Avatar of Rhona W

Status

Recent Statuses

25 days ago
Current Ah, I see the bots are back again with their nonsense posting.
2 mos ago
Got my new sci-fi mecha RP up. Put a lot of work into the background of this one, and wrote out a whole setting
2 likes
2 mos ago
Cambozola is definitely A-Tier. It combines all the best parts of Brie with Blue Cheese, what's not to like.
1 like
2 mos ago
Guess the mecha RP idea wasn't as popular or as interesting as I hoped it might be. Not much in the way of bites on that one so far, sadly
2 mos ago
My Milkshake brings all the boys to the yard, and I'm like, I drink them! I drink all your milkshakes!
1 like

Bio

I've been roleplaying in one form or another since the late '90's. I've played as many tabletop games as I have online ones, and the quality of both has varied wildly.
I have an active imagination, and I love immersive, descriptive roleplaying. My genres of choice are sci-fi, and modern-day (with a sci-fi twist). I like RP's that mix reality with fiction, and throw an unusual and exciting twist into an otherwise normal setting - something like Stargate SG-1 would be an example, or Battle: Los Angeles. An almost recognizable world, but with some sci-fi twists.
I'm a fan of military and action-based RP's that do this especially, and they are easily my favourite - though I rarely see any that appeal to me enough - all the military RP's are too 'plain', and anything else modern day is usually fantasy or fandom.
I have a lot of fandoms, but I don't really like fandom RP's - or at least, the ones that come up. I often find them a bit lacking in ideas, or too far away from what actually makes the thing I'm a fan of enjoyable.

I don't play in free, as I find the short posts and bad spelling and grammar infuriating.

I'm 43 years old, and live in the UK, so I may not be on all the time.
I also like playing non-human characters, especially anthro ones. I dig giant robots, and I love military aircraft. I'm also a very dedicated and proud Brony and furry.

Most Recent Posts

@Windicator
The C3 is used to put all the data together, not to transmit it.

The C3 Imaging Unit receives everything that everyone in the unit is seeing, regardless of whether or not they have the C3, and then puts it together in the mech units that have the C3. You don't have to have the C3 to send the information.

It's like the thing that lets someone write a map. EVERYONE doesn't need to write a map- a couple people, maybe, but everyone else can, by default, yell out their shtuff and the one or three people that DO know how to write the map can do it.


If that's the case, then there isn't much point in me having it either, as I'd be more geared towards stuff that finds things, and then yelling that out to everyone else.
@Darkspleen
Well I'm a tad disappointed that a buncha people are going with the C3. What's the use of a support guy who sees everything, and keeps everyone updated... if EVERYONE can see everything?
I mean, an LMG could wipe off the C3's exterior junk to negate its abilities, so using it in combat would be counterproductive, but still :/


I came up with my character concept as recon, and wrote it right into her back-story... I feel the same way. My 'speciality' isn't very special right now, as I'm not really packing anything that anybody else doesn't have. I guess it'll be more down to my tactics and role-play than my systems at this stage... and that's only if people pay attention to what I'm telling them. Same with your character too though, to some extent.

That said, as I mentioned before, I could envisage our characters working together - I go find the things, feed back to you where they are, and you pass the info on to everyone else and update the 'god's eye view' of the battlefield, painting a full picture between the pair of us. And then give me new areas to go ferret about in to keep the info updated.
Two Years Later

30th December, 2015


Who are you, old man?
Scott looked at his reflection in the mirror opposite him. Age and stress had lined his once-handsome face, and white was showing all through his dark hair. The tailored suit added a severe look to him that didn't help.
And the walking cane didn't do him any favours either.
But that was a necessity; after the last firefight and the grevious wounds he'd taken, his fighting days were done. He'd taken his last bullet, and it had left him, not crippled, but unable to do the same things he used to. And in some way, he was glad of that.
He'd spent months in hospitals, under lockdown and guard. But, as promised, it had all been sorted out. Quiet back-channel deals, and, no doubt, any number of blackmail threats and realizations of how close the 'civilized' world had come to having a nuclear detonation in their faces had quietly resulted in a quiet discharge from service.
His still-piercing eyes studied his own face as a clock ticked rhythmically in the background of the wood-panelled hallway, The green-leather upholstered bench wasn't uncomfortable, but the passage of ages had worn it to a shiny lustre, and the tiled floor was slick-smooth with the same passage of ages.
Outside, the traffic and bustle of London in the holiday season was reduced to a distant, far-off burble and the single iron-framed window was blasted with winter rain.

