S O R A H A Y A M I
S O R A H A Y A M I
S O R A H A Y A M I
C H A R A C T E R P O R T R A I T C H A R A C T E R P O R T R A I T C H A R A C T E R S U M M A R Y C H A R A C T E R S U M M A R Y Sora Hayami _________________________________________________________ 34 | ♀ | Bisexual _________________________________________________________ Unattached | Arasaka Ninja | Arasaka P H Y S I C A L P R O F I L E P H Y S I C A L P R O F I L E ▼ P H Y S I C A L T R A I T S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ► Build - Petite ► Ethnicity - Japanese ► Hair Colour - Black ► Eye Colour - Brown ► Other - Nothing she's revealing - C H A R A C T E R N O T E S C H A R A C T E R N O T E S ▼ C H A R A C T E R I T E M S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ► Katana - Luxury ► Rifles - MilSpec, various types ► Handguns - MilSpec, various types ► Cyberware - Bleeding edge Arasaka chrome ▼ K N O W N A S S O C I A T E S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ► Michiko Arasaka - Arasaka 'patron' ► Yui Hayami - Mother ► Kaoru Fujioka - Chief Arasaka POC in Night City ▼ S K I L L S ▔▔▔▔▔▔▔▔ ► Investigate - Sora has a natural detective's mind ► Combat - An expert in how to kill with nearly any weapon ► Technical - A high level technical operator ► Stealth - Emphasis on 'ninja' in Arasaka ninja - | C H A R A C T E R H I S T O R Y C H A R A C T E R H I S T O R Y A native of Yokohoma, Japan, and daughter to two Arasaka lifetimers. Her father was nothing more than a production manager after a long life of being a machine operator. Her mother began life as a teacher, before eventually gravitating to a low-level accounting clerk within Arasaka, eventually making it to mid-level accounting clerk later in life. A model student, but a poor daughter; while self-discipline and intellect were no problems for Sora, the girl would always buck at the traditionalist society in which she found herself. More than once she brought dishonor by breaking the hand of a man in the female-only train car touching her, or blackening the face of a bully. The grades may not have been enough to counter-balance the bad, but the fact that Sora was a truly gifted athlete more than made up for all of that to her father. Though he wished she'd been a boy, there was no denying the immense pride he gained from watching his daughter excel at every single athletic venture. From tennis, golf, to martial arts, to football and field hockey. Despite success in everything, despite representing her nation on an international level, it was martial arts where Sora would find a true passion. More than anything, she enjoyed the empowerment of martial arts. She wasn't just a girl, she was a weapon. Her combative, aggressive attitude would do her no favors. Due to various non-disclosed incidents, she would be booted from international competition teams. Despite her mother's understanding due to the nature of the incidents, her father would beat her savagely in rage at the loss of his pride in her. What was he to be proud of now? The immense shame she had brought them by not getting-along? She was ornery, fickle, ill-tempered, and far too aggressive. It wasn't, he would tell her as she allowed him to beat her, his fault that she wasn't born a boy. When she corrected him based on the science of genetics, the resulting temper explosion would be enough to have her mother throw herself over Sora, begging the man to have mercy. Sora wasn't thrown out, per-se, but she was no longer welcome. Her mother acted behind her father's back to set-up a bottom-level clerical job for Sora in an Arasaka accounting branch in Tokyo. It was barely enough for Sora to afford a room, feeding herself off left-overs and office food spreads, mostly. Her attention to detail and intelligence gained her attention, she believed, and most notably by a mid-level accounting manager. In truth, the male manager had eyes on her as a new mistress. From the day she began her new role as his personal assistance, the sexual harassment and degrading treatment was nearly unending. Unwilling to fight back and risk not being able to pay for the most meager of lives, Sora used her brain. The man's attempts to impress her by talking more than he should led her to a suspicion that he was embezzling Arasaka funds in order to pay for a life that, he believed, would position him to one day be a low or mid-level executive. His goal of executive level promotion was what he often told her, how likely that was, and how lucky Sora would be just to be his mistress when that happened. Her access to his documents as his assistant, in combination with resources her mother's mid-level accounting position could get her, was enough for Sora to detective the case. She never showed an ounce of gratification when she presented the evidence of the man's embezzlement to his superiors, and word of her harassment would never had come out had one of the superiors not specifically asked about the man's behavior in the office. It didn't shock Sora when the harassment was largely dismissed out of hand, but the embezzling was a different matter. It allowed Sora a ticket to reassignment. Using that ticket and the recognition of her former athletic achievements, Sora was permitted reassignment to counter-intelligence. Sora would send the now fired and jailed man a video of her fucking his wife and other mistress in his own bed, at the same time, as a final fuck you. The next phase of Sora's time in Arasaka would see her crisscross between counter-intelligence