Do I wait until Kaison gets off the waiting list to put him in the characters tab?
Will I only receive his quiz results when he gets off the waiting list?
Is the waiting list strictly for replacing inactive players, or will there be a second homeroom class given enough applicants? If there will be a second homeroom class, do they never share classes with the first homeroom class?
Heights
Kaison is 5'7"
Elena
Maybe I should change the name of the woman Kaison's dad is dating...
Kaison's father wasn't meant to be drunk 24/7. Not when he's not on vacation. That's kind of extreme for a drinking problem, but it's on me since I never clarified. I tried to leave a lot of his situation to be surmised so as not to detract from Kaison, but I didn't mean for him to be interpreted as weak or needy. His children, of course, were mostly raised by nannies, though not the same one. At your behest, it has been edited, embellished and clarified.
I've changed his answer for quiz question 8 to include the begrudging respect he has for his father. I didn't think it appropriate at the time, but I suppose it's good to mention at least one person he knows personally.
Are these changes appropriately sufficient?
Name: Kaison Locke Appearance: Age: 16 Gender: ♂ Orientation: Heterosexual, mostly Type: Mage Magic Type: ~ Known Spells: ~ Partner: ~ Personality: Adventurous, light-hearted and nonchalant, Kaison tends to not take things seriously. He has a flawless poker face in the form of an unfaltering smile and a stoic disposition hiding any troubles he may or may not have. He may be a bit idealistic at times, but he has a strong sense of responsibility, even if he otherwise seems completely apathetic. A little bit of a nerd. Biography: Kaison was born to a highly successful self-made businessman and his beautiful wife. When Kaison was only two years old, his mother died giving birth to his younger brother. Consequently, his father developed depression and a drinking problem. Due to his young age, he was never familiar with his mother, and his relationship with his father has always been impersonal. His father threw himself upon his work, only to drink whenever he came home. Even so, his father was a drunkard; not neglectful, and he and his brother were generally raised by a series of babysitters and nannies. Their father never really made more time for them than necessary, so they had a lot of time, growing up, to just sit around and play games with each other. As they grew older still, they went from making up scenarios to making up game mechanics. Kaison taught himself basic coding through configurable game engines and expanded from there, while his brother taught himself spriting. Together, they made fully original, if generally amateur video games.
As the years passed and his father transitioned from drinking to dating, their respective talents began to stir, and they agreed with their father to apply to St. Fortuna’s, hoping to use their newfound capabilities to write their own stories. Both romantics, they wanted to see what they could live out; fantastic scenarios like those they’ve created, a fitting step up. A life of action and adventure, worthy of being recorded and proliferated.
Perhaps that’s just wishful thinking.
Regardless of what the future holds, their father demanded only their best, and a school as prestigious as St. Fortuna's was bound to open new doors. No matter how Kaison proceeds, a little magic will go a long way. Likes: A good story, (books, movies, video games) card games, cloud-watching, his brother, fresh air, music of most genres, overcast weather, sight-seeing, soda, star-gazing, thrill rides, video games (gameplay) Dislikes: Cliche plots, competitiveness, confrontation, crowds, dirt, excessive pessimism, hot weather, humidity, monotony, obnoxious background noise Points: Proficiency: 3 Intelligence: 4 Athletics: 3 Miscellaneous: His brother is a familiar two years younger than Kaison. His father is a familiar by the name of Jon, and his business is an electronics (and electronics accessories) franchise. His father has currently been dating a mage by the name of Elena for a couple of years.
1. What is your character's dream career? A story-teller, especially one who tells his own stories about amazing things he's done in life. Ideally and most directly, this would mean being a famous explorer and author, but this is more of a far-off dream than a realizable career. If asked, he would say that he wants to be a video game creative director, on account of his familiarity with coding.
2. Your character is caught telling a lie/cheating. How do they react? Laugh it off and come clean, as if he'd been found in a game of hide and seek.
