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THE NIGHT SKY
…is a dome, and the wellspring of magic. The stars are faintly visible while the sun is illuminated, and move faster than stars back home; they all have names, like the Hawk, or the Rose, or the Drummer. The sun is a crystal globe illuminated from within, and the moon is connected to the earth by a delicate, spiraling silver road. The moon is home to the Lunarians, a high-magitech civilization with a penchant for astronaut-style armor and flying ships. They're the ones who make the spirit tablets.

THE CENTER
…is comprised of the Mountains of Kel, building up to the impossibly tall Moonhorn and the Lunar Causeway. The mountains are a labyrinth of fortresses, fastnesses, monasteries, mines, fortifications, and hidden passages. Aboveground, it is extremely windy, inhospitable, and difficult to find a way upwards that is not blocked by old walls or snowdrifts, despite the soaring bridges between mountains. Fortunately, most stone hubs have extensive infrastructure surrounding them. Here, light is captured in crystals; here, forbidding exteriors hide sumptuous interiors; here, the Kel facilitate trade between Thellamie and her moon, and keep anything that has fallen from rising again.

THE NORTH
…is full of trees. No, more than that. Thick, deep-rooted trees, drinking deeply of the light. They whisper, they stir, they grow walkers. It had a perilous reputation even before the Shadow of the Wood was buried here, but it was tempered with adventure and chivalry. Now only the forest remains, and the knights that emerge are made of dead wood walking. Here be monsters; emerging from a stone hub here will find you standing among ruins, or a barrow of roots, or suddenly tangled to the earth by weeds. And for what? Flowers glowing with inner light, cures impossible to find elsewhere, or even the panoplies of lost heroes laid in barrows?

THE EAST
…is the desert of shining sand. Bright swathes of colored sand make variegated dunes, natural patterns which change with the wind. Sometimes, shifting sand reveals a flash of scales. The dunes can easily swallow a traveler up— right into a serpent’s coils. Only slightly less perilous are the sinuous cities that arise around stone hubs, their delicate spires and domes, their multi-colored glass towers and their steaming vents. Do not let the stereotypes of indolent, lascivious serpents fool you: they are industrious and clever, and their specialized goods can be found even on the moon herself, particularly their glasswork which fills with light. But do not stare deeply into their eyes, either.

THE SOUTH
...are the Shifting Jewels, humid and noisy and decadent. Here are cities built of wood and paper and silk, here are games that change fortunes, here are the shrines to Vesper and her Auntie, here are the rivers that change their courses daily, here are the festivals and the fireworks, here are the disappearances and the reappearances, here are the vests and the veils, here are the markets and the other markets crowded around stone hubs, here are the fishes and the curries, here are the cults and the gangs, here is ghost-fire on the waters and light trapped in bottles.

THE WEST
...is rolling plains, and herds roaming freely, and hide tents on the horizon, and wagons making their way down faint overgrown roads. It is pits of clay, and bones in tar, and hawks riding the winds. It is dense pine groves and snow blowing down off the mountains and the quaint towns of Old Foresters building stockades and watchtowers around stone hubs to keep out both the trees and the Serigalamu. It is being hoisted up onto a horse by a huntress and dressed in plundered Jewel finery. It is the hunt.

THE STONES
...were built by the First Fallen, who descended in order to nail the cosmos into shape, a sacrifice that no one pious ever forgets. They are thrust into the earth, carved with starsong, drinking deeply of light in order to keep the world whole. Walking from one to another turns a journey of days into an hour, but do not leave the path.

THE SPIRIT TABLETS
...are suspiciously similar to those Zelda tablets. There may have been cross-pollination of ideas, just like what happened with jazz, or with legends of a sleeping king.

THE FALLEN
...are potent, and dangerous, and limited, and criminals, and shapers of the world. The First Fallen is hidden somewhere in the mountains, masquerading as just another monk. The Fire in the Wood no longer has just one body. The Demon Queen rages inside yet another prison. The False Fire gluts herself on mischief and drama.

