Hello! I'm Yankee. I'm usually down for pretty much anything: action, adventure, romance, horror, taboo, comedy, smut, gore, slice-of-life, etc. I like cute, fun stories just as much as dark, gross, traumatic (for character) stories. I enjoy creating original characters for RP, but I get as much enjoyment writing as canon characters in fandom-based games! On that note I like comic books, cartoons, and videogames. I'm also very into cosplay and art!
I am a very slow writer, so my preferred posting pace is once per week or less. I usually post on weekends. I like to have fun while writing, so I prefer relaxed partners who don't take things too seriously. Remember: fiction =/= reality.
Feel free to PM me to chat! However I do not check PMs immediately. Might take me a day or two... or ten to get back to you.
Word Count: 448 (+1 exp) Level: 4 - Total EXP: 3/40 Location: Devil's Casino, Land of Adventure?
Given how the Cadet had been recently enlightened as to exactly the kind of situation the multiple worlds were in, it really shouldn't have been that surprising to him when the Guildmaster pulled off his cloak and opened up a portal beneath the crew gathered in the guild hall. Then again, it was only yesterday - so, understandably, Ace Cadet was a little taken aback by the sudden developments and plummeted down into the newly opened hole in the floor. Thankfully, falling was something the young man was very familiar with. After the blur of colors passed by and the ground came up, Cadet rolled his landing and popped back onto his feet. A semi-soft surface, that was nice!
The view? Not quite as nice. Some kind of gambling den, with giant skeletons and over-sized, well, everything.
"Whoa, spooky!" the Cadet said, "Everybody okay?"
It didn't appear that anyone was injured, so the hunter turned his attention to the gigantic dice-faced man. Apparently, 'Gneidxick' was the Guildmaster's true form somehow. How did he fit underneath that cloak?? Dude was huge! Before Cadet could confront him, the Courier and Bowser had some offers to make him. Offers that he didn't end up taking, although the relatively light mood had the hunter chuckling at the proposed counter-deals. As the Courier was swept off and his robot and Geralt followed him, Cadet scratched the back of his head.
"So basically, we just have to battle some guys? No problem, right?" a small grin spread on his face as he reasoned that jumping right into a portal was probably the right thing to do. He was preparing to do just that when the Koopa prince joined them, looking different but also pretty familiar. Was he sporting a Brachy horn? He was distracted watching the father and son get a grip on Jr.'s new slime-based powers. So that was the result of fusing with a spirit? They could be crushed into weapons, kept as partners, or absorbed - Cadet filed in the info away, but all that really came to his mind was, "Radalos! You're like a mini-monster! You gotta let me get a closer look when we're outta this place!"
He watched the Koopa group go off into a portal and lined himself up with one at the same time. He'd seen first hand how competent the others were, and as long as whatever was waiting on the other side wasn't some huge impossible fight, it should be okay to split up. As Tora and Poppi went off, Cadet looked over his shoulder at Peach and Hat Kid and give the ladies a two-finger salute and a smile before he jumped into a portal.
In what remains of the Grand HallShe'd managed to get Pachel's attention and relieve some of the pressure from her fellow Technologist. That was good. When the woman's body hit the ground, Rhythmia didn't bat an eye - she kept focus on the two men. It was only natural that there would be people falling from above after all, though most appeared to have already fellow given the state of the Hall. However, Pachel didn't seem to think the same. The woman was dressed in dark clothes, red-headed - Ah, it's her. Rhythmia held no sympathy for the women, but her identity explained Pachel's intense reaction. With the force of his gate letting up, Rhythmia swiftly stood and began to make her way over to separate the two men, but force if necessary, but...
She didn't make it. Before her eyes Kothlin rose up and killed the Mageborn Lord. What was he thinking? Was he so full of adrenaline he was running on base animalistic instinct like the Beastmen he appeared to loathe, or was he... did he really want to sacrifice everything the North had strove for over the years, and just this morning, on a chance at war?
She clutched her weapon, then a surge of mana took her consciousness again.
She awoke much more quickly this time.
She stalked over to the scene where Pachel and his mistress lay dead, surrounded by dozens of other corpses as the tower crashed back into existence.
Well, she supposed in the back of her mind it wasn't "a chance" at war now, especially when he made his declaration. When he met her eyes and claimed that her house would be part of his war, her eyes blazed with anger while her heart froze over.
"What are you doing?" the Lapsean woman hissed, grabbing the front of Kothlin's power suit with such force that it dented it's metal frame before she bodily dragged the taller man's face down to her level. "Lapseus wants no part in this... We do not want a war."
