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<Snipped quote by psych0pomp>

No worries. So the gap between the pre-trainee breach and the training itself is two years in this setting, so basically just temporarily take 2 years off the character's age for the intro and then add them back on when training begins. The training arc won't be too long, mostly the drill instructor intro, a little social gatherings to form some early bonds, and then one big training exercise a month or so ahead, before we get into the actual meat of the story


Ok! Gotcha. I'm caught up to speed now. Actually, I'll keep it where it is and then add two here later. The idea was for the character to be a little older since he never had any intention of becoming career military. Thanks.
Hello, I came across the interest check today and made my way here. This rp sounds like a lot of fun, if there's any open player spots still, I'd love to join! I read through everything as best as I could while I'm at work, but will definitely be combing through it again when I get home if there's room for one more.


Yep, we're open until March 26th at Midnight CST for submissions. As I've said, somewhere, it took me a month to go through this. I'm going to give you guys a couple of weeks to get a character sheet up. Join the discord if you feel so inclined, and I hope to see you soon.
<Snipped quote by psych0pomp>

Really like this sheet! Gonna do another read through to make sure I've got all the details right. I imagine the 17 is when he's in/graduating from the trainee corps correct? Or will that be the starting age at the beginning of the breach intro?


Thanks! Been a hot minute since I read the manga, and I had to drag the details from the dredges of my memory like a frog through sludge. So, do let me know if I've messed anything up. 16 is the starting age at the intro. Did I math wrong or misunderstand something? Both are wildly feasible and prone to happen at the same time. No one will ever accuse me of being smart.
Is there a rule or guideline for our character models? So as to stay in line with lore and what not? I wouldn't want to use a model that doesn't portray whatever race my character is supposed to be.


I don't really have any hard limits on what you use, except photography. That really wouldn't jive with the aesthetic. As much as how close you can get to the lore, just try your best. I tried to line the races up with something in popular media that would work. Are you looking for anything in particular? Because I have loads of pictures that I saved for this RP. I can point you in a direction.

Ambroseโ€™s eyes fell on the man that approached them. He stated, simply, a sentence that Ambrose couldnโ€™t glean heads or tails of. โ€œOh boy, none of those words are in the Bible.โ€ Then the man, Eckhart if to be surmised, started to walk away. Ambrose felt the draw to follow him as everyone else did. Maybe it was the lemming part of his brain.

Weasel spoke to him, and he shot an odd glance at the now-large-ape-boy. Yet, his skepticism wasnโ€™t wasted on Ambroseโ€™s ears. He nodded along. โ€œFair. I guess being transported to Narnia can call a truce on whatever beef was between us before.โ€ Not that Ambrose knew what was. He just knew that Weasel disliked him, thoroughly, and it had caused Ambrose to respond in kind. His webbed fingers played with a rubber band that had shown up in his hand earlier. He had been overwhelmed by new senses to the point that he didnโ€™t know who or what had deposited in his graspโ€”or if he had just materialized with it. He knew one thing; he was not about to put it in his hair. This was a lot of hair, and rubber bands were not kind to it. Heโ€™d dealt with having his cousins, when they were little, deciding to band his hair up as he was napping. It was such a traumatic experience removing them that Ambrose wished it on no one. So, he instead pocketed itโ€”surprised and delighted that his pants had them.

Everyone walked along, probably too stunned by what was happening to really bring up what had happened before. Yet, it was all Ambrose could think about. He was glad that Freyja was alive and well, even if he was unsure if antlers would be the best for walking through doorways. Brown seemed fine. Rowan seemed to not pay him any attention. Audrey didnโ€™t give him a mention either, but then again, she didnโ€™t owe him that. None of them owed him attention. Instead, he just walked along, ruminating on the panic heโ€™d had. He hadnโ€™t dived directly into danger like Brown. Nope, he'd frozen like a coward. Heโ€™d lost his ability to breathe and fell to his knees. Ambrose did a check of his pockets again. It would be foolish to think his meds would have traveled with him. Then again, he also had gillsโ€”what could be conceptualized as breathing? He was starting to get a headache.