THE SWORDS
...are manifestations of the heart, as expressed through light. Fighting with them is the noble art, the dangerous art, the fight which ends in tears. They cut anything but flesh and that which is infused with light, and they sink into both, instead; they only hold against each other. A strike to the head will take your wakefulness, a strike to the heart will take your strength, a strike elsewhere will take your walls. Coincidentally, because one cannot remove an opponent from play permanently, a second noble art has sprung up alongside it, to secure victory and provide one a cute trophy.
"I'm sorry," Ember says, pulling steaming tins out of her basket. The scent is buttery and rich. "I know you are probably sick of rations, but it's what we've got." What else? The same thing they've been eating this whole time: crab upon crab upon crab. Crabs boiled, crabs jellied, crabs made into cakes, crabs made into candy, red crabs and blue crabs and green crabs and yellow crabs. A black one, a white one, a pink or purple one. What else would Poseidon provide for provender?[1]

She's wearing lace and doesn't quite know how to wear it. Her thick hair peeks through, the sleek beach-blonde hair designed to repel water and to retain heat in the void, the hair that she so often shows off under her warrior's silks. At least she knows how to wield a brush and a pen like knives, doesn't she, Mosaicbella?[2] All that training as a scout and operative means that she's able to bury her discomfort underneath alluring smiles, sharp wing'd eyeliner, and an offer of crab legs to break together and dip into the crab sauce[3].

She leans back, one hand on the checkered Cloth of Love spread out upon the grass[4] and watches that crab with the intensity of a knight ready to fight. But she's already fought, hasn't she? Not just in shooing the Horse away from the basket enough times, but on Portugal. If she were to close her eyes, she would still see herself leaving herself open, touched by the madness of Dionysus that screamed: the only way out is through. And it was, and victory is hers, and here she is in white lace and pearls at her throat, and Goldie's done her hair in wavy curls framing her cute royal face.

This makes sense, doesn't it? The reveal. The gods descending from on high to declare that a mysterious warrior with no past is in fact their descendant, destined for a crown, capable of defeating heroes and monsters alike[5]. That she deserves to be equal with Mossabella.

"...do you prefer Mosaic or Bella?" Ember asks, softly, her thumb working firm circles on her finger. Her ears are low, and she is awash with Sincerity, her eyes moist with the instinctual seduction of the forward scout working on a target. There are many ways to get the measure of someone, and a kiss is as good as a fight, and if she's a demigod too, maybe she'd give as good as she gets. But a fight's as good as a kiss, too, if it comes to that.


[1] And it was difficult enough keeping this away from the Horse.
[2] Bellasaic? Mosabells?
[3] Made from real crabs!
[4] Red and white, a board for making careful moves towards victory, and each plate of isn't-she-sick-of-this-now crab is one of her tokens.
[5] But it's unusual for you to be the god, too.
[6] Why is she thinking like this?
It is not a door in the air. It is also not not a door in the air. It is a sideways movement; it is the impression of speed; it is the sheltering of vast wings. It is limned in violet.

Ember steps before the assembly, the image of a conquering hero, a daughter of Ceron who has been affirmed in her belief that she is, in this moment, in her sphere, the very best. (The Ceronians aspire to this, yearn for this feeling: this mastery not of a skill but of a way of being.) She is also comic in how she carries Mosaic-Bella in her arms, her lover overflowing that embrace in every direction, but that too is part of the legacy she claims. Behind her come the Silver Divers, comes Dyssia, and comes a very confused and frazzled ex-Alpha of the Star Kings, lips held shut around the message she has been vouchsafed with.

“Did you think that would stop me?” Ember howls her victory, howls her insistence that all acknowledge her greatness. “I am the polestar of the pack, and not even phantoms and could-have-been moments can stop me! I am Ember, Alpha of the Silver Divers, and also apparently a princess, and a child of the gods! Your dominion over the people of this planet is over!”

Behind her, Dyssia gets an excellent view of how furiously Ember’s shaggy grey tail is wagging, freed from the confines of its tight “denim” disguise at last. Of all the possible heroes, Dyssia, how surprising is it that Ember was the one?
“Gods damn it all,” Ember says, staring up at the slate-grey sky. Lightning like lace; the deep roar of thunderbolts falling. The beat of huge wings. She lies in the cold mud of the battlefield; the last redoubt of Ceron falls. Next to her, the Star King groans. The stomach goes tight and tense when facing down an unacceptable outcome. All around her, the scents of chaos and broken retreat are thick clouds.

