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Hidden 10 yrs ago Post by BB
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BB Nyaarlathotep

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Endless Worlds: Scarlet Fragments



Current Roster:

The Directorate-

United Defense Front -

The Copenhagen Coalition-

Unaligned-
Applications

Name:
Age:
Species:
Position/Job:
Short Bio:
Skills
Weapons:
Abilities:
Other:

Faction Sheet:
Name:
Series of Origin:
Government Type:
Executive Leader:
Geo-Political Position:
Military Capabilities:
Population Estimate:
Claimed Areas:

(You need only apply your faction and faction leader. Persons of note should probably be included in the factions Geo-Political Position if you feel they are relevant enough, but you don't need to app every single person in the faction separate.)


Coalitions:










Co GM- Sakaki Chizuru
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Name: Principality of Zeon (Axis Zeon)
Series of Origin: Gundam UC
Government Type: Contolist Absolute Monarchy
Executive Leader: Officially Mivena Lao Zabi, Regent Haman Karn
Geo-Political Position: Zon is a member of the Directorate, and sits astride two of the world's major straits, in Gibraltar and the Suez, and threatens the underbelly of the Atlantic Federation. Zeon's troops are well trained, with such commanders as Mashymre Cello, Elpeo Ple, and Chara Soon. It has several research institutes based around Newtype research, and wields advanced Mobile suits. They are not afriad to use force, but can be diplomatic and sneaky when they choose to be.
Military Capabilities: The Zeon military is relatively advanced, relying on a backbone of Mobile Suits for offensive operations, though there is an infantry corp. Power generation comes from Minovsky reactors, which has spurred efforts to return to space in order to regain access to helium-3, which is needed as a fuel for the Minovsky reactors. As well, production of mobile suits has been an issue, due to the relatively dated infrastructure on Earth. Still, the military is advanced, with beam weapons, and well suited to close range combat, a necessity with the interference of Minvosky particles. Weakened though they may be, they are still a dangerous force.
Population Estimate: 70,000
Claimed Areas: North Africa
Alliance: The Directorate

Dramatis Personas






There are a lot of characters that may be involved here. I'll do CS's as is relevant.
Hidden 10 yrs ago Post by DELETED324324
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Ignore this shit
Hidden 10 yrs ago Post by ActRaiserTheReturned
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ActRaiserTheReturned

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Can I be the second Co-GM? :D

Name: Zefiryn
Age: 90 years old (Appears 30)
Species: Human
Position/Job: Countess, Magus
Short Bio:
Zefyrin was a Hero during the Age of Heroes sixty years ago. She helped save the entire world from a demonic invasion with four different teams of adventurers. She became enormously powerful as a magician, knowing how to mix her lycanthropic abilities with spell casting at the same time, with mastery over swordsmanship. She helped the child of Light, defeat Mephistocles and his four generals..
Skills: Swordsmanship, vetinary medicine, crystal scrying, magic
Weapons: Swords, Staves, Boomerangs and various other archaic weapons. Of course, she also uses normal pistols.
Abilities: She is a magical researcher, and is very good at discovering important lore regarding the setting of the world. In addition, she is the most powerful magician in the Heroe's Realm, and it is very unwise to challenge her.
Other:

Faction Sheet:
Name: Hero's Realm
Series of Origin: Hero's Realm
Government Type: The Confederation Of Nerth (Confederation)
Executive Leader: Zefyrin, Holdana, Akira, Raj Ahtan
Geo-Political Position: Australia and New Zealand (Either Copenhagen or Independant)
Military Capabilities: Very wide, from Medieval, Steam Punk, to futuristic
Population Estimate: 300,000,000 + (I think)
Claimed Areas: New Zealand and Australia
Hidden 10 yrs ago Post by Zarkun
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I lied, I may bring in another character. But for now, here's Jake.

Name: Jake "Slasher" Hunter
Age: 41
Species: Terran/Human
Position/Job: Mercenary
Short Bio:

Skills: Hand-to-Hand expert, Master bladesman-master with swords, knives and the like, Combat Life Saver, Survivalist
Weapons: Plasma Assault Rifle(Various functions), Death's Scythe .50 caliber Pistol, Twin short swords
Abilities: Combat Veteran: Has seen combat across the entire sector against Zerg, Terran and Protoss combatants a like. Is very experience against all forms of enemies.