A mutter through the group about a song caught Ambroseโ€™s attention. He hadnโ€™t heard anything like that. Yet, when he stilled his mind, there it was. Freyja had mentioned a beautiful lady singing. Ambrose just heard a choir. So, afraid that his brain song was brokenโ€”he shrugged. โ€œSure.โ€

He then looked out at the landscape as they walked. It was unlike anything heโ€™d ever seen before that hadnโ€™t been painted on the side of an 80s wizard van, and even then there were things that didnโ€™t make sense. โ€œOh shit, those birds have four wings,โ€ he muttered under his breath. โ€œBirds donโ€™t have four wings right?โ€ he asked before sucking back the question. โ€œKidding, of course, they donโ€™t.โ€ He laughed, nervously.

As they pushed into the city, people were passing like Moses had parted the seas themselves. A lot of Christian references today, Ambrose thought. Maybe he was just trying to remember where the dragons were in the Bible. He felt something pressed into his hand. When he glanced up, a woman with a large cat-like face bowed away. A smile on her long, sharp lips. He glanced at it. It wasโ€ฆ aโ€ฆ something. It looked like a two-sided spoon trapped in a ring and tied to a ribbon. Ambrose jangled that around for a bit before narrowing his eyes at it. His attention was drawn to how Rowan seemed to be the pull of everyoneโ€™s attention. She disappeared for a second before coming back into the group. There was something cradled in her hand. In a hushed tone, she asked what it might be. โ€œLooks like a moonstone to me,โ€ Ambrose offered, remarking on the celestial visage carved into the rock. โ€œSorry, bad joke. I donโ€™t know. I barely know what this is.โ€ He jangled the weird spoon thing at the rest of them.

โ€œAm I supposed to wear it around my neck? Double up on the spoons? Is this a soup-based culture?โ€



_______________________________________________
"Stories of my death have not been exaggerated at all."

N A M E โ‹ฎ Pallas Xenakis
A G E โ‹ฎ Appears to be in this Mid-Twenties
G E N D E R โ‹ฎ NB (AMAB) // Him/They
S E X U A L I T Y โ‹ฎ Pansexual
E T H N I C I T Y โ‹ฎ Greek
H E I G H T โ‹ฎ 6'3"
W I T C H // W A R L O C K โ‹ฎ Witch

S C H O O L S OF M A G I C โ‹ฎ
DIVINATION โ–ฎโ–ฎโ–ฎโ–ฎโ–ฎ โ‹ฎ โ–ฎโ–ฏโ–ฏโ–ฏโ–ฏ
Portent โ‹ฎ Pallas is able to see fifteen seconds into the future. It's not a lot, but it's enough to avoid a quick death for both him and his friends. He can only use it three times a day.
Mantis (Diviniation) โ‹ฎ This is more proper divination for his family. In this method, he has to imbibe wine mixed with someone's blood to conjure the spirits of his family. From there, they speak through him as to the future which awaits someone. The trick is, he doesn't remember what he says. He's even tried recording it, and the video goes to static. And he cannot divine on himself, as he doesn't bleed. What he says can reflect what will happen in the near future or a hundred years from now. There's no set timeline. He also speaks in rhyme and metaphors.

ABJURATION โ–ฎโ–ฎโ–ฎโ–ฏโ–ฏ โ‹ฎ โ–ฏโ–ฏโ–ฏโ–ฏโ–ฏ
Nondetection โ‹ฎ He can block someone from being able to find him using any form of location spell. This doesn't stop them from being able to open Twitter, but fortunately, he doesn't have much of an internet presence.

