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Hidden 10 yrs ago Post by NarcissisticPotato
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Hidden 10 yrs ago Post by Raijinslayer
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Name:Jaden McFadden Alias(s): Shifter Age: 21 Faction: Underground Movement Affiliations:Corporate Description: He usually wears a leather jacket, a white shirt underneath, as well as some jeans and sneakers. All are actually bio kinetic constructs, but feels and move just like clothing, and is even removable. Powers: He possesses the power of Biokinesis, specifically Self Body Manipulation. He can freely take any form he chooses, as long as he has enough Biomass to turn into that thing. He absorbs organic material, most easily that of animals and humans, and uses it as his weapons, armor, even sentient creatures. He can also just consume things, making his body denser, heavier, stronger, and more durable, and the reverse is true for when he loses biomatter, becoming faster, more agile, but not as strong or durable. He can also access the memories of people he consumes, as well as turn into them, making him good at infiltration of almost any base. He can even divide himself into relatively smaller creatures(smallest being the size of a squirrel), and reform later. This gives him a hive mind mentality, with one creature as the head that directs the others, seeing and hearing everything through their eyes. He can also detect other supers, so he knows not to try and consume them, through smell. Each super has a distinct smell based on their personality and power. He also has a high healing factor, so the only true way to kill him is to completely destroy his brain before he can regenerate. Limitations - He can't consume people with super powers, as it's like poison to his veins if he even ingests a drop of their blood. Trying to eat one would more than likely leave him very ill, and highly useless. One can burn or freeze the organic matter and constructs he uses, which will render it inoperable for him to use. He can't reform when split into smaller pieces unless he has at least his base amount of Biomatter, and he can't absorb as much biomatter when he has been divided. Weaknesses: He can only consume so much matter, and it can be hard to get. One can burn or freeze the organic matter and constructs he uses, which will render it inoperable for him to use. If once can get him to ingest, consume, or be injected with the blood of a empowered human, he'll will get violently ill, and his powers will become inoperable for a time. Skills: Good at Hand to hand combat, has honed his skills a t impersonations so that given the proper knowledge, he can impersonate anyone from the way they walk, the way they talk, to even the way the twirl their fingers when their bored. Has basic gun knowledge and decent aim with such weapons. Equipment: Has a treasured Motorcycle, gets pissed if some so much as lays a finger on it, so if you like you fingers attached to your body, don't touch his motorcycle. Ranking: A (Optional) Brief History: He was once a regular kid, except for one thing. He could absorb and transform into living things. His parents feared him, but tried to make the best of it, telling him not to use his powers, and for a while he listened. But when he was 7, he began to get this feeling when looking at other kids. It was as if someone had set off a ravenous drumbeat in his head, and it made him want to stalk them, want to attack him, want to devour them. HE resisted this urge until he was thirteen, when a pack of bullies began to beat him in an alley. As he took the beating, he realized something. Why should he have to deal with his abuse, he was stronger than them, better than them, and know, he was going to let them know it. Those bullies never left that ally, but their screams did, and soon police arrived on the scene, only to find nothing but signs of a faint struggle and blood splatter along the ground and walls. Jaden never returned home that day, for he had no more use for such a place. He was a hunter, and a hunting he went, going on a serial killing spree that simply couldn't be tracked. soon, however, he found another use for his skills in the world of business. He could take over any position of any company, steal their files, and even ruin the reputation of high ranking officials. He was quick to find people who would want such skills as his and work for them, as long as they continued to feed his hunger. If they didn't, then he would move on, an his employer would be dead, any secrets he knew taken with him to the grave.
Hidden 10 yrs ago Post by Gentlemanvaultboy
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Name: Zachery Talbot Alias(s): The Owlman, John Doe Age: 30 Affiliations: Heroes Factions:Reformist Council Description: Basic description of your character in and out of costume. Feathers cover over 70% of his body, concentrated mostly on the upper body and tapering off around the legs which are mostly normal. Actually has wings which just sort of suck into his back when not in use. Most of the time wears a top hat with his neat little tail suit because he thinks it helps him look more ridiculous than horrifying. Powers: The Owlman has enhanced strength and reaction time, his claws being powerful enough to tear the roof off a car or leave deep gouges in stone. He has the enhanced senses of an owl, with superior sight and hearing to a normal person, in addition to the ability to pinpoint somethings location based solely on sound. He has wings and is capable of flight, but prefers not to use them since he can't wear a shirt with them out and he thinks that makes him look more like a monster. Finally his feathers have a supernatural sound damping quality, which they retain even if they fall from him. He can move in almost total silence. Incidentally, he also has a tougher digestion system and can turn his head completely around, but that's not likely to come up. The Owlman can not communicate normally. Owl physiology has stolen his voice and left him with only hoots and shrieks. Even writing and sign language are denied to him because of his giant talons. The best he can do without a dedicated translator and carve words into the ground or nearest wall. Skills: Hand to hand combat, tracking, wilderness survival. Equipment: None. Ranking: I'm thinking low to mid C but it's really up to you. (Optional) Brief History: Zachery Talbot ran away from society after transforming into a terrifying owl person in the summer of 09. Eight years later a Reformist inspection team, following long reported rumors of a strange creature haunting [Undisclosed] National Park, discovered him deep in the woods living in a crude, hand made shelter. It was shocking experience for all involved, mostly because it involved someone panicking and throwing lightning, but after a short, embarrassing misunderstanding/battle it was determined that the panicked creature that had fled into the depths of the woods was in fact a human being. What followed was a several month long expedition to not only find The Owlman, but to gain his trust and introduce him back into society. It was touch and go at a few places, but after seeing that these people too had strange powers, hearing their rhetoric about normalizing people like him, and being introduced to a very understanding telepath, The Owlman was slowly brought out of the woods. He figures that if someone like him can become a publicly adored superhero it will lead to more acceptance for others whose powers have rendered them into something you wouldn't want to meet in a dark alley. He wants to become the beacon that draws out the "monsters," because if he'd known that there was a community out there for him he might never have run away.
Hidden 10 yrs ago 10 yrs ago Post by Pie Flavor
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Pie Flavor No ordinary Pie

