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Hidden 10 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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The Unified Multiversal Moderation Agency, a security agency of sorts, has monitored the multiverse for hundreds of years. Ever since there was multiversal travel, there has been a need to monitor it. Every time a universe enters the multiverse, an agent is recruited from that universe. The nature of agents varies widely from universe to universe. Some are magical girls, some pilot powerful machines, and still others wield psychic powers. This is only a fraction of the variation between agents. Those who have broken into the multiverse on their own, without the rest of their home universe, may be recruited as well. Only if they are willing, however, and only if they will keep their nature as agents a secret from their home universe. At least, unless that universe discovers the multiverse as well.

The Unified Multiversal Moderation Agency is based out of Yggdrasil, an immense and ancient structure. Yggdrasil is a huge tower situated in the space between dimensions, holding the base of operations for the Agency, as well as the Multiversal Council, representatives that govern the agency itself. They respond to any dangerous situations: Threats to vessels undergoing multiversal travel, attempts to affect multiverse-unaware universes, and any other possible dangers.

As for the dangers themselves-Shadow Eternity. An organization opposed to the Agency, they have been reported to attack multiversal vessels and Agency. Little is known about Shadow Eternity's leadership, but they are extremely dangerous. The leader of Shadow Eternity is a dark figure who seems to have an unknown agenda. There's no question of their methods, though. Shadow Eternity employs dangerous methods that could even harm civilians, and they must be stopped.

And then... there's everyone in between.
So... the basic idea for this RP is that it's a semi-freeform crossover RP(However, there is some structure). Players can be Agents, work for Shadow Eternity... or be anyone between those two groups, or unofficial allies, or... anything you can think of, really.

Players may also play as anything from canon characters, to AU versions of canon characters, to OCs.

While there's a plot, where that plot goes is very freeform. In addition, there's no specific ceiling for power levels(though truly absurd things, unbeatable things, or broken powers will be rejected).
Name:
Age:
Gender:
Appearance:
Canon, AU, or OC?:
Universe of Origin:
Personality:
Abilities/Weapons:
Backstory:
Faction:
Characters:

UMMA:
-Takamachi Nanoha
-Emiya Shirou
-Dlanor A. Knox
-Saber
-Nono
-Tachibana Hibiki
-Sylvester Simmons

Shadow Eternity:
-Eternal
-Cinder Fall
-Medic

Factionless:
-Black Rock Shooter
-Isaac Clarke
-Moriya Suwako
-Gilgamesh
-John Carver
-Zyland Bannon
-Kumon Kaito
Hidden 10 yrs ago Post by Grey Star
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Grey Star

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You have my interest!
Hidden 10 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

Member Seen 15 days ago

Moderate interest, depends on how a few other things work out. Count me as one half.
Hidden 10 yrs ago Post by FujiwaraPhoenix
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FujiwaraPhoenix Archer Inferno

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I'm interested in this. Will probably get to drafting something up within the next day or so. Is there a character limit?
Hidden 10 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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There's no character limit as of now, just be sensible about what you can handle.
Hidden 10 yrs ago Post by Scarifar
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Scarifar Presto~!

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Ah to hell with it, I'm in.
Hidden 10 yrs ago Post by Caelum
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Caelum

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Im in!
Hidden 10 yrs ago Post by Arturius
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Arturius

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I must admit, I am quite interested in this~
Hidden 10 yrs ago Post by Lost Cause
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Lost Cause

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Here we go again. Hopefully I actually remember to post this time. >.<
Hidden 10 yrs ago Post by Kafka Komedy
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Kafka Komedy Bearer of The Curse

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Yeah this sounds pretty cool. I'm in.
Hidden 10 yrs ago Post by Lost Cause
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Lost Cause

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You know what? I might as well recycle. If no-one has any objections.

Name: Nanoha Takamachi
Age: 19
Gender: Female
Appearance: Uniform, Barrier Jacket (Regular), Barrier Jacket (Exceed Mode)
Canon, AU, or OC?: Canon
Universe of Origin: Magical Girl Lyrical Nanoha
Personality: Nanoha has a deep, kind personality but is also rather energetic and idealistic, showing a certain joie de vive.