NECROMANCY โ–ฎโ–ฎโ–ฎโ–ฎโ–ฎ โ‹ฎ โ–ฎโ–ฎโ–ฏโ–ฏโ–ฏ
Inflict Wounds โ‹ฎ First and foremost, this is not how the Xenakis family operates. This is magic that he gleaned after his soul was placed into a soul jar. The person that he is affecting has to look him in the eyes and hear the words he saying, but after that, he is able to use this power to tether their bodies and inflict wounds. Whatever he does to himself will be duplicated onto them. The spell is broken if he is overcome with pain, after ten minutes, or if it is counterspelled. He can't make the wounds fatal, for if he dies the spell is broken before it reaches who it is supposed to influence, but he can make it hurt.
Vicissitude โ‹ฎ This spell can only be used upon the dead, but technically Pallas is dead. He can change the shape of his body by crafting his flesh and bone into different forms. This can range from hiding injuries that he has sustained that haven't killed him but would be worrying for anyone to see, to elongating his finger bones into sharpened claws, to giving himself sharpened teeth, to causing his ulna bone to leave his body and extend into a scythe-like blade. It's akin to turning one's body into a literal weapon. He mostly just uses it to reform himself, but it does mean he's never weaponless. It does ask if you want to hear him grunt in pain while he turns his thumb into a knife. It's immensely painful, and the limitations are within the realm of what a body can do.

SOUL JAR
Pallas has put his soul into a magical jar, allowing his body to become undead and basically unkillable. He can survive without air, food, or water. He's also immune to poison and sleeping potions, but not to the magic that induces this. He's also strong against the cold and ice magic, but in return is very vulnerable against fire, magic or not. This power comes with a lot of caveats, though. First, if the jar is destroyed, his soul will return to him rapidly aging him to his actual age (which will mean death). Second, if the jar falls into hands that are not his own, that person has power over him. Third, while he is unkillable he has to have time, and all his parts, to mend his dead body to "come back to life." If he's incinerated, it may take hundreds of years for him to come back together without assistance. If he's decapitated, again, and someone makes off with his head--he won't come back to life until it's met back with the rest of his body. There are reasons that there are large gaps between his appearances in Tanner, and some of them have to do with dealing with an undead body.


___________________________________________________________________________________
P E R S O N A L I T Y
P E R S O N A L I T Y

Pallas is the sort that brings cocaine to a book club meeting, wine to an intervention, and weed to a hospital. He truly doesn't understand social norms in this regard. He'd rather be halfway to the moon dragging someone with him than actually be a responsible adult. It's hard to take things seriously when you've seen so much and been through even more.

Like your bachelor uncle, he has stories about all of his travels and adventures. He always brings gifts. And will take you out to ice cream despite your parents' objection. He's also not judgemental and a shoulder to lean on when you're feeling bad. Because whatever you think you've done that you can't come back from, he's probably done worse.

Pallas is aware of his shortcomings, and he's more than happy to joke about them in a straightforward manner. No one is going to get under his skin by seeing all the chinks in his armor. He's prone to laughing about it, self-deprecating even harder. Pallas is what rock bottom looks like in a suit and a tie.

He also has a tendency to use out-of-date terms for things the he doesn't know the modern equivalent of.

H I S T O R I C A L I N A C C U R A C I E S
H I S T O R I C A L I N A C C U R A C I E S

The Xenakis family came from Greece in the late-1800s to early-1900s. They settled in Tanner, Washington after hearing that it was a safe haven for witches and warlocks alike. To ask why the Xankis family left Greece, they'd just laugh and say that had a "disagreement" with the Ottoman Empire. Though the Balkan War was on the horizon, bloodshed and death were on the horizon. The Xenakis were old-school fortune tellers. They had sat at the side of sultans, politicians, and even prominent criminal organizations.

Ionas and Polina Xenakis were the heads of the family and had three children: Dimitrios, Micial, and Nicolaos. Other members of the Xenakis family came with them, including Ionas's brother, wife, and children. Though, they were half-blooded. Though the Xenakis were not the sort to treat them as secondary citizens, they were not allowed to be the head of the family. A few years after arriving, Ionas and Polina had their fourth and last child--Pallas. And then shortly after that, their house caught aflame while the three elder children were visiting their uncle. Ionas, Polina, and Pallas all lost their lives, or at least that is the story.

