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My Very Brief Bio

Male, 31 years old. (So I'm practically dead, as we speak.)

Likes (other than writing and roleplaying): I'm into all genres of music. I love to cook. I love the outdoors, and walking through the park near my house. (Yes, really.) I read a lot of thriller/mystery novels. And I usually watch seasonal anime. (Or cooking shows. Because Western Media provides even fewer things that are worth watching.)

But as for my many other neglected hobbies, I've played basically every sport. (Soccer and Bowling being my favorite of the bunch.) And I'm trying to play more video games. (Going through my never-ending Steam library.) Plus, I've dabbled in making electronic & metal music, and I used to play a number of instruments. (Guitar, French Horn, etc.)

My 1X1 Interest Check: SleepingSilence's Tavern (Want 1x1 RP's? Please come in.)


Hope you have a wonderful day!

Most Recent Posts

I have everything but the character's backstory written out. Will try to post my CS tomorrow.
Just for the sake of it. (Since you said to apply here, once this went live.) I'll attempt to make a poison-type character. Assuming that's okay? @TheNoCoKid
To save me (and you the reader) some time with a long-winded rant.

Completed Grime, and I'll give it a conflicted '7 out of 10'. Fuck absolutely everything past the 2nd to last boss.

(I'd happily play a theoretical Grime 2. A more polished and less bloated version, that focuses on the game's highs and improves upon its easily-improvable shortcomings.)

Anyway, taking a much needed Metroidvania break and giving "The Case of the Golden Idol" a shot.

Please be good. Please be good. Please be good.


Edit: It's not 'Return of the Obra Dinn' amazing. Since I don't think its story concluded in a very engaging way. But 'The Case of the Golden Idol' was a pretty challenging game for the most part, and it kept me engaged enough to finish it. (Being fair in most places with its logic, and easy enough to understand.) So we'll see how the next detective game I'm playing will be in comparison...

Tyrant
I haven't read a lot of Manga recently. But I do hope to find some that'll hook me in the future. So here's just the few that I've read in the past month.

Bluelock's anime was clearly meant to get people interested in the Manga. (And I played a lot of Soccer back in the day.) So I gave it a shot, and I think the manga is perfectly readable. But its narrative twists and turns to be different from other typical sports anime become really predictable, and it's not a very engaging in the long run.

Kaiju No.8 has a premise that I adore and it starts off quite strong. But I feel like the story is meandering along, after the MC revealed his identity and endured no consequences for it.

Nomads is an "adventure" Webtoon that has a lot of decent comedic timing and a fun premise that it honestly doesn't do a whole lot with. But I suppose that's due to the slice of life/modern cartoon approach to its plot.
I assume the question is 'do you think that you're a good spontaneous gift giver, or do you give gifts based on information and what you believe people want'. And I definitely fall into the latter. I've ended up getting last minute gifts for the past two years, because I have no earthly clue what to give my family sometimes. Since most of them are quite difficult to shop for. And the ones who aren't, are also harder to please.

(I know it's early. But I already have my New Year's Resolutions in mind and in progress.) What are your New Year's Resolutions?
Nearly everything on my Steam wishlist is on sale. But I don't want to spend any more money. Yet I am unlikely to resist such a temptation. ;-;

Grime continues to have little bright spots that make me endure the frustrating moments. But I've died more from bugs in these terrible platforming sections, than I've lost to bosses (the actual challenge/fun part of the game). So I have a feeling that I'll put this a tier below Blasphemous, when all is said and done. We'll see...
Feelings of "Grime" thus far:

Pros
  • I don't know if I like the art direction and atmosphere more than Blasphemous. But it's certainly an interesting looking world from what I've seen thus far. (Has a lot of visual spectacle in the background.)
  • The parry-focused combat system makes this feel unique. (Though it's certainly harder to get used to, versus other metroidvanias I've played.)
  • Bosses are challenging, but fair. And they're more than "it has big health bar". (Looking at you Ender Lilies.) Even if I swear they're suicidal and keep dying before it feels like I've finished them off.


Mixed
  • Soundtrack doesn't stand out or impress thus far. It's not something that I've paid much mind to. For better or worse. (Sound effects and sound impact are fine however.)
  • The RPG stats, upgrades and consumables. (It's not something you get tutorials for. But it's good for progression, that you will continue to get better overall. So it's less likely that you'll feel trapped somewhere. When you can farm money easily, upgrade yourself and your gear. Etc etc.) But it also seems to encourage grinding mobs, and most of their dropped consumable items have yet to be used once. So while there's plenty of options available, it doesn't feel as streamlined or varied as other games systems.
  • Surprisingly linear for a metroidvania. It's not "bad" per say, and the level design is decent/straightforward. With a few hidden paths here and there. But the "where the fuck am I" feelings of wonder and being lost are fairly absent here.


Cons
  • Needing to find an obscure and far off 'beacon room' to unlock visual sections of the map. (Plus, the map has not been particularly useful. Like I said, game's been mostly linear.)
  • Movement Upgrades/Backtracking (You, apparently, don't get any movement upgrades until the near end of the game.) So with few and sparse checkpoints, get ready to do a lot of walking and backtracking when things go awry. So while I don't *need* a fast travel system, like I've seen many complain about this game's lack thereof. Its lack of movement upgrades, thus far, feel like a mistake in this genre.
  • Fall damage. Fuck fall damage. It's a cheap and lazy way to keep the player from going where you don't want them to go. Not once have I fallen and went...yep, that seemed fair.


Reoccurring Bugs
  • Some enemy AI goes braindead, if you leave it behind and come back. (Some enemies do not handle the backtracking that's almost expected of you. So you'll enter a room where people throw spears at you from on high. Where you can avoid dealing with them—come back—and they'll no longer be hostile enemy AI.
  • Teleporting character in platforming sections. (Seems like an FPS problem.)
  • Panning camera bugs (Less frequent, but self-explanatory. Similar to Zapling Bygone's camera issues.)


So, all in all, I'm enjoying my time with it and I'm going to play more tomorrow. (Though the announced DLC for the game was delayed. And I can only imagine that it's partially due to the still-present bugs.)


I seem to keep avoiding purchasing games that turn into controversy landmines. I.E: Disco Communism's developers being pushed out of the company for their 'toxic/harassing behavior'. Or this current Doom Eternal/Bethesda thing, with them not fully paying the guy that made their soundtrack.

And speaking of avoiding purchasing something. GameFreak needs to stop pushing out clearly unfinished sh*t (that gets defended by its fans anyway) at some point, right?
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