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Hidden 10 yrs ago 10 yrs ago Post by Subject Zero
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Subject Zero King of the monkeys.

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Name: Nathan James Hunter Alias(s): Legion Age: 23 Affiliations: None (formerly United States Military) Factions: None Description:
Powers:
  • Self-duplication - Legion can create exact copies of himself. These duplicates think, act and feel exactly the same as the original...mostly. Occasionally a faulty duplicate will be created with an emphasised personality trait or some odd quirk. Generally, Legion only creates 4 or 5 duplicates at a time but has been known to create up to two dozen before the duplicates start to be generated with progressively less intelligence. These less intelligent duplicates can be unpredictable and dangerous so Legion tends to only use this many as a last resort.
  • Item Duplication - Legion is able to replicate other items on his person by holding them while creating a self-duplicate. But this doesn't always work. Clothes seem easy to replicate but only around half the time (occasionally less) will a duplicate be created with access to the same items the original is carrying. i.e Weapons etc. He is working to eliminate this flaw though.
Skills: Nate has received military training in armed and unarmed combat and is fond of sending his duplicated off to learn new skills and return to him with the knowledge. Some of the many skills he has learned include;
  • Parkour
  • Vehicle mechanics
  • Piloting
  • Battlefield medicine
  • Several Languages
  • Dancing
  • Lock picking
  • Hacking
  • Baking
  • Hunting
  • Pole dancing (what?)
  • Knitting
  • General badasserry
Equipment: Out of costume, Nate tends to carry around the same junk as most people. Wallet, keys, phone etc. But he also carries a small switchblade...Just in case. In costume, Legion(s) tends to carry twin pistols, a knife, stun baton, a small tablet computer, phone and assorted other gadgets depending on the mission. He also rides a motorcycle. Entirely for the purpose of looking cool. Ranking: I'm not sure on this so correct me if you feel differently. I'm going to say high C.....? Brief History: Nathan lived a pretty normal and predictable life before his powers. High school, football star, homecoming king, average grades. But then he joined the military and normal and predictable went out the window. The exact details of his time in the military are classified and he doesn't like to talk about it. Not that he'd be allowed to talk about it, even if he wanted to. What isknown is that he was part of a spec-ops team which was later revealed to not be a team at all but rather Nate and his duplicates, now going by the name Legion. As talented an operative as he was, Legion had a tendency to be insubordinate. If he had a problem with a superior or the orders he was given, he was damn sure going to voice his opinion. This tended to get him in trouble fairly often and in the end, he pissed off the wrong person and was drummed out of the military. Better to get rid of him than have a Legion of obnoxious, insubordinate soldiers under your command it seemed. Again, the exact details of this event are unknown but ask around in the right circles and you're bound to hear tales of Legion's antics. Currently, Nate is a little lost. Not that he'd ever admit that. The military was his life and now it's gone. Maybe he should have tried to be less of a jerk. Maybe he shouldn't have [REDACTED]. But he did. It was done now and there was no taking it back. Now his future was unclear. He had to find a new course in life.
Hidden 10 yrs ago 10 yrs ago Post by Noire
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Noire Exposition Extraordinaire

