Amisra Keyrel ⋆ 251 ⋆ Female ⋆ Dark Elf
Appearance
Height:
5’5
Build:
Fit, athletic, and well toned
Hair Color:
Silver
Hair Length
Usually on the longer side past her shoulders, currently cut into a long bob
Eye Color:
Golden amber
Skin Tone:
Ashen grey
Distinguishing features:
Amisra has a sleeve tattoo covering her left arm featuring a sun with a skull as its center. The rays extend down her arm in tribal looking swirls and designs. It ends with an x on the back of her hand.
Psychology
Likes:
⋆ Spending time with her best friend and partner in crime, Tanithil
⋆ Being in control of her own fate and making her own decisions
⋆ Fighting and honing her combat skills
⋆ The thrill of adventure and discovering new places
⋆ The feeling of the wind in her hair while sailing on a ship
⋆ Her sleep
⋆ Being in control of her own fate and making her own decisions
⋆ Fighting and honing her combat skills
⋆ The thrill of adventure and discovering new places
⋆ The feeling of the wind in her hair while sailing on a ship
⋆ Her sleep
Dislikes:
⋆ Betrayal and those who are untrustworthy
⋆ Losing control of a situation or being powerless
⋆ Being confined or restrained, physically or mentally
⋆ Those who mistreat or abuse their power, like General Malaggar
⋆ Being reminded of the loss of her mother and sister, which can trigger intense emotions and anger
⋆ Having her sleep disturbed
⋆ Losing control of a situation or being powerless
⋆ Being confined or restrained, physically or mentally
⋆ Those who mistreat or abuse their power, like General Malaggar
⋆ Being reminded of the loss of her mother and sister, which can trigger intense emotions and anger
⋆ Having her sleep disturbed
Fears:
⋆ Losing those she loves again, especially Tanithil
⋆ Being powerless to prevent harm
⋆ Being betrayed again by someone she trusts
⋆ Being unable to protect herself or others in a fight or combat situation
⋆ Being all alone in the world
⋆ Being powerless to prevent harm
⋆ Being betrayed again by someone she trusts
⋆ Being unable to protect herself or others in a fight or combat situation
⋆ Being all alone in the world
Habits/Quirks
⋆ She has a habit of cleaning and sharpening her weapons, even if they don’t need it, as a way to calm her nerves and focus her mind
⋆ When thinking deeply or concentrating she has a habit of biting her lower lip
⋆ Has a soft spot for animals and can often be found petting them or talking to them when she sees them, especially horses
⋆ She has a sharp tongue and sarcastic sense of humor that she often uses to cover up her deeper emotions or to deflect when she’s feeling vulnerable
⋆ When she’s feeling uncomfortable she tends to tap her fingers or shift from side to side to release some of that energy
⋆ When thinking deeply or concentrating she has a habit of biting her lower lip
⋆ Has a soft spot for animals and can often be found petting them or talking to them when she sees them, especially horses
⋆ She has a sharp tongue and sarcastic sense of humor that she often uses to cover up her deeper emotions or to deflect when she’s feeling vulnerable
⋆ When she’s feeling uncomfortable she tends to tap her fingers or shift from side to side to release some of that energy
Sexuality:
Demisexual
Personality:
Amisra is a fiercely independent and determined individual. She has a sharp mind and is not afraid to speak her mind, even if it means going against the norms of her society. She is loyal to those she trusts and will do anything to protect them. She has a dry sense of humor and a quick wit, making her fairly popular among her crewmates on the pirate ship.
Amisra is a skilled fighter and has a strong sense of justice. She is not afraid to get her hands dirty and will do whatever it takes to achieve her goals. She is also a natural leader thanks to being groomed as heir of her kingdom, but she has no qualms about following the orders of her captain as long as it doesn’t go against her moral compass.
Despite her tough exterior, Amisra has a soft spot for her best friend and confidante, Tanithil. She sees him as a vital member of the crew and her life and will do anything to keep him safe.