If she’d just been a moment faster with the Shield. If she’d managed to protect Mosaic. If she’d never insisted on coming down to this terrible planet to… but then wrongdoing would be unmet by champions. But shouldn’t champions get some sort of happy ending? Not like this, waiting for the thunderbolts to fall on the two of them in the slate-grey mud.

“No time for that, soldier,” Ember’s voice says, but not her voice: melodious, set to the tune of an unheard song, and unmistakably divine. A voice like Gemini’s. “Up and at them! Present arms!”

And Ember stands, and presents her arms in the midst of the tumult, and underneath the light of the Lantern the world flattens. The clouds are made of balls of cotton, and the mud strips of felt underneath her feet, and the warring armies little dolls with black button eyes. The Star King makes a noise of nausea on the ground, even as Ember lifts her eyes and sees the trees, growing upside down, their branch-roots shining violet and teal and white. She turns, and sees herself—

But not herself. Taller, lusher, skin shining. She smells of Mosaic’s favorite perfume and Delight and Victory and Olympus. In one hand she holds a wand; over one shoulder of her gleaming breastplate is a lion’s skin. Her ears are set with white jewels; her teeth are like pearls.

“Could have beens, ha!” She waves the wand, and other stages light up for a moment, places where familiar faces stagger under the stage lights, the relentless glow of the crystal trees. “We prefer what can be, don’t we, Dany? What will be. Me, and Bella, and Alexa and Dyssia and Dolce and Vasilly and Beljani and Epistia and Beautiful and all the rest aboard the dear Plousios, and what’s waiting for you— for us— on Gaia.”

Her tongue is like lead. “I… who are you?” The truth of her is Certainty on the nose.

“Call me the Shepherdess, Ember,” she says, and cups Ember’s chin with kindness, lets the silk pool on her wrist. “I am the future of the Princess Redana Claudius; we had to make sure that you make it, right? But it’s always tricky, doing something like this, and thank goodness we got to— oh, you still call it Portugal, don’t you? It doesn’t get the other name yet. But we got tossed into Time’s loom, here and in this place, and this is where I gave you what you needed.”

She presses her forehead to Ember’s own, and their scent is the same. “You were, and are, and will be again Redana Claudius, Nero’s daughter, Hermes’ daughter, Zeus’s daughter, the lover of Bella Hostilius Meowmeow, First of Her— no, still can’t say that.” Her laugh is Ember’s laugh, but older, gentler, a laugh to fall into. “You have also been Ember of the Silver Divers, just as we have been so many things. Shapeshifters, skinchangers us, always looking for the person we need to be.” Here, she winks.

Then she turns, gestures, and all the possible worlds narrow.

“Go to our Bella, Dany.”




A shadow blots out the sun; the new light in her hand seems almost cool in comparison. The Shield is slung on her back, and with the other hand she reaches out, distraught.

“Mosaic! My lady! Bella!! Whoever, whatever you are, just— just don’t—”

The Lantern she ties to her sash, nearly dragging her belt down with its weight. With both hands this small and brave knight lifts the demigod into her arms, and Ceron’s strength fills her.

“We have to find everyone else—“ And she looks around, and it was all just sand on the floor, and toy ships dangling from the branches, and a relentless stage light, wasn’t it? If you blink, Bella, you might just see a familiar savior waving one hand in greeting, in tribute, in promise. But your loyal Ember is already headed onwards, even as the Shepherdess kneels and offers a hand to the Star King.




Under the Lantern’s light, the Generous Knight is, at least for a moment, just a model made of clay and metal and paint, frozen in her monstrous apotheosis, and all the ruined fleets just toys. It’s better to think of them that way, isn’t it?

Ember’s hands and chest and, let’s be honest, face are full of a post-sweat, exhausted Mosaic, but her ears are still perky and her tail wagging furiously. “Dyssia! Take the Lantern, would you? Navigating’s… let’s find a way out of here!”

(Here in the dark, contrasted with the roots of Time above. Here in a place that is not a place, made false long enough to leave.)




There’s a set of stairs at the end. After the nightmare death worlds, after the party where Gemini was being forced to drink poison, after the place where all the suns were dead, after the place with all the plush animals surrounding Goldie, there’s just a set of stairs that lead down to a door clearly marked Emergency Exit. It has a steady, soothing green glow.

