sound effect when it makes impacts or quick movements. This makes it uniquely rather stoic in comparison to other humanoid Stands, which is compounded by their lack of almost any facial expression to speak of.
Stand Stats:
Destructive Power: A
Speed: A
Range: E
Durability: C
Precision: B
Development Potential: B
Abilities: Diver Down is a close-range Stand with plenty of speed and power to back it up, though of course, this is far from its limits, although they certainly help carry aspects of it much farther. Diver Down has two main abilities, though one of which is far less complicated, so lets handle that first.
Diver Down can store its attacks inside of the objects it strikes, effectively entrapping the full speed and strength of a strike to be utilized later. There's no discernable upper limit as to how many strikes can be stored at once, and the Stand User can decide exactly when the stored strikes are released, adding to their surprise factor. Not only does this serve as an interesting ace up the sleeve if used correctly, but it's also a shockingly lethal technique as well for as much subterfuge is behind it, as DD's raw strength and speed are more than enough to kill a human in a single solid strike, if connected properly. Of course, even beyond used directly for combat, there could be some more niche applications, should they arise.
The second half of Diver Down's kit is the one its most known for, that being its ability to restructure objects and entities by phasing inside of them and manipulating their structure internally. Interestingly enough, while almost any Stand has at least some phasing capabilities, Diver Down is actually able to phase through other Stands, adding yet another layer to this ability. Additionally, unlike other Stands, DD is capable of phasing objects it holds through things, which is a strange and potentially useful ability in a lot of scenarios.
Okay, enough of the weird stuff, let's get into the real deal. DD can restructure things it enters into, making it able to repair and heal as easily as it can destroy and kill. The only real limit to this ability is that it has to be actively phased into the target to alter its design, and that whatever it changes has to be physically holdable. It can warp musculature or bone structure all it wants, but it can't do anything about your blood or saliva, for instance. It can also take things out from the objects or creatures it phases into, or even add things into them, which can lead to a lot of gruesome options, should push come to shove. Alternatively, while phased into objects, the user can hold onto parts of Diver Down to allow for easy mobility on nearly any surfaces, making them all the more problematic. Also, if Diver Down is phased into a living creature, it can serve as a shield against attacks (though of course, any resulting damage will return to the User), and even simulate missing limbs. It is truly a versatile Stand, with its only major flaw being its incredibly close range, which even then, it has ways around.
Namesake: The Van Helen album "Diver Down"
Stand Appearance: Diver Down appears as a humanoid Stand of average build attired with a highly stylized set of scuba gear to aesthetically resemble a diver. Its body has distinctive "D"-like symbols on its forehead, pecs, shoulders, and knees. Its has three dots on each side of its head as eyes and a thin vertical opening starting at its chin up to its nose.
Personality: Diver Down lacks a personality of its own, and unlike some Stands, never makes any sounds of its own, though it does have a distinct reverb-like sound effect when it makes impacts or quick movements. This makes it uniquely rather stoic in comparison to other humanoid Stands, which is compounded by their lack of almost any facial expression to speak of.
Stand Stats:
Destructive Power: A
Speed: A
Range: E
Durability: C
Precision: B
Development Potential: B
Abilities: Diver Down is a close-range Stand with plenty of speed and power to back it up, though of course, this is far from its limits, although they certainly help carry aspects of it much farther. Diver Down has two main abilities, though one of which is far less complicated, so lets handle that first.
Diver Down can store its attacks inside of the objects it strikes, effectively entrapping the full speed and strength of a strike to be utilized later. There's no discernable upper limit as to how many strikes can be stored at once, and the Stand User can decide exactly when the stored strikes are released, adding to their surprise factor. Not only does this serve as an interesting ace up the sleeve if used correctly, but it's also a shockingly lethal technique as well for as much subterfuge is behind it, as DD's raw strength and speed are more than enough to kill a human in a single solid strike, if connected properly. Of course, even beyond used directly for combat, there could be some more niche applications, should they arise.
The second half of Diver Down's kit is the one its most known for, that being its ability to restructure objects and entities by phasing inside of them and manipulating their structure internally. Interestingly enough, while almost any Stand has at least some phasing capabilities, Diver Down is actually able to phase through other Stands, adding yet another layer to this ability. Additionally, unlike other Stands, DD is capable of phasing objects it holds through things, which is a strange and potentially useful ability in a lot of scenarios.
Okay, enough of the weird stuff, let's get into the real deal. DD can restructure things it enters into, making it able to repair and heal as easily as it can destroy and kill. The only real limit to this ability is that it has to be actively phased into the target to alter its design, and that whatever it changes has to be physically holdable. It can warp musculature or bone structure all it wants, but it can't do anything about your blood or saliva, for instance. It can also take things out from the objects or creatures it phases into, or even add things into them, which can lead to a lot of gruesome options, should push come to shove. Alternatively, while phased into objects, the user can hold onto parts of Diver Down to allow for easy mobility on nearly any surfaces, making them all the more problematic. Also, if Diver Down is phased into a living creature, it can serve as a shield against attacks (though of course, any resulting damage will return to the User), and even simulate missing limbs. It is truly a versatile Stand, with its only major flaw being its incredibly close range, which even then, it has ways around.