A major aspect of Nanoha's personality is that she always tries to understand other people. As such, she's shown to always take a diplomatic approach to problems and tries to reason with her enemies at first. However, she's also shown to be a pragmatic heroine, as she's not afraid to use force if communication alone is not enough.
Abilities/Weapons:

Backstory: Probably easier just to link this since it’s a long one.
Faction: UMMA
Hidden 10 yrs ago Post by Psyga315
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Psyga315 From Shadows

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I'm probably gonna recycle as well.


  • Name: Eternal

  • Age: Ageless.

  • Gender: Genderless, but refers to itself as male

  • Appearance: "Now, enjoy eternal hell!"

  • Canon, AU, or OC?: AU

  • Universe of Origin: Kamen Rider Double

  • Personality: Eternal has a unquestionable sense of loyalty towards his fellow members of Shadow Eternity, and especially to their master. Not to the point where if he was told to jump off a bridge, he'd do it without question, however. He personally believes that he is eternally living, even though all signs have pointed to that not being the case. He also picked up his master's trait of mentioning the afterlife, with his preferred mention being "Now, enjoy hell!". Once he's assigned on a mission, he will stop at hurting his allies in order to complete it, as per his loyalty.

  • Abilities/Weapons:

  • Gaia Memory: Eternal is not human, but rather a suit of armor animated by the Eternal Gaia Memory's willpower, and thus its "soul" would be the Gaia Memory itself. This comes with its flaws and benefits. For one, destruction of Eternal's body does not mean death for him, but it's not a slap on the wrist. It will take time for him to reform and recreate the body, and that's only if the Memory itself is intact. If the Gaia Memory is destroyed in any way, Eternal is dead.

  • Eternal Edge: Eternal's main weapon is a knife that he uses. Alone, it is just a blade, but with the Eternal Memory inserted into its Maximum Slot, it is able to pull off a powerful energy slash known as the Bloody Hell Blade. One of the things separating this Gaia Memory from the Canon version is that it is unable to preform Anti-Magic on other Gaia Memories, or have any form of Anti-Magic to be used.

  • Maximum Slots: Eternal has on him a number of Maximum Slots, enough to house up to 26 Gaia Memories. However, he lacks 25 of them and only has his Eternal Memory. Inserting that in any of the slots will energize Eternal and allow him to harness all the powers of the Memory. He can then fire off a green energy blast towards his opponents.

  • Backstory:

  • Before The Nail: The Eternal Memory is said to be the most stubborn memory by its researchers and creators, allowing compatibility with a select few people. They go as far as say it had a mind of its own, though the Gaia Memories are often said to be the ones picking their users instead of the other way around. It took several dozen users, but none of them deemed worthy for the Memory's full power. That is, however, until it fell into the hands of one man: Katsumi Daido. For whatever reason, be it that the Memory found him fighting for a tomorrow despite being a dead man compelling or that Daido's influence caused the Memory to cave and allow him full power, the Memory became compatible to Daido. In fact, it became more than just compatible. It became more aware of its surroundings, more aware of its capabilities, and more aware of what it is. However, after the first few battles, the Memory became damaged beyond repair and was left behind by Daido. What happens after was the driving nail that seperates this world from the Canon world.

  • After The Nail: Even if it was damaged, even if he was considered by its only compatible user as "useless", it refused to die. It refused to be junk. It wished to live up to its name. It wished to be like Daido. It wished to be: Eternal. And from there, the Memory developed a mind of its own, a true mind, and willed itself to work. Levitating in the air, it flew off in search for its master. It searched high and low for him, but was unable to find him. Little did the Memory know that Daido was killed a while afterwards. After days of searching for Daido, it nearly gave up. It wasn't until it was found by the very same scientists that tried to make the Memory work with so many different people before Daido. They were surprised that it was able to have a mind of its own and performed experiments on it, even going as far as testing it out on a device that would house it: The Lost Driver. However, once the Memory made contact with the Driver, that's when the scientists made their fatal mistake. The bonding between the Memory and the Driver caused the Memory to create a body of armor from its sheer willpower, creating Eternal as if he was worn by Daido himself. It then invited the Scientists to enjoy hell and killed them. It was there that it was scouted out by Shadow Eternity. Rather than show hostility to them, Eternal offered his skills, promising to himself that he will be as good, if not better than the man he bonded with.