“See you all later,” the Shepherdess says as she opens it, and ushers the Star King out, and all the rest too, and she offers Bella a private wink as Ember bounds through the door, and then she lets the door shut behind her.

Behind them, Time remains.
Closing is impossible, at least until she sees an opening. What Ember does instead is watch, and wait, and keep moving at the edge of the Alpha’s sight. No flank can work here, either, not without a partner. But she is slowly tightening the spiral, coming close enough that she can be ready for that opening. When it comes.

“At the very least,” she says, ducking behind a transport that will be melted to slag within three shots, “be honorable enough to tell me what has happened! This weapon you play with: what is its renown, its lineage? Who was its maker, Star King? Who placed it into your hands?”

Traditional. Proper. Even though her body is taut, full of the tension of worry, her chest cannot help but lighten, her heart to race, as she tries to establish a good rhythm. Fight me as a daughter of Ceron, she is saying, even as she leaves Determination wet as a trail behind her where she has touched the world. Do not think you can get away without treating me as an equal.
“I am of the blood of Howl From The Ashes,” Ember says, and her voice is small and still like the crook of a scorpion’s tail. The words lie where she sets them. “She did not betray her pack, no matter the temptation.”

She strikes the Shield, the once, against the Lantern. Just at the side, where it shivers. Light erupts, coruscating, giddy with freedom, and the world shudders with fractured time.

And that is enough for her to vault up onto one of the lantern posts that line the Portuguese streets, and from there she launches herself at the Alpha. It is the Lantern that impacts the proud warrior in the stomach, sends her flying back, and Ember herself is just the counterweight, the straps of the Shield biting into her arm as she sends it careening through the rival pack.

She lands heavy on a transport; where the Lantern lands, the road fractures in a roar of splintered tar and stone. One cuts through her cheek, unprotected, and perhaps one of the watching Portuguese sees how the cut scabs immediately.

“We rise roaring from Bitemark!” She stands, proud against an entire pack, baring her keen teeth. “We come with a goddess at her back! And if you will not show me how to call them back, I will send us all there, too!”

[7 to Finish with Blood.]
It's not your territory. It's theirs. Easy enough to say, right? But not for Ember. Not for Ember, steeped in the ways of Ceron. Not for Ember, who knows that the pack's territory is whatever the pack may claim. It's their planet, not yours. No, the planet is already marked.

Her mind goes in different directions, then.

"Where is the honor and glory in making an enemy disappear?" She bares her teeth, gestures wide with the Shield. "Where are your trophies, Alpha? This is a degenerate weapon. Bring my pack back so that we can fight for this planet properly." Not free this planet; that would be alarming enough to justify leaving the Silver Divers and Mosaic wherever they have gone. "Clear your half-wolves from the board and come fight like women! Bring out your spears, your swords, your cords, your maces! Winner takes all, loser offers concession: that is the way of Ceron! Do it or I will break your toys and we will fight like savages, teeth on necks, to dissolution."

It is mostly a bluff. It is a deliberate choice to channel the howling of a hundred honorable predecessors into outrage. She risks being lost in it (as she always is). There is no Mosaic here to talk her down. Nothing but the groaning of the injured and the echo of her voice in the empty space.
"Aren't we going to get in trouble over this, Jade...?"

"What, do you want to turn around and hand them over?"

The priestess hunches her shoulders and dares a little pout, because the truth of it is that she doesn't. The goddess's smug smile says clearly that she knows that, too, and that she thinks her very special little priestess deserves treats for being so good and strong and brave. She chooses, too, to let the messages flicker across the walls of the temple, demands for the goddess and her cult to return to Akar to face judgment, along with the reassuring pings from Angela Victoria Miera Antonius and Nine Forests, letting her know that she is still flanked, that she is still safe.

"Well, where are we even going to go?" Dolly reaches up to brush back a curl of her hair, dragging the intricate harness along with the motion of her arm. It constricts, makes the motion more difficult, and makes her want to melt. "We can't go back to the Terenians yet, and we might start a war if we take two of their people back to Hybrasil."

"I think I know a few places," the goddess says, waving one hand. Her eyes are still half-lidded as she digests; she will need time to be quiescent, then... perhaps she will need to learn through action again. Let the yearning of the universe turn, for a while, to watch that little minx and her impossible dream, just to make them all hungrier again for the great goddess to return. "And we can drop them off on a colony world when they're ready. After we've had our fun, and they've been properly thanked for their service to the Holy Priestess."

