Appearance/Image:
Name: Makoto Imagawa
Age: 16
Gender: Male
Height/Weight: 5’3”, 109 lbs.
Personality: A boy made of fake smiles, Makoto has put up with having to hide his frustrations for years, and as such is pretty dang patient when dealing with people. His grievances are often aired in private, or around company of a similar mindset to himself. He often acts in a bubbly and friendly manner, seeing that he wishes to make friends in spite of his lack of special talents or interests. He relishes in opportunities to help others, so long as he either likes them, or knows that there’s something he can get out of it.
His inferiority complex gets the better of him at times, to the point that he almost convinces himself of being incapable of actions when asked to in most cases. He lacks the courage to push himself, constantly afraid of comparisons to others and as such has stuck to the middle road in terms of both grades and sports. He’s someone who doesn’t stand out, and unconsciously handicaps himself with his own lack of self-confidence.
Character Alignment: Lawful Evil
Class Affinity: Caster
Background: A young boy born into the middle position in his family, Makoto has lead a painfully normal life, all while living in the shadows of his family. He wasn’t particularly gifted at anything growing up, a trait not at all shared by his incredibly studious and intelligent younger brother, nor his older athletic brother who was the star of his school’s track team. He was just...average. Middling in just about everything regardless of how hard he tried, or how much he tried to emulate his brothers’ habits.
While his parents weren’t directly partial to them, it still left a lasting inferiority complex on the boy that carries on. He keeps up the facade of false congratulations to his brothers, all the while wishing for them to fail deep down. Content to live his life full of hidden spite and mediocrity forever, Makoto’s life was changed over the course of just a few days when a thin piece of cardboard was found while cleaning out the school’s Equipment Storage room. There, embedded in golden lettering was a single word that he’d come to know very well. “Zosimos.”
It was a match made in heaven, as the boy gifted with nothing became capable of nearly anything with his newfound powers, often ensuring to practice Zosimos’ art in secret after nearly being caught in his room by his mother. Who needed to be smart when you could make diamonds with a handful of seashells? Who needed to be strong when you could have power beyond muscles to smash someone’s face in? In some small way, he felt that this power was owed to him by the world itself, as if to make up for his own failings. Now, the boy schemes in the shadows of his workshop, keeping out of sight, and trying to decipher more of Zosimos’ primeval alchemical knowledge.
Occupation: Student/Part-Time Convenience Store Worker
Known Magic (If Any): None, but due to the nature of Zosimos’ writings, he is growing more capable of doing Alchemy on his own without needing to install thanks to the diagrams present in the Cheirokmeta.
Special Talents/Hobbies: Swimming, more on the hobby side. He also likes building models, now made much easier with alchemy.
Ambition: Makoto’s only ambition in life is to prove that in some capacity, he can shine brighter than the shadows cast on him.
Zosimos of Panopolis; Neutral Good Caster
STR: E(E), AGI: E(D), END: E~D(C), MAN: B(A+), LUK: C(B), NP: E+(A)
Noble Phantasms:
Cheirokmeta: “That Which Is Made by Hand”: A Noble Phantasm that chronicles the entirety of Zosimos’ extensive alchemical experimentation, theories, and attempts to create a perfect artificial human, a series of volumes ranging in information from how to turn lead to gold, to the distillation of the human soul into a movable form. While Alchemy is a slower magic process compared to many others, the use of this original set of volumes comes in the knowledge that it gives the user access to. Zosimos believed in learning by showing, and as such simply thinking of doing a described alchemical process is sufficient for one who has the card Installed or Included to put it to action, given the proper materials. There are two entire chapters consisting only of images, making them impossible to decipher without a genius alchemist, or the whispers of Zosimos in one’s mind.
