Avatar of Red Wizard

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2 mos ago
Current No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.
6 likes
3 mos ago
Today is my birthday! I wish you all a truly enchanted day!
19 likes
1 yr ago
Arguing over petty details at times of dimensional emergency was a familiar wizardly trait.
2 likes
1 yr ago
It's my birthday! I wish you all an excellent day!
18 likes
1 yr ago
A wizard never had friends, at least not friends who were wizards. It needed a different word. Ah yes, that was it. Enemies. But a very different class of enemies. Gentlemen.
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Won't be a problem since we're no longer accepting nations. But I'll do it.
An idea: add a tl;dr section under your posts in the IC, summing up what your nation is doing, and where. It's easier to keep track on the development that way.
I will test each nation against its enemies whenever there's war. You may describe your tactics, as they'll factor in, but ultimately its the system that will decide who wins or loses. It's the only way to get a fair outcome of the situation.
@Sturmgewehr: accepted, but you need to move north and away from the river. That's Rares territory.
1 week =1 season.
TheSovereignGrave said
Golem, when you say 'neighbouring nations', do you just mean everyone? And if so, how long do you think it'll take for the message to arrive in Kant?


You can decide for yourself if you were invited or not :)
Yog Sothoth said
I just realized that almost every time I do a nation rp I make a Norse based country. So next time I will try to do something different.


Just like me :) Which is why I went in another direction this time.
Welcome to the interest check for Fading Existence!

In this game we will play as heroes, fighting a desperate but ultimately doomed battle for survival in a land that has fallen to the forces of darkness. We will focus on each characters individual story, from beginning to end, as they struggle on with their lives, sometimes crossing the paths of the other characters. It's ok to play multiple characters in this game, but not at once; you must finish your current character before beginning anew. This game has no central plot or ultimate goal, and will continue as long as there is interest.

Interested?

Looking forward to playing with you!
Let's play, guys!
The beginning of a new millennia. It's always something. Something big, from certain perspectives, yet something insignificant from others.

In Sengri Ta'hamurg it was big. It marked the start of a new era.

The holy royal couple decreed on the day of the thousandth year since the Great Collapse that the chosen people of the faith once more should seek to make the world theirs. The people rejoiced, and a great festival was planned in the great capital of Yurtihan in honor of great Murg, the God of gods. Emissaries were sent to the rulers of all neighbouring nations carrying invitations to the spectacle. Special honors were promised to the rulers of Yurtinin Veloth, The Holy Island of Veloth, as they were Sengri Ta'hamurgs greatest allies and comrades in faith. The festival would be held in three months time from the day the message was sent, which was on the winter solstice of the year 999.

Mercheants began stockpiling resources, resulting in an enormous increase in import from other nations near and far; precious gems from Irodeina, dyes from Kant, cattle for meat from Qinniy, exotic furs from Eranor, holy powder for fireworks from Nimoria, exquisite art from Al-Emikir, large printed religious tomes from Cryos, gold from Otistan, Brightvalor from Aerianna, velvet from Avalaysia and salts from Myration. Trade would be booming all around the land.

The expense would be great, of course, but the Sengri were prepared to go great lengths to ensure that their celebration of the new millennia was remembered throughout the ages.

And all the while, the Mhring of the eastern desert stirred...
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