and military assignments. Finally, Sora had found her calling in life; using the natural investigative detective skills and her intellect, combined with the natural athletic gifts and propensity for violence, Sora would rise quickly. When her father tried to reach out, having heard of his daughter reaching a height in Arasaka he never could, she denied him the pleasure. Sora began funneling money into a secret bank account, in her mother's name. Last Sora heard, her mother had left the man. At a time when most in her position would be offered a prestigious assignment within Arasaka, Sora was offered the training of an Arasaka ninja, but not the assignment that usually followed such training. In it's place would come an unusual offer from an unusual, if notable, source: Michiko Arasaka needed talent for her Danger Gal venture. Talent that could get anything done, talent as smart as they were dangerous. Michiko would arrange for Sora to retain Arasaka employ, but in truth she would begin working for Danger Gal as a problem-solver. The blood and money that followed Sora's new role would help build the very foundation of Danger Gal, and by extension, place Michiko Arasaka into new levels of respect within Arasaka. When Michiko returned to the Arasaka board, Sora requested a return to Arasaka's active employ. The request was granted, and Michiko offered Sora the prestigious position that was denied her before: Michiko's personal bodyguard. Sora declined, opting for a position of her own making within counter-intelligence. Here Sora would be a lone-wolf for Arasaka, surprsingly empowered by Michiko's grandfather, Saburo. Whatever task she wanted to pursue, with nearly unlimited resources at her disposal. Sora immediately launched into a campaign to stop hemorrhaging of Arasaka influence and money in Europe. There she would begin a cat-and-mouse game with a group of Edgerunners used by European corporations to hamper Arasaka's ambitions for the Continent. The chase would lead around the world, into space, and back. While she was able to eliminate most of the group, two of the Edgerunners would ultimately escape her and disappear. Obsession, lust, competition, respect, violence, money...it is hard for Sora to know where the lines between any of these stopped and others began. Sora has come to Night City in the wake of the failures of other Arasaka security and counter-intelligence operatives, at the personal request of Michiko Arasaka. Though her true reason for coming to Night City has more to do with personal business than Michiko's request: the obsession of the Edgerunners she never got to. A mysterious new Fixer in Night City might just be one of those former rivals, and Sora is determined to fuck, fight, or kill to a satisfying ending of the obsession. Even if it means the death of her. D E T A I L E D A P P E A R A N C E D E T A I L E D A P P E A R A N C E Sora is a tall, lithe figure. A world-class athlete in almost any metric, even before the Arasaka cyberware modifications. Her beauty is classic, her dark hair straight and long, her dark eyes sharp and unflinching. She carries herself with a non-chalance that belies just how incredibly aggressive and dangerous she really is. A bit understated, but sarcastic to the bone. There's a too-cool-for-school nature to her appearance. Unlike Arasaka ninjas, she doesn't load up on Arasaka logos, or the Japanese ultra-modern style. In fact often times she looks like she's walked straight out of a Tarantino movie: slender cut suit, tie, black and white, synth-leather boots with a cigarette hanging from her lips or fingers. Sora has a fitting attitude to match, often she appears outwardly bored and disinterested in Arasaka or luxury settings. It isn't uncommon to find her in a dive-bar, enjoying solitude and her own thoughts. The only obvious sign of her cyberware are thin rosegold lines along her arms, legs, and chest. She favors katanas, and sneers at mantis-blades as clumsy attempts to make-up for a lack of real skill. She hasn't settled on a single katana just yet, as her original, 'Dākusutā', was "stolen." A pistol and a sniper rifle are her other traditional kit, though she has easy access to whatever the job calls for. P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S ) In a game where Arasaka seems to be on the ropes, Sora Hayami represents a top tier of their talent that other characters to date just haven't lived up to. Easily one of the most capable characters in the game, and unlike most corporate characters she doesn't glorify the corporate world and sees it's flaws and weaknesses for what they are. Where one corpo may be fooled by a neat trick or blinded by arrogance or pride, Sora will see right through it. Sora is an antagonist that can create struggle for our protagonists in ways few others in the setting can, with the ultimate goal to turn strength into weakness and force your characters into hard choices regarding the soul and future of your characters, and Night City itself. Sora is no devil. She has been a victim for most of her life, her own strengths more of a weakness in the society in which she was born and raised. She has people she cares for, such as her mother, and people she is linked with for good or bad, such as Eddie. A dangerous past is dangerous for Eddie and the Merc group, but it's also dangerous for Sora. In her own way, she's kind of a hero, as her aims aren't evil by nature and there are certainly darker forces in the Cyberpunk setting than her. |