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Hmm, I think I under-did myself, and have come up with a rewrite:

  • Name: Shiro, Vessel of the Great Serpent
  • Age: Although currently looking to be a girl of only about 14, Shiro has lived from before the writing of the Kojiki to the Taishō era.
  • Gender: Female
  • Race: Human (Sacrifice)
  • Appearance: Youthful and short. That isn't to say that her appearance is normal aside from the colouration; when agitated her eyes become distinctly less than human and her teeth are always slightly... too sharp and odd. Her torso is quite extensively tattooed, originally a clear and unmissable marking of her sacrificial status, but now a better indication of what she carries.
  • Personality: Although seeming quite polite, Shiro can be quite vengeful if spited--denying "sacrifices" in the past was certainly one way to make her extremely irritable. But time has done a lot to mellow her and the serpent out, which has really brought the other things they've always had in common to the forefront... a love of drinking, and a love of girls. Cute girls, sexy girls, elegant ladies, shy ones with nice bodies... Shiro is very open with her affection for all of them. And that's even before she starts working through her prodigious alcohol resistance.
  • Abilities: Shiro is, ultimately, the physical vessel of all the spiritual power of perhaps the mightiest serpent to have ever existed in her world--one could dispute whether the World-Serpent exists, or if Ryūjin would qualify, but otherwise there is little competition. This has a number of effects even when she seems almost completely human: she can talk to snakes, conjure smaller snakes, and call out to any larger or more mystical ones that may exist. But ultimately, people are aware of this discrepancy, that she isn't really that human, even before she sheds her skin to reduce her age or heal some injury, or displays more strength than her body should actually be capable of.
    She can freely transform herself towards or away from that full serpent form, growing venemous fangs, scales, or stopping halfway as some form of naga far more able to demonstrate inhuman physical abilities. Or, where size allows, she can become a truly giant snake... and then an even more giant snake... and then an even more giant snake. All the way up to a serpent capable of filling eight valleys and wrapping around eight hills, with eight heads and eight tails.
    Atop her snakelike abilities is the possession of the Kusanagi-no-Tsurugi, usable either by manifesting the sword itself, or simply embedding it in one limb or another. It can direct the wind, augment her strikes with a mighty gale, or just go the fun razor-wind route as the sword gets swung with manic abandon.
  • Skills: Although (literally) monstrously strong and good at surviving, Shiro is not particularly knowledgeable on the specifics of how to fight, or good fighting technique, instead being all about brute force and animalistic instinct. Her use of the Kusanagi epitomises this, treating it more like a sharp club than a sword in any sense. Of course, when you can become a serpent of uncontested size, it tends to work out fairly well.
    Her basic survival skills are good, as is her ability to care for her own clothing.
  • Backstory: In Shiro's youth, a mighty serpent terrorised the region, and nobody hoped to oppose it. But the serpent was somewhat intelligent and could be appeased: if families would sacrifice their daughters, then they would be spared its wrath. Indeed, in most regards, could the serpent not be considered no different from the other kami? Perhaps this is how Shiro was lucky to survive, even though already marked for sacrifice, approaching it without fear and displaying a somewhat... unwholesome interest in the serpent's choice of sacrifices. She gained a reprieve and was tasked with being the mighty reptile's messenger, the one to acquire and find further sacrifices, the priestess of such a great monstrosity.
    In the end, they over-reached, moving beyond the mere humans to the earthly kami; noteworthy enough that a certain more well known deity was able to trick the serpent and decapitate it, extracting from the body a fine sword... and leaving, of course, the carcass. Dead and harmless were it not for all the fear and reverence it had been accorded and the strength of its spirit. But it wasn't something attached to a place of nature or a concept, and eagerly sought out a proper vessel for itself: the one marked sacrifice it hadn't eaten. Over the many long years, it couldn't be said that a distinction could continue to be drawn between Shiro and the serpent, her similarities were what earned her survival in the first place and after so long... it would not be incorrect to say that Shiro is the Yamata-no-Orochi.