  • Faction: Shadow Eternity

Hidden 10 yrs ago Post by Caelum
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Caelum

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Name: Emiya Shirou
Age: 18
Gender: Male
Appearance: Have some images
Canon, AU, or OC?: Canon (AU Variant 2)
Universe of Origin: Nasuverse, Fate/Stay Night (Unlimited Blade Works Route)
Personality: Due to being one of the only survivors of the great fire that took hundreds of peoples lives, Shirou has a great amount of survivors guilt, and a empty personality. He thinks that is unfair for himself to prioritize over the needs of others. He has a rather distorted sense of value, where he only finds satisfaction from assisting people without any compensation, thinking that helping people is its own reward. When it comes to protecting others with his life, he will do so without a second though, even if it can lead to his death. However, if someone has brought their own path to destruction, he will not intervene, and simply watch.

He is extremely stubborn to his ideals of helping and protecting others, to the point of others mental anguish. No amount of words can convince him to stray from his path, though he slightly has done so through the teachings of his alternate self, Archer. As a person, Shirou enjoys Home Cooking, Blind Dates, and repairing electronics. His Japanese is good, but his english is rather poor.

He is very independant due to the loss of his parents, and does most things for himself, including shopping, cleaning, and even working to pay his own fair share of the rent. He takes pride in his independence, and dislikes having others do things for him.
Abilities/Weapons:Emiya Shirou, by himself, is only an average human teenager of 18 years old. Physically, this is his limit, and his speed, strength, and endurance is as said so, though slightly increased due to injuries sustained in his past. His skills in swordsmanship and combat skills are that on par of a basic swordsman.

However, he is also a magus. This is where he differentiates from a normal boy. From a young age, he was taught as a spellcrafter by his adoptive father, Kiritsugu, although with much displeasure. He only knows two abilities justifiable as magecraft, Reinforcement and Tracing, both of which cost Prana.

Prana is magical energy akin to Gasoline for mages. It cant exist by itself or do anything by itself, so it must be bound to a recipient. Basically, its the mana of the Fate world.

There are two different types of Prana, each one has its own special uses of its own.

Mana is the natural energy in nature. It is the energy that manifests itself in the world, and is the stronger of the two. However, it takes a long time for nature to recover such energy. Od is the prana found in living beings. It manifests over time through Magical Circuits, which are like a Psuedo-nervous system for a mage. They allow a person to convert life force into prana for use in abilities. For Shirou, his magical circuits and maximum limit are both rather low, so he cannot obtain as much Prana through this method as others.

In laymans terms, Shirou, for instance, would have 30 Prana at the end of UBW route, and reinforcement would take 1, while Tracing would take 5, and his reality marble would take 20 to release, and 1 for every 30 seconds he is in it. He regains his prana at a rate of about 3 per day, although, if given prana by another being (Be it through either injection or sex), he can regain as much as needed by the other person.

Reinforcement lets Shirou reinforce or increase the effectiveness of an object at the cost of his Prana. Anything he analyzes can be increased in effectiveness, including living beings, like eyes (To see further) or weapons (To make them stronger, or cut better.)

Shirou is also able to understand and analyze objects before him, for instance, the entire layout of a broken microwave, allowing him to quickly repair parts of it.

Shirou's other ability is Tracing. To put it in quotes, "If you can't defeat it, then imagine what can". Tracing, by nature, is the ability to create a complete copy of something, with the same properties as the original item. Shirou is able to reproduce Swords, Weapons, and Armor by nature, and can reproduce any sword he analyzes. These swords are completely identical to their counterparts, and have the same strength and durability as them, just slightly weaker.