Far in the back of the book lie Zosimos’ final unfinished formula, the attempts to produce a perfect Homunculus of himself from his own body, a process that theoretically would grant him eternal life and youth, with a body free from disease. Anti-Mind, Target: N/A
Right Eye of the World: A conceptual weapon Noble Phantasm based on Zosimos’ idea that alchemy sets free the divine spirit of materials, by mixing it with flesh and blood. A frightening Noble Phantasm that allows Zosimos’ user to completely transmute their body, as well as those they come into direct physical contact with. Using this, one is capable of turning their form into materials unknown to natural or magical science, even into pure ether for brief periods of time. Naturally, this offers far greater control of one’s own body than another, often being only capable of affecting a single part of someone else’s body, such as a part of their arm or leg. Anti-Unit, Target: 1/Self.
Include: Including Zosimos allows access to Cheirokmeta, though Zosimos seems much less eager to teach a student who doesn’t fully engross themselves, being less responsive to queries.
Install: Installing Zosimos grants his Noble Phantasms, Skills, Parameters, and the attire of an Ancient Egyptian nobleman, adorned with numerous golden ornaments and a headdress formed of bird bones and oryx horns.
Install Skills:
Item Construction B (True Rank: EX): As one of the first Alchemists in history, there is little that Zosimos’ skills are incapable of creating, with his powers being capable of creating things such as potent healing potions, and even cursed items.
Territory Creation C (True Rank: B): An alchemist that was simply devoted to the science of the universe, a standard workshop for a Caster Servant is what Zosimos is capable of creating.
Material Appraisal B (True Rank: A): The ability to understand the composition of an object, extending even to Noble Phantasms. So long as the item is not divine in nature, Zosimos is capable of understanding its structure by looking at it, though replicating a Noble Phantasm is nearly impossible, unless it were something used by another Caster with a similar skillset to his. True Names cannot be revealed by this.
Galvanism C (True Rank: B): A skill to convert raw energy based attacks and electricity into a user’s magical energy. At C rank, it still can cause damage to the wielder, but often the absorbed Mana will be more than sufficient for the damage taken.
Dreamer of The Ideal Self E (True Rank: E) A skill born of the delusions of a man who thought that to live forever he must die and reconstitute, be subsumed and reformed into the idealized self that he sought after. An almost useless skill that simply causes the user to become more stubborn as to their own correctness, with no actual ability to rank up or down upon mastery.
Install Appearance: The user gains the bird born, oryx horned, blue cloth covered headdress of Zosimos, as well as part of their body already becoming affected by Right Eye of the World and converting into an unusual strong, golden type of material at their fingertips and along their forearms.
Servant Biography: A man who existed in the 4th century AD in Egypt, Zosimos is one of the first recorded alchemists in history, and the first alchemist to “discover” homunculi. His life is shrouded in mystery, leading to much of his life and personality being known only through his writings and accounts to his apprentices. An eccentric man, obsessed with the idea of Divine Spirits being involved in the science of Alchemy, and who often dreamt of the idea of ancient angels bedding women and teaching them the alchemical arts. He saw the distillation and managing of materials as being equivalent to spiritual purification, and redemption of the spirit.
He was often stated to be more fond of using diagrams and kinetic learning to teach his pupils the Alchemical arts, and served as the gateway between the Ancient Egyptian ideology behind the first practices of Alchemy to the now-practiced Alchemy taught at the Clock Tower. His final manuscript, the Book of Keys, was written to his stubborn apprentice Theosebeia, and it is said that a mere glance was all it took for his work to be understood by her, serving as the final parting gift of the man who failed to obtain immortality.
Servant Personality: A man obsessed with the spiritual aspect of all things, he was a man possessed by his intellect and sympathy, often seeing the “trapped” spirit of things, and seeking to free them into a more beautiful form. He often viewed himself, and humanity as this as well, seeking to transgress into the realm of the Gods by creating the ideal man. He is incredibly sentimental, and understanding of others to the point that he is capable of creating the perfect learning material for them after being with them for a while.
In terms of being a Magus, Zosimos would admonish the base cruelty of the Clock Tower Alchemists as well as those of Atlas. He feels conflicted towards his current master’s lack of understanding for the spiritual side of Alchemy, but, much like Theosebeia, he intends to guide him on the right path.
Other: Character Theme
Combat Theme
NOBUUU!
