As Adam heard the farmer and the woman he had stood next to earlier agree to the mission, he felt like he was doing the right thing here. Delivering this cube so its use could be discovered had the potential to help more than just a single town being attacked by skeletons. They would need to get to Valheim to do this though, and that meant having good intelligence on the general area.
Thankfully, one of the guardsmen provided Adam with a map that seemed to answer the nature manipulator's questions. It seemed that going off road to the north and through some light trees and hills would be the best way to get there. The document didn't seem to indicate it was a particularly dangerous route either, though in a world of skeleton warriors and ogres it was good to be prepared for that anyway. And speaking of being prepared…
"Excuse me sir, does the sun rise in the east and set in the west?"
The nearby guardsman looked baffled at Adam's question, like he was asking a ridiculously stupid question. Nonetheless, he gave a simple "yes" position response before rolling his eyes and walking away.
The Druid didn't really care what that guy thought though; this was a new world and he couldn't assume things worked the same way here that they did on Earth. Using the position of the sun, the compass and the map would allow this impromptu team to get to the capitol instead of getting lost in the trees.
And with a few words and a nod in Adam's direction, MacKensie declared her intent to help as well. Adam smiled and nodded back to her in response, happy to have her in the group. This would work out. Everyone had been able to fight together against a common enemy before, so why should this mission be any different?
The new guy and James did ask relevant questions that could present new challenges to overcome, but it was Zell who delivered a metaphorical punch to Adam's gut. Asking if they all died, and then grinning about it? Adam loved his family, and he was sure the others had people back on Earth they cared about also. This callousness visibly disgusted the man and made him wonder if perhaps they were in over their heads, too different to cooperate effectively? After all, many of them (himself included) had fought by themselves in their previous battle. What if there was a stronger enemy ahead of them and they couldn't work together? The result wouldn't be good.
And of course, the reminder that he had lost his family was front and center. His father, mother, and brother were people he'd never see again. How were they feeling now? He'd never gotten to say goodbye and told them how much they meant to him. At that moment, the mental exhaustion from the loss and the physical exhaustion from getting struck by an ogre were plainly visible to anyone looking at the Druid, and Adam felt like he would collapse under the strain.
But Fenna had inadvertently provided a path for the man. "Maybe we can find the answer we are looking for in Valhiem. We will drop that thing off, and ask the mages and scientists have any idea how we got here, as none of us seems to know how that happened. If there is an answer to our question, it has to be there."
She was right, and he was grateful to her for that. There was a path forward, one that maybe meant being able to be reunited with the ones he cared about. And if not, Adam was probably still helping innocent people with this quest, and that was something he knew would make his family proud. Yes, he would need to find time to mourn the ones he lost, but the right thing to do now was to focus on this mission. The man took a deep breath, did his best to regain his composure, and renewed his focus on the task before him. The path forward might be difficult, but Adam vowed to do his best to get to the end of it.