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Name: Thomas Wick Alias(s): N/A Age: 19 Affiliations: Mercenary Factions: Underground Movement Description:  Tom Wick prefers a suit to more casual outfits. He likes to appear imposing and important, like someone who could cause some damage. The suit isn't specially fitted to his requirements, however, and if he's not concentrating, trying to filter his smoke, he can often end up burning it to ashes. His eyes are usually cold and uninterested, unless something can pique it. His eyes would light up like embers if that were to happen. Powers: Thomas Wick can manipulate smoke to his will. The power, while at first, sounds weak, his smoke is heavier. He mixes the gas with ashes and embers, adding a hint of fire to it. The smoke can be derived from his own body, generating it from his pores, usually accompanied by a burning sensation in his skin, and the feeling of his energy draining. However, despite his apparent ability to create smoke, his lungs simply haven't adapted to the smoke powers, and he's forced to constantly wear a gas mask, to ensure he doesn't accidentally inhale his own smoke. The ability to manipulate and control smog is a powerful ability, surprisingly. It serves it's purpose in combat excellently. The smoke can serve as both hinder and hurt the target. The smoke, once enough is inhaled, can kill a civilian or badly pain a Meta's lungs. The embers and ashes add an extra, powerful burst in punch power. They let him sear and push opponents when he shoots at them with it. He can even boost the power of his own punches and kicks with the fiery smog. To add to it, the teenager can create powerful, smoky tendrils, similar to tentacles.  The cloudy smoke tendrils can whip at enemies, and while wispy and easily broken, can severely hinder target's line of sight. Not only that, but his feet can let out a jet of powerful, fiery smoke, thrusting him forward. It lets him, in a sense, fly. He has little control over it, however, and mainly just uses it to thrust himself forward, making it over rooftop gaps or ditches. If the need arises, he can also simply begin rapidly pumping smoke out of his body, usually resulting in a massive, heavy cloud of smoke, choking most humans within a certain radius, permanently damaging and sometimes choking Metas. However, he rarely uses it, considering it can start to overload his own gas mask, and knocking him out from the fatigue. Doing something like that would be suicide. His powers don't end at simply bending smoke, however. The boy's own body is oddly composited. He seems to switch in and out of solid and gaseous form, usually to his will. If he wishes it, his body can become smokey and wispy. Tom's appearance in this ashy form appears as a dark, smoke silhouette, flickering with embers and appearing to glow. If he's gaseous, attempting to touch him simply results in his silhouette flickering and distorting. In his smokey, ashy form, he can float through thin slits and small holes, but he can't manipulate smoke or fight. He can crudely fly while smokey. The form usually tires him, requiring him to hold together his silhouette, draining his energy. Thomas' reaction to smoke is debatable. Contrary to belief, his powers don't actually make him invincible to smoke; weak lungs can't stand up to the powerful, ashy substance, yet his eyes and skin can hold well against the smoke, appearing to simply slide it off. While he's not completely sure of how of why, he thinks it may be because his lungs haven't gotten much exposure to the smoke in comparison to his outer body, which gets a regular dosage of smoke each day, growing immune to it. If his gas mask were to ever get broken, he'd quickly choke to death on his smoke. The boy mainly keeps to the shadows in terms of power management. He doesn't go strutting down the city, burning down buildings and choking out civilians while dodging the military. He keeps a generally low profile, but keeps his gas mask on at all times. Occasionally, even without prompt, his body will generate smoke, and that would result in a long, untimely, painful death, assuming he weren't wearing it. If his gas mask were to get broken or knocked off, he'd be guaranteed a loss. He would never risk death by using his powers. Skills: Thomas Wick has a wide array of skills, mainly specializing in the shady side of society. His skill range includes rudimentary bomb manufacturing, drug manufacturing, and lock picking, amongst other potent abilities. A multitude of these skills were accumulated from both experience and literature, heavily deriving most of his skills from an original copy of The Anarchist's Cookbook, an important source of knowledge. If you left him alone with a canister of gasoline and a slab of styrofoam, he'd develop napalm. The boy's combat skills aren't much to experience. The teenager knows very little about battle, and heavily relies on his powers within a fight, giving him an edge over an opponent. If one were to strip away his powers, Tom would hardly be able to fend off a ten year old. His reflexes are quick, but his jabs and punches are pathetically lacking. In a fight, he tends to use his smoke as both a method of attack and escape plan. While his opponents are desperately looking for him through the smoke, he changes form and slips away. Equipment: Tom tends to keep little on him, with little space to place it. He keeps a pack of cigarettes, (He doesn't smoke, however.) a lighter, and a revolver. On various occasions, he'll pocket tubed chemicals, in case the need for a bomb arises. Ranking: C Brief History: Thomas Wick was quickly finding life to be unfulfilling. He found it boring and droll, with little fun to be found. It was difficult as a 14 year old living in the inner city. Especially having smoke powers, and posing a constant threat to accidentally suck all the clean oxygen out of his parents. His life was mostly locked in his room, with a sealed door, wide, open windows, and a lack of a smoke detector. It was dull. The only thing that stood out in his life was his older sister, Alice. She actually showed him kindness and empathy. She actually tried to teach him, where his parents were too scared to send him to school. He loved her company, and was like a parent to him. However, even she couldn't stave off his desire to look for something else in life. He spent most of his days drawing pictures and reading an old, beaten copy of The Anarchist's Cookbook, left to rot. It wasn't long before he began to feel rebellious and angry. He wanted to live out a real life! With powers! He quickly abandoned his family, leaving with a book and ten dollars. He didn't care much for his parents, but he hoped his sister wouldn't mind. Tom quickly began to start a small reputation in the under world, using his extensive criminal knowledge, and earning money.
Hidden 10 yrs ago Post by Marx
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Marx The number you have dialed has been disconnected.