Twenty years later, Pallas returned to Tanner and to the few remaining members of his family. They were more than ecstatic to have the prodigal son back, but they were less happy to have the sentient piece of hedonistic trash that he'd become. He promised to change his ways if they taught him the family way of divination. He'd inherited the family power of being able to glimpse into the future, but it was wildly untrained. They agreed, showing him the old arts of abjuration to hide himself and more methodic divination than his sporadic portence. What the family didn't know was that he'd made a living as a con artist, and he'd pissed off a very powerful witch of a very powerful coven in New York by stealing a valuable artifact.

Surprisingly, years passed in peace. No comeuppance was delivered to him, and he assumed that he'd hidden himself perfectly from his actions. He studied hard to catch up with his cousins along with dipping his toes into some of the darker practices that they'd brought from the Ottoman Empire. Pallas even met a young girl in town that he fancied. Things were looking--up.

That was until his family found him decapitated in his room one morning, the artifact having been stolen back. They buried him next to his parents and mourned his loss--again. One year later, he woke up. His family had reconnected his head before his burial, and it'd taken that long for him to "heal." Pallas was surprised about this before he panicked at the realization of how it happened. The ancient artifact that he'd stolen from the family was a soul jar, and he'd successfully put his soul into it. It was what he'd been researching in the older tomes. He'd thought it would be a way to protect himself if the coven came for him. It'd worked, but now he didn't have his soul jar.

So, Pallas left the quaint town of Tanner once again. This time he'd be gone for thirty years, showing back up again having gotten a good lead on his soul jar. He showed up one morning, drinking their tea, eating their biscuits, and promptly scaring the shit out of them. He hadn't seemed to have aged a day. He wasn't back to catch up, though, he sought some of the old tomes he'd used before.

Fifty years passed after that, and he returned having achieved his goals. He was ready to settle down. Tanner had changed, wildly, though. This would be in the late 1990s, and Pallas stuck out like a sore thumb. The remnants of the Xenakis family were in their thirties and had no intention of having any children. He pretended to be a cousin that had been born from a family that had stayed in Greece. This was the truth, but it was wildly truncated. He might have been able to keep this up except his bad luck had a tendency of following him. He was shot in the head. No one can really say why. But the rumor was that he was drunkenly belaboring a member of the town, and it had turned to fisticuffs... which had turned into Pallas having just brought insults to a gunfight.

Pallas had only been buried a week, and per tradition, his gravesite was being visited by his family and a handful of the elders of the coven. So, when he dug himself out--they screamed, he screamed, and it was probably a nightmare for all involved. At that moment, he was excommunicated from the coven til there was a time that he would be needed. But they swore that he wouldn't be.

Well, apparently hell froze over because he received a letter inviting him back to Tanner, Washington after his cousins stepped down from their position.

E X T R A
E X T R A

FACECLAIM โ‹ฎ Evans Nikopoulos
HEXCODE โ‹ฎ #ce5836
PLAYLIST โ‹ฎ Just Some Vibes


@Dragonfly 9 @Theyra @POOHEAD189 @Skwint @Lucidnonsense @Hyades @Fetzen @AlphaRomeo @Vertigo
And @Blizz, because you asked me forever ago to shoot you a mention if I get this up and running.

THE OOC IS UP
NAENIA BLACKWELL
NAENIA BLACKWELL

T H E S K E L E T O N
T H E S K E L E T O N


_______________________________________________
"You'll find that death by my blade is a gift as opposed to what awaits you."
T H E S K U L L
T H E S K U L L

N A M E โ•‘ Naenia Blackwell
A G E โ•‘ 28 (99977 TK)
G E N D E R โ•‘ Female (she/her)
R A C E โ•‘ Human
S U B -R A C E โ•‘ None
M A G I C โ•‘ โฌค


T H E S P I N E
T H E S P I N E



T O W N โ•‘ Frontier Town
R E G I O N โ•‘ Northern White Wasting
P O P U L A T I O N โ•‘ 2,214
C E N S U S โ•‘ Humans
T R A D E โ•‘ Travel
N A M E S A K E โ•‘ Last human town before White Wasting