"Mmh. The South doesn't care. Pachel is dead, and a Northerner did it. You'll be accused regardless of what you do. I promised your sister a quarter of my land if she helped," the man rushed to explain, struggling in her grip.
"You..." Rhythmia couldn't argue, because he was right of course. The deed was done and over with. Even the bomb would probably be blamed on the North, especially now. She didn't like it, she felt hot emotion course through her veins, ones she hadn't felt in years but made the experience all the more painful. With disgust, Rhythmia rattled Kothlin around in his broken cage of a suit and shoved him away from her. Her eyes bore into the man before her as though he were the most grotesque of shit-eating insects, then she took a breath and her gaze flitted over to Reina and her daughter. Her eyes landed on Tina, whom Melodia had told her was promised to their house in just such a scenario. The short haired woman beckoned her over. The girl approached, curious.
"Lady Rhythmia," she says deferentially, "How are your limbs treating you? If you wouldn't mind, I have some ideas for..." she stopped as soon as she saw the look on Rhythmia's face. In turn, upon Tina's reaction Rhythmia let her expression soften just a little, laying her hand on the girl's head and guiding her away from the scene. The Lord spared Reina a stern gaze, and one last time she faced Kothlin with a withering look.
"...do not regret this." Her words were hard, a threat even. She turned away, leading the Lapseus' new 'acquisition' back toward the tower's interior. She still had to find Melodia, and now explain the situation to her. Despite the surge of energy and the collapsing of the stone, she still felt that her sister was alive. Although, no longer in the 'mana bubble,' she'd definitely be needing some help. Vati appeared to be alright - the bodyguard was helping that other redhead up when he caught sight of Rhythmia's return and made his way back to her side. He looked at Tina curiously but didn't dare question the Lord when she was still so tense and ill at ease. The group was silent as they focused on finding and collecting Melodia before leaving Harrow's behind.
The promise of hot food and warm beds was very nice, especially after the ride in. The aircraft wasn't entirely awful, but it wasn't what any could consider "comfortable" either. At the Major's words, Wèi Lái turned to look outside of the craft, peeking out into the heavy rain. Her shoulders dropped.
"Aw, I hate getting rained on..." That was the truth of course, rain made it harder to fly and with all her hairs and furs, when she got dry again she puffed up even more. She stood at the exit for a few seconds before she whirled around again, flitting over to her fellow Zasshu. "You were gonna introduce yourselves, right~? Don't let me stop you! I wanna know your names too!"
Wèi Lái gave both the Ravager and Medusa Projects a little nudge from behind, prompting them to start moving out into the rain. She seemed to be taller than the both of them even if just a bit. Maybe older too, but it was hard to tell. She hoped by huddling closer to them, it might help with getting rained on. "There's a Zasshu waiting for us here too, isn't there~?"
Name: Sarnic of Clan D'mol, of Tribe Dimutic Age: 26 Race: Akeshan of the Wilderness Gender: Male Appearance: Sarnic's slightly below average height but toned, athletic build wouldn't normally inspire fear in strangers - but his sharp fangs, wild eyes, and aggressive attitude that easily shows through his body language might do it. He has light skin subtly tanned by the sun, and various battle scars all over. His hair is a shaggy light brown - the same goes for the wolfish ears and tail that sprout from his body. His fingers end in pointed claws perfect for tearing things apart. In the dark, his red eyes can seem to glow with excitement. He usually dresses in capes and furs decorated with trinkets, charms and jewelry of all kinds.
Reputation: Those that don't know Sarnic would say that he's a ruffian - he puts the beast in beastman and is an unrepentant, uncooperative, unpleasant person. Those that DO know him would say... all of the same, and add that he's a ferocious, uncontrollable young man with a lust for battle that rivaled only his personal pride. Though hard to imagine, he does have his good qualities in that he's loyal and will protect what he views as his, whether it be people or territory - and though isn't a strategist by any means, preferring to rely on his raw power, in battle he thinks quickly on his feet. He is in peak physical form and is equally admired, feared, and hated by many.
Skills:
Physical Combatant
Natural Weapons
Simple Weapon Proficiency
Iron Stomach
Poison & Disease Resistant
Brutal Charisma/Pack Alpha
Animalistic Strength
Animalistic Senses
Backstory:
Where some Akeshan tribes try to be as civilized as possible in the face of the Court, the Dimutic Tribe that Sarnic belongs to chooses instead to revel in their natural states. They are similar in many ways to the other tribes of the Wilderness, but differ in two major ways: they tend to be more aggressive than your average tribe, and they are at times nomadic.
