@Dark Cloud We start soon, tomorrow I'm thinking, if I don't get roped into more all-day house-cleaning, emotional damage, and network trouble like today. Also developing some ideas for integrating player characters into the plot, which should solidify when I post the OOC and CS sections.
@kitramos I think we can do a kitsune. The way this can work is, your character would initially be human, and you'd contract with a fox goddess who can possess you to grant you her powers. If you want to be a natural kitsune, there's two methods available: 1) The foxlike features are mainly cosmetic. You have up to nine tails (depending on the character's age; 1 new tail per 100 years) and two fox ears, with none of the other arcane powers their kind are known for. Lifespan is approximately the same as normal humans, at around 70-120 years. 2) You ascend to demigodhood and become a kitsune, complete with all their usual powers. This may only be achieved with a sufficiently powerful desire and sacrifice during gameplay.
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Now, regarding the matter of game systems, it seems like everyone is relatively neutral about it, with a few expressing preferences for numerical resolution systems. So how about this: We'll try out a few battles using narrative vs numerical systems and decide which one we like better after seeing them for ourselves?