    During the many centuries since, Shiro did little that she hadn't been done before, albeit with less human sacrifice involved. She sought out drink and attractive maidens before moving on, bringing ruin to those that would reject or assault her in any way. After the Battle of Dan-no-ura, she took the time to retrieve the stolen sword, and then disappeared into the background of history once again, watching with boredom as the world became less... fantastic, with less supernatural intervention. More organised, with less families remotely on their own to terrorise and court... and trains. Such hazardous things, trains.
    Of course she leapt at the opportunity to move to a world where all the fantastic creatures and more were still active; where there were more cute girls to approach directly that wouldn't be so terrified of her appearance.
  • Origin: Isekai
  • Other: Low body temperature, and essentially an alcoholic obligate carnivore who prefers meat raw.
@FlappyTheSpybot@PaulHaynek Something this weekend, hopefully?
  • Name: Shiro, Vessel of the Great Serpent
  • Age: Although currently looking to be a girl of only about 14, Shiro has lived from before the writing of the Kojiki to the Taishō era.
  • Gender: Female
  • Race: Human (Sacrifice)
  • Appearance: Youthful and short. That isn't to say that her appearance is normal aside from the colouration; when agitated her eyes become distinctly less than human and her teeth are always slightly... too sharp and odd. Her torso is quite extensively tattooed, originally a clear and unmissable marking of her sacrificial status, but now a better indication of what she carries.
  • Personality: Although seeming quite polite, Shiro can be quite vengeful if spited--denying "sacrifices" in the past was certainly one way to make her extremely irritable. But time has done a lot to mellow her and the serpent out, which has really brought the other things they've always had in common to the forefront... a love of drinking, and a love of girls. Cute girls, sexy girls, elegant ladies, shy ones with nice bodies... Shiro is very open with her affection for all of them. And that's even before she starts working through her prodigious alcohol resistance.
  • Abilities: Shiro is, ultimately, the physical vessel of all the spiritual power of perhaps the mightiest serpent to have ever existed in her world--one could dispute whether the World-Serpent exists, or if Ryūjin would qualify, but otherwise there is little competition. This has a number of effects even when she seems almost completely human: she can talk to snakes, conjure smaller snakes, and call out to any larger or more mystical ones that may exist. But ultimately, people are aware of this discrepancy, that she isn't really that human, even before she sheds her skin to reduce her age or heal some injury, or displays more strength than her body should actually be capable of.
    She can freely transform herself towards or away from that full serpent form, growing venemous fangs, scales, or stopping halfway as some form of naga far more able to demonstrate inhuman physical abilities. Or, where size allows, she can become a truly giant snake... and then an even more giant snake... and then an even more giant snake. All the way up to a serpent capable of filling eight valleys and wrapping around eight hills, with eight heads and eight tails.
    Atop her snakelike abilities is the possession of the Kusanagi-no-Tsurugi, usable either by manifesting the sword itself, or simply embedding it in one limb or another. It can direct the wind, augment her strikes with a mighty gale, or just go the fun razor-wind route as the sword gets swung with manic abandon.
  • Skills: Although (literally) monstrously strong and good at surviving, Shiro is not particularly knowledgeable on the specifics of how to fight, or good fighting technique, instead being all about brute force and animalistic instinct. Her use of the Kusanagi epitomises this, treating it more like a sharp club than a sword in any sense. Of course, when you can become a serpent of uncontested size, it tends to work out fairly well.
    Her basic survival skills are good, as is her ability to care for her own clothing.
  • Backstory: In Shiro's youth, a mighty serpent terrorised the region, and nobody hoped to oppose it. But the serpent was somewhat intelligent and could be appeased: if families would sacrifice their daughters, then they would be spared its wrath. Indeed, in most regards, could the serpent not be considered no different from the other kami? Perhaps this is how Shiro was lucky to survive, even though already marked for sacrifice, approaching it without fear and displaying a somewhat... unwholesome interest in the serpent's choice of sacrifices. She gained a reprieve and was tasked with being the mighty reptile's messenger, the one to acquire and find further sacrifices, the priestess of such a great monstrosity.