The Dimutic have no gender or sexual biases, nor are they divided by class. They place one thing above all else when it comes to battle, negotiations and conflict: power. When it's time for a Chieftain to step down, their chosen child challenges all adults in the village to single combat. If this chosen child loses even once, the one that defeated them may become Chieftain. The Chieftain has no advisers or council and decides all aspects of the tribe's life, though they are free to listen to any tribe member's advice. When the area the Dimutic live in no longer pleases the Chieftain, they may choose to move the entire tribe - in that case they crash through other tribal territories and violently take any land they want.
The tribe members may seen violent (and definitely are), but from an outsider's perspective what may seem like a community of in-fighting and theft is actually a tightly knit group of like-minded Akeshan. The Dimutic do not steal from each other, because all property is meant to be taken. They do not assault each other because battle is how the Dimutic become stronger and forge bonds. The rare Dimutic that is born weak or shy won't be discarded, but instead become healers for the group's many warriors. First born children are named with an "-ic" ending, paying nod to their tribal founder, Dimutic. Only the first borns are named this way, all other children are not named with an "-ic" ending. There are times when a family's children may be named entirely similarly, for example "Dundic" and "Dund," both of Clan "X."
There is only one law among the Dimutic, and every one follows it devoutly: if you have taken all of their possessions, then take only their life. Another person's freedom and agency is never to be infringed upon, so despite their nature the Dimutic do not rape or take slaves. To be taken advantage of in such away is the most shameful, criminal thing the tribe can imagine.
The current Chieftain is Timilic of Clan Astepeol, the first male Chieftain in generations. Both Timilic's son (Stevic) and daughter (Obel) are preparing to take over the tribe, and it's thought that one of the siblings will kill the other before Timilic steps down. Despite being firstborn, Stevic has proven weaker than Obel many times, but both have supporters among the tribe. Timilic's second wife Sumil of Clan H'sta, mother of neither of his children, is a dark horse contender for the position as well. Besides Timilic's immediate family, a favorite to take over as Chieftain is a certain Akeshan know as Sarnic...
The D'mol Clan has been part of the Dimutic Tribe for nearly as long as the tribe has been around. The D'mol have produced many fierce sons and daughters over the years, but none so much as Sarnic. He came out of his mother's womb kicking and screaming - he even bit the deliverer. His parents couldn't have been more proud.
Sarnic didn't have any special upbringing, he was raised in the same way the other children of the tribe were: thrown outdoors during the day to do whatever he liked, then collected at night to be fed dinner and instructed in the brief tribe laws and history. It was a childhood full of scrapes, scraps, bruises and battling - just the way the Dimutic like it. Soon enough it was apparent that Sarnic wasn't just unruly - he was tougher and stronger than most if not all of his age group. He could spar with older members of the tribe easily, and soon enough his parents decided it was time for the adult bridging ceremony. This ceremony could be taken at any age and was a test to determine if members of the Dimutic would go on to become full fledged adult warriors, or remain children for a little longer and move on to become healers and shaman. The test involved hunting, fishing, and surviving in the wild alone. Needless to say, Sarnic passed handily.
Now deemed an adult at a relatively young age, Sarnic trained as a warrior tasked both with protecting the village and hunting game to feed it. He was a skilled combatant, and though he didn't always win in those early days he proved a force to be reckoned with. The Dimutic moved their tribe early in Sarnic's life, and there was something that made a lasting impression on the young Akeshan: of the people whose land they moved into, the only ones that refused to give up and leave and were able to put up a fight were the ones that wielded magic. The Dimutic did not normally get involved with the magical beings of the land nor thier contracts that granted magical gifts, but those few that did were not shunned by the tribe. It was always in the back of his mind as a way to get even stronger than he was now.
After a few years more, Sarnic was well known as one of the most powerful members of the tribe. His strength and skill in battle, coupled with his health and ability to eat nearly anything and not get sick, made him both envied and admired by others. Sarnic himself was well aware of his own abilities and would fight everyone to make sure they knew he was stronger than them. He took over as head of his own clan when he killed his father in a power struggle, leaving his mother, younger sister and handful of cousins to acknowledge his new family position. Though they all mourned the former D'mol patriarch's death, Sarnic included, such was the way of the Dimutic - and if one didn't back down it wasn't unlikely for them to die. Sarnic took his father's fangs, wore one as a charm and gave the rest to his family and moved on. Many in the tribe found themselves victims to sudden attacks from Sarnic when they questioned or insulted him. Indeed, Sarnic was powerful - but he knew he could get even more so, especially since he seemed to be evenly matched with the tribal Chieftain's family and was striving to overcome them.
