Name: Iris Auburn
Age: 17
Gender: female
Species: Human
Facial Features: Oval face with deep set eyes and thin lips, usually forming a horizontal line, accompanied by a piercing glare, forming an unimpressed expression. Tattooed on her left cheek is a front half of a horse, a symbol her family has been using for many generations.
Skin Color: White (#D89370)
Eye Color: Brown (#3F1D06)
Hair Color: Black (#191919)
Height: 178 cm
Weight: 67 kg
Personality: Outside of the residents of her home village, Iris never got to interact with many people, leading to a rather awkward person when it comes to making friends. On the flip side, she has no regards towards the emotions of others, preferring to voice her opinion, even if not asked about it and not caring about the consequences.
Iris is generally easy-going, but once in a while, all the frustration, accumulated by dealing with everyday things, has to be vented. At those times, it's best to leave her alone for a few minutes.
Backstory: Iris grew up in a village just outside of Vale. Since early age, she idolized the village's defenders, seeing them as heroes protecting the village from the horrors of the outside world. She started training, aiming to join them. Until one day, a huntsman spent a few days at their village. He told unbelievable stories, and backed up his claims with a live demonstration during an attack. That day, she made the decision to become a huntress, devoting most of her time to that goal.
Weapon: Blackheart
Weapon Description: A simple-looking sword made of black metal, featuring a straight crossguard. The hilt is wrapped in black leather and is made to accommodate two hands. Removing the ball-shaped pommel allows access to a compartment intended to hold a dust capsule, granting the sword a little bit of versatility, depending on the dust type used.
Semblance: Elusion
Semblance Description: Iris can become intangible for a second, appearing blurred during this period. This allows her to avoid an attack she wouldn't be able to block. Things she's touching, such as her weapon or clothes, become intangible to others, but not to her. Because of this, she cannot pass through herself. She also cannot hit others. Her semblance is a reflection of her tendency to find workarounds for a problem instead of facing it head on, however questionable these workarounds might be. With sufficient practice, the duration of her semblance can be increased.
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Age: 17
Gender: female
Species: Human
Facial Features: Oval face with deep set eyes and thin lips, usually forming a horizontal line, accompanied by a piercing glare, forming an unimpressed expression. Tattooed on her left cheek is a front half of a horse, a symbol her family has been using for many generations.
Skin Color: White (#D89370)
Eye Color: Brown (#3F1D06)
Hair Color: Black (#191919)
Height: 178 cm
Weight: 67 kg
Personality: Outside of the residents of her home village, Iris never got to interact with many people, leading to a rather awkward person when it comes to making friends. On the flip side, she has no regards towards the emotions of others, preferring to voice her opinion, even if not asked about it and not caring about the consequences.
Iris is generally easy-going, but once in a while, all the frustration, accumulated by dealing with everyday things, has to be vented. At those times, it's best to leave her alone for a few minutes.
Backstory: Iris grew up in a village just outside of Vale. Since early age, she idolized the village's defenders, seeing them as heroes protecting the village from the horrors of the outside world. She started training, aiming to join them. Until one day, a huntsman spent a few days at their village. He told unbelievable stories, and backed up his claims with a live demonstration during an attack. That day, she made the decision to become a huntress, devoting most of her time to that goal.
Weapon: Blackheart
Weapon Description: A simple-looking sword made of black metal, featuring a straight crossguard. The hilt is wrapped in black leather and is made to accommodate two hands. Removing the ball-shaped pommel allows access to a compartment intended to hold a dust capsule, granting the sword a little bit of versatility, depending on the dust type used.
Semblance: Elusion
Semblance Description: Iris can become intangible for a second, appearing blurred during this period. This allows her to avoid an attack she wouldn't be able to block. Things she's touching, such as her weapon or clothes, become intangible to others, but not to her. Because of this, she cannot pass through herself. She also cannot hit others. Her semblance is a reflection of her tendency to find workarounds for a problem instead of facing it head on, however questionable these workarounds might be. With sufficient practice, the duration of her semblance can be increased.
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