Only one thing I had to correct on the formatting end of things, though the… interesting choice of font will take some getting used to.
...and that's all I really have to say. Outside of the weird font choice and some miffs here and there I see nothing I can really critique without being guilty of nitpicking. So, heh. You came, you saw, and you applied. It's great when I don't have to critique because I can focus on other stuff like the prospective IC!
yeah, midway I kinda regretted changing everything to small caps, but I couldn't really write everything all over again in lower case, so I just stuck with it through the whole thing XD
<Snipped quote by Vec> tbf @Superboy is literally the first application.
¯\_(ツ)_/¯
I don't mind having the same profession. As I see, superboy has already said in his in-game background that bounty hunting is quite the popular profession, so why not having more than one?
If I were to change it, though, it would prolly become a Mercenary. Oh, we have another Merc now as well... Mascot? I'll take Mascot.
@Shin I like her. I hope both chars get approved because It will be a lot of fun seeing their interactions :) Val would treat her like a kid at the start, and won't take her seriously at all xD
Flesh Like Steel - Val is able to take as much damage as he's able to dish out. He has trained his body in the game, much like how he worked out in reality and has built it up to the point where he has become unaffected by normal attacks (ie. a swing from an average swordsman will not make him kneel immediately, etc). This benchmark allows Val to take numerous blows of internal or external assaults before succumbing to the effects.
One-Handed Weapon Proficiency - Just because Val is mainly using swords should not be taken as a sign that he's a pure swordsman. His profession demands from him to be able to wield more than one type of weapon. Swords, daggers, axes, maces or any other type of one-handed weapon is able to take a life when used by Val. This benchmark allows Val to use if not all, most one-handed weapons with some degree of skill and efficiency.
Resolute Technique - Great tacticians learn that consistency often trumps potential. Val has also learned this, one way or the other. All his time practicing and fighting with swords has allowed him to reach a certain enlightenment about the use of the sword in a fight. It's not about swift attacks that come and go like the wind, or powerful attacks that rattle your opponent's bones, or even flashy attacks, that confuse and disorient the enemy.
The key point to fighting and winning is always consistency. A steady stream of attacks, fluid and unending, one after the other, allows the opponent little to no chance of fighting back. This benchmark exponentially increases Val's accuracy when fighting with a sword.
Ambidexterity - The hardest part to fighting someone of equal skill is catching them off-guard. Val learned of this very early in his travels. To counteract this, with the coin he earned from the bounties, he sought out left-handed sword masters and learned from them how to wield a sword in his off-hand with equal skill. This benchmark allows Val to dual wield swords with relative ease.
Studious Combatant - It is a know and true fact that running towards a fight without preparation is plain stupid and a quick way to the grave. As such, Val has made it a habit of studying his opponents carefully, gauging their approximate skills and thinking about strategies to defeat them. This benchmark allows Val to discern an enemy's weak points more easily and thus, increasing his efficiency when fighting one on one. (In short, a boost in critical chance)
Dubious Networks - Wanted criminals, like bandits or thieves, never cease to move, lest they want to be hunted down by people like Val. Thus, in order to track down someone, Val had to become familiar with many places and their people. His network of acquaintances, be they lawful or shady, is quite wide-spread, and allows him to gather all sorts of information rather quickly, for the right price.
Deft Hands - The art of picking locks is one of the more subtle and skill-intensive things in Val's toolset. It requires a steady hand, a clear mind, as well as the knowledge of a lock's inner workings. Through trial and error, Val is able to pick simple locks, like doors, but struggles with more intricate lock designs.
Barricaded Mind - Not once, not twice, not thrice, but four times has Val fallen victim to a magician's mind tricks. All four times, he ended up failing to secure his target and had to escape with injuries. Having had enough, Val visited one of his few magician friends who passed on to him a set of techniques that fortify the mind against illusionary attacks. Although he has yet to fully master the technique, Valery doesn't deny its effectiveness. He can keenly feel the thin layers of magic wrapping his brain and shielding it, should he concentrate a little.
Adept Cartographer: Maps are one of the first things Bounty Hunters learn to appreciate. Val has turned this appreciation into a side profession of sorts. Those that might travel with him may find it odd when he suddenly whips out pen and paper and starts drawing random scenery. It's his way of remembering the topography of the place he is visiting so that he can then later accurately draw the maps he uses for his travels, as well as those that he sells.
One more for the road! - No matter how much he drinks, he never gets completely drunk to the point of losing all inhibition. The regular meetings with sources on taverns and bars, all the mingling in with the patrons in order to hear rumors or pick up on potential targets, all that comes with drinking. As a result, his tolerance towards alcohol is quite impressive indeed.
@Gowi I said to heck with it, I won't try to create a whole other backstory for him because I would have to pretty much change everything. So here he is, cliche fighter bounty hunter Val.
Just as humans grow and change with time, interests change as well. I wish I had the urge to roleplay like I used to...
<div style="white-space:pre-wrap;">Just as humans grow and change with time, interests change as well. I wish I had the urge to roleplay like I used to...</div>