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It goes until the wee hours, until the boat finally makes its lazy return home.

So to do the officers and Ars Magi, one way or another. Everyone survives.

π™½πš˜πšŸπšŠ π™»πšžπš‘ π™°πšŒπšŠπšπšŽπš–πš’
π™³πš˜πš›πš–πšœ

π™Ήπšžπš•πš’ πŸΈπŸΈπš—πš, 𝟷𝟷𝟽 π™°πš…
πš„πš—πš”πš—πš˜πš πš— πšƒπš’πš–πšŽ
Dana Noel, Penny Grenoble, Nicole Cognoscenti


Until the next morning, at which point it probably feels like it’d be better to be dead.

The hangover is predictably horrible for those that indulged. Not as bad as having an Armagus forcefully shoved in one's body, but maybe only just a little better.

Priya is the only partygoer that appears unaffected, dropping by Radiant Storm’s dorms with plates full of eggs, aspirin, and big glasses of water.

It starts with pain. A throbbing, thundering pain inside her poor head. It felt so bad that even though she knew she was at no risk of dying, she certainly began to wonder if she shouldn't just pray for the sweet release of death.

In retrospect, drinking had been a very ill-advised idea, though she can now see how easily one can get sucked in through a combination of peer pressure and party mood.

"Urrrrgggghhhhh..." came the hoarse protest from her lips, more a groan of something crawling from beyond the grave than someone waking up in a bed. "Wwhhhhhyyyy....."

It takes considerable effort and willpower to get up and get on with the day. To survive the hangover, one must outlast it, after all. She's had experience dealing with her mother's hangovers when the battleax had partied too hard, or taken the loss of some of her men particularly hard. She had always wondered how quickly things went from "maybe a drink or two" to "being drowned by Bacchus", and now she had definitive proof. Part of her wonders if her mother would be more disappointed for drinking so young, or if she was disappointed in her for being such a lightweight.

First order of business; a ton of water, some aspirin, and a decent breakfast-

-only to find she was beaten to the punch by Priya. She stares in surprise at the dishes loaded with her salvation, then at the one carrying such valuable gifts. Priya didn't seem the least bit affected.

"Okay, why aren't you hung over?" Penny asks in an accusing tone.

However, the smell of sunny side eggs is too tempting, and she forgoes any further questioning, taking what she needs for herself and her roommate.

"Thanks a mil, Priya, you're a lifesaver," she says before closing the door. "Hey, Dana, Priya just delivered breakfast and some painkillers, if you need any after last night. I sure do."
By the time the lucky(?) Ars Magi make it to the common room they’re in time to hear the afternoon news reports: A heavy front of Nox is sweeping down across the coast, a slowly-building vortex of toxic magic.

Penny manages to recover enough that she can function in public again. Her head is still throbbing, and her throat is still dry even after drinking so much water, and her expression is stuck on a sour, exhausted look, unwilling to deal with the outside world, but she's coherent and capable right now, so that's a win. The headache is still there, but the worst of it has passed, fortunately.

"I think drinking may have been a mistake, girls," she grunts to the others. "I hope you're in better shape than I am..."

Watching the news to take her mind off her current condition, she remembers the bit about the nox storm approaching. This wasn't the least bit comforting; she remembers the old geezers in Siscia talking in hushed whispers about the last time their city got hit by a Nox storm. She heard tidbits of horror stories; people melting from sheer exposure to pure Nox, monsters appearing in the heart of the city, walls and defenses torn apart either by roving Voids or the sheer fury of the storm itself... She shudders to think of what could happen here and can only hope the city was the best prepared it could be.

The next few days are filled with tension. The usual activities are on, but to Penny it becomes clear that everyone's just biding time before the front hits, awaiting the storm of the century. Already, many places are shored up or barricaded. Running tracks are closed, as are outdoor swimming pools. More and more activities were diverted to indoor halls, putting more strain on the facilities as they became more and more crowded, with people forced to wait for turns. The atmosphere is tense and choking, like a heavy weight crushing everyone underneath.