3. Your character finds out someone close to them has been lying to them. How do they react? He'd shrug it off as unimportant. If the situation really hurt him, he'd hide his emotions and act like he doesn't care as a defense mechanism. Either way, he'd lose his trust for them, but he'd still act friendly all the same.
4. If your character were given $50, what would they do with it? If he wanted a new book or game that came out, he'd pick it up when he gets the chance. Otherwise, he wouldn't give it much thought and would probably just save it.
5. Someone close to your character gives them something very important and asks them to hold on to it until they come back. However, your character somehow loses it. What do they do? Go on a hunt to the ends of the Earth to find it and if necessary, prostrate himself to the vilest of enemies if they were capable of finding it for him. Failing that, he'd do all he could to replace it. When the time comes, if he can't return the original, he'd admit to losing it and ask if there was a way to make it up to them.
6. Your character is given the chance to perfect any one talent. What do they choose? His writing capability.
7. What is your character’s favorite book or movie genre? Why? Science-fiction and Fantasy. He's always liked escapism, and creative scenarios tickle his fancy. If a tangible example is needed, there’s Westworld.
8. Who does your character admire? Daniel Handler and Jun'ya Ota, more commonly known by their respective pen-names Lemony Snicket and ZUN. A highly successful writer of children’s books with a particularly distinctive style and a prolific self-made Japanese dōjin game developer. There's also his father, whom he may have great contempt for, but respects for his strength of character and self-made success.
Password: Shrimp-flavored Maruchan-brand packet ramen, cooked briskly for texture
I've been stalking this since the interest check and now I think I'm ready to submit my character. Can't wait to be told I did something wrong ᕕ( ᐛ )ᕗ
Name: Kaison Locke Appearance: Age: 16 Gender: ♂ Orientation: Heterosexual, mostly Type: Mage Magic Type: ~ Known Spells: ~ Partner: ~ Personality: Adventurous, light-hearted and nonchalant, Kaison tends to not take things seriously. He has a flawless poker face in the form of an unfaltering smile and a stoic disposition hiding any troubles he may or may not have. He may be a bit idealistic at times, but he has a strong sense of responsibility, even if he otherwise seems completely apathetic. A bit of a weeb. Biography: Kaison was born to a highly successful self-made businessman and his beautiful house-wife. When Kaison was one year old, his mother died giving birth to his younger brother. Consequently, his father developed depression and a drinking problem. Due to his young age, he was never familiar with his mother, and he’s never known his father to be any other way. Even so, his father was a drunkard, not abusive, and he and his brother were generally left alone, if not watched by a babysitter. They had a lot of time, growing up, to play games with each other, and as they grew older, they went from making up scenarios to making up game mechanics. Kaison taught himself basic coding through configurable game engines and expanded from there, while his brother taught himself spriting. Together, they made fully original, if generally amateur video games.
As they grew older still, their respective talents began to stir, and they applied to St. Fortuna’s, hoping to use their newfound capabilities to write their own stories. Both romantics, they wanted to see what they could live out; fantastic scenarios like those they’ve created, a fitting step up. A life of action and adventure, worthy of being recorded and proliferated.
Perhaps that’s just wishful thinking.
Regardless of what the future holds, A school as prestigious as St. Fortuna's was bound to open new doors, and no matter how he proceeds, a little magic will go a long way. Likes: A good story, (books, movies, video games) card games, cloud-watching, his brother, fresh air, music of most genres, overcast weather, sight-seeing, soda, star-gazing, thrill rides, video games (gameplay) Dislikes: Cliche plots, competitiveness, confrontation, crowds, dirt, excessive pessimism, hot weather, humidity, monotony, obnoxious background noise Points: Proficiency: 3 Intelligence: 4 Athletics: 3 Miscellaneous: His brother is a 15-year old familiar in his first year at St. Fortuna's. His father is a familiar by the name of Jon.
1. What is your character's dream career? A story-teller, especially one who tells his own stories about amazing things he's done in life. Ideally and most directly, this would mean being a famous explorer and author, but this is more of a far-off dream than a realizable career. If asked, he would say that he wants to be a video game creative director, on account of his familiarity with coding.