Protoss Training: Spent four years training in hand to hand and melee techniques with the Protoss while also building strong relationship with them. Is more difficult to engage in hand to hand situations.

Friend of the Protoss: Having helped the Protoss rebuild in the years after the Brood Wars and even before then, he has a place among them any time he wishes. Can escape to Protoss space with less fear of penalties.

Active Camo: Has an active camo module in his armor that allows for cloaking with out the need of Psionic Energy.
Personality: 6’ even, sun-tanned skin, skinny, but muscular, dark, almost black, hair, hazel eyes. Has a scar on his right eye from engaging a Hydralisk in hand-to-hand combat.
Other: The plasma rifle was secured in a SC2 fanon RP that lined up with the lore of the original StarCraft. Has been modified by the original builder between RPs.

He works for Copenhagen.

Wears a suit of highly customized CMC-300 armor- Armor is painted red and blue, with the Jolly Rodger painted in black on both shoulders and a white wolf on the visor, armor is also slimmed down to allow for extra mobility and movement range and has a small, retractable cannon on left shoulder and retractable arm cannon on the left arm. Armor is outfitted with a Psionic Detection Matrix, meaning psionically cloaked opponents are no threat. Also has infrared and magnetic view modes for his visor.
Hidden 10 yrs ago Post by ActRaiserTheReturned
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I'm also requesting Madagascar and the islands to the west of South America.
Hidden 10 yrs ago Post by Mtntopview
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Redoing - please stand bye
Hidden 10 yrs ago Post by SumikaTheBeautiful
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Name: The Warriors of Cosmos

Series of Origin: Dissidia Final Fantasy

Government Type: Monarchy (In name only)

Executive Leader: Cosmos (Effectively the Warrior of Light)

Military Capabilities: The Warriors of Cosmos consist of 19 elite warriors and one Goddess of Harmony. The Warriors each have their own fighting style and various magical abilities, while the goddess's power is restricted to reviving one of her near-dead warriors at the cost of most of her life energy. Their infantry unit consists of an endless army of Manikins (crystalline soldiers modeled after both the Warriors of Cosmos and the Warriors of Chaos) from the Rift. These Manikins have no sentience and only know battle.

Population Estimate: 20 (+ Manikins)


Claimed Areas: Malta



Name: The Warrior of Light (Has chosen to go by Cid du Lufaine)

Age: Physical- Early 20s; Actual- Unknown

Species: Perfect Manikin (indistinguishable from human)

Position/Job: Military leader of The Warriors of Cosmos

Short Bio: The Warrior of Light was created as a Manikin by Cid of the Lufaine for him to implant his own memories into and hopefully turn the tide of the war in Cosmos's favor. The experiment was a success, and, in receiving Cid's memories, the Warrior took the appearance of a young Cid. However, the success was not as successful as first assumed, and the Warrior soon lost what memories he had gained, despite retaining his appearance and skills. He was discovered by Prishe in the Old Chaos Shrine in an early Cycle and was delivered to Cosmos. In every Cycle following, he acted as both Cosmos's personal guard and the de facto leader of her Warriors.

Skills:

Leadership- He's good at leading people and stuff.

Loyalty- He's really really REALLY loyal to Cosmos, to the point where it almost seems like infatuation. And stuff.

Military Skills- As he spent countless Cycles leading the Warriors of Cosmos to battle against the Warriors of Chaos, he has subconsciously racked up a great deal of military experience and it shows.

Battler Prowess- Was literally created to fight and succeeds in his job.

Weapons: Sword and Shield

Abilities:

Shield Control- Cid is able to remotely control his shield. He uses this for various attacks and combos.

Light Manipulation- Cid is able to harness the power of light into a usable form to simultaneously block attacks dish out damage with a close-range blast of light(Shield of Light), send pillars of light erupting from the ground towards his enemy(Shining Wave), create 6 blades of light that home in on the enemy(Radiant Sword), temporarily lock his enemy in a small crystal-like shape and drop a large sword on them(Rune Saber), enchant his blade with magic and slash quickly for a multi-hit combo(Bitter End), and remotely control and enchant his shield for a devastating combo(Ultimate Shield).