However, Penny's concerns are distracted by more bad news from home. Just as it seemed that Nessa was about to turn a corner and recover from her recent bout of ill health, it suddenly became even worse, plunging the poor girl into a sharp fever and exacerbating the pneumonia that had incapacitated her. Now, her life hung in the balance, held up in the ICU with only prayer and hope to go on.

To say Penny was rattled was a bit of an understatement. Her baby sister was bedridden, maybe even dying, and she could do nothing to comfort her from thousands of miles away. She had sent a message with a postcard to cheer Vanessa up or even just cheer her parents up, but otherwise the Siscian felt impotent. All this power, and she could do nothing to help her sister in her time of need. Worse still, Penny had gone partying on the yacht while her sister suffered; she even wondered if she could even be considered a responsible sister anymore.

Her teammates would find her rather distracted and lost in thought, but she'd wave them off with her mind being preoccupied with "stuff". She would continue with her training when possible nonetheless, the only outlet she had left to focus her stress and doubt.

All the while the city was counting down to the storm...
π™½πš˜πšŸπšŠ π™»πšžπš‘ π™°πšŒπšŠπšπšŽπš–πš’
π™Άπš›πšŠπš—πš π™·πšŠπš•πš•

π™°πšžπšπšžπšœπš πŸΎπšπš‘, 𝟷𝟷𝟽 π™°πš…
𝟺:𝟢𝟢 𝙿𝙼
Dana Noel, Penny Grenoble, Nicole Cognoscenti



The tempest hits at exactly 1600 hours.

Radiant Storm has not gone far from home. They’re posted up in Nova Lux’s Grand Hall, the same place where the fancy ball has been held prior. Now, however, it is not nearly as festive. Temporary workstations have been set up for the teams of officers gathered inside, each squad of cadets led by a senior overseeing their work. Large monitors display satellite images of the city, blurry infra-red diagrams that track the storm as it descends on Palmyra.

Rain is hammering down against the massive, curtained windows. Leaves and debris from the sprawling gardens outside gust by, and the massive trees outside jitter and sway dangerously in the howling wind.

Unlike usual, Radiant Storm doesn’t see many familiar faces among the hall. Penny spots cadet Grey busily at work on the radio, but she’s too busy to acknowledge the Ars Magi. Most of the officers are, which leave the magical girls to sit, wait, and catch what snippets of conversation they can.

What they can glean is that the senior Ars Magi are hard at work at the city walls, keeping out the worst of the Void that come with the storm. They, however, have the less exciting job of playing reserves. Which means a lot of waiting around, and not much way to kill the time between themselves.

The night drags on. Rain hammers down harder, and the cracks of thunder can be heard. Through the dark fog outside are the occasional flashes of lightning. They do little to illuminate the world beyond the window.

It doesn't feel like waiting out a storm, Penny realizes. It feels like a siege. Waiting for whatever might happen and responding to it, trying to wait out the tragedy and respond to emergencies. It just feels like they're just waiting for something to happen, and yet hoping nothing does happen. The frustration of waiting for something yet hoping it never occurs, a conundrum for the ages, and one Penny feels all too keenly. Even Ars Magi for all their power pale before the fury of a Nox storm.

"Anyone got a deck of cards?" she jokes, trying to relieve the tension.
Then something happens.

In the distance there is a worrying crash–something not quite the crack of thunder, but somehow similar. Suddenly the team of officers are moving and shouting, taking clipped directions from the woman in charge. Her hand is pressed against her ear, and she barks several quick orders to the cadets gathered nearby.

"Divert all the squads to the Vault." The woman barks. "Send everyone!"

When she turns to address Radiant Storm her tone is urgent: "Nova Lux is under attack." She informs them. "All of you, head toward the medical wing immediately."

The location is intimately familiar to each of the Ars Magi. In addition to the patch-up jobs after their training operations, the medical wing was one of the first places a Nova Lux student got acquainted with. The barrage of tests, physical exams, and eventual surgery all took place there. Of Nova Lux's organs, this is one of the most vital.

"The enemy...are Ars Magi."

At the sound of the explosion, Penny starts. It takes her a bit to recognize the sound not as thunder, but as a deliberate act of demolition, an attack. At first it seems ridiculous; this was the very heart of the Imperium’s military training and testing complexes, so heavily defended and fortified specifically to protect against such acts. An attack here seemed absurd; who could manage to get people in so deep?

