Name: "Sammy" Samuel
Alias: None
Age: 17
Abilities: Sammy has two main abilities. The first is a poison that oozes from his fingertips: a bluish viscous substance that can be easily absorbed through the skin. In small quantities, it only produces a mild numbing effect. In larger doses, however, it can cause paralysis or even unconsciousness. This poison can be smeared onto objects and remain just as effective on living creatures.
The second ability is one Sammy isn't one he even really realizes he has. It's localized around him - anything in 20 feet is affected - but he seems capable of manipulating probabilities. It has to be something possible, though. He can't dodge a point-blank punch, and he can't make a leap that's beyond his physical capabilities. Nor can he make fish rain from the sky, or knock someone out in one blow. Things like a pursuer tripping, or recovering from a fall before he can be caught, he can achieve.
Neither power is particularly under control: he can't stop the poison secretion, even if he wants to, and the probability manipulation can work for him or against him.
Appearance: Sammy's on the short end of things, with a very light build. He's not exactly very strong. He's got dark skin, black dreads, and deep blue eyes. He prefers to wear bright colors - an orange hoodie, green capris, over-the-knee black-and-white striped socks, worn-out sneakers with rainbow laces. He also wears green, audibly-squishing gardening gloves - practically overflowing with poison.
Personality: Sammy at a glance is a person of high spirits who enjoys the world around him. He tries, almost desperately, to ignore the negative side of things. He's a trickster too, enjoying playing pranks on people, like dumping rubber balls down a store aisle. This would be less of an issue if he didn't have contact poison. Closer examination, however, hints that Sammy's ability to understand the feelings and pain of others is quite impaired. He even has trouble identifying his own feelings and pains.
Backstory: Sammy was dropped off at a Chicago hospital when he was just a toddler, with no name and just a note saying that his parents couldn't care for him. There wasn't much else to be done - he was entered into the foster care system and given the name of Samuel for legal records. Sammy wasn't exactly a bad child, though perhaps a little too energetic. His first family lasted 8 years, though, until the "incident". While details remain unclear, Sammy was taken to the hospital with a very nasty-looking bug bite on his ankle. It seemed to keep getting worse no matter what staff did - first washing the wound, treating with epinephrine and antihistamines and prednisone, x-raying the leg, surgical intervention. The wound simply oozed and remained swollen. Then, it appeared he had managed to get another bite wound while in the ER. He was kept under surveillance, various treatments being attempted and failing, and he even slipped into a coma for almost two days.
In the end, while no diagnosis was made, he did appear to recover, though his foster family ended up giving him up: with the hospital bill, and the threat of recurrence, they just couldn't keep him. His worker noticed one change almost immediately: his eyes had changed from brown to blue. Further changes came later - or, rather, lack of changes as he failed to mentally develop as he should have over the next few years. Intellectually and physically, he was fine, but emotionally, he seemed to struggle. Then the poison started to ooze.
Needless to say, it became increasingly difficult to place Sammy with a family.
He became something of a troublemaker, staying out far later than he should have, causing trouble for people with increasingly large-scale pranks. He became something of a troublemaker, staying out far later than he should have, causing trouble for people with increasingly large-scale pranks. He may have remained a police matter were it not for the poison that made him a danger, and the mere act of dealing with him a danger as well. Luckily for Chicago PD, they had their own superheroes to call upon to help. Sammy didn't exactly stand much of a chance; while he evaded capture twice, he wasn't so lucky the third time and was arrested. Typical juvie troubles aside, he didn't mind it so much and decided people over-exaggerated the problems in prison - not that he cared to go back.
It was difficult to put him away for longer, even as he grew older for the next two years and kept going. After all, despite the harm he was capable of accomplishing, even an overworked public defender could easily show he didn't fully grasp the dangers he posed and so could not be tried as an adult. The foster care system paid less attention to him - he was almost 18, he'd be out of their hair soon enough. Meanwhile, Witch could tell he could be made into less of a danger. She did her best to try to reach him and, while never quite fully succeeding, Sammy came to the conclusion he liked her better, and she did convince him to wear gloves unless he felt threatened. It proved capable of containing his powers to a degree, though he's also gotten in trouble for shoplifting replacements.
He had been considered relatively inactive for a couple of months when the troubles started, and went into hiding. When the video was released, and he caught a glimpse of it, he wondered where Witch had gone. Despite his own uneasiness, he decided to try to find Pyro and figure out what was going on.