She is also haunted by the loss of her kingdom and the betrayal of those she once trusted. She struggles with feelings of anger and bitterness, but tries to keep them in check. She knows that dwelling on the past will only hold her back and is determined to carve out a new future for herself and Tanithil.
Amisra is a skilled fighter and has a strong sense of justice. She is not afraid to get her hands dirty and will do whatever it takes to achieve her goals. She is also a natural leader thanks to being groomed as heir of her kingdom, but she has no qualms about following the orders of her captain as long as it doesn’t go against her moral compass.
Despite her tough exterior, Amisra has a soft spot for her best friend and confidante, Tanithil. She sees him as a vital member of the crew and her life and will do anything to keep him safe.
She is also haunted by the loss of her kingdom and the betrayal of those she once trusted. She struggles with feelings of anger and bitterness, but tries to keep them in check. She knows that dwelling on the past will only hold her back and is determined to carve out a new future for herself and Tanithil.
Background
Occupation
Princess and heir (formerly)
Bodyguard (formerly)
Pirate (currently)
Bodyguard (formerly)
Pirate (currently)
Living Immediate Family Members:
N/A
Dead Immediate Family Members:
King Taerel Keyrel || Father
Queen Saria Keyrel || Mother
Princess Lyrei Keyrel || Baby Sister
Queen Saria Keyrel || Mother
Princess Lyrei Keyrel || Baby Sister
Current Companions:
Tanithil Malaggar
Current and Past Lover(s):
One does not kiss and tell…usually
Current Equipment(Any weapons etc):
A falchion
A pistol
A necklace her sister made her
Coin pouch
A pistol
A necklace her sister made her
Coin pouch
History(2 paragraph minimum):
Princess Amisra Keyrel was born to King Taerel Keyrel and Queen Sarai Keyrel and was groomed to become the next ruler of her kingdom, Thael Taesi. She grew up in a palace filled with love and warmth, surrounded by doting parents and loyal servants. From a young age, Amisra showed a natural aptitude for combat and was trained by the best in the kingdom. Her favorite teacher was General Zarra Malaggar, who was immensely skilled in hand-to-hand combat, bladed weapons, and ranged weapons.
Amisra also became best friends with the General's grandson, Tanithil, who showed a natural talent for magic. Amisra's mother struggled to have any more children, miscarrying many times, until she finally had another little girl. Unfortunately, her mother fell ill after giving birth to her sister, Lyrei, and Amisra took on the responsibility of raising her with the help of servants and her father. Her little sister became her whole world, and she loved her deeply.
However, Amisra's happy life came to an abrupt end when General Malaggar and King Zanithel betrayed her family and seized control of their kingdom. They were given three days to surrender, and Amisra and her family were put under house arrest. Amisra and Tanithil made a plan to get her family out and escape, but as they were packing, they were caught by General Malaggar.
They heard the screams from the other room and came out to find her mother and sister dead. Blind with rage, Amisra attacked Zarra with Tanithil assisting from the side. Amisra's emotions got the better of her, and Zarra won the fight. Before Zarra could strike a killing blow, Tanithil jumped in and saved Amisra but lost his hand in the process. Amisra held her friend in a panic, trying to stop the bleeding and faintly hearing General Zarra be called to back down. In one last fit of anger, Amisra sent a shadow dagger flying at the General and managed to scar her face before Tanithil whisked them out of there.
Only having each other now and being on the run, they found a light elven man who would go on to smuggle them out of Thael Taesi and into the dwarven city of Ironhold on a ship. They spent 40 years there, with Amisra working as a bodyguard for an inventor and keeping up her combat skills. They would go on to meet the light elven man once more, who was now a pirate captain, and join his crew, where they have been for the last 60 years.
Amisra also became best friends with the General's grandson, Tanithil, who showed a natural talent for magic. Amisra's mother struggled to have any more children, miscarrying many times, until she finally had another little girl. Unfortunately, her mother fell ill after giving birth to her sister, Lyrei, and Amisra took on the responsibility of raising her with the help of servants and her father. Her little sister became her whole world, and she loved her deeply.