Unfortunately for Penny, she realizes that the notion of an attack was not only plausible, but the only logical answer. The sabotage of the initial test and the confrontation with the C-rank Void, the events aboard the Laurus, and what Dana and Nichole saw there. Penny had not found anything on rogue Ars Magi, and yet could not doubt Dana’s testimony; ever since they had fought together on the Laurus, she had no reason to believe the cheerful Norban to be anything but honest.

Also, an attack during a Nox storm was a stroke of mad genius. At any other time, Nova Lux would be too hard a target to breach, too hard a nut to crack. It had its walls, its defenses, and fortifications, but the student body would be the biggest and strongest deterrent to an attack. But during a Nox Storm, with everyone trying to stay safe and literal hurricane winds playing havoc? With a lot of luck and a bit of skill, you could easily make it through to the weaker parts, and cripple the academy as a whole by striking at its heart. Sure, it might recover…eventually…maybe, but in the meantime the damage would hamper Imperium operations across the globe. There would be no telling what sort of damage could be done in the meantime.

And now the orders confirmed it; they were going to go up against enemy Ars Magi. Voids, drones, and robots had been one thing, but now it was a different level of threat. Assorted powers combined with human cunning, not exactly a fun combination to face. For a moment, Penny’s mind flashes back to her final test with Yagami Tsukino, and the tricky labyrinth she had been made to traverse. She could only wonder; what if Tsukino was actively trying to kill her? Because she has a feeling it would be similar to what she’s about to find out.

Quickly transforming to Ars Magi mode, she skates to the destination, making sure not to get too far ahead of the others; isolation was death, and there’s no telling what to expect.

β€œSo, Nichole, what’s the plan?” Penny asks the red-haired girl. β€œI know we’re going in blind right now, but just wondering if you had anything in mind…”
Much as I've loved to play it and want to continue, I completely understand. Take your time, your mental health comes first, and I hope you make a full recovery.

Here's to playing with you again. Your game was interesting, and your posts were well done.

And hopefully, we'll see you too, Mattias you mopey bloodsucking bastard.

Personally? I'm glad I didn't have to go in there. Now if someone would me a carriage to get out this miserable town...

Chance Blackbriar



Then he turned to Bert and Chance, "But I don't believe the two of you have any form of holy protections, or experience with...the supernatural, correct?" Valentina clearly had an artifact or two on her person and had stated she was a hunter by profession. Kharne, of course, was the size of an outhouse of the brick variety. "I believe it's best if I stick with you for the moment."

Bert seems annoyed.

"Don't trouble yerself none, father," he says. "All got me all the protection I need riiiiight 'ere..."

He pats the large axe on his belt.

Chance looks at the Inquisitor, then at Bert. Bert was being an arrogant bell-end again, and around these parts, Chance would gladly take any help he could. Not against Bert (though that certainly was a factor), but against whatever horrors lay here.

"Actually, we could use the company," he says charmingly. "I might not have been wholly virtuous in my time, but anyone can recognize the value of a divine blessing. Besides, the more the merrier, eh?"

Bert scowls. Chance could see he didn't like company, aside from the usual ruffians he hung out with, but Chance wasn't taking any, well, chances, especially in Gransylva. People may call brigands cowards, but in fact brigands - at least the smart ones - preferred to take gold without a fight. For one, less chance of getting killed, and for another, less chance of someone getting caught in the crossfire, which then results in a bounty for brigandry being turned into one for murder, with much nastier consequences.

Even putting aside his oxymoronic caution, Chance could feel the place in his bones; this was an accursed place. He may not have the mystic eyes of a finger-wagger, or the divine senses of a priest, but it was easy to see that the land itself was... wrong somehow.

The dark water churned.

"There is a grave there!" shouted Alistair suddenly, sweeping his mantle out as his hands rose in a series of sudden gestures! Oro, allevero, protego!