Class Change- Like all Warriors of Cosmos, Cid is able to enter a powerful state of being known as EX Mode, his version being Class Change. Upon entering EX Mode, Cid changes from a Warrior to a Knight; his attacks hit with more force and cause small blades of light to pierce the enemy where the original slash (or bash in the case of his shield) makes contact, his wounds slowly regenerate, and his endurance is heightened.

Oversoul- Like all Warriors of Cosmos, once Cid enters EX Mode, he is able to use a powerful attack known as EX Burst, his version being Oversoul. Upon executing EX Burst, Cid creates a pocket dimension surrounded by magic energy where he slashes the enemy six times. The sixth slash detonates the magic energy within the pocket dimension, further injuring his enemy. After the EX Burst is finished, the pocket dimension closes and Cid is forced out of EX Mode.

Other: http://finalfantasy.wikia.com/wiki/Warrior_(Final_Fantasy)/Dissidia
Hidden 10 yrs ago Post by Zarkun
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Zarkun The Vigilante

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Man...I'm so royally screwed...
Hidden 10 yrs ago Post by BB
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BB Nyaarlathotep

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Hmmmm? Trust in your team mates and you will prevail no matter the obstacle. That is the true meaning of the coalitions!
Hidden 10 yrs ago Post by Zarkun
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Zarkun The Vigilante

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My weapons aren't going to put a dent in an Autobot or a Gundam...
Hidden 10 yrs ago Post by BB
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BB Nyaarlathotep

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Zarkun said
My weapons aren't going to put a dent in an Autobot or a Gundam...


Then join up with a faction who can help you put a dent in them!
Hidden 10 yrs ago Post by Mtntopview
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Zarkun said
My weapons aren't going to put a dent in an Autobot or a Gundam...

Get help then.
Hidden 10 yrs ago Post by Click This
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Click This Part-time Kaiserin

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TRUST IN MY RUSTY BATTLESHIPS AND TANKS
Hidden 10 yrs ago Post by eemmtt
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eemmtt

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appearance;

Name: Argon Charr
Age: 31
Species: male
Position/Job: Mandalorian chieftain/Merc
Short Bio: TBR
Skills;
-Charr is trained in several different mandalorian and non mando fighting styles
- Is an excellent shot
- and is trained to used melee weapons
Weapons: -He wears traditional Mandalorian armor made from Mandalorian Iron (called beskar in the Mandalorian Language) which is noted for its high durability from blaster fire fire even lightsaber resistant.
-The helmets almost always possessed a T-shaped visor and a sophisticated heads-up display (HUD),
-the armor can be sealed to protect the wearer from hostile environments and helmet was built with a built in filtration system.
- Other weapons he carries are two DE-10 blaster pistol, a Mandalorian assault rifle, combat knife, Darksaber, and a Bes'bev was a traditional Mandalorian flute. Forged from beskar iron, a bes'bev was a combination of musical instrument and melee weapon. At one end, a bes'bev was cut to a sharp tip, similar to a quill stylus, and this bladed end made the instrument ideal for stabbing and drawing blood. He knows several traditional Mandalorian songs.
Abilities: - he has several weapons mounted on his armor these include a wrist mounted flamethrower and rocket launcher
-along with a Energy Shield that last for 12 seconds
-he can fire a grappling hook at a person wrapping them up in the wire
-a railgun built into one of his wrist allows him to fire a signal rail shot at a target
-he can load his blasters with a high-energy gas cylinder causing them to deal more damage
-Charges up both blasters and fires off two powerful shots
-Fires a dart that will detonate after several seconds.
Other: He does follow the Supercommando codex.