2. Your character is caught telling a lie/cheating. How do they react? Laugh it off and come clean, as if he'd been found in a game of hide and seek.
3. Your character finds out someone close to them has been lying to them. How do they react? He'd shrug it off as unimportant. If the situation really hurt him, he'd hide his emotions and act like he doesn't care as a defense mechanism. Either way, he'd lose his trust for them, but he'd still act friendly all the same.
4. If your character were given $50, what would they do with it? If he wanted a new book or game that came out, he'd pick it up when he gets the chance. Otherwise, he wouldn't give it much thought and would probably just save it.
5. Someone close to your character gives them something very important and asks them to hold on to it until they come back. However, your character somehow loses it. What do they do? Go on a hunt to the ends of the Earth to find it and if necessary, prostrate himself to the vilest of enemies if they were capable of finding it for him. Failing that, he'd do all he could to replace it. When the time comes, if he can't return the original, he'd admit to losing it and ask if there was a way to make it up to them.
6. Your character is given the chance to perfect any one talent. What do they choose? His writing capability.
7. What is your character’s favorite book or movie genre? Why? Science-fiction and Fantasy. He's always liked escapism, and creative scenarios tickle his fancy. If a tangible example is needed, there’s Westworld.
8. Who does your character admire? Daniel Handler and Jun'ya Ota, more commonly known by their respective pen-names Lemony Snicket and ZUN. A highly successful writer of children’s books with a particularly distinctive style and a prolific self-made Japanese dōjin game developer.
Password: Shrimp-flavored Maruchan-brand packet ramen, cooked briskly for texture
@Ryikwell not if you try and stick to just its theme
They're a lot better with Double Summon and Ultimate Offering, but they can make do without. I mostly played Madolches when Ultimate Offering was forbidden, and I didn't even have all the proper cards at the time either. They still have a way of being able to answer many situations, as Ticket lets them bring out another Tiaramisu every turn, which in turn lets them remove, recycle and search all the time.
Madolches are amazing and highly versatile. Ultimate Offering+Magileine is all you need for an otk against almost any board state. They have extremely strong searching capabilities and can swarm in the blink of an eye such as by playing Magileine>Magileine>Magileine>Cruffsant>Magileine>Cruffsant>Magileine>Cruffsant>Magileine, Tiaramisu and Magileine effects combined can let you search for Mewfeuille, Messengelato, Butlerusk or any manner of searching needed for Chateau and Ticket without giving up the Magileine>Cruffsant chain and you would still have more searches available to you after all that through Madolche Ticket and the remaining (recycled) Magileine, which can run through Anjelly>Hootcake>M-X-Saber Invoker if you ever feel your field isn't bloated enough with Tiaramisu. You might also recycle Cruffsant to bounce back Tiaramisu to re-summon her just to spam her extremely potent removal effect even more. Even without ultimate offering, there's always Double Summon, Ticket, Mewfeuille, Anjelly>Hootcake and Invoker to make something out of nothing.
Madolches have been meta in the recent past and won tournaments to boot. They're arguably the best deck I have ever had irl.
@Ryik Sorry, couldn't really get on yesterday. I'll respond to your concerns now.
I thought saying we were friends was enough to establish that I wanted to be friends, but I guess you ended up taking it the wrong way. Do you think "buddy" would get my point across better? Or maybe "chum"? How do you feel about "amigo"?
Also I can't really stop you from leaving but just for future reference can you point out where you thought I was rude to you and maybe give suggestions as to what I could have done instead? I've been trying to work on it but nobody ever sticks around to give me a straight explanation.
I mean personally speaking I thought we were having a lot of fun together and you seemed really invested but I guess you actually weren't. Sorry.
The word isn't important so much as the context in which it is used. If the context a term of endearment is used in sounds insulting, it's going to seem sarcastic. To that end, I'm sorry; clarifying these individual contexts would be onerous. It doesn't sound like much fun going back to find things to be upset about when it could just be accepted as a long, continuous misunderstanding and move on. I figure it's ideal, considering we may never interact with each other elsewhere.