In the blink of an eye, a cube made of ethereal blue light expanded in front of Alistair's palm. As it grew in the space of another blink, it swallowed the Inquisitor, Chance, and Bert before freezing in place with a sound like crunching ice. The shallow water around their feet had been pushed back to the structure's edge, and the dead, blackened grass had been flattened under them. If not for the translucent glow, one might have thought they'd been encased in a glass prism somehow.

"This is a Holy Barrier." Alistair said, his voice tight. "If we are attacked, do not leave its light." Had he overreacted? For all he knew, the thing in the water was a jumping polliwog or a garter snake.

But people typically weren't buried right outside the front door of an inn. And in Gransylva, people had a habit of not staying buried at all.

The priest's actions nearly caused Bert and Chance to jump out of their skins. Looking around in bewilderment, they could see the grave Alistair was pointing at. Bert's grip as around his axe, almost pulling it out of his belt.

Bert starts grumbling under his breath, though even his usual uncouthness seems to unwilling to start insulting a priest - at least not yet - and Chance looks around, trying to see what else was there. Bert slowly slides his axe back into his belt, but does not let go of it. Chance checks to see if his pistols were still where they were.

"Least you could have seen is somethin' worth it," Bert mutters in annoyance under his breath.

"Well, better look for a better spot to cross, I guess," he says, carefully letting go of the stick, taking his lamp, and checking for a shorter or at least shallower crossing spot. He holds his lantern aloft with one hand, while keeping the other on his bandolier with pistols on it.

Chance Blackbriar



"Well, I suppose we better go find the local inn, tavern, or whatever this place had," Chance says, straightening his clothes. "Let's see if we can't rustle up a decent place to stay the night."

Chance goes forwards, with Bert following close behind, his now familiar scowl directed at the dark and dreary ruins of the town. However, it's clear he's not liking the place any more than Chance is; to quote a familiar watchword, it's quiet - too quiet. The cobblestones are still mostly even, indicating that whatever happened here wasn't that long ago, but it's clear that there hasn't been any traffic or maintenance along this path for a good while now. For a basic hallmark of civilization to be so neglected left Chance uneasy.

It doesn't take him long to find the inn, but part of him wonders if this might not have been a good idea.


As he stares at the forsaken building, looming large in the darkness of twilight, he finds himself wondering if it wouldn't have been better to go to the chapel. At least there would have been safety in numbers. He is then forced to pull back his foot as it had sunk in a pothole full of mud and brackish water. He grumbles as he kicks the slime off his boot. Using his lantern, he notices the rather patched terrain surrounding the inn.

No wait, that's not potholes, it's water; there seems to be a small stream besides the inn, judging by the reflections of the light. Was there even a bridge, or had that rotted away since the town had been attacked?

"Don't tell me the great Chance Blackbriar is afraid of a li'l water?" Bert scoffs, chewing on something from a pouch, then spitting it out.

"Doesn't look that deep," Chance comments. "Could be a trick of the light, though... And in case you're thinking it, no, I probably won't make a good bridge; water could be hip-deep, and it's too wide for me to reach the other side with my fingertips."

He grabs a fallen branch and tries to ascertain the depths of the water. He better get going, the look on Bert's face indicates he doesn't have an abundance of patience.
@Vlad Tepes Yeah, Chance is heading towards the inn, so is his shadow, Bert, just to make sure the wily bandit doesn't give him the slip. Post in a bit.
Same here. Hope she's back on her feet and in full health soon.



"I can't leave my rookies alone without a vet."

"'Eeeyyy, up high!" Penny slurs, trying to give Nichole a fist bump - only to miss and nearly fall flat on her face, barely catching herself in time.

"I-I'm fine, I'm fiiine..." she says, trying to play it off. "Jus... got a little over-excited, is all..."

'How much did I drink?'
Penny finds herself wondering.

Chance Blackbriar



Chance was trying to enjoy his time on the carriage, at least as a way to keep his mind off the crushing atmosphere of the journey. Gransylva certainly lived up to its reputation as a haunted land; any glimpses out the wagon would reveal a dreary, desolate landscape. It was probably for the best to keep one's mind off the monumental task ahead.

Alas, much as he wanted to keep his mind off it, he's forced to confront it as the carriage comes to a halt. As he looks out of the carriage, Chance sees the ruins of a local town, Barille. Already, the sight of the remains sends a shiver up his spine, reminding him of the reason why most people choose to leave Gransylva than enter it.