Faction Sheet:
Name: Clan Charr
Series of Origin: Star wars
Government Type: Paramilitary Family unit
Executive Leader: Argon Charr
Geo-Political Position: none
Military Capabilities: Great, due to high quality training, advance technology, and there combat prowess.
Population Estimate: 7,500
Claimed Areas: none, nomadic
Hidden 10 yrs ago Post by CorpusMundus
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Name: Grand Theocratic state of Carcosa
Series of Origin: Cthulhu Mythos
Government Type: Magio-theocratic Monarchy
Executive Leader: Lead by the King in Yellow through the Herald of the Yellow Sign
Geo-Political Position: A strange city which appeared suddenly off the coast of Denmark in Funen, now known as a city-state titled The Grand Theocratic State of Carcosa. But, as a magio-religious entity, its 'culture' and influence is not measured or restricted by its borders, rather by how wide spread and numerous the members of the state religion are, similar to the Vatican.
Military Capabilities: The Grand Theocratic State of Carcosa relies upon Carcossan magicks and summoning techniques, combined with alien technlology gifted to them by their great master. From glamours and hexes, to summoning Byakhee and commanding werewolves and other such wild creatures, and using strange and magnificent devices of alien design and nature to cause pandemonium. However the state itself has no standing army, persay, every member of the Brotherhood of the Yellow Sign, is taught these methods of magick in the event that they must defend themselves or the city beyond the lake.
Population Estimate: The city of Carcosa itself holds perhaps 700,00 citizens, though the exact number of initiates of the the Brotherhood is hard to guess, already the King in Yellow has started to slowly spread his influence into mainland Europe.
Claimed Areas: Funen, Denmark.
Alliance: Copenhagen

Name: Herald of the Yellow Sign.
Age: Unknown
Species: Presumably Human
Position/Job: Herald of the Yellow Sign, messenger of the King inYellow
Short Bio: Who he was before taking up the pallid mask is irrelevant, all that matters now is his service to the King, and to lead the Brotherhood in the directions of his master, so that they might complete his great works and machinations.

Appearance:

Skills: A skilled orator, politician, magician, and religious leader. Aside from these practical skills, the herald is a great enthusiast of the performing, literary, and vsual arts.
Weapons: His tattered robes, a gift from his master, flow and squirm with a mind all their own, bound to the will of their chosen wearer. The many tattered edges and ends can be used as extra sets of hands. He carries with him the Yellow Sign, a diagram which causes all who see it to become susceptible to whispers from the king in yellow and his followers, marking them forever in the eyes of the dread ruler.
Abilities: He is a master in Carcossan magicks, particularly those dealing with illusion, guile, and the mind. Despite this preference for more subtle magicks, he is by no means uneducated in the evocations of his order, or the us of their lord's sign as a sigil of power.
Other: He is never without his tattered robes or pallid mask.
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Click This Part-time Kaiserin

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Faction Sheet:



Name: Atlantic Federation
Series of Origin: Valkyria Chronicles
Government Type: Commonwealth of Democratic Nations
Executive Leader: Jerome Abrams
Geo-Political Position:

Europe; As the former occupants of Europa, a geographically identical land to Europe, the Atlantic Federation has essentially taken over the former role of the European Union. The remnants of the Atlantic Federation now make up the founding members of the United Defense Front of Sovereign Nations.

Military Capabilities:
The entirety of the nearly ten million strong standing armed forces of the Atlantic Federation was transported along with the political and civilian population. It is strong in numbers, but much of the weapons of the Federation remain at the mid 19th century level, and unlike the real earth, used a power source called ragnite to power its war machines. With the revelation that this new Europe is devoid of this crucial resource, many machines were quickly modified to also accept new power sources, "oil, natural gas, and coal." Even so, their technology is still behind. While machine guns will be machine guns, much of the Air Force are piston engined; the navy nearly entirely steam and gun-based; and the army's tanks woefully cumbersome.

However, there have been significant advancements in research in the futuristic technology left behind. Elite units of the Atlantic Federation have adapted to use scavenged equipment. The 1st Atlantic Fleet, under the jurisdiction of the Royal Navy uses a Charles de Gaulle class carrier and a pair of type 45 anti-air destroyers with its original “fast” battleships and carriers; the 10th, 11th, and 29th air wings all employ Eurofighters, and some army elements use the British Challenger II and the German Leopard II tanks.

Population Estimate: 370 million
Claimed Areas: Western Europe. However, the Spanish part of the Federation seems to have turned up missing, and the relevant nations of the Atlantic Federation have yet to make a resolution regarding the Iberian Peninsula.