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Name: Harper Hudson Alias(s): H, Hellscream, Havoc, Hazard, Hurricane Age: 24 Affiliations: Former member of Merc team Demolition Detroit Current free agent Faction Contracted by The Underground Movement Description: Reference In the buff Harper stands tall at 6'3 with long limbs and a lithe frame all wrapped up in, currently, ghostly pale skin. At a glance there are a few things that overtly stand out about Harper's otherwise normal appearance. If one were to look at him, one would notice that his wrists, palms, and even his inner cheeks have an additional vein which holds a green hue visible even through his skin. Harper has a third eyelid that snaps over his eye before jaunting and when his eyes would be in danger from either particles in the air or while underwater. This eyelid protecting his eyes while reducing the light sensitivity of his eyes greatly. When Harper flashes a grin, one would never know what to expect. Above his teeth lies a retractable line of fangs which are a by-product of his infestation power. The holes in his lips, septum, and ears have mostly healed up where he once had piercings. Scars are visible all across his body from his feet up to his neck and beneath his hair, which is a result of his heightened regeneration which tends to produce scar tissue for the quickest recovery. Everyday clothes Harper's outfit is less of a display of his personality and more a display of functionality. His get-up was simple. Loose-fitted cargo pants with zippers added onto the pockets where he'd keep an iPod Touch filled with images of places throughout the world which would allow him to freely jaunt from place to place, a grey long-sleeve shirt with long johns beneath if it were cold outside, a pair of black gore-tex boots with steel toes, and an olive green cap with an orange patch of the letter "H" that rarely left his head. His hair would typically be kept short, though it was rarely well cut, Harper doing the cutting himself with either a pocket knife, a pair of scissors, or a razor. Powers: Jaunting Jaunting or "Instant transportation from one point to another" is one of Harper's traits that he is most immediately recognized for. The rules for it are simple; You must have a sense of where you are, know where you're going, and have an image of where you're going in your head. Jaunting can be temporarily made impossible if Harper sustains a concussion. Jaunting is immediate and by the time he is no longer visible from where he has jaunted, he has become visible at his destination. Infestation Harper has some reservations regarding his ability to infest an organism. To deliver an infestation Harper must deliver a bite from his secondary row of teeth which injects a toxin into the blood of his victim. Depending on the dosage of the bite, the effects will differ. A simple chomp with daze and confuse a subject for seconds to hours depending on their susceptibility to toxins. A bite for several seconds will put the subject in a catatonic state for several hours to several weeks. A bite for upwards of twenty seconds will turn the target into a living bomb, the toxins welling up in the heart before causing the heart to rupture. Unless the bite is directly delivered to a vein or artery, the effect will greatly diminish. Corrosive glands In H's palms, wrists, and inner cheeks reside corrosive glands which when split open produce a highly corrosive acid capable of easily eating through metals. In order for the glands to be opened Harper must either cut open his palms, wrist, or bite open the glands in his cheeks which is still incredibly painful for the meta-human. Outside of his body the acid will quickly lose its strength, lasting no more than ten seconds once it is excreted from his glands. Seeker Harper is hyper sensitive to other meta-humans, being unusually aware of where they are and how powerful they are. This is achieved through his heightened sense of smell and he claims all meta-humans inherently smell different from regular humans. The weakest meta-humans smell vaguely like wet paint while the most powerful meta-human he's detected smells of sunflowers. Aberration Harper's body fortunately has mutated along with his powers, which otherwise would have torn him apart. His body is capable swiftly regenerating from an injury to skin, muscle, or organs though his wounds leave scars much more severe than the average person due to the rate at which he regenerates. Regeneration also makes him incredibly hungry and depending on how heavily he is wounded, his hunger can become maddening. Harper once cannibalized a man after nearly losing a limb to an ambush with a grenade hooked up to a trip-wire. His regeneration went into overdrive causing him to lose all self-control. His eyes have an extra eyelid that shields his eyes to protect them from environmental factors and from his jaunting and when the eyelids emerge his light sensitivity is greatly reduced, as is his sight. His throat also shares a commonality with alligators, having a palatal valve that can seal to prevent toxins or water from entering his lungs. His strength and durability are both well above Olympic grade athletes. He can carry over twice his body-weight and is capable of jumping six meters. A well place punch or kick is typically enough to shatter bones in the average man. His reflexes have developed alongside his speed and strength, giving him an immense advantage over regular humans, though physically he is on par with most low-B rank meta-humans. Mental Fortification Harper has the misfortune of being a low-level low-control telepath. He's in a continual state of being aware of every being that has a brainwave around him, though he is incapable of delving into their minds. Harper's leading theory to this is that while it doesn't help him find information or pry into people's brains and take advantage of them, it acts as a continual alarm system to every organism around him. From his former life as a mercenary he was informed by a mid-level telepath that whenever they tried to pry into his head, they were met with a wall of white-noise that only amplified the harder they tried to delve into his head. Skills: Skilled chef, Hiding in plain sight, creating body mods, tattoo artistry Equipment: Only what he has on his person and roughly $300 in 20's wadded up in his left pocket. Ranking: F to a high A, depending on how many of his weaknesses are being exploited Brief History: We all make mistakes. Becoming a mercenary is what Harper regards as his biggest mistake in life. He first became aware of his powers in a fight when he was fourteen. He emerged with a bruise beneath his right eye, the boy he had a scrap with left on a stretcher, catatonic and missing a hunk of his wrist. Harper had been taken over by a purely animalistic rage the moment he had been hit and the following moments were a blur. After seeing the damage he caused he thought of home and wished to be there, away from the bloody mess that once resembled some boy's arm and like that, he was home. Standing on top of his bed to be precise. He ran away from home that night when policemen came to his house with a warrant for his arrest. It was the last night he saw his family and the last moment of his normal life. What followed was nothing more than a flurry of hell. He had found a place in a mercenary group that sent him on job after job and for years he carried on with the work, unquestioning and obedient. Snuff jobs and Harper were practically synonymous with the Demolition Detroit mercenary company and with every job Harper was becoming more and more of a nightmare for both his targets and his keepers. The heads of Demolition Detroit kept Harper in control for the first six years of his employment, during which her had earned the nicknames Hurricane, Havoc, Hazard, Hellscream, and his personal favorite; H. A fight broke out among the mercs one night over payments and in an effort to control the situation Harper had been ordered to calm everyone down. Three bodies and one literally disarmed telepath later Harper was subdued by the three leaders of Demolition Detroit. Unbeknownst to Harper, the leaders began discussing what they should do with Harper after the incident and came to an agreement. Getting him the fuck out of town for good was the unanimous agreement.
Hidden 10 yrs ago 10 yrs ago Post by Marx
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Marx The number you have dialed has been disconnected.