These abilities, however, are infact not due to his skill as a magus, rather, a special ability called a Reality Marble. The concept of a Reality Marble is simple-It is having one's inner world materialized and projected onto reality.

Shirous Reality Marble is Infinite Blade Works. Due to being implanted with Avalon, the legendary sheath of Excalibur, Shirou's nature, and his elemental affinity, were changed to 'Sword'. This created the reality marble known as Infinite Blade Works. This world, inside of Shirou, is a barren wasteland of rubble and debris, filled with millions of swords in every direction. In this world, Shirou is free to create and manifest blades at a much faster rate, as well as having the blades be much stronger and retain their original histories- Which means, when Shirou uses them, he gains their original users skills with the blade. However, as in the real world, they are slightly weaker. Shirou can freely levitate the blades and use them in whatever way he wants. In addition, when using the full power of his reality marble, he and his opponent are sucked into this world, which is just that- Unlimited Blade Works. This land is stable and stays put together until the users Prana is completely depleted, and gives him all of the aforementioned abilities, as well as increasing the passive ability of Avalon ten fold, and without the need of Arturia.

Lastly, his final, passive ability is the Regenerative factor of Avalon. Avalon is the sheath of Excalibur. Embeded into Shirou at a young age to save his life, it has the innate ability to regenerate his wounds faster. Although it is completely useless unless King Arthur/Arturia/etc Pendragon/Saber, is around.

Due to the nature of Shirou's body and lack of training, he has a very low amount of Prana in his body. This severely limits his abilities, and makes it virtually all but impossible for him to use his Unlimited Blade Works ability without a very impressive amount of Prana help. Outside of his abilities as a basic swordfighter and his reinforcement, of course, Shirou is no stronger than an ordinary human, albeit with some regenerative powers.

Of course, beyond this, Emiya Shirou is just a normal human male. He's susceptible to all forms of shock, mental control, and direct attacks as any weak, flimsy human- And excessive blood loss or pain will knock him out. Stab him in the heart and he's a dead man- Cut off his head, he's a dead man. He has no magical resistance of any kind, so he can easily be killed by this as well.

Backstory: Ten years before the start of Fate/stay night, Shirou was an ordinary boy living with his parents in Shinto. A great fire nearly killed the boy, but he was saved by a man named Emiya Kiritsugu, who implanted Avalon into him and nurtured him for several years until he to eventually fell to death. Before he did, however, Shirou promised to uphold his adoptive fathers sense of heroics, planning on becoming the hero he always looked up to. In addition, over the years, he learned some magic from his adoptive father.

There are several different 'endings' after this point, but for the sake of his abilities and plot, we will be using the Unlimited Blade Works route as our base. Shirou, at the age of 16, was unintentionally pulled in a war called the Holy Grail War, a war over a powerful artifact that could grant the user any wish they desired. The war, fought between seven magi who summon mystical heroes from history to fight one another (Called Servants), is fought usually every decade, but this time, it was only 10 years since the last war. Emiya was pulled in during a late night at school when he witnessed two servants, Archer and Lancer, fighting each other. The rule of the fights is for the servants not to be seen by bystanders, and if they were, they were to be killed. Shirou was nearly killed by Lancer, before being saved by a girl named Rin Tohsaka, the master of Archer.

Returning home having only knowledge of being stabbed by lancer, he is greeted once again by the cool servant, ready to kill him once again. This time, Shirou is saved by Saber, a servant summoned by him unintentionally to protect him. From here is where the Unlimited Blade Works route takes off. Pushed into the war, Shirou vowed to fight to save everyone, and make sure nobody was hurt during the war, while still fighting for the grail himself (Though he had no idea what he would wish for).

