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I might bring back Lucas then (I'm still debating on him still having metamorph or a different power entirely), if that's alright.


yeah thats cool! all of the returning cast so far have brought back their original characters (including me im just tweakin her a little bit)

Man, this is a sweaty sausage party so far, are we getting any more bitches besides me and @fledermaus?


i am no bitch but my character will be! someone else i think will also be making a female character but i dont want to assume
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oh my god. i just realized that lol (I'm a little embarrassed ngl)
man, its been three years already???


time flies when youre crippled
I specifically made Ted very reserved in school so people wouldn't have to worry about knowing who the hell he is... He's got a reputation of being a damn weird kid. He's 22 if anybody wants to have been in the same grade as him or close.


the intention is actually that these people were all part of the same grade, hence the 7 years post-graduation. sorry if that wasn't clear initially! ages are between 24-25 and the roleplay starts mid-june if you want to get specific about birthdays
character relations! i won't be using relationship sheets or anything but once the cast has been finalised we will be going through, looking where people intersect (did they share classes, were they in the same social circles?) and discussing prior relations between characters. being a small town people will have at least known of each other and had whatever opinions of them even if they never personally interacted
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Good old times. I long even for a time when the fucking "like" button didn't exist. That thing kills a lot of posts—a lot.




* gulp *
As nice as the fancy sheets are, I find the itty-bitty font to be a bit difficult to read... I will be typing my sheet regularly


i'm literally shaking and crying right now

I like this rule a lot "No Discord. We live and die by the thread." A healthy OOC is a happy roleplay.


i had honestly been half-debating it but with how active the interest check got it reminded me of how nice active threads are :] got a spike of pre-discord guild nostalgia
queer micro-brewery my beloved

when we've finished our character sheets, do we post them straight to the characters tab or dm them to the gm/co-gm for review beforehand?


you can just post them here, once a solid number of people have posted their sheets i'll set a deadline for the stragglers and review each applicant. salsa got to skip the line because nepotism (co-gm)
This RP looks banging. I want to throw my hat in the ring, if you'll have me, artist formerly known as Grim.

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Does this mean we will be afforded large amounts of creative liberty or is there a check and balance system you use (a lá run everything by zerodogs first?

How do you intend to pace the RP?


while we're in the early stages of feeling out what works best i will advise people to run things by me if they think a decision is going to have a butterfly effect (killing/maiming a character, revealing your powers to anyone, introducing a major npc, a character receiving a major injury, etc). for things like character development, conflicts between player characters, arcs with minor npcs (think the celebrity guest that appears as someone's dad for 2 episodes a season) then i'll leave it to you. i will say if you want your character to have a more significant arc that can affect things down the line, such as having a power with heavy psychological or physical effects on them, then i will be working with you to develop that anyway but that will need more close monitoring.

the structure and pace of the roleplay is going to be similar to that of seasons in a tv show, with main acts being seasons and sub-acts being episodes (though not limited to 10 or 13). main acts will have an overarching plot, the first being the group gaining powers and that acting as a catalyst for uncovering capital construction's true motives in doing business in delton. within that sub-acts can be anything from investigating capital representatives, the group having a day of training to try and hone their powers, a character who maybe isn't aware of their power at first discovering it during a stressful day, two characters having a conflict, characters reconnecting, etc. maybe see them in two categories; plot-driven and character-driven. once the ic starts moving i think players will find themselves developing sub-acts organically, culminating from minor decisions made and events that i'll be throwing into the mix.
hi! assuming I'm not pushing my luck, I'm definitely interested in this. I already have a power in mind, so I figure I'll explain it now and see if it's fair game. fair warning, it's a bit of a strange one.

the first name that comes to mind is screen manipulation: they can enter and travel through any sort of working screen, from TVs to phones to billboards, anything's fair game. in addition, if the screen is currently playing a form of visual media, they can enter into a sort of 'pocket dimension' that replicates that media exactly - in that dimension, they can bend the laws of physics to enhance their attributes to an extent (except personal durability and speed), change their form to match the media playing, and influence the 'characters' to do as they wish, to a point. they can also retrieve inanimate objects from this dimension and bring them back, with limits, such as nothing supernatural and nothing that couldn't fit through the screen.

does this sound like it would work for the RP? sorry if it got a bit long-winded!


i wouldn't be opposed to the general concept of video/screen manipulation, but i would need to see it fleshed out with strengths and weaknesses first. i'm not sure about the practicality of the pocket dimension and how it would be used in the roleplay. it's like a version of the video powers in infamous: second son though, that game was dope.

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