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Hidden 10 yrs ago 10 yrs ago Post by Revans Exile
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Revans Exile

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Hidden 10 yrs ago 10 yrs ago Post by Bastion
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Bastion

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Name: Samuel Martin Capricorn Alias(s): None. He couldn't use one if he wanted to. Age: Twenty-six Affiliations: Neutral, though he's been known to do a bit of government and corporate contract work from time to time. Factions: Samuel likes the ideals that the Reformists are pushing, but doesn't believe that they'll be effective. He's not affiliated with either movement as of yet. Description:
Powers:
Skills:
Equipment:
Ranking: C-Rank Brief History:
Hidden 10 yrs ago 10 yrs ago Post by Alternax
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Alternax

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Name: Formerly Hayden Williams, now Tribuo Spero. Alias(s): Overdrive Age: 2 Affiliations: Corporate Factions: Reformist Council Description: His body is a dark blue color, his armor does it's best to hide his insides but some of his inner workings occasionally show themselves when he stretches or is damaged. His eyes glow red during combat, but outside of a fight his visor glows a bright blue. Powers:
  • Super Strength: He can lift large vehicles with no trouble, and shatter boulders quickly. This power can also translate to other uses or limbs.
  • Super Speed: He can push himself just under the sound barrier.
  • Energy Projection: He can fire off super heated plasma in any direction he chooses thanks to his arm mounted cannon.
  • Assimilation: As he is constantly able to upgrade himself he can adapt certain pieces of weaponry or other technologies to himself. For example, a high powered rifle lies on the ground, he can assimilate the rifle for himself and enhance his own range; or if he encounters a tank he can merge himself to control it as if it were his own body, but he can only influence it when he is inside.
  • Meta Hunter: Originally built to combat meta humans Overdrive is also equipped with a scanner for tracking them down.
Weaknesses: As he does process a mechanical body he must come in for maintenance at certain times, usually he can preform maintenance check by himself on himself. Although his body is made of advanced materials he is still affected by extreme temperatures, such as absolute zero, in such low temperatures his AI core will forcefully shut down in order to protect itself. Alternatively while he can survive the heat of a single explosion, repeated exposures or an increase of, will begin to melt his joints together; the heat will need to reach around the range of a volcano. But his weaknesses aren't all external, if his AI power core is ever removed he will become an empty shell. Additionally, while he is trained with the utmost precision, and possessing a high end body, his actions are still limited by his personality. Skills: Advanced Training in Marksmanship, basic first aid, human anatomical information, and paper craftsmanship. Equipment:
  • Mechanical Body: Because his body is a machine, naturally he can be upgraded at any time, already he processes a wide array of advanced circuitry made with his AI core in mind. This also means he is stronger, durable, and faster than regular humans.
  • Tactical Vision: Still being tweaked by the doctor, currently V1.0 offers thermal and night vision.
  • Plasma Cannon: An arm mounted weapon, capable of melting through the thickest of steel walls. He can change the setting on demand.
  • Duotronic AI power core: This power core pumps a clean, seemingly unlimited power source through his body. The power core also contains his AI chip, which contains his personality and consciousness.
  • GTG-6: A new compound of various metals and plastics made to provide a lightweight, durable, and in particular bullet proof body. These odd materials provide him protection against EMPs and other electrical attacks.
  • CS12 Processor: Possessing one of the most advanced processing chips on Earth, he can react much faster than any human and most metas.
  • GNG Internal Radio: A radio built into Overdrive's head, it allows him contact between multiple individuals.
Ranking: I want to say A, but I really have no sure idea. Brief History: Due to the increased appearance of Meta humans many corporations, specifically private security, wanted to have an advantage of some sort against these people. A meta under their control, their power house to shove around or to order. Their solution was to hire the best in robotics, Dr. Phillip Smith. Phillip before his contract was desperate for funds, obtaining the metals he needed was overly expensive, and without any form of funding he was quickly loosing money. Upon hiring the Dr. Smith they offered him continuous and unlimited funding if he provides them a working war machine capable of standing toe to toe with any meta human, and so it was Phillip worked tirelessly on designs, calculations and formulas. Eventually he had constructed a working body, but as his time with the company grew he began to see precisely what he was doing. He was desperate when he accepted but upon building the war machine he wondered if it was truly a wise idea, this machine would be free to attack whomever it chooses, with no conciseness to temper it's actions. Unable to build a truly sentient and caring AI program he, with the CEO's approval, sought out a 'willing' subject. To the outside Dr. Smith was offering an experimental cancer cure, but known only by the doctor and the highest officials in the company, they would be removing said patients consciousness. Of course, there were thousands of applicants, but the Doctor chose the first person he saw on the list, Hayden Williams. Upon acceptance Hayden was brought to the laboratory the Doctor was working in, wherein he was told to lie on a table and accept anesthesia. The operation took much longer than anticipated, removing the brain was a careful matter, but the doctor managed to place Hayden's consciousness into a tiny chip and attached it to his robot. Upon booting up the robot seemed to contain no memories. At this moment the doctor was pleased he had saved a life, but distraught he had retained none of his previous life. Unlike the doctor the company was simply pleased to have it online, and immediately sent it into a simulated battle-zone full of civilians and meta human terrorists. However in the middle of the simulation, when a terrorist held up a hostage Hayden hesitated on the killing blow. The company was unsatisfied, they had wanted to unthinking death machine capable of standing up to metas, instead they had just gotten another human soldier.
Hidden 10 yrs ago 10 yrs ago Post by Lord Santa
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Lord Santa Body of a man, heart of a Chupacabra

