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Recent Statuses

2 mos ago
Current Like a blizzard?
4 mos ago
Hello Monday, I see gatekeeping is on the agenda today! Remember everyone, at the end of the day it's a hobby and these are all opinions! Do what you have fun doing and don't stink on others fun! :D
14 likes
6 mos ago
WOP WOP WOP WOP WOP
1 like
8 mos ago
Worship the night!
2 likes
1 yr ago
Where my night crowd?
4 likes

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Most Recent Posts

And I like that trend towards older characters, I'll stick with it. I feel like this party needs a scoundrel of sorts.
Checking in, sorry I'm late. Got kidnapped by Tears of the Kingdom. Do you have an ideal posting schedule? I'm kinda slow so I just wanna make sure I wouldn't be messing up the pacing you have in mind.
How would you feel about a Gurlanin bounty hunter? Perhaps one with a life debt of some sorts to the captain to explain the continued presence of a Gurlanin?

On second thought I'm thinking a Clawdite would be better.
I'm still interested, I'm just slow, I work overnights. Just started so still getting my routine and schedule sorted out and such but I am off for the next three days so I am gonna dev something up before you guys get too far in!
GENRE:
Indomitable Rage

Asher’s rage has become a force of nature, an indomitable force of will that seeks to pummel any form of opposition and brush off any who dare attempt to quell the inferno. Fires of retribution and vengeance made corporeal seek to protect those who can’t protect themselves by leaving no opposing force standing.

GRADE: Gold
ELEMENT: Fire
NOTES: [Ignite, Fervor] Damage X, Damage, AoE, Puddle, Sky Call, Powerful, Scatter, Shield, Blink, Full Extend, Purify, Restrain
SPECIAL: Flames of Retribution // When choosing to eat an attack meant for someone else Asher may cast Fervor automatically, IF choosing to retaliate against the attacker in his next attack any melody or physical attack is raised by 1 rank, mana costs for fervor and the following melody are halved.

I am loosely considering some sort of weapons specialist at current times.
I don't quite have any character ideas yet, I usually like to shape myself around party comp in a thing like this so I'd rather see what the other two have in mind first but I just wanted to post to register my continued interest.
Well I've been eyeballin' this for a couple days and I've been itchin' for somethin star wars related, like to throw my hat in if y'all would have me?
Well this looks like it could be fun.
Birth name \\ Plako Delsin
Chosen name \\ Jesse James
Callsign \\ Current // Jackal \\ Prior // Wildcat, Rattlesnake, Huntsman, Eagle, Chameleon

Age \\ 87

Species \\ 30% Human \\ 70% Machine

Appearance



Background






Character Evaluation

Jesse was once a ruthless man, fully willing to kill in order to ensure his own survival. A rough upbringing and a chaotic younger life resulted in an aggressive and brash man with no respect for authority or care for those around him. Recklessness and a lust for bloodshed would also describe him well in his younger years. Some might call him passionate and righteous depending on their point of view, and when fighting alongside Jesse one would easily agree that regardless of whose side he fought for he had a passion for the struggle itself and always put all of himself into a fight. Trusting wasn’t something that ever came easy for him, and cooperation was a learned skill and nothing more.

When he grew up a bit and learned some sense one might say he became more focused, finding a cause and learning how to play with others a little better. But the anger and aggression always and the love for conflict always remained. The thrill of the kill, the hunt, whatever you wanted to call it. Jesse just didn’t have much value for human life other than his own and that made him damn good at what he did. For a number of years he tried being somewhat honest and attempted to defend something bigger than himself. All it ever earned him was a bullet in the spine from the first person he’d ever dared to trust.

After that Jesse became a tool, an operative of an apparatus far larger than himself. A surgical knife meant to knick and cut where directed, or sometimes an inferno meant to burn and destroy where pointed. Jesse has witnessed and been responsible for death and destruction on massive scales under a variety of flags. He’s never cared about those he’s had to kill and he’s never struggled to sleep over it. But getting close to people, giving anyone a chance to stab him in the back again, never.

These days though Jesse finds himself feeling tired. Having attempted to retire but finding no sense of purpose or fulfillment he found himself once more as a gun for hire just to bring some sort of excitement to his life but time and time again he just can’t shake a sense of exhaustion looming overhead.




Skills

Gunsmith \\ Jesse is a triggerman at heart and, although he has a preference for the massive hand cannon he packs, he has extensive knowledge of any conventional firearm as well as most well known non-conventional and experimental. Jesse can deconstruct, clean, adjust, and maintain most weaponry with the proper tools.

Sabotage/Assassination \\ Jesse wouldn’t generally be considered discreet but he has been known to be excellent at getting behind enemy lines and creating chaos as well as neutering high profile targets.

Sharpshooter \\ Jesse has years of experience utilizing any sort of weaponry necessary to achieve the job and is highly efficient at hitting his target with whatever weapon in his hands.




Etherealism

Experimental modification and enhanced augmentations have crafted a delicate type of ethereal power that Jesse wields. Harnessing the energy from the abyssic plane allows Jesse to fade in and out of existence at will. Utilizing this aspect Jesse is able to blink short distances without risking exhaustion as well as briefly fade into the abyssic plane as a means of concealment.

Jesse can also use his abilities to assist with FTL travel.

Utilizing the proper augmentations in his arm and with a considerable amount of charge Jesse can fire off an ethereally enhanced rail-cannon shot using the micro rail carried upon his back. This devastating attack requires at least a few minutes of preparation thus making it more of a pre-planned effort but results in a devastating amount of destruction.

As a last ditch move Jesse can also quickly enhance his trusty hand cannon in a similar manner to fire one devastating close range shot typically held for desperate situations as the resulting ethereal toll leaves Jesse exhausted and vulnerable.




Loadout

Legacy \\ Jesse’s trusty hand cannon has been his lifelong companion. Modified and tuned to be compatible only with the augmented arms he possesses as well as a few other nifty additions. The rounds are massive, capable of boring holes through multiple assailants with nothing but their mass, and enhanced by an onboard nano-enhancement system that allows the wielder to fire one of three types of special rounds as well as ordinary slugs.

Nitro rounds \\ Slugs modified to increase velocity and accelerate towards their target with rocket assisted propulsion after leaving the barrel of the gun.

Explosive rounds \\ Packed with explosive chemicals, creates small pinpoint explosions at point of contact.

Acid rounds \\ Loaded with an acidic compound that shatters and spreads upon the struck target.

Micro Rail \\ A bare bones rail cannon system that lacks any sort of power or ammunition on its own. Utilizes augmented technology in Jesse’s arms as well as the nano-enhancement system already utilized by Legacy in combination to form a devastating charged rail cannon. The micro rail requires at least a few minutes of setup to properly utilize.

Augmented Arms & Legs \\ As a result of his extensive military service as an experimental soldier Jesse has lost many parts of his original body. Multiple surgeries have resulted in the replacement of most of his vital organs as well as all four of his limbs and the entirety of his spinal column. These augmentations not only enhance his natural strength and resilience but have also increased his resistance to diseases and his natural vitality has also benefited. Although he is technically eighty-seven he looks more like he’s in his forties and moves as if he were in his twenties.

Actions Of Interest

For most of his life Jesse has been actively involved in some combat engagement or another, until his time with the OSFL he was considered more of a mercenary in it strictly for the money. Afterwards although he operated under various allegiances in the years to follow he was never the type that had any qualms with killing anyone that was required of him. Numerous souls owe the snuffing of their life to Jesse, both guilty and innocent.
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