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5 yrs ago
fanficriff.blogspot.com/202… It's long overdue that I make fun of myself for a change.
5 yrs ago
fanficriff.blogspot.com/201… This is one time loop that everyone will gladly forget about.
6 yrs ago
fanficriff.blogspot.com/201… No, I can't imagine why you feel like you've read this exact story before, why do you ask?
6 yrs ago
fanficriff.blogspot.com/201… I wanna be, the edgiest, like no one ever was~
6 yrs ago
fanficriff.blogspot.com/201… Have you ever wanted to see Scathach and Ichigo Kurosaki shipped together? No? Well, here it is anyway.
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Most Recent Posts

I'm fine with the abilities.
Wasn't Ulith confined to a playing card?
<Snipped quote by RolePlayerRoxas>

Selvaria Bles Selvaria Bles Selvaria Bles

Also Gil and Eggman best HAMMY DUO GO.

You good guys are boned. You will never be cooler than the awesomeness of this pair.


Zuriel's true win condition is the creation of Eggscalibur.
Still need to decide on who my second character will be. I have shockingly few ideas for villains.

Alain looks fine to me.

@MagusDreamI think I get the gist of the buff/debuff's effectiveness. At that level, it should be fine, I think. Unless Vita has any concerns.
Righty-ho, bio-readin' time. Sorry for the wait, guys.

@PKMNB0Y - I trust Vita here, since my knowledge of Raildex is limited to the anime. Accepted.

@MagusDream - Your characters look fine, though for the sake of clarification; how effective would those buffs/debuffs be? Like, would it be a sharp difference or anything? And would the shields block all damage?

@Flamelord - The 50% heal thing might need reworded a bit, and I'm not really sure about the ability-sealing attack. The rest of the bio looks fine to me.

@Hostile - I don't think there's anything major here, looks fine to me.

@Psyga315 - Should be fine here, too.

Regarding the explosives thing... if it's only on inorganic materials, and depending on how the power is actually applied, it seems workable enough with those limitations. Does he need to directly touch something to turn it into an explosive?
So, crossover roleplay! Everybody likes those, probably! The general gist here is that the bad guys have found a way to collect the 'cores' of a world, essentially dooming it to fade into nothingness, and it's up to the good guys to stop that from happening. Simple enough, huh? Well, here's the thing about the Cores; they're not just lying around in a treasure chest slightly out of view. They only appear under specific circumstances.

And what would those circumstances be, you ask? Well, it varies wildly between worlds, but the general idea seems to be fulfilling a scenario that otherwise never come to pass. Whether that be defeating an unbeatable opponent, revealing a horrifying secret to the masses... once that condition is met, the Core will reveal itself.

How to stop the bad guys from pocketing these cores and skipping off their merry way? Well, the heroes will be equipped with the necessary tools to 'lock' a Core that's been unveiled. technique that effectively forces the Core back into hiding - at the cost of making that world impossible to return to for a while. Certainly preferable to a slow death.

So, there you go. Heroes must defend the many, many worlds from those that would seek to take the Cores. And restore any worlds that are regretfully lost with the return of said Cores. Friendships will be forged, limits will be tested, and worlds will not-quite-collide-but-still. What will you do?
--------------------

Rules for the game:

1. No godmoding - Self explanatory, really. Take hits when you can't dodge, don't assume you'll always hit.
2. Relatedly, no blatantly overpowered characters. Mind control, complete invulnerability, stuff like that.
3. Maximum of two characters, preferably one on each side.
4. No Original Characters, I'm afraid. Canons only.
5. More of a suggestion, but when deciding on which side to put your character... keep in mind that the personification of innocence and rainbows will not get along well with a group of ne'er-do-wells, and a moustache-twirling avatar of chaos and grimderp has no business palling it up with a group of justice-loving warriors.

----------------------

  • Name:
  • Universe:
  • Appearance:
  • Personality:
  • Abilities:
  • Alliance: Team Charmeine or Team Zuriel?
  • Other: For any info that doesn't fit elsewhere, like which point in time/version of the character you're using or something.


Aaaaand that should be it. If you have any questions, fire away,
Having one character one each side isn't strictly required, but preferred to keep numbers balanced. I can always add in two villains to offset that. Kumagawa-Gilgamesh team up GO.

I'll clarify the no OC's in the rules as well. My bad for not stting more directly.
"Oh dear, that's a shame~" Yuuka replied sympathetically, seemingly taking no notice of Wriggle's awkwardness. She walked at the firefly's pace, kindly shielding her from the sunlight. It was no surprise that Wriggle was surprised at her presence - after all, it was relatively rare for Yuuka to visit the village directly (She had a perfectly willing Elly for shopping trips), and even when she did, it was almost always a direct trip to the flower shop, or maybe even a surprise visit to the Hieda household. Heh, seeing little Akyuu's face the last time was priceless.

"Shall I accompany you, then?" Yuuka offered with a cheerful tone, "I daresay you wouldn't be troubled if you're accompanied by an adult," her ever-present smile, for just a second, appeared to take on a sinister edge as the flower youkai added, "besides, I haven't had a good meal fr a while, myself~"

One of Yuuka's more troubling traits: You never could tell when she was joking or not.
So, crossover roleplay! Everybody likes those, probably! The general gist here is that the bad guys have found a way to collect the 'cores' of a world, essentially dooming it to fade into nothingness, and it's up to the good guys to stop that from happening. Simple enough, huh? Well, here's the thing about the Cores; they're not just lying around in a treasure chest slightly out of view. They only appear under specific circumstances.

And what would those circumstances be, you ask? Well, it varies wildly between worlds, but the general idea seems to be fulfilling a scenario that otherwise never come to pass. Whether that be defeating an unbeatable opponent, revealing a horrifying secret to the masses... once that condition is met, the Core will reveal itself.

How to stop the bad guys from pocketing these cores and skipping off their merry way? Well, the heroes will be equipped with the necessary tools to 'lock' a Core that's been unveiled. technique that effectively forces the Core back into hiding - at the cost of making that world impossible to return to for a while. Certainly preferable to a slow death.

So, there you go. Heroes must defend the many, many worlds from those that would seek to take the Cores. And restore any worlds that are regretfully lost with the return of said Cores. Friendships will be forged, limits will be tested, and worlds will not-quite-collide-but-still. What will you do?
--------------------

Rules for the game:

1. No godmoding - Self explanatory, really. Take hits when you can't dodge, don't assume you'll always hit.
2. Relatedly, no blatantly overpowered characters. Perfect mind control, complete invulnerability, stuff like that.
3. Maximum of two characters, preferably one on each side.
4. No Original Characters, I'm afraid. Canons only.
5. More of a suggestion, but when deciding on which side to put your character... keep in mind that the personification of innocence and rainbows will not get along well with a group of ne'er-do-wells, and a moustache-twirling avatar of chaos and grimderp has no business palling it up with a group of justice-loving warriors.

----------------------

  • Name:
  • Universe:
  • Appearance:
  • Personality:
  • Abilities:
  • Alliance: Team Charmeine or Team Zuriel?
  • Other: For any info that doesn't fit elsewhere, like which point in time/version of the character you're using or something.


Aaaaand that should be it. If you have any questions, fire away,
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