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Hidden 10 yrs ago Post by Sapphire
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Sapphire Dessert Annihilator

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So this is mostly finished and I'm only putting it up because of the fact that the unfinished areas are optional. If there's any thing wrong with it don't hesitate to yell at me. Name: Cer Kytel Alias(s): Evanescence Age: 25 Affiliations: Heroes, if any Factions: (formerly)
Description:
Powers:
Important: Due to the fact that she does not want to seem too threatening she is registered as an Energy manipulator with regenerative capabilities she often eats and drinks in public to seem normal. Skills: Familiar (if not skilled with) most fighting types Good aim Multi-lingual Bit of an artist and musician Expert on Meta Abilities Negotiator Equipment: A notebook with accounts of every meta she has encountered, it also includes some copied entries from other MHLA agents A duffel bag with all of her belongings Several credit cards Ranking: High B, Low A Brief History: (coming soon to a CS near you)
Hidden 10 yrs ago 10 yrs ago Post by Merman
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Merman Below the Surface

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Name: Charlie Cho, 찰리 조 Alias(s): N/A Age: 22 Affiliations: Neutral Factions: Sympathizes with both sides, yet hasn't fully aligned with either. Description: Powers: Psi-corporeal Familiar; This is an ability that psionically separates Charlie's subconscious and manifest it as an external physical being. This manifestation usually takes on the form of an animal and Charlie can alter its animal form at will, though he can make it take on the form of virtually any living creature, such as other humans, dinosaurs, fictional beings, and even imaginary creatures, however, having his familiar take on a form from his imagination causes extreme mental strain to maintain. Because the familiar is a corporeal manifestation of his subconscious mind, it has human intelligence and is capable of human speech. Furthermore, it can behave as though independent of Charlie, though Charlie can command it to do anything he wishes. Also, he has an empathic and telepathic connection to it, allowing them to feel each others emotions and communicate telepathically. Despite the appearance that the manifestation may take, it is gender-less. Furthermore, his ability has an instinctive nature to it and will manifest to protect him when he feels threatened or his subconsciousness instinctively senses danger. This sometimes occurs whether he wants it to or not. He has named his manifestation "Chunsa", which means angel in Korean. Weakness and Limitations: Because he and his psionic familiar are connected empathically(Basically 1 entity in 2 bodies), he mentally feels any pain that it receives. Though, because it isn't actually "real", it cannot truly be destroyed. If it sustains enough damage, it will disappear and Charlie will have to wait briefly before he can manifest it again. Charlie is practically defenseless without his familiar. Aside from that, Charlie is allergic to ocean water and even sea breezes. Coming into contact with either would cause an extreme allergic reaction. Skills: -Drawing -Painting -Very Creative -Technologically savvy -Yoga -Very Flexible -Skilled Pianist(since the age of 5) -Compassionate, Sympathetic, Empathic, and Forgiving -Fluent in English and Korean Equipment: Nothing of particular importance Ranking: C-rank, but at the maximum pinnacle of his powers it would be S-rank (Optional) Brief History: Charlie was one of the fortunate meta-humans whose powers weren't as overt as some of the others. He was often sympathetic of the other meta-humans whose powers couldn't be turned off or some of them who looked odd and unusual. It seemed as though being a meta-human was an 8th sin and equal to death. Although he was born in South Korea, he and his family moved to America when he was 11 years old. As a Korean-American, his native Korean parents were extraordinarily strict and didn't seem to appreciate his unique style. When his powers manifested, his parents and two older brothers went through the hell and back to keep it a secret. Till this day, his powers are still only known by his family and very few close friends. Often his family would mask his psionic familiar as the family "pet" when they had guests over. Now that he and one his older brothers live on their own as roommates, its become ever the more difficult for him to stand back and watch as other meta-humans are taken advantage of and mistreated. Perhaps now is the time for him to pick a side.
Hidden 10 yrs ago 10 yrs ago Post by Marx
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Marx The number you have dialed has been disconnected.