    In the end, they over-reached, moving beyond the mere humans to the earthly kami; noteworthy enough that a certain more well known deity was able to trick the serpent and decapitate it, extracting from the body a fine sword... and leaving, of course, the carcass. Dead and harmless were it not for all the fear and reverence it had been accorded and the strength of its spirit. But it wasn't something attached to a place of nature or a concept, and eagerly sought out a proper vessel for itself: the one marked sacrifice it hadn't eaten. Over the many long years, it couldn't be said that a distinction could continue to be drawn between Shiro and the serpent, her similarities were what earned her survival in the first place and after so long... it would not be incorrect to say that Shiro is the Yamata-no-Orochi.
    During the many centuries since, Shiro did little that she hadn't been done before, albeit with less human sacrifice involved. She sought out drink and attractive maidens before moving on, bringing ruin to those that would reject or assault her in any way. After the Battle of Dan-no-ura, she took the time to retrieve the stolen sword, and then disappeared into the background of history once again, watching with boredom as the world became less... fantastic, with less supernatural intervention. More organised, with less families remotely on their own to terrorise and court... and trains. Such hazardous things, trains.
    Of course she leapt at the opportunity to move to a world where all the fantastic creatures and more were still active; where there were more cute girls to approach directly that wouldn't be so terrified of her appearance.
  • Origin: Isekai
  • Other: Low body temperature, and essentially an alcoholic obligate carnivore who prefers meat raw.
  • Name: Tsugihara Shiro
  • Age: Currently looks about 14.
  • Gender: Female
  • Race: Human (Cursed)
  • Appearance: Quite youthful, definitely short.
  • Personality: Primarily quite polite and composed, Shiro is stand-offish and reluctant to associate with about half of everyone she could possibly meet. The other half she's friendlier with--particularly if she deems them cute or sexy and they're not running in terror, at which point it goes from friendly to "touchy and trying to get into their pants". Although slightly because she doesn't want to be alone and likes warmth, it's mostly because she's a massive pervert, extremely gay, and doesn't have much in the way of impulse control.
  • Abilities: Shiro was once cursed, given as an offering to ward off a vengeful god... and although she's survived, the curse has permanently marked her. The god, after all, was as much a god of snakes and reptiles as a god of health and rebirth, and Shiro carries the physical branding on her back. It also means that she has a lot of abilities related to snakes. The most obvious is that she can communicate with them, summon weaker snakes, and call to any stronger ones that might be around to listen. Both snakes and people also automatically view her as one, to a degree, which is a great help for associating with them... but not with people.
    Of course, she can also push the association further, shedding her skin to heal from injuries or reverse ageing, or transform her body steadily into that of a mighty serpent piece by piece. The venom is particularly excruciating.
    Fortunately, she can perfectly well survive on raw meat. Unfortunately, anything but meat tends to make her quite sick. Similarly, her body temperature is quite low and she prefers to seek out warmth.
  • Skills: She can start a fire and roast meat well enough, as well as take good care of her clothing.
  • Backstory: It's been a long time since Shiro got stuck with her curse, and as much fun as it is to be that snake in the woods tempting and then sleeping with woodcutters' daughters... well, it's far too lonely, and has way too much hunting for dear for her tastes. Sure she could keep going, but technology is improving and cities are more and more prevalent; the isolated houses where she'd find someone that doesn't mind a snake in human form are a lot rarer.
    A new world... a new start... well, that sounds good.
    But for Shiro? The more important and more obvious temptation...
    ... a world with a lot more interesting people is going to have way more cute girls that won't scream in terror.
  • Origin: Isekai
Here to be isekai'd.
Efander