Name: Makoto Imagawa
Age: 16
Gender: Male
Height/Weight: 5’3”, 109 lbs.
Personality: A boy made of fake smiles, Makoto has put up with having to hide his frustrations for years, and as such is pretty dang patient when dealing with people. His grievances are often aired in private, or around company of a similar mindset to himself. He often acts in a bubbly and friendly manner, seeing that he wishes to make friends in spite of his lack of special talents or interests. He relishes in opportunities to help others, so long as he either likes them, or knows that there’s something he can get out of it.
His inferiority complex gets the better of him at times, to the point that he almost convinces himself of being incapable of actions when asked to in most cases. He lacks the courage to push himself, constantly afraid of comparisons to others and as such has stuck to the middle road in terms of both grades and sports. He’s someone who doesn’t stand out, and unconsciously handicaps himself with his own lack of self-confidence.
Character Alignment: Lawful Evil
Class Affinity: Caster
Background: A young boy born into the middle position in his family, Makoto has lead a painfully normal life, all while living in the shadows of his family. He wasn’t particularly gifted at anything growing up, a trait not at all shared by his incredibly studious and intelligent younger brother, nor his older athletic brother who was the star of his school’s track team. He was just...average. Middling in just about everything regardless of how hard he tried, or how much he tried to emulate his brothers’ habits.
While his parents weren’t directly partial to them, it still left a lasting inferiority complex on the boy that carries on. He keeps up the facade of false congratulations to his brothers, all the while wishing for them to fail deep down. Content to live his life full of hidden spite and mediocrity forever, Makoto’s life was changed over the course of just a few days when a thin piece of cardboard was found while cleaning out the school’s Equipment Storage room. There, embedded in golden lettering was a single word that he’d come to know very well. “Zosimos.”
It was a match made in heaven, as the boy gifted with nothing became capable of nearly anything with his newfound powers, often ensuring to practice Zosimos’ art in secret after nearly being caught in his room by his mother. Who needed to be smart when you could make diamonds with a handful of seashells? Who needed to be strong when you could have power beyond muscles to smash someone’s face in? In some small way, he felt that this power was owed to him by the world itself, as if to make up for his own failings. Now, the boy schemes in the shadows of his workshop, keeping out of sight, and trying to decipher more of Zosimos’ primeval alchemical knowledge.
Occupation: Student/Part-Time Convenience Store Worker
Known Magic (If Any): None, but due to the nature of Zosimos’ writings, he is growing more capable of doing Alchemy on his own without needing to install thanks to the diagrams present in the Cheirokmeta.
Special Talents/Hobbies: Swimming, more on the hobby side. He also likes building models, now made much easier with alchemy.
Ambition: Makoto’s only ambition in life is to prove that in some capacity, he can shine brighter than the shadows cast on him.
Zosimos of Panopolis; Neutral Good Caster
STR: E(E), AGI: E(D), END: E~D(C), MAN: B(A+), LUK: C(B), NP: E+(A)
Noble Phantasms:
Cheirokmeta: “That Which Is Made by Hand”: A Noble Phantasm that chronicles the entirety of Zosimos’ extensive alchemical experimentation, theories, and attempts to create a perfect artificial human, a series of volumes ranging in information from how to turn lead to gold, to the distillation of the human soul into a movable form. While Alchemy is a slower magic process compared to many others, the use of this original set of volumes comes in the knowledge that it gives the user access to. Zosimos believed in learning by showing, and as such simply thinking of doing a described alchemical process is sufficient for one who has the card Installed or Included to put it to action, given the proper materials. There are two entire chapters consisting only of images, making them impossible to decipher without a genius alchemist, or the whispers of Zosimos in one’s mind.
