@Lady Athena A while ago we converted to a weighted stat system where some stats are valued more than others.
This was done both to better balance things and to make flavorful stat spreads more appealing. In particular, to make it less punishing taking Luck, HP and Skill. As well, defense and resistance stacking was a bit strong, particularly with cheaper HP, so it's slightly more expensive.
You can update your sheet by finding the (updated) tab for Nyx and adding stats until your personal stat bonus total reads 8-8.5 and 160-161% as it used to.
@aonly9470 The link at the top of the character sheets tab.
As much as I'd love to stay, I think I should also drop for much the same reasons as Holy Grail.
I tend to split my time for many interests every day and I can see this RP becoming a chore if things stagnate, as I'm not very experienced with slice of life-type RPs. I'm going to be taking up very time-consuming responsibilities pretty soon, so it's probably best I not get in the way by leaving altogether.
Nine times out of ten, a CPU Scarf beats a CPU Shift while at equal difficulty levels. Throughout the long train ride, the two CPU-controlled characters are pitted against each other with painstaking observation, and through each match Shift's AI is tweaked. When the match ends, the changes are saved and they fight all over again.
It was certainly busywork, but there was a distinct catharsis in watching an AI gradually become smarter. After successfully winning three out of six games, the flowery mix of soft pastels on Kaison's window reflected on the screen of his laptop, his cue that they've arrived.
It's quite refreshing, being able to stretch out his legs after a long ride, and the town leading up to St. Fortuna's beckoned. No time is wasted on deliberation; Kaison heads out, straight towards town. After all, he had plenty of time to meet classmates, especially this year. Rolling a suitcase behind him with a subtle bounce in his step, he idly begins trying to draw figures in the air, whistling a tune stuck in his head to go with it.
Flower after flower, building after building adorned with every color and scent entices him. Still yet, such delights were forbidden with pretty red ropes, like a distant memory of a fruit from eden. Even still, his favorite cafe awaited, and there she was, a beauty of red brick and white flowers.
Name: Kaison Locke Appearance: Age: 16 Gender: ♂ Orientation: Heterosexual, mostly Type: Mage Magic Type: Wind Known Spells: Summon Wind - Summons forth wind and gives some control of it. Partner: Vyvyan Imperial Personality: Adventurous, light-hearted and nonchalant, Kaison tends to not take things seriously. He has a flawless poker face in the form of an unfaltering smile and a stoic disposition hiding any troubles he may or may not have. He may be a bit idealistic at times, but he has a strong sense of responsibility, even if he otherwise seems completely apathetic. A little bit of a nerd. Biography: Kaison was born to a highly successful self-made businessman and his beautiful wife. When Kaison was only two years old, his mother died giving birth to his younger brother. Consequently, his father developed depression and a drinking problem. Due to his young age, he was never familiar with his mother, and his relationship with his father has always been impersonal. His father threw himself upon his work, only to drink whenever he came home. Even so, his father was a drunkard; not neglectful, and he and his brother were generally raised by a series of babysitters and nannies. Their father never really made more time for them than necessary, so they had a lot of time, growing up, to just sit around and play games with each other. As they grew older still, they went from making up scenarios to making up game mechanics. Kaison taught himself basic coding through configurable game engines and expanded from there, while his brother taught himself spriting. Together, they made fully original, if generally amateur video games.
As the years passed and his father transitioned from drinking to dating, their respective talents began to stir, and they agreed with their father to apply to St. Fortuna’s, hoping to use their newfound capabilities to write their own stories. Both romantics, they wanted to see what they could live out; fantastic scenarios like those they’ve created, a fitting step up. A life of action and adventure, worthy of being recorded and proliferated.
Perhaps that’s just wishful thinking.
Regardless of what the future holds, their father has high expectations, and a school as prestigious as St. Fortuna's was bound to open new doors. No matter how Kaison proceeds, a little magic will go a long way. Likes: A good story, (books, movies, video games) card games, cloud-watching, his brother, fresh air, music of most genres, overcast weather, sight-seeing, soda, star-gazing, thrill rides, video games (gameplay) Dislikes: Cliche plots, competitiveness, confrontation, crowds, dirt, excessive pessimism, hot weather, humidity, monotony, obnoxious background noise Points: Proficiency: 3 Intelligence: 4 Athletics: 3 Miscellaneous: His brother is a familiar two years younger than Kaison. His father is a familiar by the name of Jon, and his business is an electronics (and electronics accessories) franchise. His father has currently been dating a mage by the name of Elena for a couple of years.
1. What is your character's dream career? A story-teller, especially one who tells his own stories about amazing things he's done in life. Ideally and most directly, this would mean being a famous explorer and author, but this is more of a far-off dream than a realizable career. If asked, he would say that he wants to be a video game creative director, on account of his familiarity with coding.
2. Your character is caught telling a lie/cheating. How do they react? Laugh it off and come clean, as if he'd been found in a game of hide and seek.
3. Your character finds out someone close to them has been lying to them. How do they react? He'd shrug it off as unimportant. If the situation really hurt him, he'd hide his emotions and act like he doesn't care as a defense mechanism. Either way, he'd lose his trust for them, but he'd still act friendly all the same.
4. If your character were given $50, what would they do with it? If he wanted a new book or game that came out, he'd pick it up when he gets the chance. Otherwise, he wouldn't give it much thought and would probably just save it.
5. Someone close to your character gives them something very important and asks them to hold on to it until they come back. However, your character somehow loses it. What do they do? Go on a hunt to the ends of the Earth to find it and if necessary, prostrate himself to the vilest of enemies if they were capable of finding it for him. Failing that, he'd do all he could to replace it. When the time comes, if he can't return the original, he'd admit to losing it and ask if there was a way to make it up to them.
6. Your character is given the chance to perfect any one talent. What do they choose? His writing capability.
7. What is your character’s favorite book or movie genre? Why? Science-fiction and Fantasy. He's always liked escapism, and creative scenarios tickle his fancy. If a tangible example is needed, there’s Westworld.
8. Who does your character admire? Daniel Handler and Jun'ya Ota, more commonly known by their respective pen-names Lemony Snicket and ZUN. A highly successful writer of children’s books with a particularly distinctive style and a prolific self-made Japanese dōjin game developer. There's also his father, whom he may have great contempt for, but respects for his strength of character and self-made success.
Password: Shrimp-flavored Maruchan-brand packet ramen, cooked briskly for texture