He might not be picking up a rifle or machine-gun any more, and he might not be diving out of perfectly good aeroplanes, or swimming up freezing cold rivers, but Scott Valentine was still fighting for worthwhile causes.
The thick wooden door at the end of the hallway clicked open, and a younger man in an ill-fitting suit spoke in a quiet voice.
"They're ready for you now, Mister Valentine".
Slowly, and with aching joints, Scott stood, leaning on the cane and straightening his tie, brushing off an imaginary fleck of dirt. Despite the injuries he'd received, he was still somewhat of a mountain of a man, barrel-chested and wide-shouldered. He gave a slight smirk at himself. What would they think of you now, old man? He thought ruefully. Picking up the slim document wallet alongside him, he stood before walking toward the door, nodding to the young man as he passed. He stopped as the young man closed the door behind them, and found himself waiting in a sort of hallway between the one he'd left and a larger room where a burble of raised voices could be heard in debate. His heart thumped, and he quietened it, applying the same steel he'd used all those times before in other situations.
Still facing the enemy, he thought to himself with a slightly smile, before turning the folder in his hands, and reading the cover again. He knew it inside and out, of course, but it helped keep his attention focused.
"PEACE IN OUR TIME: CIVIL WAR, TERRORISM AND PEACE-KEEPING IN THE THIRD WORLD"
It was a large issue to discuss, but after what he'd been through with the rest of Lima and the SAS before that, more than anything he wanted to add his experience to debate. To argue and debate with a view towards the experience he'd had in the field, of men and women on both sides and the realities they faced, and the reasons he'd seen why violence broke out, and was hard to quell.
Somehow, that process had ended up with him here, today, the day before New Years Eve, making a special appearance at the House of Commons to make a speech.
The noise in the other room quietened, and he heard a somewhat muffled voice begin to describe his immediate appearance. In a sudden flash, he thought of his team mates; Jan, Zhenya, Wendy, Neil and the rest. Where were they now, he wondered? He hoped they were well, that they too had found or made their own peace.
The young man appeared in the door into the large chamber and nodded.
Scott took a breath and stepped forward.

I added my new transactions onto the bottom of my Character Sheet. The only thing I bought was the C3IS, as there wasn't really anything else I wanted. None of the other systems really fit my character concept.
Urgh, I have a lot of catching up to do. Feels like I've missed a lot just by being in a different time zone and being asleep.
I did want to get another post in, but I guess I'll just move onto the next one instead.
Not sure what to do about my machine. My plan is to make it into a full-on recon/EW machine as more of those systems become available. Aristo, is it okay if I PM you with what I have in mind so we can both get on the same page?
I might go more down the scout-sniper route a bit more also, so that I don't end up crossing over too much with Harold.
@Silverwind BladeI think your posts are groovy; no need to worry!


I'm glad you think so, I haven't thought they're too great yet. Probably just still trying to find my character, and get established in the setting. I'm happy with my edits to the post though.

Also, regarding the mecha, if you're using Heavy Gear as inspiration for the FRAMES as far as the ground-based side of things go, I'd also recommend Dream Pod 9's other mecha game for space-based machines in a similar aesthetic - Check out Jovian Chronicles for some more sweet-ass designs.

@Silverwind Blade
Not trying to offend
I just thought it'd be really damn weird if ALL the defenders were only on one side of the convoy, and we're spread out all around.


Eh, it's okay. I don't think my posts have been great lately anyway. I've been in a bit of a rush getting them up due to lack of time.
I'll edit it this evening when I'm home from work and I have more time to make it better quality.
I'll edit it later...
Elaine had followed dutifully in Cecilia's wake with the others as they left the landship behind. The foot-wheels of her FRAME hummed softly as the machine skated over the uneven ground. Time and miles rolled away quickly over the half-hour they spent getting into position. For most of it, she had a good view of the back of one of the others' machines. They spread out as the ambush point came into view. It was classic; a road flanked by gently sloping embankments, wooded with trees and other foliage far enough apart to permit their movement but dense enough to shield them from view.

She took a crouched position, and then shut down her FRAME as commanded. She popped the hatch for ventilation, allowing cooler air to circulate inside the stuffy cockpit; with the power off, the environmentals were shut off too. Sitting in a dark, metal box with no air wasn't exactly great for pre-mission calm.

What seemed like no time at all passed, and the convoy hove into view. The redhead grimaced as she buttoned up the machine once more, switching to minimal backups, enough for visual sensors to be online.
Time to get interesting, she thought wryly as the convoy paused. Like Cecilia, she had a prickle of doubt climb up her throat as the targets paused. A flutter of anxiety spiked in her breast, before dying away as they moved on.
The other machines sprang to life as Cecilia's voice urged them into action.

Edwards' laser designator stabbed out, and ECM kicked off. She did the same adhering to her role and expertise. Moving from cover to cover, she cranked up her own ECM system and designated targets, handing off data to the others as she darted between trees, and advanced down the slope as the others engaged targets. She saw Maia move forward, acting on their orders. Enough cover was coming from the others that the redhead followed suit, backing up her team-mate with swift, short bursts of autocannon fire. The rifle-like weapon was tucked tight against the FRAME's shoulder as she danced the machine between cover, aiming for sensors, joints and weapons on the enemy machines. Like Maia, she had the aim of closing into close range. Her comrades were already providing pinning fire from the higher embankments of the road. It was a good time to start hitting harder.
Skidding down the slope, she darted her FRAME closer, snap-shooting in short, precise bursts at the head-sensors of the nearby Dreq, aiming to destroy and disable its' targeting alongside the blanket of jamming being blasted out by her Frame and Edwards'. As soon as she saw the head turn to a heap of scrap, she shifted her aim to the torso, aiming to cripple balancing systems, power and whatever other vulnerable and essential systems resided in the core of the machine.
I loved reading everyone's posts as they all got moving. Sorry it took so long for me to chime in too!

I mean, I love the concept and all, but I screwed up, 'pparently, and I don't even want to bother with it anymore. Dunno if other people are amused by it and wanna see what stupid things he does next, but I'm feeling fairly crappy about my character now.


What everyone else has said - character interactions aren't personal ones, and it's not an attack against you either. And I'm looking forward to having my character work together with yours, and the pair of them learning from one another and trading off on skills and capabilities to do awesome shit together during the game.
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