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Removed.
Hidden 10 yrs ago Post by Mass City
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Mass City

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Name: Elena Reyes Alias(s): The Tiger Age: 35 Affiliations: Independent Factions: Crazy Description: Formerly a Hispanic woman of a dark complexion, muscular, and fit. Now a humanoid cat woman (think of Tigra and Cheetah from Justice League). Her body is covered in fur, though she maintains her long hair though now it is fur color, orange, also has a tail. Powers: Heightened senses, hearing, and use of her tail. Has claws and sharp teeth. Super human strength (up to 1000 pounds) Skills: Former FBI skills (investigation, fire arms, self defense leadership) animalistic instincts, memories from her lucid times. Equipment: Sanitarium outfit, later on clothes from lock up. Ranking: C though her animalistic tenancies make most think she is an F Brief History: Elena Reyes rose to prominence after the Aperture she was promoted in the FBI. She and Cedric's relationship improved to a mother-son relationship. However things change when her powers began. At first there was no problem, minor changes to her ears and teeth went unnoticed but over period of a year she became the cat creature she is today. She now lives at the Gregg Sanatorium near Las Vegas. Name: David Abernathy Alias(s): The Director Age: 57 Affiliations: US Government Factions: National Intelligence Directorate (NID) Powers: None Skills: Master Spy and Counterspy, political mastery, leadership, firearms, Equipment: Secure tablet and cellphone, hand gun, tracking devices and a classic the knife shoe. Brief History: Abernathy is a man that has kept his past secretive, he alludes to education at Brown and a brief stint in the USMC. He was apart of the DIA task force in hunting Ernesto Escobedo, Bin Laden, several others in the 1990's. In 2002 the NID was set up and Abernathy became apart of it's leadership. Before Bush was reelected Abernathy was Director. Since then Abernathy was involved quietly in metahumans. In particular the he was a silent partner in many activities. He survived the scandal in 2015 which saw many politicians leave office, including the incumbent VP. As of 2020 he is helping the current President with intelligence operations against metas and other threats and is trying to slowly make the reformists see his position. (Other threats include his operations against congress and others that will oppose his plans.)
Hidden 10 yrs ago Post by Raijinslayer
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Name: Jackson Ducarthy, Kuro, Mu Alias(s): Age: 16 Affiliations:Independent, formerly held captive by a Corporation Factions: N/A Description: Jackson around 5'10, with black hair and dark blue eyes. He usually wear some type of jacket, jeans, T-shirt, and sneakers. His skin is slightly tanned, since he likes to spend a lot of time outside, and he sometimes dyes strands of his hair different colors when he feels the need to change things up a bit. He is somewhat good looking, but that is usually hidden by his hood if he has one. He has no costume Powers: Jackson's ability is known as Reality Shifting, basically, he can bend reality to his will, but the limitation on this is that the mind of the person determines the extent of the control of reality. Jackson ability is a type of power replication, but for it to work it must be something he can actually see and it can't be anything to do with the body, as his reality shift can't affect living beings directly. Ex. If he sees someone using pyrokinesis, he could do something similar, but he would only be able to do what he saw and little else, but if he saw someone use Telekinesis, he wouldn't be able to use it as he can't see the actual ability. Jackson also has Divided Mind, which means he has different personalities and thus, different powers as a result. Powers he has: Fireball, Lightning Bolt, Ice Spike, Earthen Wall Kuro can slip out of peoples ability to perceive him and his actions, but is unable to harm someone while in this state, lest he become detectable again. This ability also allows him to affect others in a similar sphere, in which what ever actions he does that affect another person, like drawing on their face, would not be noticed until he was a certain distance away, in which it would seem to suddenly appear. He also has the ability to see and interact with spiritual and paranormal beings. Mu's ability is the distortion of reality, allowing him to make almost anything happen, no matter how insane it might be. However, the thing for this is that Mu has a need to kill something, and once fulfilled, he'd return Jackson's subconscious mind. IF he's allowed to kill something quickly, doesn't matter what as long as it's flesh and blood, then his power would stay at around a B-rank level, as it rises in accordance to his bloodlust. However, after an hour, his bloodlust and power will begin to grow at a very high rate. Luckily, Mu is barely ever awakened, and can usually sate his bloodlust rather early on, especially in a place like the city, where there are numerous small animals that could be easily killed with out anyone really caring. Skills: Some knowledge on gun use and decent aim, combat training Equipment: Nothing but the clothes on his back Ranking: Jackson is around B Rank, Kuro is C-B rank, Mu is B-A rank, could possibly be S ranked if he doesn't kill something with in the hour Backstory: Will be revealed in IC
Hidden 10 yrs ago 10 yrs ago Post by Raijinslayer
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Raijinslayer .