Dolly's tail curls, tugging against insistent ropes, and she lets out a happy little huff. She follows the tug of the harness to turn ever so slightly on course, letting her goddess optimize the way forward. The stars are like bright raindrops on a dark windowpane, and she is held, and she is warm knowing that Mirror got her happy ending, after all.

"I wouldn't mind going back to Hybrasil, later," she says aloud. "See the trees again. See my sister again. Tell everyone how you defeated the guardian deities of Terenia in order to declare the victory of one of our own." Jade says nothing; she considers the contents of the message. It may be some time before some of Hybrasil's daughters can return; it may never happen again for Whispered Promise. But she looks at Dolly's warm round face, and she says nothing.

Dolly looks over at her wife, and smiles, and mimes the act of kissing the goddess's cheek. And the goddess, in turn, decides to inhabit the space in front of her Dolly, sitting on the altar, and tugs her in by the leash for a proper kiss...

Just like in "Pursuit of Faith: A Goddess Romance," a story as foundational to Smokeless Jade Fires as any myth, a story that she has memorized inside of her bones.

The idol wobbles in its course, but a panicked burst of comms from Nine Forests convinces Jade to tug Dolly back to where she needs to be.

That's the agreement they made, after all, on that first night together.
“Bring them back!

She stands, alone, bereft of pack. Her teeth are bared, and her eyes are full of tears. She would be a morsel to be snapped up, but for the fact that she carries enough power to snap the foundations of their tower like twigs. But for the fact that she refuses to give in to her training and run. Not when there’s still a chance she can convince them to… to undo whatever they have done.

It’s not a killing weapon. That much is obvious. (Her shield flickers, the design changing from moment to moment: a laurel wreath crowned with stars, a Shogunate mon, a gaudy tricolor flag, the jaws of a terrible wolf, three hounds chasing each other around the rim, the rainbow surf, a gleaming pearl.) They would leave traces of the body, even seared instantly into ash. This is a weapon that makes someone be not here. So bring them back.

“I will level this city,” she growls, trusting in her training as a scout to sell the bluff. She hefts the shield, ears at attention, staring up at the descending huntresses. “Wherever they have gone, return them, or I will tear out your clan’s name from history!”

Maybe she can win this, but she doesn’t want to. She wants Mosaic back (what if they are out in space, scattered like pearls) and she wants her pack back (what if they are buried within the earth without even space to howl) and she doesn’t want them to call her bluff (they could lift the shield off her arm before she would use it in anger against a city full of Portuguese).

So she demands, and lets them look at what she carries, and she makes herself believe that she, alone, can frighten an entire pack into submission. After all, if she doesn’t believe it, how will they ever believe in turn?
“My wish did come true,” Smokeless Jade Fires retorts, placing one foot on Angela’s arm. She imagines the vibration of the machine all around them; she tunes in to the flustered squeaks coming out of the cockpit locker. “I wasn’t ever in it for anything that could be bought, sold, or offered— nothing except the glory. And won’t that look wonderful? Eliminated in the semifinals, but immediately recruited by the victor as an integral part of the most famous, most elusive battle ever to be fought here. When they remember her, and all of her audacity, they will remember me.”

"Ai, is that all? You could do that with a periodical, you know,” Angela says, feeling the thrum of the Barn Owl all around, feeling the heat of the goddess coiling right in front of her. A challenge, a reminder.

“Of course it’s not all. I also made everyone watch, admire, covet, and adore the most beautiful girl in the universe,” Jade continues, radiating smug delight. A joy, pure and shining and divine. “And how she will be pursued! How she will be begged for answers! How she will be remembered in the same breath as Whispered Promise, as Mayze Szerpaws, as me. This is my miracle, Angela Victoria Mi—“

"You don’t have to say the whole thing every time, you know.”

“…but it’s your title. Your wholeness of self. How you have presented yourself to the cosmos. You really want me to be so intimate as to drop titles, Anj-eh-la~? Oh, how the zeal of the first Terenian convert finally emerges from the thickets at last—“

"If you say one more word I won’t let you watch her thanking me for the gallant rescue, imp.”

"IMP—“

"MMMMFFFFHH?!”
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