'Fantastic,' he thinks. 'Just in case I needed reminding what the Great Red Dragon did to his own people - and what he'd do to any trespassers.'

Before he has too much time to ponder things, however, Bert drags him out of the carriage in defiance of the carriage-driver's warnings. It's undignified and humiliating, Chance guessing that Bert is paying him back for the jibes earlier. Chance tries to struggle against the grip, to maintain some dignity, but if Bert was lacking for brains, the brute certainly didn't lack for strength, pulling the unfortunate bandit as though he were a principal dragging a naughty schoolboy along.

"Watch the hands!" Chance grumbles, managing to break free of his warden's grasp. "Look around you! Even if there's no such thing as ghosts, there's plenty of other horrors around. And careful with the cloak; you think I'll be able to find a replacement in these parts?!"

At the priest's mention of an inn, Chance raises a finger in approval.

"I second that," he says. "A roof over our heads, hopefully a warm bed to sleep in, and possibly a door to lock as well. That would sound excellent right now."
"I don't think that-"

*SHLORP!* *Swells up like Violet from Willy Wonka* "Uh...I think I fucked up." *Gory explosion*

"Holy fuckballs! Well...there goes our shaman."

"Oh for fuck's sake, that was my best cloak..."

Chance Blackbriar



Chance looks around at the other passengers in the wagon, a strange, assorted lot. One with signs of noble birth, a man of the cloth, probably an Inquisitor by the looks of him, and a dragonborn savage who carried a mighty iron club almost as big as Chance himself. Certainly an interesting assortment of folk to be aboard a wagon, especially alongside a ruffian as himself. Almost sounds like the beginning of a joke, in Chance's mind. A priest, a noblewoman, a dragonborn and a thief get on a wagon... Now if he could only get a good punchline in.

Certainly, they were a more interesting sight than Chance's current companion, best described as an ill-humored brute with a sadist streak wider than the Titanspine mountain range. Chance shot him another glance, one of mixed annoyance and nervousness. The man was certainly not his idea of a companion, but right now, he had no say in the matter. His employer had been quite insistent on him sticking to Chance for the duration of this job...


Earlier:

"So... let me get this straight," Chance says, looking in mild disbelief at the elderly gentleman, covered in liver spots and scowling at him with sunken eyes, seated opposite him. Two scarred, hulking brutes sat on either side of the bandit, glaring with malicious intent at Chance, while standing behind the old man was a tall, thin gentleman who looked like a manservant, but a cruel glint in his eyes indicated a hidden martial nature and willingness to engage in it if needs be. The study was illuminated by the orange flames of a fireplace, its flickering light throwing everything in the room into sharp contrast. "You want me to go to the Dragon's Keep. In the heart of fucking Gransylva. Go up to the fucking Great Dragon, one of the most powerful vampire lords in existence. And ask him for what?!"

"You heard me," the man said in gruff annoyance. "I want a vial of his blood, by any means necessary. If you want to walk up to him, that's your choice, but I don't think you'd be that stupid. Not to mention I'd be very upset if you fail to deliver."

"Why not ask me to get the sun and moon while you're at it?!" Chance scoffs. "You seriously think any stay of execution is worth this?! Why don't I just walk down back to the gaol and ask them to get it over with?!"

His response gets him an angry backhand from one of the thugs sitting next to him, a snarling bully with messy blond hair and a small beard.

"FUCK!"

"Oi, mind yer manners," the brute grunts. "Mind yer manners in front o' the elderly, yeah?"

"Beg your pardon," Chance replies acidly, rubbing his stinging cheek. The old man waves it off.

"Now, now, Bert, we were just having a difference of opinion," the old man replies, giving a thin smile tinged with a sneer. "Mr. Blackbriar is entitled to his opinion, is he not?"

'Bert' just snorts derisively at Chance, but doesn't answer.

"Suppose you just have Bert slap me around the head a bit until I'm addled enough to agree without question," Chance grumbles.

