How are the character sheets coming? I haven't missed any completed sheets have I? Just want to know and make sure you guys are still in this. Please get back to me asap :)
Naccassistic Potato's anime is actually amusingly Dark. It has a lot of dark themes, but plays them in an amusing light. That Potato scene is actually a good one. The potato rips it's own skin off with a peeler, and then gets pushed into a pan of boiling oil by his friend. His name is Potato-Dono.
@OneWayOutEh, sure, I'll come in on this. Not sure what team she could be included on though.
Name: Cyra Zylvan, aka Scorpling
Age: 17
Gender: female
Race: Faunus, scorpion sub-species
Appearance: Cyra stands at an even 5 feet. She typically wears very thick clothing with dark colours, hoodies, sweatpants, boots and fingerless gloves. She also conceals the lower half of her face with a bandanna. Has violet eyes and chin length black hair. Visible skin is a very light brown, with sections of greenish-black carapace spread across her torso and limbs.
Weapon Name: Khthon and Lithos
Weapon Type: Transforming, Defensive, Ranged
Weapon Derivation: Arm shields, wall shields, twin-linked heavy machine guns, rail cannons
Holstered/Sheathed Appearance: rectangular arm shields strapped to her forearms.
Form 1: Guardian Mode. Each shield can extend panels from the side and bottom edges, forming a large wall shield that Cyra can use to protect herself.
Form 2: Assault Mode. A pair of tines extend to cover the machine gun barrels and open the central rail cannon. These weapons require a brief charge period but possess an immense amount of firepower, being able to crack even Boarbatusk or Death Stalker armour at point-blank range. The recoil of these weapons means that only Cyra is able to use them, as anyone else would have their arms ripped off.
Form 3: Suppression Mode. The rail cannon tines merge and retract into the barrel, opening up the machine gun barrels. While nowhere near as powerful as the rail cannon, they have a much greater rate of fire and can be modified with different types of Dust ammunition, such as explosive rounds to disrupt enemy movements, fragmentary rounds to shred groups of enemies, and cryogenic rounds to immobilize and disable them. The recoil of these weapons is not as severe as the rail cannons, but they would still ordinarily be found in vehicle mountings and will break the arm or dislocate the shoulder of anyone other than Cyra, if not both. Even so, extended combat can make her arms feel numb.
Form 4: Fortress. Khthon and Lithos can be combined to form a large curved barrier, completely protecting Cyra and anyone behind her from any frontal attack.
Personality: Cyra is as quiet and shy as anyone can get. She buries her body in thick clothing, desperate to hide her Faunus status and going to great lengths to ensure no one else discovers this fact; dressing and undressing while still in bed, bathing only when she is absolutely certain she is alone, avoiding all physical contact. Often the only parts of her body that are actually visible are the upper half of her face and her fingertips. Because of her small stature, reluctance to speak and preference for dark colours, she easily fades into the background and passes unnoticed, until someone decides to pick on her, against which she virtually never defends herself. Years of bullying and abuse, for one reason or another, have made her extremely timid. In spite of this, Cyra is quite intelligent and studious, having designed and built the complicated mechanisms of Khthon and Lithos herself. She is also very observant and rarely misses things, even if she seldom informs anyone else for fear of bringing attention to herself, which causes her to appear somewhat stupid. When she is with someone she truly trusts, she can seem over-affectionate, craving the physical contact she otherwise deprives herself of. She also loves sour candies, the stronger the better, making her rather easy to bribe.
History: Cyra grew up alone with her mother, her father dying in a Grimm attack before she was born and having no other family to speak of. She also rarely saw her mother, who tended to work long hours at difficult jobs just to be able to support her. School was essentially hell for Cyra; as a young scorpion Faunus she often faced intense bullying, particularly due to the carapace sections on her skin being difficult to hide. Her attempts to do so only changed the reasons for her being bullied. Her path to becoming a Huntress was one of necessity. While at a playground, Cyra was being repeatedly pushed around by a group of kids, when she finally lost her temper and activated her Semblance. The resulting shockwave not only knocked the other kids off their feet, but also caused serious damage to the playground. Cyra’s mother made her swear to only use her power to protect others, encouraging her to be better than those who discriminated against her. After that, her path was set.
Emblem: A stylized V with curved tips (resembling herself holding her shields in front of her in Guardian form when viewed from above), surrounded by two concentric spiked circles.
Colour: dark Jungle Green
Combat Style: Cyra is a very patient and defensive person, letting her enemies come to her. She will endure enemy attacks with her shields and Semblance, waiting for the best opening, and then overwhelming them with an immense of firepower. Otherwise, she will engage her opponents at range with her machine guns, maintaining control over the battlefield.
Strengths: Fighting against Cyra is similar to fighting against a small mountain, making her very difficult to overcome. She has unmatched stamina in a fight, her shields and Semblance enabling her to endure almost any attack that comes her way, allowing opponents to exhaust themselves. The immense firepower at her disposal, compared to her small size and timid nature, can take many people by surprise, and she is quick to exploit any openings or advantages that enemies present to her to their full extent.
Weaknesses: Cyra has difficulty engaging fast opponents who are able to evade her attacks and find openings in her defense. Additionally, her ability to endure attacks is largely dependent upon her maintaining contact with the ground, so upwards attacks that send her into the air make her vulnerable. While largely unafraid of fighting Grimm, she is much more hesitant and timid when fighting human or Faunus opponents, resulting her tending to hide behind her shields rather than attack.
Semblance: able to "lock-down" her body, becoming immovable from where she stands and transmitting energy either into the ground or absorbing it into herself. This is the primary reason that she is able to wield such heavy caliber weapons, as her Semblance allows her to absorb the recoil. If sufficiently motivated, Cyra can also focus the absorbed energy and her own rage into powerful seismic shockwaves, transforming her into the epicenter of an earthquake.