Sarnic's sister, Juvela, was shaping up to be quite the warrior herself and the D'mol siblings enjoyed fighting with each other and giving each other new scars. One day, on a hunting party led by Sarnic which Juvela was part of, the small group of Dimutic was ambushed by remnants of the tribe whose territory they now occupied. A fight ensued and some of the proud, powerful Dimutic were killed by these magic-wielding Akeshan. Worse: some of them were also captured. Predictably, Juvela was one of those stolen. It was a blow to the entire tribe, and a rescue group was put together immediately. After all, these Akeshan had broken the one cardinal law of the Dimutic: of a person, take nothing but their life. Kidnapping was an unforgivable crime.
When the rescue party got to the scene, it was hard to believe what they saw. A large magic beast, more like a monster than anything else, slaughtering the rogue Akeshan and their Dimutic hostages alike. Magic beasts in general were uncommon nowadays, but once this size and strength was especially rare, but here it was. Juvela had broken free and was fighting the creature, one of her large ears torn off and blood streaking down her face. With a battle cry, Sarnic and the rest of his group leapt into battle against the beast. It was bloody, many didn't survive and for the first time in decades members of the Dimutic tribe retreated. Even the D'mol siblings, as strong and brash as they were, turned to run when it became clear the monster was many times more powerful than the lot of them.
It's body, though seemingly flesh, was dense and hard. It resembled two headless men joined at the waist, though many times larger. Their arms ending in bloody claws and where their legs would be ending in yet another pair or arms. Twisting skin formed molted, pulsating ridges on the beast and it's color would constantly change to make for a confusing appearance. Save for the blood coating it's body, it was able to nearly perfectly blend into the surroundings. It crushed the Akeshan bodies into dust and absorbed energy from them through it's skin and the ugly holes where it's heads would have been. The creature was horrible and awesome.
And it chased them.
The D'mol siblings brought up the rear of the escaping Dimutic, and when Sarnic head the beast crashing through the trees after them he growled and turned to stand against it. He was a proud young man, he was strong and determined. He faced down the creature and was prepared to fight and win, or fight and die.
But instead it spoke to him.
When finally Sarnic returned to the village, the entire tribe surrounded him with shouts and tears. Even those that loathed him moved to embrace the hostile man. His mother and sister held onto him and kissed his face in relief. The entire tribe moved the next day, far away from the area, traveling for days. When asked what happened Sarnic would say that he distracting the monster then escaped.
He didn't tell them that more than seeing his sister's bleeding body holding her own against the creature, more than fighting for his own life against it, more than the dark folk tales the elders would scare him with when he was a child, that what it said to him was the most frightened he'd ever been in his entire life.
After moving, the Dimutic tribe put the experience behind them. Sarnic did too. Life went on as normal, but for some reason Sarnic was stronger than ever.
Miscellaneous: Sarnic isn't the head of his tribe, but he certainly acts like it - and more often that not everyone lets him. He's butt heads with the Chieftain many times and has even threatened to kill the tribal leader and take over - so far he hasn't made good on this threat though, instead eagerly awaiting the time he can ascend to Chieftain in the proper way.
𝕄agic
Contract Gift: Fog. Sarnic can generate fog as dense or light as he wishes from his nose and mouth. The fog cover hangs heavy on the ground around him and can get quite large. Contract Sacrifice: He is bound to follow the orders of the creature who gave him the contract. Contract Restrictions: If Sarnic is unable to breathe, he can't produce the fog. Field: The area the fog can cover can extend up to two miles, with the densest part being the center where Sarnic generates it from. The fog can be generated quickly but obviously the large cover the more time it takes.
Name: Sarnic of Clan D'mol, of Tribe Dimutic Age: 26 Race: Akeshan of the Wilderness Gender: Male Appearance: Sarnic's slightly below average height but toned, athletic build wouldn't normally inspire fear in strangers - but his sharp fangs, wild eyes, and aggressive attitude that easily shows through his body language might do it. He has light skin subtly tanned by the sun, and various battle scars all over. His hair is a shaggy light brown - the same goes for the wolfish ears and tail that sprout from his body. His fingers end in pointed claws perfect for tearing things apart. In the dark, his red eyes can seem to glow with excitement. He usually dresses in capes and furs decorated with trinkets, charms and jewelry of all kinds.