โœฆ โœฆ โœฆ

P A R E N T โ•‘ Acantha Blackwell (Deceased)
P A R E N T โ•‘ Ryder Blackwell (Deceased)
S I S T E R โ•‘ Xanthe Rasc-Blackwell (Missing)
B R O T H E R - I N - L A W โ•‘ Ozul Rasc (Alive)


T H E L I M B S
T H E L I M B S

W E A P O N โ•‘ Crooked Consecration (Large Rapier)
A R M O R โ•‘ Priestly Heavy Armor
T R I N K E T โ•‘ Rosary of Dhorbris


T H E F L E S H & M U S C L E
T H E F L E S H & M U S C L E


๐•ป๐–—๐–Ž๐–Š๐–˜๐–™
๐•ป๐–—๐–Ž๐–Š๐–˜๐–™

S U B L C A S S โ•‘ GRAVE INQUISITOR
The priests of Dhorbris come in all styles. Most tend to funerals and other services for the dead, but all of them make sure that the citizens of Goan eventually find death. The inquisitors enact the rites of nulla immortalitas to make sure that magic is not being used to pervert the cycle of life. While liches and thralls do not fall into their prevue, that doesn't mean they don't hunt those that wish to emulate that lifestyle. Or liches that take it upon themselves to enthrall someone against their will. They are here to snuff out those that do not allow for the cycle of life to complete.
โ–ฎโ–ฎโ–ฎโ–ฎโ–ฎ โ•‘ โ–ฎโ–ฎโ–ฎโ–ฎโ–ฎ


Y O U R B R A I N & N E R V E S
Y O U R B R A I N & N E R V E S

S T U D Y โ•‘
///โœฆ FRONTIER TOWN MILITIA โ•‘ Every teenager learns how to fight at a young age considering that the town is up against White Wasting.
/// 99989 - 99994

///โœฆ DHROBRIS SANCTUM - FATHER MARKUS โ•‘ Traveled to Ordai'el, learned the rituals of the God of Death, and took an oath to uphold them.
///999995 - 100000

E X P E R I E N C E โ•‘
///โœฆ PILGRIMAGE โ•‘ Worked as an inquisitor for the Dhorbris Sanctum and traveled throughout Goan finding those that have evaded the circle of life and death.
///100000 - 100005

Y O U R S O U L & H E A R T
Y O U R S O U L & H E A R T

โœฆ RELENTLESS โœฆ MORALLY AMBIVALENT โœฆ LOYAL โœฆ INSENSITIVE โœฆ

P E R S O N A L I T Y โ•‘
Naenia has seen the best and worst in people. But the irony is that she knows people only show their best when put upon to do so. True altruism is rare in the world. So, she doesn't let anyone rest on their laurels. She will lambast them with her less-than-charitable nature until they show their true colors. If they are actually one of the few good people left in this world, then she'll more than happily show her loyalty to them. Kindness begets kindness and wrath begets things that are far worse than wrath, are the tenants that Naenia follows.

โœฆ D H O R B R I S โœฆ
โœฆ D H O R B R I S โœฆ

D E V O T I O N โ•‘
When Frontier Town was destroyed by a plague that seemed to only target the older members of the community, leaving anyone in their teens and under alive--the only priests that came in the aftermath were those of Dhorbris. Many had come before, but when they realized it was a lost cause, they left. When the children were left to tend to the dead, did the priests of Dhorbris show up. They ferried what children wished to leave with them to the various temples around Goan. They aided those that wished to stay until their dead were tended to. It was an act of kindness Naenia never forgot. So, she honors this commitment by helping those through times of death and making sure that no one prospers off of the pains of the living. To see the cycle of life through, and then to aid those left behind is her mission.