In effect, the sage was the last to approach the camp... seemingly because her every attempt to avoid the traps that the others had so effortlessly noted only set them off. Swinging logs, pitfalls, a collapsing pile of rocks... had the aim been to merely alert the bandits so they could get away, and Efander had been alone, then maybe it would have worked. As far as damage went, however, not a single of the simple traps succeeded in laying a scratch on the child. A tap here or there and the swinging log rocketed off its ropes and into a nearby tree; the collapsing rocks deflected into one another and falling in a neat pile beside her.

It was a better warm-up than the bandits themselves would have been, and a better check of her abilities to boot. Physical changes aside, it felt that nothing was amiss, and the great sage came to a halt beside Malachi.

"Sylphie is as overenthusiastic as ever..." she said, shaking her head. There was no need for another person to join in on the one-sided massacre, "I won't force the matter but after agreeing to see out the alliance's goals, going off alone would betray the trust they placed in all of us."
Tyaethe is prepared.
At the teeth remark, Tyaethe shook her head and flashed a grin of her own. Aside from showing off a remarkably nice, and definitely intact, set for someone of her age, the elongated and curved fangs were quite unmistakeable. "See, you're worrying too much about what's proper and what's not. The Iron Roses are a knightly order based on merit and not just another prestigious holding pen for noble brats, everyone expects a few rough lot to come along each time."

The girl was practically skipping backwards now as they got closer to the baths, slowly and strangely growing on the way... well, not much taller in height, but seemingly to visibly age over a matter of seconds, "Now, people are all too eager to forget this, but we've never been the best at fancy parties. The very first time the Iron Roses were invited to one...

"Well, Elly was wearing a borrowed dress too big for her, and I was the only other knight at the point. There's nowhere to go from up from a peasant girl who's never had that much fine wine around and a vampire."

At this point, they reached the baths... Tyaethe had definitely reached her adult appearance now, and looked around a few times to make sure, "It seems that the captain's already in the baths. If she's nearly done I'll let you tell her the news."

@PaulHaynek@FlappyTheSpybot
Tyaethe turned around, having caught the tail end of the conversation, and now Jarde was approaching. The apparent child took it in with interest, tilting her head to listen. A royal ball, huh? It had been a while since the knights had been invited to any of them, and it was probably due time to "politely" remind some nobles of her opinions on their interference with the knights. Maybe she could even find time to tease the princess for her mistake in the last one... mistaking the paladin for someone of her own age.

She would definitely make sure that mistake wasn't happening again.

"I think she went in the direction of the baths... it's going to be hard for you to deliver the message in that case," Tyaethe noted, looking him up and down, "Unless you're a lot more girly under all that than I expected. Come along anyway in case she's not done."

The hand seizing his and pulling wasn't hard enough to be forced, but it was pretty insistent that Jarde come along, "I don't see why you shouldn't attend, you took the message. One of those nice privileges of being the first to hear. And it's always better to bring some variety to the party... the nobles can be so boring."

Or maybe she just liked annoying them for messing with things. Walking quickly, someone else caught her eye on the way to the baths.

"Hey, Maritza, want to come to a party?"

@PaulHaynek@FlappyTheSpybot
This area... part of it seemed familiar, like they were close to what they were looking for--but there were yet more crazed hunters around a strung up version of one of those beasts. This place was continuously and unerringly horrible. But worse, some of the hunters seemed to have guns... not a problem for her, with such old guns even if a bullet hit past her guard it would probably just bounce off harmlessly. Zeke and Magilou had no such protection, and she didn't think they would be as effective as the commander at dealing with something like that. Even if they were temporarily downed by the tornado, it would be just as easy to get up and shoot...

Not that there was much that a pair of bowled-over hunters could do against a magical girl wresting the rifles from their bare hands and snapping them in two, even as Hibiki stood beside the burning pyre looking nervously at the crazed men straggling to their feet. She'd jumped right into the mess to disarm them, and if she escaped to keep looking without doing anything that would mean abandoning the other two in this crazy city.
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