Reputation: Those that don't know Sarnic would say that he's a ruffian - he puts the beast in beastman and is an unrepentant, uncooperative, unpleasant person. Those that DO know him would say... all of the same, and add that he's a ferocious, uncontrollable young man with a lust for battle that rivaled only his personal pride. Though hard to imagine, he does have his good qualities in that he's loyal and will protect what he views as his, whether it be people or territory - and though isn't a strategist by any means, preferring to rely on his raw power, in battle he thinks quickly on his feet. He is in peak physical form and is equally admired, feared, and hated by many.
Skills:
Physical Combatant
Natural Weapons
Simple Weapon Proficiency
Iron Stomach
Poison & Disease Resistant
Brutal Charisma/Pack Alpha
Animalistic Strength
Animalistic Senses
Backstory:
Where some Akeshan tribes try to be as civilized as possible in the face of the Court, the Dimutic Tribe that Sarnic belongs to chooses instead to revel in their natural states. They are similar in many ways to the other tribes of the Wilderness, but differ in two major ways: they tend to be more aggressive than your average tribe, and they are at times nomadic.
The Dimutic have no gender or sexual biases, nor are they divided by class. They place one thing above all else when it comes to battle, negotiations and conflict: power. When it's time for a Chieftain to step down, their chosen child challenges all adults in the village to single combat. If this chosen child loses even once, the one that defeated them may become Chieftain. The Chieftain has no advisers or council and decides all aspects of the tribe's life, though they are free to listen to any tribe member's advice. When the area the Dimutic live in no longer pleases the Chieftain, they may choose to move the entire tribe - in that case they crash through other tribal territories and violently take any land they want.
The tribe members may seen violent (and definitely are), but from an outsider's perspective what may seem like a community of in-fighting and theft is actually a tightly knit group of like-minded Akeshan. The Dimutic do not steal from each other, because all property is meant to be taken. They do not assault each other because battle is how the Dimutic become stronger and forge bonds. The rare Dimutic that is born weak or shy won't be discarded, but instead become healers for the group's many warriors. First born children are named with an "-ic" ending, paying nod to their tribal founder, Dimutic. Only the first borns are named this way, all other children are not named with an "-ic" ending. There are times when a family's children may be named entirely similarly, for example "Dundic" and "Dund," both of Clan "X."
There is only one law among the Dimutic, and every one follows it devoutly: if you have taken all of their possessions, then take only their life. Another person's freedom and agency is never to be infringed upon, so despite their nature the Dimutic do not rape or take slaves. To be taken advantage of in such away is the most shameful, criminal thing the tribe can imagine.
The current Chieftain is Timilic of Clan Astepeol, the first male Chieftain in generations. Both Timilic's son (Stevic) and daughter (Obel) are preparing to take over the tribe, and it's thought that one of the siblings will kill the other before Timilic steps down. Despite being firstborn, Stevic has proven weaker than Obel many times, but both have supporters among the tribe. Timilic's second wife Sumil of Clan H'sta, mother of neither of his children, is a dark horse contender for the position as well. Besides Timilic's immediate family, a favorite to take over as Chieftain is a certain Akeshan know as Sarnic...
The D'mol Clan has been part of the Dimutic Tribe for nearly as long as the tribe has been around. The D'mol have produced many fierce sons and daughters over the years, but none so much as Sarnic. He came out of his mother's womb kicking and screaming - he even bit the deliverer. His parents couldn't have been more proud.
Sarnic didn't have any special upbringing, he was raised in the same way the other children of the tribe were: thrown outdoors during the day to do whatever he liked, then collected at night to be fed dinner and instructed in the brief tribe laws and history. It was a childhood full of scrapes, scraps, bruises and battling - just the way the Dimutic like it. Soon enough it was apparent that Sarnic wasn't just unruly - he was tougher and stronger than most if not all of his age group. He could spar with older members of the tribe easily, and soon enough his parents decided it was time for the adult bridging ceremony. This ceremony could be taken at any age and was a test to determine if members of the Dimutic would go on to become full fledged adult warriors, or remain children for a little longer and move on to become healers and shaman. The test involved hunting, fishing, and surviving in the wild alone. Needless to say, Sarnic passed handily.
Now deemed an adult at a relatively young age, Sarnic trained as a warrior tasked both with protecting the village and hunting game to feed it. He was a skilled combatant, and though he didn't always win in those early days he proved a force to be reckoned with. The Dimutic moved their tribe early in Sarnic's life, and there was something that made a lasting impression on the young Akeshan: of the people whose land they moved into, the only ones that refused to give up and leave and were able to put up a fight were the ones that wielded magic. The Dimutic did not normally get involved with the magical beings of the land nor thier contracts that granted magical gifts, but those few that did were not shunned by the tribe. It was always in the back of his mind as a way to get even stronger than he was now.