M O T I V A T I O N & I M P E T U S
M O T I V A T I O N & I M P E T U S

When Ordai'el was invaded by the fog and cut off from the rest of Goan, Naenia was away on pilgrimage. When she returned, she found that no one could enter. Her heart ached for her surrogate father figure, Father Markus. Yet, she knew that the best way to honor him was to continue with her duties and finish her pilgrimage.

Unfortunately, four years later her sister Xanthe would be one of the many that would volunteer to delve into Ordai'el. She said it was because her goddess, Ikphine, told her to come. She'd been summoned to aid the goddess in her quest to save Ordai'el. While Naenia had her doubts, there was no talking her sister down. A year later, Xanthe still hasn't returned. Naenia has decided to go look for her.

T H E T R A P P I N G S
T H E T R A P P I N G S

A P P E A R A N C E โ•‘
Naenia stands a little under six feet, with pristine armor with a lot of filagree and design layering her body. She wears a long dress underneath it, but it's less cosmetic and more so hides her armored legs and allows for swifter movements. Her hair is a deep brown and cut below her chin. She'll braid it back if needed but seems to have no problem wearing it down. Her eyes are a deep hazel, but not wide or attractive. Instead, they have an intense stare that can undress even the most clothed of flatteries. Her clothes and weapons are pristine with the exception of the worn rosary around her wrist, which has the symbol of Dhorbris made of a strange metal hanging from the end. She stands needle straight and smells of lavender and incense.

I N J U R Y โ•‘


CHARACTER NAME
CHARACTER NAME
_________________________________________________________________________________________________________________________________
โ–ฎโ–ฎโ–ฎโ–ฎโ–ฎโ•‘โ–ฎโ–ฎโ–ฎโ–ฎโ–ฎ
CLASS/// โ•‘ SUBCLASS
RACE//// โ•‘ SUBRACE


C H A R A C T E R N A M E
C H A R A C T E R N A M E

T H E S K E L E T O N
T H E S K E L E T O N


_______________________________________________
"Quote."
T H E S K U L L
T H E S K U L L

N A M E โ•‘ Enter Character name Here
A G E โ•‘ 20-100 & DOB (Age - 100005 TK)
G E N D E R โ•‘ Gender & Pronouns
R A C E โ•‘ Enter Race Here
S U B -R A C E โ•‘ Enter Sub-Race Here, None for Humans
M A G I C โ•‘ โฌค


T H E S P I N E
T H E S P I N E



T O W N โ•‘ Name the Town
R E G I O N โ•‘ Refer to the map
P O P U L A T I O N โ•‘ Enter the #
C E N S U S โ•‘ What Race dominates the census?
T R A D E โ•‘ How does this town make it's money.
N A M E S A K E โ•‘ Enter something here.

โœฆ โœฆ โœฆ

P A R E N T โ•‘ Name
P A R E N T โ•‘ Name (remove if it's N/A)
S I B L I N G โ•‘ Name (add as many as you want or remove)
O T H E R โ•‘ Feel free to change the title and add whomever


L I M B S
L I M B S

W E A P O N 1 โ•‘ Weapon 1
W E A P O N 2 โ•‘ Weapon 2 or remove it
S H I E L D โ•‘ Shield or remove it
A R M O R โ•‘ Armor even if it is robes
T R I N K E T โ•‘ Something you wear on you at all times.


T H E F L E S H & M U S C L E
T H E F L E S H & M U S C L E


๐•พ๐–”๐–‘๐–‰๐–Ž๐–Š๐–— ๐•ฐ๐–๐–•๐–‘๐–”๐–—๐–Š๐–— ๐•ธ๐–†๐–Œ๐–Ž๐–ˆ๐–Ž๐–†๐–“ ๐•ป๐–—๐–Ž๐–Š๐–˜๐–™
๐•พ๐–”๐–‘๐–‰๐–Ž๐–Š๐–— ๐•ฐ๐–๐–•๐–‘๐–”๐–—๐–Š๐–— ๐•ธ๐–†๐–Œ๐–Ž๐–ˆ๐–Ž๐–†๐–“ ๐•ป๐–—๐–Ž๐–Š๐–˜๐–™

