We'll handle this like Gentlemen, I'd hate for you to see how I'd act otherwise
Name: Arthur Stanford
Aliases: Arty
Age: 12
Birthday: September 12th, 2007
Ethnicity: American
Birth Place: Belfast, Maine
Godly Parent: Hades
Cabin Number: Hades Cabin, Year Round
How Many Years At Camp: Two Years
Gender: Male
Occupation At Camp: Head Counselor of Hades Cabin
Languages: English, Ancient Greek
Height: 5'2"
Weight: 105 Pounds
Body Type: Athletic , though not very muscular.
Eye Color: Emerald Green
Hair Color: Black
Skin Tone: Alabaster
Tattoos/Scars/Piercings: None to speak of.
Personal Style: If there's one word to describe Arthur's style, it would be sleek. Dress shirts and pants for cooler days, and tan shorts with a plain black T-shirt for the warmer ones. He has plain Stygian Iron bracelets on either hand, with a matching belt, all composed of smooth rectangular links binding them together. His hair is always neatly combed to the right side, kept at a length of no longer than an inch and a half.
Level headed * Petty * Decisive * Arrogant * People Person * Stubborn
Sexuality: Heterosexual
Relationship Status: Single
Personality: Arthur has an air of superiority about him, often in that he tries to keep his cool no matter what's in front of him. Even with those who he particularly dislikes, he keeps a pleasant tone, and cordial attitude, making him hard to get a read on him sometimes. With those he does like however, he'll often go out of his way to fix any problems they might have. If somebody's picking on them, he'll do what he can to make sure they stop, for example. Arthur sees social interactions with most people as a kind of transaction, and if he can't get anything useful out of that transaction, he doesn't participate in it. In short, he's very focused on self advancement.
As a son of Hades, Arthur has been
blessed with the ability to talk to spirits from beyond. While many might think this to be a fun and exciting power, Arthur finds the vast majority of ghosts to be annoying at best, and prefers not to engage with them when they try to communicate with him. Though he does maintain a similarly friendly attitude when he does talk to them, and is much more likely to engage with them if he wants something. If they do legitimately need some kind of help, he's not the kind to ignore them, but he might drag his feet in getting them what they need.
Fatal Flaw: Holding Grudges
Habits: Picking his nails, chewing gum, cracking his knuckles.
Hobbies: Throwing darts, sculpting, reading.
Fears: - Ruining the friendship's he has.
- Death
- Saying the wrong thing.
Likes: - Honing his talents
- Learning about individuals
- Capture the flag
- Birds
- Manners
- Fighting
Dislikes: - Wasting time
- Rudeness
- Ghosts
- Milk
- Hot days
- Vegetables
Demigod Abilities: - Necromancy: Arthur can raise the dead, and bend them to his will, making things like skeletal soldiers to fight by his side. Additionally, he can communicate with ghosts, to the point that they don't really leave him alone, which is why he defaults to ignoring them. Lastly, due to his attunement with the dead, he gets a sense when people are soon to cross over from the realm of the living, to that of the dead.
- Ferrokinesis: Arthur can pull and detect precious metals from the ground itself, along with having the ability to telekinetically control them, and, given proper time, shape and weld them how he likes, without the need of heat. Precious metals he does extract from the ground however, should not be held onto for long, as those who have them are bound to have misfortune come their way.
General Skills: - Diplomacy
- Empathy
- Persuasion
- Intimidation
- Sculpting
- Piano
Combat Skills: - Thrown Weapons
- Shields
- Swordplay
- Proficient with spiked Gauntlets
Magic Item:- Dark Clay: This is a special block of Stygian Iron, about the size of his head, that's more easily pliable to a child of Hades' Ferrokinetic abilities. This block is, in fact, the Stygian Iron clothing accessories Arthur wears. In his hands, it's as easy to mold as wet clay, and can be quickly fashioned into different weapons he might need, or feel like using.
- Hellfire Oil: This is a self replenishing container of oil he can coat his weapons in, which when provided with a heat source can cause black fire to ignite on the weapon.
What Do They Carry On Them: - Clothing -
- Purse/Wallet -
- Bubblegum
- Pen
- Notebook
- Dark Clay (In the form of his bracelets and belt)
- Hellfire Oil
- Lighter
Possessions In Cabin:- Collection of books, mostly on Greek myths.
- Suit
- Paper
- Clothes for cold weather
Biography Extravagant Wealth, hired help, and high society were all integral parts of Arthur's upbringing. Being the heir to one of the biggest corporations in the extraction and sale of precious gems of all kinds, money was never anything to be worried about in his family. His younger years were mostly spent learning proper etiquette, and generally grooming him for success. He had two older sisters, who he was always at odds with, them seeing his existence as a threat to their own inheritance of the family business, even as much as they loved him. This was a constant source of underlying tension in his family, and he always coped with this by focusing on keeping up his own appearances, and trying to act as if it weren't there. As it turned out in fact, Arthur's mother choose to have him not only out of the attraction she had for Hades, but because she knew it would do wonders for her husband's business to have their heir be the son of the literal god of wealth. In the end, Arthur's birth was nothing more than a smart business move.
Due to this, Arthur was made away of his godly patronage at a young age. When he turned nine, he was sat down by his two parents, and the circumstances around his birth were explained to him, albeit in much nicer terms. They explained that his godly father was in fact, the king of the underworld. They weren't sure entirely of what it meant, but the assured him the fundamentally it meant that he was
special, and that this was to be their secret. It was soon after that, that ghosts would start talking to him. At first, he was terrified, literally beings from the other side contacting him, and they weren't always nice. He quickly learned that the best way to keep these creatures from bothering him was to pay them no mind, and he eventually got used to them.
From that point on, his relationship with his sisters deteriorated. He found it hard to be around them, knowing he had a secret he needed to keep from them. He grew withdrawn from them, and didn't know how to keep things healthy between them. He tried to keep everything together, but ultimately, he wasn't the type to be good at keeping secrets from those he loved, and had to explain it to them. This did not make anything better. They began to resent the entire family, for lying to them, and for began to see Arthur as somebody who wasn't even a member of their family. Relations between them fractured, and when Arthur did end up leaving for Camp Halfblood, he decided to stay year round, and keep himself out of the drama that he'd seen himself as being the reason for.
How Long Have They Been At Camp Half-Blood: One night, Arthur found himself awoken by a ghost. One who wasn't trying to scare him, but the spirit of a young demigod, not much older than himself, who told him of the existence of the camp, and that the longer he stayed here, the more he was risking being attacked. Feeling as if the home he'd grown up in somehow wasn't his anymore, and fearing the danger the Demigod warned of, he headed her warning, he left that night. This turned out to be a very stupid idea. He followed the spirits directions and instructions, relying on her for the wisdom of how to survive. However, a prepubescent son of Hades is not the most equip person in the world for navigating the country side. On this journey, he struggled constantly, coming to the point of near starvation more than once, and having to avoid traveling by day, knowing his parents would undoubtedly be having people look for him. Luckily, he did make it to Camp HalfBlood alive, if barely.
Theme Song: MegalovaniaExtra Information: My favorite Pantheon is probably The Outer Gods, with good old Nyarlathotep being my favorite. And
here's a post I've done.
I agree to follow the rules for this RP and understand that if I do not follow the rules, the GM or Co-GM may kick me out of this roleplay.