After a few years more, Sarnic was well known as one of the most powerful members of the tribe. His strength and skill in battle, coupled with his health and ability to eat nearly anything and not get sick, made him both envied and admired by others. Sarnic himself was well aware of his own abilities and would fight everyone to make sure they knew he was stronger than them. He took over as head of his own clan when he killed his father in a power struggle, leaving his mother, younger sister and handful of cousins to acknowledge his new family position. Though they all mourned the former D'mol patriarch's death, Sarnic included, such was the way of the Dimutic - and if one didn't back down it wasn't unlikely for them to die. Sarnic took his father's fangs, wore one as a charm and gave the rest to his family and moved on. Many in the tribe found themselves victims to sudden attacks from Sarnic when they questioned or insulted him. Indeed, Sarnic was powerful - but he knew he could get even more so, especially since he seemed to be evenly matched with the tribal Chieftain's family and was striving to overcome them.
Sarnic's sister, Juvela, was shaping up to be quite the warrior herself and the D'mol siblings enjoyed fighting with each other and giving each other new scars. One day, on a hunting party led by Sarnic which Juvela was part of, the small group of Dimutic was ambushed by remnants of the tribe whose territory they now occupied. A fight ensued and some of the proud, powerful Dimutic were killed by these magic-wielding Akeshan. Worse: some of them were also captured. Predictably, Juvela was one of those stolen. It was a blow to the entire tribe, and a rescue group was put together immediately. After all, these Akeshan had broken the one cardinal law of the Dimutic: of a person, take nothing but their life. Kidnapping was an unforgivable crime.
When the rescue party got to the scene, it was hard to believe what they saw. A large magic beast, more like a monster than anything else, slaughtering the rogue Akeshan and their Dimutic hostages alike. Magic beasts in general were uncommon nowadays, but once this size and strength was especially rare, but here it was. Juvela had broken free and was fighting the creature, one of her large ears torn off and blood streaking down her face. With a battle cry, Sarnic and the rest of his group leapt into battle against the beast. It was bloody, many didn't survive and for the first time in decades members of the Dimutic tribe retreated. Even the D'mol siblings, as strong and brash as they were, turned to run when it became clear the monster was many times more powerful than the lot of them.
It's body, though seemingly flesh, was dense and hard. It resembled two headless men joined at the waist, though many times larger. Their arms ending in bloody claws and where their legs would be ending in yet another pair or arms. Twisting skin formed molted, pulsating ridges on the beast and it's color would constantly change to make for a confusing appearance. Save for the blood coating it's body, it was able to nearly perfectly blend into the surroundings. It crushed the Akeshan bodies into dust and absorbed energy from them through it's skin and the ugly holes where it's heads would have been. The creature was horrible and awesome.
And it chased them.
The D'mol siblings brought up the rear of the escaping Dimutic, and when Sarnic head the beast crashing through the trees after them he growled and turned to stand against it. He was a proud young man, he was strong and determined. He faced down the creature and was prepared to fight and win, or fight and die.
But instead it spoke to him.
When finally Sarnic returned to the village, the entire tribe surrounded him with shouts and tears. Even those that loathed him moved to embrace the hostile man. His mother and sister held onto him and kissed his face in relief. The entire tribe moved the next day, far away from the area, traveling for days. When asked what happened Sarnic would say that he distracting the monster then escaped.
He didn't tell them that more than seeing his sister's bleeding body holding her own against the creature, more than fighting for his own life against it, more than the dark folk tales the elders would scare him with when he was a child, that what it said to him was the most frightened he'd ever been in his entire life.
After moving, the Dimutic tribe put the experience behind them. Sarnic did too. Life went on as normal, but for some reason Sarnic was stronger than ever.
Miscellaneous: Sarnic isn't the head of his tribe, but he certainly acts like it - and more often that not everyone lets him. He's butt heads with the Chieftain many times and has even threatened to kill the tribal leader and take over - so far he hasn't made good on this threat though, instead eagerly awaiting the time he can ascend to Chieftain in the proper way.
𝕄agic
Contract Gift: Fog. Sarnic can generate fog as dense or light as he wishes from his nose and mouth. The fog cover hangs heavy on the ground around him and can get quite large. Contract Sacrifice: He is bound to follow the orders of the creature who gave him the contract. Contract Restrictions: If Sarnic is unable to breathe, he can't produce the fog. Field: The area the fog can cover can extend up to two miles, with the densest part being the center where Sarnic generates it from. The fog can be generated quickly but obviously the large cover the more time it takes.