However, Amisra's happy life came to an abrupt end when General Malaggar and King Zanithel betrayed her family and seized control of their kingdom. They were given three days to surrender, and Amisra and her family were put under house arrest. Amisra and Tanithil made a plan to get her family out and escape, but as they were packing, they were caught by General Malaggar.
They heard the screams from the other room and came out to find her mother and sister dead. Blind with rage, Amisra attacked Zarra with Tanithil assisting from the side. Amisra's emotions got the better of her, and Zarra won the fight. Before Zarra could strike a killing blow, Tanithil jumped in and saved Amisra but lost his hand in the process. Amisra held her friend in a panic, trying to stop the bleeding and faintly hearing General Zarra be called to back down. In one last fit of anger, Amisra sent a shadow dagger flying at the General and managed to scar her face before Tanithil whisked them out of there.
Only having each other now and being on the run, they found a light elven man who would go on to smuggle them out of Thael Taesi and into the dwarven city of Ironhold on a ship. They spent 40 years there, with Amisra working as a bodyguard for an inventor and keeping up her combat skills. They would go on to meet the light elven man once more, who was now a pirate captain, and join his crew, where they have been for the last 60 years.
Combat and Magic Stat Creation
ALL SPECIES ANSWER:
Fitness Level(If you’re active, please list how. Sports activity? Etc):
⋆ Very active. Living on a ship is more of a workout than many may realize with all the physical labor one has to do.
What are your character’s physical strengths?
⋆ Strength. Amisra is exceptionally strong due to the physical labor she does on the ship along with keeping up her fighting skills. She’s often found climbing the rigging which also helps build her upper body strength.
⋆ Agile. Living on a ship you learn agility rather quickly or you quickly become useless. She has wonderful reflexes and coordination as well due to this.
⋆ Hand-to-hand combat. Being a physical fighter she’s had to learn hand-to-hand combat and she’s had quite a few years and experiences to master it.
⋆ Melee and ranged weapons. She’s trained with all sorts of weapons since she was a child, but she especially excels with falchions, pistols, and bows as these are her weapons of choice.
⋆ High pain tolerance. She’s always naturally had a higher pain tolerance than most, but years of being a pirate and having to build that pain tolerance due to the high injury rate in her job has heightened that tolerance even more.
⋆ Balance and endurance. With being on a moving ship you gain balance pretty quickly otherwise you could fall overboard. You also have to build endurance because you don’t often get days off while working on a ship.
What are your character’s physical weaknesses?
⋆ Long-distance running. Spending so much time on a ship she doesn't get to practice long distance running much. Her speed when running is more on the average side as well.
⋆ Alcoholic. While not as bad as some, Amisra has turned to alcohol as a way to cope with some of her traumas. Because of this, it can sometimes leave her in a vulnerable state.
⋆ Emotional triggers. She feels things strongly and if she’s triggered emotionally she can go into a blind rage which can be a blessing and a curse as she will lose focus thus letting her guard down.
⋆ Terrain. She’s spent years on a ship, when she gets off the ship it takes her a bit to get used to walking on solid ground again and so her balance is off for a bit.
⋆ Magic. It was never something she was focused on nor was she ever very good at it. Tanithil has been teaching her some as of late, but it’s a slow progression.
Years of Experience:
Weapon(s):
⋆ 240 years of general training with ranged and melee weapons. 200 years mastering falchions and bows. 60 years with a pistol.
Hand-to-Hand Combat:
⋆ 240 years of general hand to hand combat
Dark Elves
⋆ Offensive Erebokinesis: 70 years, best magic skill but still not great.
⋆ Shrouding: 70 years, but struggles with this.
⋆ Shielding: 70 years, second best magic skill yet still fails her often.
Best Abilities(Fairies will specialize):
Melee, ranged, and hand-to-hand combat