From here, he was cast into an adventure, where he fought with a future version of himself (Archer), lost his servant (Saber), and nearly died several times. By the end of it all, he found himself facing a dangerous challenger, one he would never imagine fighting- Gilgamesh, the King of Kings, a servant from the last holy grail war. The two fought an unbelievable battle, but through the usage of his Reality Marble, Shirou was able to defeat this foe once and for all. After this, he lived a 'peaceful' life with his friend, Rin Tohsaka.

(Or just read the wiki page for him. Either or works. :v)

Faction: UMMA
Hidden 10 yrs ago Post by CourierSix
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CourierSix Capitalist Pig

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I'm interested, though at this point I may be maxed out on my RPs... We'll see.
Hidden 10 yrs ago Post by Flamelord
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Flamelord

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So here we go, interested, and a hero, and a villain

Name: Nono (aka Buster Machine #7)
Age: actual age unknown
Gender: Female (Technically androgynous)
Appearance: Image
Canon, AU, or OC?: Canon
Universe of Origin: Diebuster
Personality: A simple girl, sometimes clumsy, with near endless optimism and a bubble personality that can get on people's nerves. Will hold on to her ideals no matter the cost, and determined to fulfill her dream of becoming a space pilot. Idealizes 'Nonoriri"
Abilities/Weapons: She's actually a robot, thus having endurance and strength beyond that of a human, and doesn't need protection to go in space. Has the ability to Warp instantaneously, can absorb energy blasts with lenses on the back of her hands and chest, has thrusters, eight banks of lasers on her legs. Can also use a Buster beam, with which she can slice a moon in half via drop kick, or create micro-singularities (aka black holes). Can control other Buster machines
Backstory: Built some time in the far past after Gunbuster, Nono was damaged and recovered in space, her memory lost. Growing up as a farm girl, she dreamed of eventually becoming a space pilot, and she traveled to the city to make her dream come true. She got a job as a waitress, though not a very good one, where she met Topless pilot Lal'c, who she immediately attached to. Joining the elite Fraternity, she goes through several misadventures fighting giant space monsters before an actual space monster wakes up, revealing that all the ones fought before were machines made by humanity to protect itself. At that point her memories returned, bringing back her identity as Buster Machine #7. That space monster is killed, only for another to approach. All fighting is useless it seems, until Nono returns, having welded the entire Solar Defense Force into a giant Buster Machine the size of Earth. That Buster Machine fails, and Nono emerges to fight with Lal'C and defeat the true space monster. However, Nono is forced to depart to save Earth from the black holes created and vanishes
Faction: UMMA

Name: Cinder Fall
Age:
Gender: Female
Appearance: Image
Canon, AU, or OC?: AU
Universe of Origin: RWBY
Personality: Cold, cunning, manipulative, she has no qualms using people, and feels no regret for any action she takes, no matter how heinous. Has a sultry, seductive side, but that's generally a ruse. She cares only for herself, and her goals. Secretive to a large degree, and doesn't tolerate failure.

Also tends to have severe mood swings, between her calm composure and fits of rage, though she generally tries to keep them away from sight. Possibly insane, but if she is then she's very good at hiding it.
Abilities/Weapons: Piloting skills, unarmed combat and swordsmanship, enhanced speed, strength, endurance. An extensive ability to manipulate and use Dust, due to it's infusion into her body and clothes, which she can use to create weapons, attacks, or even shift her clothes appearance. This includes throwing fireballs, summoning pillars of fire. Has Aura, which allows her to block bullets and avoid damage as long as it lasts, and can take significant damage and keep on going. limited quick regenerative ability, though it burns through both energy and Dust, and tends to hurt. Can also command creatures of Grimm.
Backstory: Not much is known about Cinder, except that at one time she was affiliated with Ozpin and the people he worked with. This lasted until a tragic event that saw the death of Summer Rose, and resulted in her going off on her own into the wilderness beyond the walls of civilization. When she emerged years later, she had infused her body with Dust, a process that had given her great power, but also warped her mind. Since her re emergence she has been working with Roman Torchwick as well as the White Fang, collecting Dust and working events in pursuit of some unseen goal.
Faction: Shadow Eternity
Hidden 10 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@Lost Cause: Accepted.

