Name: Godelvia Hundingsbane
Gender: Female
Birthday: 19/11/?? BC
Age: 43
Height: 155 cm
Weight: 57 kg
Appearance: Like every other Valkyrie, Godelvia appears much younger than her actual age. She has wings on her back, as they're usually the best place to have them.
Equipment: Spear, shield, animal food, a pack of Asiatic Lions, a pack of Central European Boar, a Eurasian Brown Bear, and a Nose-horned Viper
Psychoanalysis:
Merits: Approachable, Empathetic with animals, Good caretaker
Flaws: Lacks empathy with people, Lonely, Poor social skills
Tragic Flaw: -
Personality: Godelvia cares deeply about her those under her care and protection, which happen to be animals most of the time. Of course, they'll die in combat sooner or later, but she has accepted that, and know that they will be welcomed to Valhalla for serving her. While she is great with animals, she is rather poor at interacting with people, given her job is to take souls to Valhalla. These poor social skills and lack of Empathy has led her to live a rather lonely existence, with her only comfort being animals.
Culture and Country: Germanic
Languages: German, Latin
Public Record: There isn't a whole lot to her, but its generally considered a bad idea to head into the Marciana Silva (Black Forest) in Germanic lands. Anybody who is brave enough to enter usually ends up getting maimed by her pack of animals. Many souls have been given to Odin over the years, just having her patrol the area.
Private Information: Other than the obvious base in the Black Forest, at the end of the Rhine she has control over the small island of Vileland, where she keeps her sea animals that can't survive in fresh water.
Loyalty: Mercenary
Military Rank: -
Magical Girl Rank: Heroic-Iron
Soul: 0/10
Magical Familiar:
Jocasta: A raven granted to her by Odin. She doesn't really do much unless she is ordered to do so, so in that respect she is rather lazy. Likes apples.
Magic Trait:
Positive: Sea Monster(Will start with baby version of a seamonster. Starts out at animal rank, but it will grow into being a Divine Animal. Has unique potential)
Negative: Magnet(Attracts lots of seamonsters of various ranks for a reason unknown to them)
Magical Abilities:
Animal Training(Sea Monster)(2): Training animals to obey and follow the user. Each rank corresponds to an equal monster rank. Specialized toward any kind of Sea Monster.
Storms(M)(1): Manipulation of weather. Extra effective on the sea.
Vigor(M)(2): The ability to enhance morale and cause a second wind. Also reduces stress, both on and off the battlefield
Illusion(M)(1): Creation of things that aren't really there.
Fear(M)(1): Capability to use magic that instills fear. Specifically designed to damage enemies stress and morale.
Naval(1): Capability to use ships. Gives all abilities from the Seamanship skill group, with the rank here being equivalent to the same there. Limited by mentality.
Flight (1): Allows flight
Power Manifestation:
Levi: Godelvia's baby sea monster. It hasn't done much, but in time, it will blossom into a beautiful monster that will bring death to thousands.
Tamer: Other than her uncanny ability to train animals, Godelva can combine her Fear and Vigor to break the moral of animals, and quickly raise them to serve her with an surprising amount of faith for animals. This allows her to quickly create an animal army to serve her every command. Also grants further power and moral boosts when they are getting praised, or when Godelva is in danger.
Bait: A trick she uses to lure out animals is to create an illusion of said animal. The animal can be extremely detailed. It can't exactly do much, but it is great for fooling animals, especially males.
Weather Control: As her ability in it isn't very high yet, she can only modify the current weather slightly. She can't create storms from no where, but can make the increase or decrease the intensity of an already existing storm. If there is high enough humidity, she might be able to force a weak rain, but nothing beyond that. Can create water from nothing, as well as control the movement of water. Godelvia can also control the wind speed. Often used to make more relaxing conditions for sailing, increasing the speed of sailing, and searching for animals under the sea. Her power in this will grow over time.
Skills and Metastatus:
Naval:
Seamanship- Signaling, rowing, maintenance
Navigation- Astronomy, helmsenship
Naval Artillery- Operation, Maintenance
Survivalism (Tracking): 2
Survivalism (Sneaking): 1
Calvary (Riding): 1
Language: 1
Warrior (Light weapons)(Spears): 1
Fate:
Miracle: ???