"Now, now, I believe that won't be necessary," says the elderly alchemist, a wicked gleam in his grey eyes. He gestures to his servant, who steps forwards and deposits what looks like a broach on the table in front of Chance. "I believe this is familiar to you?"

Chance eyes the thing, warily at first, then his eyes widen in recognition as he sees it. A cold shiver shoots up his spine.

"Used to belong to one Daliah Tanner, wife of one Edward Tanner, of the village of Avasni. Died of consumption last year, poor soul, may she rest in peace," the old man says, a dissonant pity on his visage. "Now it's property of her oldest daughter, one Ynnifer Tanner, who is to be wed to a bright young lad. Funny thing, though; she went to buy some food, then disappeared in broad daylight. Strange, isn't it?"

Chance isn't a fool; he knows he's surrounded and badly outmatched here. Especially since whatever gear or weaponry he hadn't hidden away prior to his arrest had been confiscated by the city watch. However, he's now trembling in a growing, boiling fury, glaring at the old man in front of him, clearly wanting nothing more than to reach out and strangle the skinny bastard. His host, however, was completely unfazed by Chance's impotent fury.

"What have you done with her?!" Chance growls.

"Oh, your darling little sister is perfectly fine," is the reply. "She's a guest at my estate, being treated rather well. Whether it stays that way - and whether she gets her freedom - is entirely dependent on your cooperation, Master 'Chance'.

"See, if you're stupid enough to want to go back to the city watch to be hanged like the common criminal you are, that's your prerogative, I guess. All my efforts to get you pardoned would be wasted. And I'd have to make up for the loss in other ways. But it's clear that even if you're somehow fine with throwing your life away, you still have some feeling for your family, even if you left them without a word.

"But, if you help me here, get me what I want, then you go free, your crimes pardoned, free to do whatever you want, and dear young Ynnifer gets to go back to her beloved betrothed safe and whole. Maybe even a little present to help with the dowry, even. Everyone wins. It depends on you."

"You're asking a common rogue to go in and face one of the most powerful monsters alive, all on his own," Chance says, grinding his teeth in frustration. "You seriously expect me to go in there, alone, and walk out with your precious blood?!"

"Oh come now, Master Blackbriar," the old man says with mock joviality. "You're the infamous Honest Jack, you've certainly done something to earn your bounty and your reputation. Besides, you won't be going alone. Bert here is going to go with you, watch your back. And to keep an eye on you, should you decide you've changed your mind."

The last part was growled in malice, causing Chance to shudder. He looked at Bert in dismay, only for Bert to wave back mockingly and laugh.



Chance reflects that perhaps exchanging one sort of warden for another may have been a mercy, but it certainly put an unwanted leash on him. Bert just sneers at him, clearly the amused chuckles at Chance's misfortunes had worn out their novelty. Now he was just sitting down, ill-tempered, giving Chance the occasional glance before going back to brooding in sheer annoyance.

It's then that the noblewoman introduces herself, followed by the priest. Valentina and Alistair Miller.

Interesting names, Chance thinks. Wonder what they're doing here, heading into Gransylva?

"Well, allow me to introduce myself then,"
Chance speaks up, finding an opportunity to take his mind of his current situation. "I am Chance Blackbriar, and I'll say it's a pleasure to meet you too.

"It looks like it's going to be quite the long trip, so if I may be so bold, may I offer some entertainment for the road?"
With a flick of his wrist, a deck of cards appears in his hand as though summoned by magic. He nods to Alistair "No betting, of course, your holiness, just some passtime until we get a chance to stretch our legs."

Bert scowls at Chance and looks away. Now it's Chance's turn to have a little fun at his companion's expense.

"Never mind my companion Bert here," Chance adds. "He's just got the worst luck at cards."

Bert fixes Chance with an annoyed glare.

"Watch it, you," Bert grunts, but just mutters to himself under his breath. "Lookin' for a fat lip, you are."

Chance figures even Bert knew it was a bad idea to start slapping people around in a small wagon with a Dragonborn warrion, a noblewoman and a priest in tight quarters. Not that it'll stop the thug from whatever petty response he'll think up later.

@Eviledd1984 @Kazemitsu @Vlad Tepes @Zeroth
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