@Psyga: Accepted.

@Caelum: Accepted. It's rather funny you're using Shirou, really, given what one of my character choices is.

@Flamelord: Cinder is fine, but I'm a little concerned about Nono. This is mostly because of the whole planet-slicing incidents and from what I've heard most of the things she doe at the end(I still haven't seen Diebuster, only Gunbuster. Do need to watch it sometime).

Name: Dlanor A. Knox, also known as "Death Sentence Dlanor" or "Dlanor of the Ten Wedges"
Age: Was born in 1947. Stopped aging in 1957, exact age from there unknown. As such, she appears about 10.
Gender: Female
Appearance: "A check of this location has been FINISHED." "<DIE THE DEATH! SENTENCE TO DEATH! GREAT EQUALIZER IS THE DEATH!>"
Canon, Alternative, or OC?: Canon
Universe of Origin: Umineko no Naku Koro ni(Heaven)
Personality: Dlanor is extremely calm, focused, and collected. She is dedicated to her often violent duty of executing violators of Knox's Decalogue. She will not, however, pursue a violator unless the Court of Heaven orders her to. In addition, she will only use the Red Key against those who threaten her or hinder her mission. Violators are frequently the extremely powerful reality-warping magic users known as Witches. Dlanor strives to eliminate evil, and will seek to do so whenever possible. She believes magic is only bad when used as a tool for evil. This allows her to form friendships with Witches who do not use their magic to preform evil. She is stoic to the point of not showing pain even after being pierced by multiple spears while preforming her duty. She shows no mercy to those who she is executing. In spite of this serious and stoic personality, Dlanor has a sweet tooth and often reads certain kinds of comics, and has a dislike of being doted on. She hates paperwork and most enjoys actually being deployed or having free time to do with what she wishes. She even has some childish behaviors. During executions or fights, she often drops her serious and stoic air in exchange for an outright insane expression and crazed behavior.
Abilities/Weapons: Dlanor's natural abilities include a slow healing ability(it takes hours, but her wounds will heal perfectly), being insanely durable and hard to kill(don't destroy the brain and she'll probably be fine) and being so stoic she doesn't show pain. She wields the Red Key and the Blue Key, a pair of powerful conceptual weapons. The Red Key, a huge longsword, is her weapon of choice. It is capable of annihilating concepts that Dlanor is capable of denying. This allows her to literally destroy an argument, and by doing so damage an enemy. The Red Key can also be used as a regular, extremely deadly, sword. It cannot be blocked(unless the weapon doing so is magical) or slowed, and teleportation is ineffective against it, however it is possible to evade it unless you originate from the Umineko universe(in which case it's an unblockable undodgeable unslowable instrument of death). The Blue Key is a shortsword that forces self-denial in the target, and can be slowed or blocked, and dodged more freely. Dlanor may not use the Red Key unless it is against violators of Knox's Decalogue, or she is threatened or hindered.
Backstory: Dlanor A. Knox is an Inquisitor of Heaven. Involved with the events of the Witch's Game on Rokkenjima island, she has since been ordered to track down and kill violators of Knox's Decalogue outside of her home universe. She intends to follow these orders to the end. However, as part of an agreement between her universe's Heaven and the Agency, Dlanor has come to work for the Agency as well(assisted by Gertrude and Cornelia, her angelic assistants).
Faction: UMMA