S U B L C A S S โ•‘ Subclass
Write out what the subclass means to you, and what you feel like you want to learn to really solidify it.
โ–ฎโ–ฎโ–ฎโ–ฎโ–ฎ โ•‘ โ–ฎโ–ฎโ–ฎโ–ฎโ–ฎ


Y O U R B R A I N & N E R V E S
Y O U R B R A I N & N E R V E S

S T U D Y โ•‘
///โœฆ PLACE OF STUDY/MENTOR/ETC โ•‘ A brief description of what you learned.
/// Date Range in which you attended

///โœฆ PLACE OF STUDY/MENTOR/ETC โ•‘ Copy/Paste/Delete how many you need
///Date Range in which you attended

E X P E R I E N C E โ•‘
///โœฆ WORK/JOB/BATTLE/ETC. โ•‘ Where did you put that knowledge to the test? What did you see? How did you put that knowledge to the test?
///Date Range in which this happened

///โœฆ WORK/JOB/BATTLE/ETC. โ•‘ Copy/Paste/Delete how many you need
///Date Range in which this happened

Y O U R S O U L & H E A R T
Y O U R S O U L & H E A R T

โœฆ GOOD TRAIT โœฆ BAD TRAIT โœฆ GOOD TRAIT โœฆ BAD TRAIT โœฆ

P E R S O N A L I T Y โ•‘
Give a brief run down of your character's personality.

โœฆ G O D N A M E โœฆ
โœฆ G O D N A M E โœฆ

D E V O T I O N โ•‘
Why do you worship them? How do you worship them? For priests, I'm looking for also how you draw power from them. Everyone else can have something a little lighter.


M O T I V A T I O N & I M P E T U S
M O T I V A T I O N & I M P E T U S

Why do you delve? Is it a rescue mission for someone imprisoned there? For the gods? For the glory? For the money? For the discovery? There's a reason that you will risk life and limb for this.

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T H E T R A P P I N G S
T H E T R A P P I N G S

A P P E A R A N C E โ•‘
How do you look? And this is not entirely cosmetic. This can also be stance, demeanor, or even how well you take care of yourself and your weapons.

I N J U R Y โ•‘



T H E S I M P L I F I E D S H E E T
T H E S I M P L I F I E D S H E E T


C H A R A C T E R N A M E
C H A R A C T E R N A M E


T H E S K E L E T O N
T H E S K E L E T O N


"Quote."
T H E S K U L L
T H E S K U L L

N A M E โ•‘ Enter Character name Here
A G E โ•‘ 20-100 & DOB (Age - 100005 TK)
G E N D E R โ•‘ Gender & Pronouns
R A C E โ•‘ Enter Race Here
S U B -R A C E โ•‘ Enter Sub-Race Here, None for Humans
M A G I C โ•‘ โฌค


T H E S P I N E
T H E S P I N E




T O W N โ•‘ Name the Town
R E G I O N โ•‘ Refer to the map
P O P U L A T I O N โ•‘ Enter the #
C E N S U S โ•‘ What Race dominates the census?
T R A D E โ•‘ How does this town make it's money.
N A M E S A K E โ•‘ Enter something here.

โœฆ โœฆ โœฆ

P A R E N T โ•‘ Name
P A R E N T โ•‘ Name (remove if it's N/A)
S I B L I N G โ•‘ Name (add as many as you want or remove)
O T H E R โ•‘ Feel free to change the title and add whomever


L I M B S
L I M B S

W E A P O N 1 โ•‘ Weapon 1
W E A P O N 2 โ•‘ Weapon 2 or remove it
S H I E L D โ•‘ Shield or remove it
A R M O R โ•‘ Armor even if it is robes
T R I N K E T โ•‘ Something you wear on you at all times.




