Avatar of Rhona W

Status

Recent Statuses

29 days ago
Current Ah, I see the bots are back again with their nonsense posting.
2 mos ago
Got my new sci-fi mecha RP up. Put a lot of work into the background of this one, and wrote out a whole setting
2 likes
2 mos ago
Cambozola is definitely A-Tier. It combines all the best parts of Brie with Blue Cheese, what's not to like.
1 like
2 mos ago
Guess the mecha RP idea wasn't as popular or as interesting as I hoped it might be. Not much in the way of bites on that one so far, sadly
2 mos ago
My Milkshake brings all the boys to the yard, and I'm like, I drink them! I drink all your milkshakes!
1 like

Bio

I've been roleplaying in one form or another since the late '90's. I've played as many tabletop games as I have online ones, and the quality of both has varied wildly.
I have an active imagination, and I love immersive, descriptive roleplaying. My genres of choice are sci-fi, and modern-day (with a sci-fi twist). I like RP's that mix reality with fiction, and throw an unusual and exciting twist into an otherwise normal setting - something like Stargate SG-1 would be an example, or Battle: Los Angeles. An almost recognizable world, but with some sci-fi twists.
I'm a fan of military and action-based RP's that do this especially, and they are easily my favourite - though I rarely see any that appeal to me enough - all the military RP's are too 'plain', and anything else modern day is usually fantasy or fandom.
I have a lot of fandoms, but I don't really like fandom RP's - or at least, the ones that come up. I often find them a bit lacking in ideas, or too far away from what actually makes the thing I'm a fan of enjoyable.

I don't play in free, as I find the short posts and bad spelling and grammar infuriating.

I'm 43 years old, and live in the UK, so I may not be on all the time.
I also like playing non-human characters, especially anthro ones. I dig giant robots, and I love military aircraft. I'm also a very dedicated and proud Brony and furry.

Most Recent Posts

Snow


Garrett took hold of Sentinel's controls as the order to launch came through. The AUG's systems powering up to full combat status. The full-surround cockpit screen came to life, and the holographic readouts and instruments shimmered into life. The AUG's eyes lit up, and its' running lights followed shortly thereafter in sequence.
He laughed at Rabbits' reply to his playful humour and replied with the same light tone.

"It's a deal, Rabbit. I'll keep them off your back!"

Bay doors opened and Himinbjorg's skies filled the view. Grapples released, and the AUG fell away from the ship. Control surfaces and vanes extended, angling and shifting. With a jolt, the Sentinel as free of the launch bay, and free-falling through the skies. The slightest flare of thrusters was enough to give some positive control in the glide, while keeping output low enough that it shouldn't register too abnormally on any watching sensors. A twitch and shift of those wing-like controls, and the Aug's controlled fall was a graceful glide.
The rest of the assault team fell or flew around him, the others having peeled away to make their approaches to the communications gear.
Blue tags highlighted the location of the others assigned to his team, and their position in his field of view. Tallow had hit the ground first, so he aimed for her landing spot, shifting the Aug's posture in mid-air, and coming in for an efficient, businesslike, if not graceful landing. The AUG's feet took the brunt of the landing without complaint, skidding a few feet as it landed, before resuming a standing posture; not much different from Tallow's landing in terms of ground-shaking impact and the strewn debris and dirt. He grinned at her remark and nodded the AUG's head in her direction.

"Can't have put much money into it - they didn't hire us, after all. Think that means we ought to show them what they missed out on..."
@Beesechurger I'll be away until Monday from tomorrow, so while I don't expect I'll miss out on too much, just an FYI in case I do need to catch up.
FYI; @VitaVitaAR I'm going to be away until Monday, so while I don't expect to miss too much, I'll catch up as best I can - if need be! - when I get back.
Also, to add to the previous; I will be away for a few days from tommorrow, and probably won't be online to check things as much.
We do have the minimum number of players I'd wish for now, although I'm ideally hoping for a few more. Nonetheless, I'll try and get an OOC up after my return home which will have a lot more depth and detail.
I'm down for the aircraft deal if you're still looking for players?


Absolutely; I am interested in seeing if I can get this going. Thanks for showing an interest!
Hokay; so it seems like we have the minimum number of people interested - at least - for this to get started.
I am going to be going away for the weekend as of tomorrow (and early at that T__T) but I have the following week off, so upon my return I'll put an OOC together and tag everyone here with it as soon as it's up. That should give a lot more info about the setting and the world, and everything else in it!
Talk about fast moving, mecha and posts it would seem


Hopefully not so fast moving I can't keep up...!
I've got my post up at least. Feels a little bit lacking, especially without all that fancy formatting but it's there. I'm sure it'll get more involved and interesting as we go on.
-Snow-


Garrett drummed his fingers on the arm on his pilots' seat rhythmically as he listened to the disgustingly, adorably, perk AI relay their instructions, and the conversation that boiled up in reply. He followed the back and forth of his fellow pilots as they discussed the upcoming sortie and what their roles and objectives would be. The mix of personalities was interesting. So far, no-one seemed to clash, which was a relief, and nobody was aggressively obnoxious or arrogant.
Well, so far.
He chuckled as he heard -Tallow, wasn't it? The girl with the nice ink? - boisterously encourage the attack on the defensive positions, and Rabbit, yet another of the wonderfully beautiful women he'd lucked on finding himself working alongside chime in to join the attack. Toggling his own comms, he spoke up as well.
"Well, ladies. I hope you don't mind me joining your party; it seems like the attack on the comms is in hand, so I'll be glad to add my firepower to yours in taking on the defences. Snow and Sentinel are ready to go, over"
He leant back in the command chair, hanging comfortably in the straps as Sentinel's monitors remained in standby mode, the full-surround screens dim for the moment and casting a only the barest of glow over his features as she sat with his helmet on, but visor open, waiting for the ships' bays to open and release them.
I’d be interested in this. I like the concept and the highlighting of character drama along with the action.


Thank you! I'm glad you're interested and you like that aspect. IMO, all the best mecha anime are about the characters as much as they are about the machines, so it's something that's definitely going to be a firm and integral part of anything that does end up happening.
Off the top of my head, there's probably a lack of usable runways, so likely flying some sort of Vertical Take-off & Landing or Short Take-off & Landing. Perhaps some new generation of Harrier JumpJets...

But with the alien invasion angle, 80's, and anime - perhaps some sort of transforming aircraft based partially on alien tech like they had in the anime Robotech / Macross? It's a plane, it's a half-plane with legs, it's a 50' tall mecha with a gun.

Watch out for tanks.

Just a thought.


"The idea being that the players will pilot 'modern' to our time, and maybe even a little older - i.e. Cold War - aircraft with retrofitted gadgets..."


Not really a mecha game, or one where I'm looking to invent original aircraft/machines for the players to use.
I appreciate your interest in adding input to the setting, but I already have my idea clear and in mind, and not looking to make it a shared creative experience, as I have a firm concept.
If you're more interested in transforming mecha, however, I do have a mecha-based RP I'm trying to get off the ground as well - roleplayerguild.com/topics/191324-sha…

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