Name: Saber by class, Arturia Pendragon by name
Age: Physically about sixteen, due to the effects of Avalon halting the aging process.
Gender: Female
Appearance: "Ex..."
Canon, Alternative, or OC?: Canon
Universe of Origin: The Nasuverse, Unlimited Blade Works(Good End)
Personality: Saber is strong-willed and stubborn, as well as very brave and utterly determined. She suppresses her emotions in most situations, though social situations often bring out her insecurities. She considers herself as a warrior first, before anything else. Saber holds little mercy towards opponents. As the king of knights, she has a strong sense of honor. In spite of this strong personality, Saber can become shy and withdrawn in regular social situations due to the previously mentioned insecurities, and it is not too difficult to fluster her. Saber has a deep adoration of good food, very eager to eat any that is given to her.
Abilities/Weapons: Saber is a Servant, a Heroic Spirit constrained to one of the Seven Servant Classes. Obviously, her class is Saber. She is extremely fast and strong, though not the fastest or strongest of Servants. She wears magic armor, which easily deflects mundane weaponry. Purely mundane weapons are incapable of harming her. It will take extremely high-power weapons, or magical weapons, to do damage. Saber is durable, and capable of recovering from grievous injury. She has two out of her three Noble Phantasms, though one is technically magecraft. The first is Invisible Air, which is capable of becoming a sheath that renders her second Noble Phantasm invisible. It can also be used as a projectile. The second is Excalibur, the Sword of Promised Victory. It is an incredibly powerful and holy weapon, a sword that is impossible to break(though this is because it's a Noble Phantasm as well as... being Excalibur). Its most powerful ability is to unleash an immense blast of prana which is capable of killing an immense amount of targets or destroying an entire fortress. She cannot simply repeatedly fire off this this ability, as she lacks Avalon, which gives her a vast amount of prana with which to use for Excalibur. She is also unlikely to use it if there's a risk of collateral damage or killing allies. At most, she could manage one shot per day if there's no risk of collateral damage or killing allies. Saber is also immune to most magic(magical weapons, however, are still dangerous). While this is a defense, it also makes it difficult, if not impossible, to buff or heal her using magic.
Backstory: This gives a rundown of the canon side of things, once again post-UBW Good End. Due to some incidents involving her current Master, Tohsaka Rin, Saber was inadverdently briefly and swiftly introduced to the multiverse. After some counseling with Rin, and her former Master and friend, Shirou, Saber found herself strongly desiring to work as part of this "UMMA". As such, she has become a part-time Agent of the UMMA, spending most of her off-duty time living with Rin in her universe of origin, but spending on-duty time at Yggdrasil.
Faction: UMMA

Name: Black Rock Shooter
Age: While the nature of her existence makes this difficult to determine, she appears to be somewhere around 14
Gender: Female
Appearance: ~Black Rock Shooter, where have you gone?~
Canon, AU, or OC?: AU, sort of. Explanation below.
Universe of Origin: Black Rock Shooter Otherworld(AU in a way)
Personality: At first glance, Black Rock Shooter appears to have little in the way of feelings or emotions. However, this is not due to some lack of feeling, and rather due to her subdued nature. She is not particularly social, in contrast to her human self. However, she does indeed possess similar feelings, chief among them a desire not to allow others to suffer. Indeed, immediate danger to others will immediately cause her to act and intervene. However, larger issues are a mystery to Black Rock Shooter. As the people beyond the Otherworld are neither otherselves nor anyone Kuroi Mato has ever interacted with, her knowledge and understanding of them is severely limited and she does not know what to do. Already quiet, it will take a great deal of prompting for her to even speak to these people, and she has no real idea of the larger issues in the Multiverse beyond what is immediate. Given the strange and surreal nature of the Otherworld, it is perhaps amusing that Black Rock Shooter is easily confused by the goings-on beyond it. Black Rock Shooter is capable of showing kindness to others, but her kindness, due to her rather lacking social skills comes off somewhat unclear and stilted. She is highly determined and seeks the retrieval of what was once her enemy above all else.
Abilities/Weapons: Black Rock Shooter is an Otherself, a human-like being that exists as the reflection of a human in a certain universe. She is, as a result, superhumanly fast, strong, and durable, though not the most out of all of her kind. She can regenerate from injuries, but as the stitches on her abdomen show, not all injuries are so easy to heal. She can be killed, but it is difficult to do so and takes an immediately lethal blow. Black Rock Shooter's left eye burns with a blue flame in combat. She can summon a black katana, known as Black Sword, with is very sharp but otherwise not particularly remarkable. Her chief weapon is Rock Cannon, another weapon she can summon. It is a massive, black cannon she can wield in either hand but usually in her left. Rock Cannon can fire blasts of destructive blue energy, which tear through foes and sometimes scenery. It can also fire these in fairly rapid succession, as well as produce a more devastating beam or even fire them more rapidly in a less-destructive flurry of bullet-sized orbs. Black Rock Shooter can also summon a motorcycle for more rapid transport.
Backstory: Black Rock Shooter is the otherself of Kuroi Mato. Roughly a year ago, she temporarily merged with her human self in order to forcibly seperate Mato's friend, Yomi, from her own otherself, Dead Master. After a fight the succeeded and seperated. For Black Rock Shooter, the time has been punctuated by encounters with the otherselves of various girls. This included Dead Master, who was rather volatile due to her defeat but much less violent now. That is, until something strange happened. A crack appeared in the sky of the Otherworld. This seemed to have little effect until Dead Master suddenly disappeared. In the human world, Yomi began to have mood swings and frequent bouts of severe headaches. Mato became aware of what happened in the Otherworld as Black Rock Shooter became aware of its effects on Yomi. Determined to retrieve Dead Master, Black Rock Shooter headed through the crack and found herself in the multiverse.
Faction: Factionless