T H E F L E S H & M U S C L E
T H E F L E S H & M U S C L E


๐•พ๐–”๐–‘๐–‰๐–Ž๐–Š๐–— ๐•ฐ๐–๐–•๐–‘๐–”๐–—๐–Š๐–— ๐•ธ๐–†๐–Œ๐–Ž๐–ˆ๐–Ž๐–†๐–“ ๐•ป๐–—๐–Ž๐–Š๐–˜๐–™
๐•พ๐–”๐–‘๐–‰๐–Ž๐–Š๐–— ๐•ฐ๐–๐–•๐–‘๐–”๐–—๐–Š๐–— ๐•ธ๐–†๐–Œ๐–Ž๐–ˆ๐–Ž๐–†๐–“ ๐•ป๐–—๐–Ž๐–Š๐–˜๐–™

S U B L C A S S โ•‘ Subclass
Write out what the subclass means to you, and what you feel like you want to learn to really solidify it.
โ–ฎโ–ฎโ–ฎโ–ฎโ–ฎ โ•‘ โ–ฎโ–ฎโ–ฎโ–ฎโ–ฎ


RACIAL SKILL โ•‘
Just copy and paste, and put the status effects below.
Status effects go here.


CLASS SKILL โ•‘
Just copy and paste, and put the status effects below.
Status effects go here.


โœฆ โœฆ โœฆ


SKILL NAME โ•‘ RANK #
MAGIC/COMBAT/EXPERTISE โ•‘ ATTACK/AID/EXPLORATION โ•‘ RANGED/MELEE/SELF/UTILITY
A brief summary on what this entails. One or two sentences max.
Status effects go here. You can take a stab at this or ask me.


SKILL NAME โ•‘ RANK #
MAGIC/COMBAT/EXPERTISE โ•‘ ATTACK/AID/EXPLORATION โ•‘ RANGED/MELEE/SELF/UTILITY
A brief summary on what this entails. One or two sentences max.
Status effects go here. You can take a stab at this or ask me.


SKILL NAME โ•‘ RANK #
MAGIC/COMBAT/EXPERTISE โ•‘ ATTACK/AID/EXPLORATION โ•‘ RANGED/MELEE/SELF/UTILITY
A brief summary on what this entails. One or two sentences max.
Status effects go here. You can take a stab at this or ask me.


Y O U R B R A I N & N E R V E S
Y O U R B R A I N & N E R V E S

S T U D Y โ•‘

///โœฆ PLACE OF STUDY/MENTOR/ETC โ•‘ A brief description of what you learned.
/// Date Range in which you attended

///โœฆ PLACE OF STUDY/MENTOR/ETC โ•‘ Copy/Paste/Delete how many you need
///Date Range in which you attended


E X P E R I E N C E โ•‘

///โœฆ WORK/JOB/BATTLE/ETC. โ•‘ Where did you put that knowledge to the test? What did you see? How did you put that knowledge to the test?
///Date Range in which this happened

///โœฆ WORK/JOB/BATTLE/ETC. โ•‘ Copy/Paste/Delete how many you need
///Date Range in which this happened

Y O U R S O U L & H E A R T
Y O U R S O U L & H E A R T

โœฆ GOOD TRAIT โœฆ BAD TRAIT โœฆ GOOD TRAIT โœฆ BAD TRAIT โœฆ

P E R S O N A L I T Y โ•‘
Give a brief run down of your character's personality.


โœฆ G O D N A M E โœฆ
โœฆ G O D N A M E โœฆ

D E V O T I O N โ•‘
Why do you worship them? How do you worship them? For priests, I'm looking for also how you draw power from them. Everyone else can have something a little lighter.


M O T I V A T I O N & I M P E T U S
M O T I V A T I O N & I M P E T U S

Why do you delve? Is it a rescue mission for someone imprisoned there? For the gods? For the glory? For the money? For the discovery? There's a reason that you will risk life and limb for this.


T H E T R A P P I N G S
T H E T R A P P I N G S

A P P E A R A N C E โ•‘
How do you look? And this is not entirely cosmetic. This can also be stance, demeanor, or even how well you take care of yourself and your weapons.


I N J U R Y โ•‘

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