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Hidden 9 yrs ago Post by Zackary
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Zackary

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I'd like to join as well. I love Front Mission and Heavy Gear.
Hidden 9 yrs ago 9 yrs ago Post by Terminal
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Terminal Rancorous Narrative Proxy

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Hello!

Already working on my profile. As stated earlier, yes, I'm going to be serving as a Salesperson role. Nominally unaffiliated with but tolerated by Cradle Dynamics.

I'll be doing more than buying and selling things, of course. I have several plot shenanigans planned that shouldn't intrude into the main story significantly, but might build up to something bigger later on with everyone's help.
Hidden 9 yrs ago 9 yrs ago Post by Commodore Robot
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Commodore Robot Transient Hatemonger

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For your humble consideration. I have a question about weapons for our FRAMEs though. specifically if there are hard limits to the weapons mounted on them or if that is solely determined by weight? If its just weight then my stuff checks out, or if its a more defined system of 2 shoulders, 2 arms, and a torso; or something like that then I need to revise my choice of arms.
Hidden 9 yrs ago Post by Slamurai
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For your humble consideration. I have a question about weapons for our FRAMEs though. specifically if there are hard limits to the weapons mounted on them or if that is solely determined by weight? If its just weight then my stuff checks out, or if its a more defined system of 2 shoulders, 2 arms, and a torso; or something like that then I need to revise my choice of arms.


I'll read the character section in a moment but first to answer your question:
I'm not sure I actually specified anywhere, but shoulders can carry one weapon system a piece. The MGR-2A is a one-tube launcher and one of these can fit on a shoulder, just as one rocket pod can fit on a shoulder.
So for the time being two AT missiles are all you can carry, but future launchers may have greater capacity.
Hidden 9 yrs ago Post by Slamurai
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I'd like to join as well. I love Front Mission and Heavy Gear.


Glad to hear!
Hidden 9 yrs ago Post by Commodore Robot
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<Snipped quote by Commodore Robot>

I'll read the character section in a moment but first to answer your question:
I'm not sure I actually specified anywhere, but shoulders can carry one weapon system a piece. The MGR-2A is a one-tube launcher and one of these can fit on a shoulder, just as one rocket pod can fit on a shoulder.
So for the time being two AT missiles are all you can carry, but future launchers may have greater capacity.


Roger Dodger, Will adjust accordingly.
Hidden 9 yrs ago 9 yrs ago Post by Slamurai
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@Commodore RobotThe rest of the sheets look a-okay; I like Isabella already!

Also, I had just noticed, but three MGR-2As would have put you over capacity anyway: 140 power minus the Handau's 85 weight leaves 55 to play with.
Hidden 9 yrs ago Post by Commodore Robot
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@Commodore RobotThe rest of the sheets look a-okay; I like Isabella already!


Righteous! Shall I move her over to the character tab?
Hidden 9 yrs ago Post by Slamurai
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<Snipped quote by Aristo>

Righteous! Shall I move her over to the character tab?


Go right ahead!
Hidden 9 yrs ago 9 yrs ago Post by Slamurai
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Also, I had just noticed, but three MGR-2As would have put you over capacity anyway: 140 power minus the Handau's 85 weight leaves 55 to play with.

@Commodore Robot One more thing - Taking two autocannons puts you over-capacity. The weight value of the FRAME itself is also subtracted from its power value, like equipment. (140p-85w=55w spare)
So you could either double up on autocannons or AT launchers, but not both.
Hidden 9 yrs ago Post by Commodore Robot
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Ahhh, okay, that makes sense. I think I'll put more thought into my loadout in the morning. For now I have a stopgap solution.
Hidden 9 yrs ago Post by Slamurai
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Ahhh, okay, that makes sense. I think I'll put more thought into my loadout in the morning. For now I have a stopgap solution.


Everything looks good now! Also, there will be new weapons and categories of equipment popping up after the first operation, so don't feel like you have to go all-out just yet.
Hidden 9 yrs ago Post by Rhona W
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Rhona W Burd-Dragon

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I will attempt to get a character up soon - work and Fallout 4 permitting xP
I'll probably go for the light recon route rather than a medium, and I have some ideas for a character slowly building up. I like the characters already posted, too :)
Hidden 9 yrs ago 9 yrs ago Post by EmptyArmor
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EmptyArmor Glint of Steal

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Sheet's up! Let me know if I should make any changes. If I'm on the team, I'm looking forward to the first mission!



Hidden 9 yrs ago Post by Sophrus
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Hidden 9 yrs ago 9 yrs ago Post by Slamurai
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@EmptyArmorBernard looks good! In the FRAME sheet, could you specify how many of each weapon you've got and the weight, like in Commodore's? & The Weight section just below power is only for the base weight of the machine, before equipment is added.
Otherwise, he's all set and can be added with the other chars!

@Sophrus Your FRAME sheet checks out; could I ask for a little more substance in your character sheet? Since we're using Advanced standards, I'd like to see a bit more depth/paragraphs.
Hidden 9 yrs ago Post by Sophrus
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@Aristo

Oh, adv? My mistake. I could have sworn this was under casual.

Alright. Give me a moment, I'll fix it.
Hidden 9 yrs ago 9 yrs ago Post by Sophrus
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Hows this?



Hidden 9 yrs ago Post by Slamurai
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@SophrusThat'll do! You could add a picture or short description of his appearance, if you like. Add it to the Character tab once you're set.
Hidden 9 yrs ago Post by Slamurai
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The way it looks, from most characters written up so far, you guys are newer additions to the P. Panthers. But if anyone wants to have been tagging along for a longer period of time, that's fine. The unit was started three years ago, so I'd expect a few veterans, in fact. For the newer guys, the first mission will be an evaluation, of sorts.
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