Character bios incoming.
Hidden 10 yrs ago Post by Mtntopview
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I'm thinking I'm gonna add a few more Autobot sort-of OC's. Basically bring in some FOC characters due to low amounts of team Prime. Aerialbots and Dinobots likely inbound.
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Name: The Empire of the Rising Sun

Series of Origin: Command and Conquer Red Alert 3

Government Type: Imperial Shogunate

Executive Leader: Emperor Yoshiro

Geo-Political Position: Economic and Cultural growth, member of the Copenhagen Coalition. The Major Zaibatsu Corporations of the Empire are also expanding to global markets - this includes weapons exports, although the Emperor has restricted such activities to tier one imperial technology only. Current Zaibatsu include:

Tenzai Robotics
CEO: Shogun Tenzai Kenji
Specialization: Mechanized Weapons and Vehicles.

Shirada Shipworks
CEO: Shogun Shirada Naomi
Specialization: Military and Civilian Naval craft.

Military Capabilities: Highly versatile yet fragile and with production accelerated exponentially with the use of nanotechnology. Heavy emphasis on Navy, shock and awe, psychological warfare and psionics. The Empire of the Rising Sun uses a vast array of weapons and techniques from Beam Katana wielding infantry making honourable charges and shinobi infiltrating advanced enemy compounds to great giant King Oni and massive floating fortresses.



Population Estimate: approximately 150 million.

Claimed Areas: South Pacific islands, Japanese Home islands.

Other: The Empire of the Rising Sun has an extremely popular entertainment media known as "Anime". Popular series currently include "Muv - Love", "Assault Sorceresses", "Flying Girl Azami" and " Across Frontier"

XXXXX


Name: Emperor Yoshiro
Age: Late 70s
Species: Human
Position/Job: Emperor of the Empire of the Rising Sun
Short Bio: The Emperor of the Empire of the Rising Sun, he led the nation to world conquest - and that became one of his greatest reasons of self meditation. Deciding that the Empire should not have embarked on it's journey of world conquest, when the Empire arrived on a mirror earth he took it as a sign of a chance at redemption. Currently, he focuses on maintaining friendly relationships with the nations of the world, although he is still a tad proud - after all, the people of his empire did conquer the world.
Skills:
Charisma: The skills for one to lead a nation. As an offset of this, Emperor Yoshiro is highly practised in statecraft and other political skills, having acquired the territory of Hawaii from America by taking advantage of the situation to the point of them literally handing it over on their own initiative.

Military Skills: Having attended the naval academy as a prince, Emperor Yoshiro is skilled in commanding a battleship and a navy. He also has knowledge of logistics and other important military skills - knowing enough to be able to command the Empire on the grand scale during the war of the three powers.

Kendo: The Emperor practices Kenjutsu to keep himself fit and frequently spars with skilled Imperial Warriors.

Piloting: He is skilled enough to pilot his personal King Oni prototype.

Weapons: A massive King Oni Prototype which is capable of crushing large battle tanks beneath its feet easily. It is loaded with laser weaponry and dozens of rocket pods. Also has the entire Imperial Forces at his disposal.
Abilities: None.

Other: He is a fan of drag racing, much to his son's constant worry.

XXXXX



Name: Prince Tatsu
Age: Mid Fourties
Species: Human
Position/Job: Prince of the Empire of the Rising Sun
Short Bio: The Son of Emperor Yoshiro, Tatsu was the driving force behind the Empire’s modernization, the very effort that allowed it to conquer the world. After the war, Tatsu was elevated to the position of Bishamonten, the war god, but despite his new title he devoted himself instead to developing new technologies to raise the standard of living.

Prince Tatsu is also known for progressive policies and forward thinking, exemplified when he came forward with the rocket angel idea and fought for the right of a woman to take up arms in the military.
Skills:
Design: Prince Tatsu is a highly skilled designer of both war and peacetime vehicles, robots and electronics products. Currently, he leads a nanotechnology team in hopes of finding new ways to use nanotechnology beyond the medical and military uses it already holds.
Weapons: A Ceremonial Sword
Abilities: None
Other: None

XXXXX


Name: Shiro Miyako, although her opponents on the battlefield only knew her as "Imperial Commander"
Age: 26
Species: Human
Position/Job: Supreme Shogun of the Empire of the Rising Sun
Short Bio: The woman who would become known as the Supreme Shogun was born in Osaka to a military family with a great sense of devotion to her parents. However, they were strict traditionalists and when she approached them at the age of 17 with her desire to join the newly founded Imperial Women's Warfare Academy, a new institute created to train future Rocket Angels, her parents forbade her to go. Well, that didn't stop her, and with the same determination that would see her drive the Empire to crush her enemies almost a decade later, she ran away from home and walked, hitch-hiked, worked part time jobs for money and eventually made her way to Hokkaido, finally arriving at the gates of the Academy after a month of travel. However, she was rejected due to the fact that she had disobeyed her family to come. Dejected and mentally defeated, Miyako was lost in Hokkaido.