Don't take me quitting personally. There's important reasons that have nothing to do with you.
Ink Ink turned to the woman making crude gestures at him, apparently mistaking his hungry gazes as lustful. Maybe he should take offense, but he'd hate to taint his first impression to the entire army over something petty. That being said, not contradicting her meant admitting to her accusations, so he shook his head and decided honesty was the way to go. "You got it wrong. I'm just really hungry." This was the truth. "I had a light breakfast and the exalt just so happens to resemble a talented chef I once knew." This was Ink lying through his teeth. He could have just launched into a monologue about his curse, but fuck, what kind of first impression is that?
Not to say that the woman before him was exactly charming. Before Ink even looked at her, he could already sense that she wasn't anything special.
To be more specific, Ink couldn't sense anything from her at all. She was about as magical as a sack of potatoes.
Regardless, Ink offered a genuine smile, exhibiting charm and friendliness in an attempt to smoothly shrug off the scene she had caused. "My name is Ink by the way. Who are you?"
@manapool1 On second thought, Johnny Yong Bosch might be a bit off (too high maybe?) for Ink. He could probably fit what I'd have in mind, but not through his standard voice.
As for Trim, his voice actor is alright, but the examples I gave are too lively. Trim would be less expressive, kind of like Cyrus, whom I never realized was voiced by the same guy.
@manapool1 If I had to say, Ink could probably be voiced by Johnny Yong Bosch.
He's in basically everything.
Elena's voice would sound something like this person:
As for Trim, my WIP character, it'd be something like Antony Del Rio, the voice actor for Pit/Dark Pit from Kid Icarus, Ekko from League of Legends and more relevantly, Cyrus from Fates.
He'd definitely trend toward Dark Pit and Cyrus though. I wouldn't exactly describe Trim's intended voice as emotive.
@Menhir You have a tendency to say rude things frequently. It happens more of less every post and PM directed at me. Saying that interpreting it as hostile is "jumping to conclusions" has me falling into a fractal pit of misgivings with the patterns plastering Nathan Poe's face everywhere.
In any case, I meant to say that saying that you were jumping to conclusions was jumping to conclusions; You said that you were "jumping to conclusions" by thinking that Elly held out "to the bitter end" when that is exactly what she did. (And perhaps the only time she does anything admirable) You made it sound like she, and by extension I, gave up prematurely after you systematically removed literally all options possible.
As for the meteor analogy, it was probably poor. Freddie Mercury's words on suicide in every-day life is completely inapplicable given the context of the analogy. Even so, comparing death to the end of a duel is inappropriate because the analogy relies on a context of remaining life being a waste of valuable time, which is relatively easy to argue against.
I'm glad you've acknowledged me as your buddy.
You seem to be jumping to conclusions, friend. I've called you "friend" in our PMs already. Despite this, I do not consider you my friend, pal. You've used "friend" back-handedly so much that it lost its meaning.
None of this really matters though, I suppose.
@KOGaming Now that Elly's duel and significant following interaction is done with, I'd like to quit this RP.
@Ryik I mean, yeah, I guess so from a purely cardgames standpoint, but going by what you had down and how you described her I was under the impression Elly was one of those characters who hangs on to the bitter end and accepts their loss as a loss, since you were talking about how you wanted her to come off as dignified and stuff.
I guess it was myself who jumped to conclusions this time.
You seem to be jumping to conclusions, friend.
She did hang on to the bitter end. Only when all her options were exhausted and there was no possible way to trick her opponent into a sub-optimal course of action did she surrender. If there was a chance, however slim, that she could continue the duel, she would, but there wasn't, and relying on her opponent to go easy on her is something Elly would refuse to do.
If a meteor is on its way and absolutely all options to stop it or avoid it have failed, you reach the bitter end, even if it hasn't hit yet. Is it not better then, to die on your own terms, perhaps in a painless manner, than to die to the meteor?
After all, you couldn't very well file a lawsuit against someone if you didn't know who they were.
It isn't the lady she would be suing. It would be the school.