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Name: Damien Rhodes Aliases: Umbra, Insomnium Age: 32 Affiliations: Mercs Factions: Likes what the Reformists preach, doesn't think it'll happen Description: He's around 6'1 with a lean muscular build, light blue eyes and raven black hair.His casual clothing is usually just what ever he can find that's clean enough to wear. His merc suit is made from his umbrakinesis and gives him an increase in physcial ability and moderate protection from damages. Insomnium's armor looks more mystical, like that of an evi knight. The armor is blacker than sin, with lines of red energy pulsing through out it.
Powers: He controls a mystical type of lightning, which works like regular electricity, except it has a mind and will of it's own. This means it will rise up to protect Damien if he's unable, or even not work if it believe that would put him in danger. Drawbacks is that use of this energy takes energy. And while he has the ability to absorb all kinds of energy to refil it, it can still end up leaving him paralyzed if he tries to use this power when he's low on juice. A symptom of this energy, however,is Umbrakinesis, as Damien gained this new ability after fifteen years of using the other one. He can create constructs, both animate and inanimate, as well as basic and complex shape manipulation. However, one major requirement for the power is a source of light, the stronger it is the stronger the shadows he can control. Without one, the power is completely useless. He also has an good healing factor, nothing too extreme, but it will keep him alive through any major injury. He also has a another persona that changes how his powers work when in control, increasing the effectiveness and ability of the umbrakinesis, repurposing the healing factor to increase his body's resilience, density, and durability, and lessening the strength of his Energy manipulation, in exchange for being able to energize his shadows, letting him turn them into lasers, as well as imbuing objects with the energy to increase effectiveness or just make them into time bombs. Insomnium is very battle hungry, and if a fight progresses for long enough, or gets him excited enough, he'll enter a berserker rage that consumes his senses, making him focus on one thing only, defeating the opponent. Anyone, friend of foe, that gets in his way will be batted aside, or chosen as the new target until Insomnium passes out, dies, or loses control to Damien. Skills: He is an adept swordsman, and crack shot with a firearm, and is very well trained in hand to hand. He has an extremely high pain tolerance after being put through torturous experiments. Damien is quite knowledgeable and an avid reader, while Insomnium is scarily good at reading people, both in and out of a fight. Class: High B-Low A Brief History: WIP
Hidden 10 yrs ago Post by The Patriarch
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The Patriarch The Champion of Men

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why wasn't I made aware of this?
Hidden 10 yrs ago 10 yrs ago Post by RoflsMazoy
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RoflsMazoy Enjoyer of cute animals~<3

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Name: Sefia Ganze Alias: Bladestorm Age: 18 Affiliations: Works part time for Illegal Stuff Pty. Ltd. Description:
She usually has at least three swords with her at any given time. Out of costume, the swords are invisible and she wears regular casual clothing. Powers: Sefia is able to control a certain number of floating swords which she can also teleport to and turn invisible. That's just about it really... Skills: Silent movement, assassination, triple sword fighting Equipment: Dem swords, one robot arm Ranking: C Brief History: Little is known about who Sefia used to be. What was known was that she was a ruthless, yet relatively unknown assassin who had never failed an assignment before. She could take down targets without being seen, but that is a relatively common skill in the world of Meta assassins really so she wasn't that well known. Her life changed when the first time she failed a mission. She had been assigned to protect a private vault as word had gotten out that someone had been hired to steal from it. She was assigned to the inside of the vault in case intruders got past the rest of the security, but what she didn't know was that Alto Ganze was the one raiding the vault. Instead of directly assaulting or infiltrating the vault, Alto cut the vault in half with his laser. Unfortunately, her arm was also cut off and she fainted due to blood loss. Alto picked her up (as in literally), on his way out of the vault, mainly because he hadn't meant to cut her arm off and he felt bad about it. She then seemed to disappear for about a year. It is unknown what transpired in that year, but later she emerged as an adopted daughter of the Ganze family (as in Alto's parents) and she also seemed to have gained a new robot arm and a new personality somehow. She lives separately from Alto and his parents (Alto and his parents are in different houses as well) and works part time for his company sometimes. She is also now studying for a university degree. Other: Sefia and Alto are technically brother and sister now but they don't act like it because it doesn't feel like it.
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