Far in the back of the book lie Zosimos’ final unfinished formula, the attempts to produce a perfect Homunculus of himself from his own body, a process that theoretically would grant him eternal life and youth, with a body free from disease. Anti-Mind, Target: N/A
Right Eye of the World: A conceptual weapon Noble Phantasm based on Zosimos’ idea that alchemy sets free the divine spirit of materials, by mixing it with flesh and blood. A frightening Noble Phantasm that allows Zosimos’ user to completely transmute their body, as well as those they come into direct physical contact with. Using this, one is capable of turning their form into materials unknown to natural or magical science, even into pure ether for brief periods of time. Naturally, this offers far greater control of one’s own body than another, often being only capable of affecting a single part of someone else’s body, such as a part of their arm or leg. Anti-Unit, Target: 1/Self.
Include: Including Zosimos allows access to Cheirokmeta, though Zosimos seems much less eager to teach a student who doesn’t fully engross themselves, being less responsive to queries.
Install: Installing Zosimos grants his Noble Phantasms, Skills, Parameters, and the attire of an Ancient Egyptian nobleman, adorned with numerous golden ornaments and a headdress formed of bird bones and oryx horns.
Install Skills:
Item Construction B (True Rank: EX): As one of the first Alchemists in history, there is little that Zosimos’ skills are incapable of creating, with his powers being capable of creating things such as potent healing potions, and even cursed items.
Territory Creation C (True Rank: B): An alchemist that was simply devoted to the science of the universe, a standard workshop for a Caster Servant is what Zosimos is capable of creating.
Material Appraisal B (True Rank: A): The ability to understand the composition of an object, extending even to Noble Phantasms. So long as the item is not divine in nature, Zosimos is capable of understanding its structure by looking at it, though replicating a Noble Phantasm is nearly impossible, unless it were something used by another Caster with a similar skillset to his. True Names cannot be revealed by this.
Galvanism C (True Rank: B): A skill to convert raw energy based attacks and electricity into a user’s magical energy. At C rank, it still can cause damage to the wielder, but often the absorbed Mana will be more than sufficient for the damage taken.
Dreamer of The Ideal Self E (True Rank: E) A skill born of the delusions of a man who thought that to live forever he must die and reconstitute, be subsumed and reformed into the idealized self that he sought after. An almost useless skill that simply causes the user to become more stubborn as to their own correctness, with no actual ability to rank up or down upon mastery.
Install Appearance: The user gains the bird born, oryx horned, blue cloth covered headdress of Zosimos, as well as part of their body already becoming affected by Right Eye of the World and converting into an unusual strong, golden type of material at their fingertips and along their forearms.
Servant Biography: A man who existed in the 4th century AD in Egypt, Zosimos is one of the first recorded alchemists in history, and the first alchemist to “discover” homunculi. His life is shrouded in mystery, leading to much of his life and personality being known only through his writings and accounts to his apprentices. An eccentric man, obsessed with the idea of Divine Spirits being involved in the science of Alchemy, and who often dreamt of the idea of ancient angels bedding women and teaching them the alchemical arts. He saw the distillation and managing of materials as being equivalent to spiritual purification, and redemption of the spirit.
He was often stated to be more fond of using diagrams and kinetic learning to teach his pupils the Alchemical arts, and served as the gateway between the Ancient Egyptian ideology behind the first practices of Alchemy to the now-practiced Alchemy taught at the Clock Tower. His final manuscript, the Book of Keys, was written to his stubborn apprentice Theosebeia, and it is said that a mere glance was all it took for his work to be understood by her, serving as the final parting gift of the man who failed to obtain immortality.
Servant Personality: A man obsessed with the spiritual aspect of all things, he was a man possessed by his intellect and sympathy, often seeing the “trapped” spirit of things, and seeking to free them into a more beautiful form. He often viewed himself, and humanity as this as well, seeking to transgress into the realm of the Gods by creating the ideal man. He is incredibly sentimental, and understanding of others to the point that he is capable of creating the perfect learning material for them after being with them for a while.
In terms of being a Magus, Zosimos would admonish the base cruelty of the Clock Tower Alchemists as well as those of Atlas. He feels conflicted towards his current master’s lack of understanding for the spiritual side of Alchemy, but, much like Theosebeia, he intends to guide him on the right path.
Other: Character Theme
Combat Theme
NOBUUU!