Also really glad to see all the people interested!
Hidden 10 yrs ago Post by RolePlayerRoxas
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RolePlayerRoxas The Thirteenth Something Or Other

Member Seen 3 mos ago

I am interested.
Hidden 10 yrs ago Post by Flamelord
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Flamelord

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Well, the stuff that happens at the end of the series is when she has an armada of robots under her command that do what she wants. She's not going to become a planet sized doom machine without them. As for slicing moons in half, that was extreme circumstances in which a space monster was going to destroy humanity. Otherwise, she'll generally refrain from using it. Kinda like that secondary ability Excalibur has that causes a massive explosion, or Starlight Breaker. (Also slightly nitpickey, the moon didn't explode. It just got cut in half. At least, iirc)
Hidden 10 yrs ago Post by CourierSix
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CourierSix Capitalist Pig

Member Seen 7 mos ago

You know what, screw it. I'll join in, and if it's too much, I'll drop.

Name: Isaac Clarke
Age: Technically 50, but biologically most likely in his late thirties-early forties.
Gender: Male
Appearance:
Helmet on

Helmet off & the fashion the helmet is put on and taken off.

Canon, AU, or OC?: AU, though everything that has happened canonically in his universe hasn't changed, I'm adding a bit extra to the events after his most recent appearance.
Universe of Origin: Dead Space
Personality: Read Personality and Traits.
Abilities/weapons:

Engineering Genius: Isaac is a gifted engineer. He knows ships inside and out, as well as all kinds of other gadgets. He can create weapons from raw materials that are of a higher grade than many military-issue armaments. He is also capable of running the ships diagnostic and semi-auto repair systems so he can do everything from the bridge and his quarters.

Kinesis: Isaac's suit is capable of picking up any items of extreme weight, though he does have his limits. He uses this tool most of the time for utility purposes, but he uses it as a weapon when he needs to, hurling massive objects and sharp objects alike at blinding speeds.

Stasis: Isaac's stasis module, also attached to his suit, is capable of slowing any moving object or organism to a crawl's pace. He also uses this for utility purposes, creating safer ways of passing through dangerous areas of his ship, like fast-moving fans and pistons. He does tend to use this in combat more frequently than kinesis however, and he will virtually freeze an opponent to ensure he hits his mark.

Flight: Isaac can fly in 0G and low-gravity areas, though he can also fly in standard conditions at the expense f massive power consumption.

Backstory: Read Biography
Faction: Factionless
Hidden 10 yrs ago Post by malmshodes
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malmshodes

Member Seen 1 yr ago

Interested, and starting on a cs, or at least thinking of one while I take my babies out for their walk. you just can't deny a husky a walk -__-
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