It was by pure great luck that that very day, Shogun Shinzo Nagama had arrived to inspect the Academy and saw Miyako rejected from the ranks of the rocket angels. Acknowledging her determination, he offered her a place in the military - albeit not directly as a frontline soldier, but still in the military - as his communications officer. Graciously taking the offer, she served her benefactor dutifully. Through her service of two years, the Shogun always insisted she play Shogi with him. The first few times, she lost in rather close games, but finally a day came when she beat her commander. Fearing consequences, she looked up only to see the old Shogun smile and say the following words:

"I would like to train you to become a Shogun"

Under the tutelage of Commander Nagama, one of the very few who had acknowledged her talent and will, Miyako managed to become a Shogun in a time when women being a part of the military was still highly scorned upon. She found friendship with a fellow female shogun named Naomi Shirada, with whom she would lead the invasion of America with in the future. It was also as shogun that Miyako met her chief communications officer, Suki Toyama.

Upon the Empire's victory, Miyako, for her great efforts effectively single handedly winning the war, was granted the title of supreme shogun. She was also invited to Waikiki beach with Suki Toyama, and although it was a matter of private life the "netto keijiban" internet boards of the Empire were rife with speculation that the Empire's great heroine was in love with her communications officer. Although nothing definite has been said and no one dared to ask the Supreme Shogun directly (save for the Emperor and the Crown Prince Tatsu), there are many yuri mangas depicting a girl who strangely resembles Miyako as a military commander who is in love with her shy communications officer. Unbeknownst to them, when at a Geisha bar together with Shoguns Kenji Tenzai and Takara Sato she actually came across a copy of the manga, and to their amused laughter her first response is "This is ridiculous. Toyama was the one who invited me to Hawaii, not the other way around"

After the war, she heard tales of how women who wielded the bow drove off remnant Allied forces while the Empire's military reserves were stretched thin for the final assaults. Meeting these women and learning of how they had wanted to serve the empire yet had been rejected from the ranks of the rocket angels, Miyako, who herself knew rejection from the rocket angels spoke with Prince Tatsu, who designed a new plasma bow and arrow weapon that could be used to shoot down aircraft. Grateful for the Supreme Shogun's decision, just as Prince Tatsu had been elevated to the position of the war god Bishamonten Miyako was elevated to the position of Izanami no Mikoto, goddess of creation and death, and become the ceremonial head of the newly created Archer Maiden Corps.

Skills:

Tactical Genius: Miyako is a highly skilled commander, able to see through weaknesses and adapt her strategies easily.

Logistics: Miyako understands that the floating fortresses, mighty as they are, are still not infinite. She is capable of forming guarded, well placed and efficient supply lines to keep her troops on the front line supplied and fed.

Kyudo: During her youth and even after her promotion to Shogun, Miyako practiced the Japanese art of archery. She is highly skilled with a bow, which is one of the reasons why she is an honorary archer maiden.

Weapons: A Katana that symbolizes her position as the Supreme Shogun of Japan. She also has her personal Shogun Battleship, the Mikasa, and a specialized set of Archer Maiden Bow and Arrows, granted to her by the grateful women of the Archer Maiden Corps for her support in the creation of their unit.
Abilities: None
Other: Is the Supreme Shogun of the Empire, and with the Emperor's ailing health due to his age she, along with Crown Prince Tatsu are usually the dignitaries and ambassadors representing the Empire abroad.
Hidden 10 yrs ago Post by Mtntopview
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Ya know what. I don't quite think TFPrime will fit in here very well. So, in order to make it fit better, I'm redoing my CS's as Fall of Cybertron. It's part of the same continuity, except there will be more of an army. Sorry for any inconveniences the change may cause, and the map does not need to be redrawn or anything.
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