Wèi Lái's voice drifted out from the interior of the craft - light voice; beautiful, haunting. The Zasshu emerged, floating past the humans and the other Projects and out to the edge of the ramp. Only the rain stopped her from going further. With a twirl she landed on the metal floor and turned to face the group, a smile on her face.
"Eeeeeh~? Are these really my fellow Zasshu~?" her question was posed as curious, when in reality it was incredulous. The beings born from Archon DNA were clumsy and meek? She didn't want to believe it, but their unique appearances were really all the evidence needed. She really wanted to pout, but instead she smiled wider. At the moment, Wèi Lái was dressed in the most simple of clothes - a white toga-like cloth draped over her body that didn't interfere with her wings. She curled her fingers into loose fists and put them proudly on her hips, beaming at the group.
"I'm Wèi Lái~! If you want, call me a nickname! Nice to meet you, Mitsu and Zasshu~ and..."
The winged girl tipped her head to the side, noticing the other human. "...curly-head!"
Banquet of Kings Homurahara Academy _________________________________
Jigen and Saber made it over to the Miyama side with little issue. They didn't run into any other masters or servants during the trek - apparently, having two beacons to draw enemies into made getting around the city pretty easy. Jigen had taken Saber's words to heart of course, the nature of the war, it's dangers... but on only the first night, he was feeling kind of good about it all things considered. He happily chatted to his partner about this and that, some of his own life and how extra cool Theseus was now that Jigen had learned all that Google had to say about the man. As they got closer to the source of the far fireworks, it became clear that they were, indeed, coming from the Academy.
"Well, we're here! This is kinda like my home turf," the boy observed as they stood outside of the school. Technically all of Fuyuki could be considered his "home turf," but being a student of course he was very familiar with the Academy itself. It gave him a little boost in confidence, knowing where everything was in the area, quickest escape routes... should that knowledge be needed. He'd hate to run, especially when he was supposed to be a partner to an epic hero, but he also had to survive so they could get Saber his wish - and mine too, once I think of one. That said, he was very much looking forward to everything Saber had to teach him, he wanted to be a partner the man could be proud of.
In the courtyard there were a handful of people already gathered. Various masters and servants... Jigen rubbed his eyes with one hand as his master's clairvoyance came into view on some of the 'party's' patrons. For him, it seemed to take the form of an advertisement - kind of weird, but it was useful. The other servants were strong, even compared to Saber - at least, according to their parameters. It made sense of course, weren't they all great heroes too?
He spotted one familiar face in the group, that of Zoe, and he gave the girl a smile and little wave. Saber said I was right to turn her down, but to really think about future offers, he thought to himself, looking over the other masters gathered and considering. The Greek hero was right, if the terms of the alliance were laid out ahead of time it shouldn't pose a problem, but still...
Pushing those thoughts out of his mind, Jigen focused on the magus he'd met earlier that day again. She had a guitar, that was so cool. Then, that music playing servant might also be hers? She said he was Greek as well. Could he be a 'familiar face' for Theseus? The internet had told him that Saber was part of a large crew of awesome heroes, and there was an amazing musician among them.
<what is a king to a Pharaoh?> Fruz Estate, Western Farms _________________________________
"Hm," the noise was noncommittal as Berserker stood beside the larger servant with his arms crossed in front of him. They'd talked a little while their masters were busy. Markansas was skilled, Berserker saw that immediately though his personality had left the servant confused at first. Still, he had no doubt that Hercules' master would come out stronger than before, especially if the boy was really in as poor shape as he looked. Regardless, Berserker's eyes flicked over to Hercules at his single word, "perhaps," and he raised a brow.
For his own part, Berserker had little to no interest in a gathering of heroes other than the one they were already a part of, even if it was a so-called "banquet of kings." Berserker was a king during life, but he had also been more than that. Although he hadn't chosen his path as his ally had earlier surmised, he was still a Pharaoh - an existence beyond a king, commanding both mortals and spirits, a divinity made flesh passed down through his father whether he'd wanted it or not. The young servant would have guessed that "Hercules," a hero who ascended to godhood, would not be so interested in that group of kings either - wouldn't he have wanted to test his might against the bold Berserker in the park instead? And yet...
Trying to reconcile the servant beside him and the thought of "Hercules" was a bit of a headache, but Berserker hadn't known the man personally of course. He accepted this "Hercules" as he was now, and though the Pharaoh was a little standoffish, he found he didn't really mind the man at all.
"Does it matter?" was Berserker's reply, a genuine question. "Whether I want to be rid of something I hate, or to save something I may love. The result will be the same either way."
He sighed and cast his gaze back outside. "What of you? That fate you want to overturn... would you tell me?"
[center][img]https://img.roleplayerguild.com/prod/users/8fb8f456-882a-426c-a680-b47401f20c22.png[/img]
[b]If you're on my page, check out the RP [url=https://www.roleplayerguild.com/topics/193061-world-of-light-the-endless-now-the-ultimate-vg-crossover-rp/ooc]World of Light[/url]![/b]
[color=gray]___________________________________________________________________[/color]
[h3][sub][color=gray]♤[/color] 21+ [color=gray]|[/color] UTC-5 [color=gray]|[/color] Casual Roleplayer [color=gray]|[/color] 1x1's: [b]Closed[/b] [color=gray]♤[/color][/sub][/h3]
[color=gray]___________________________________________________________________[/color]
Hello! I'm [color=springgreen]Yankee[/color].
I'm usually down for pretty much anything: action, adventure, romance, horror, taboo, comedy, smut, gore, slice-of-life, etc.
I like cute, fun stories just as much as dark, gross, traumatic (for character) stories. I enjoy creating original characters for RP,
but I get as much enjoyment writing as canon characters in fandom-based games!
On that note I like comic books, cartoons, and videogames. I'm also very into cosplay and art!
I am a very slow writer, so my preferred posting pace is [color=springgreen]once per week[/color] or less. I usually post on [color=springgreen]weekends[/color].
I like to have fun while writing, so I prefer relaxed partners who don't take things too seriously.
[b]Remember[/b]: fiction =/= reality.
Feel free to PM me to chat!
However [color=tomato]I do not check PMs immediately.[/color] Might take me a day or two... or ten to get back to you.
[img]https://i.ibb.co/P4wPy1C/st-small-507x507-pad-600x600-f8f8f8.png[/img]
Forward all complaints to [@stone]
and remember,
[img]https://i.imgur.com/fOFItBP.png[/img][/center]
[right][sub][sub][url=https://www.roleplayerguild.com/topics/179862-yankees-characters-past-present/ooc]Character Storage Locker.[/url][/sub][/sub][/right]
<div style="white-space:pre-wrap;"><div class="bb-center"><img src="https://img.roleplayerguild.com/prod/users/8fb8f456-882a-426c-a680-b47401f20c22.png" /><br><br><span class="bb-b">If you're on my page, check out the RP <a href="https://www.roleplayerguild.com/topics/193061-world-of-light-the-endless-now-the-ultimate-vg-crossover-rp/ooc">World of Light</a>!</span><br><font color="gray">___________________________________________________________________</font><br><div class="bb-h3"><sub><font color="gray">♤</font> 21+ <font color="gray">|</font> UTC-5 <font color="gray">|</font> Casual Roleplayer <font color="gray">|</font> 1x1's: <span class="bb-b">Closed</span> <font color="gray">♤</font></sub></div><br><font color="gray">___________________________________________________________________</font><br><br>Hello! I'm <font color="springgreen">Yankee</font>. <br>I'm usually down for pretty much anything: action, adventure, romance, horror, taboo, comedy, smut, gore, slice-of-life, etc.<br>I like cute, fun stories just as much as dark, gross, traumatic (for character) stories. I enjoy creating original characters for RP, <br>but I get as much enjoyment writing as canon characters in fandom-based games!<br>On that note I like comic books, cartoons, and videogames. I'm also very into cosplay and art!<br><br>I am a very slow writer, so my preferred posting pace is <font color="springgreen">once per week</font> or less. I usually post on <font color="springgreen">weekends</font>. <br>I like to have fun while writing, so I prefer relaxed partners who don't take things too seriously.<br><span class="bb-b">Remember</span>: fiction =/= reality.<br><br>Feel free to PM me to chat! <br>However <font color="tomato">I do not check PMs immediately.</font> Might take me a day or two... or ten to get back to you.<br><br><img src="https://i.ibb.co/P4wPy1C/st-small-507x507-pad-600x600-f8f8f8.png" /><br><br>Forward all complaints to <a class="bb-mention" href="/users/stone">@stone</a><br><br>and remember,<br><br><img src="https://i.imgur.com/fOFItBP.png" /></div><br><br><div class="bb-right"><sub><sub><a href="https://www.roleplayerguild.com/topics/179862-yankees-characters-past-present/ooc">Character Storage Locker.</a></sub></sub></div></div>