1 Guest viewing this page
Hidden 9 yrs ago 9 yrs ago Post by Shorticus
Raw
Avatar of Shorticus

Shorticus Filthy Trickster

Member Seen 9 yrs ago

One more aside... We were told to mention any ideas we had for monsters, aye?

I started thinking about monsters in the world, especially in relation to real-world mythology. I dreamt up these two thingies.





EDIT:

I've certainly known radios to last a long-ass time. I got an early transistor one hanging around at the kitchen bar.


...Nice.
1x Thank Thank
Hidden 9 yrs ago Post by ClocktowerEchos
Raw
GM
Avatar of ClocktowerEchos

ClocktowerEchos Come Fly With Me!

Member Seen 19 days ago

@Dinh AaronMk

So should radios be classified as a more common type of old world tech? My main concern is how easy they are to fix/repair.
Hidden 9 yrs ago 9 yrs ago Post by Dinh AaronMk
Raw
coGM
Avatar of Dinh AaronMk

Dinh AaronMk my beloved (french coded)

Member Seen 5 days ago

@Dinh AaronMk

So should radios be classified as a more common type of old world tech? My main concern is how easy they are to fix/repair.


You may not be able to find any replacement parts since I don't think old radios are the most in production anymore outside of some cars; but even then those are being changed around to a much more digital interface than an analogue. The method of broadcasting may have changed.

Short-range radio broadcasts I can see being easy enough to manage since you won't need much more than a small generator and I would put into the realm of possibility if for aesthetic purposes, provided you can find the fuel or something. But being further out west than most of us he might be able to reuse more solar panels than the rest of us here.

Since we're not a century from the collapse of civilization as I originally thought I think a few things could be softened if for a probably aesthetic purpose.
Hidden 9 yrs ago Post by ClocktowerEchos
Raw
GM
Avatar of ClocktowerEchos

ClocktowerEchos Come Fly With Me!

Member Seen 19 days ago

<Snipped quote by ClocktowerEchos>

You may not be able to find any replacement parts since I don't think old radios are the most in production anymore outside of some cars; but even then those are being changed around to a much more digital interface than an analogue. The method of broadcasting may have changed.

Short-range radio broadcasts I can see being easy enough to manage since you won't need much more than a small generator and I would put into the realm of possibility if for aesthetic purposes, provided you can find the fuel or something. But being further out west than most of us he might be able to reuse more solar panels than the rest of us here.


Alright then, seems like short-range radios is now officially an allowable piece of old world tech that's still common enough for some decent use.

Also, who exactly are you declaring war on in you IC post? My mind is a bit groggy atm so pardon if this is a dumb question @_@
Hidden 9 yrs ago Post by Dinh AaronMk
Raw
coGM
Avatar of Dinh AaronMk

Dinh AaronMk my beloved (french coded)

Member Seen 5 days ago

Also, who exactly are you declaring war on in you IC post? My mind is a bit groggy atm so pardon if this is a dumb question @_@


No one at the moment because it isn't official. It's working legislation.
Hidden 9 yrs ago Post by Shorticus
Raw
Avatar of Shorticus

Shorticus Filthy Trickster

Member Seen 9 yrs ago

Speaking of which:

When it comes to regions that haven't been claimed by anyone, are we to flesh 'em out ourselves as we RP (such as if invading or sending diplomats or being attacked by them), or do you reserve the rights to define what the regions are like, @ClocktowerEchos?
Hidden 9 yrs ago Post by ClocktowerEchos
Raw
GM
Avatar of ClocktowerEchos

ClocktowerEchos Come Fly With Me!

Member Seen 19 days ago

@ShorticusI'm going to reserve the right to give a general guideline of an area but ultimately leave the details to the player.
So say you're invading a place like Massachusetts, I'll say:

The Massachusetts Commonwealth devoutly follows Americanism and are styled much like the old America just that it only has a figure head president and a republic senate which leads the nation. While lacking in a large professional army, they have a large number of irregulars and militia which are well regulated and decently equipped but lack strong, tactical commanders and discipline of regular troops.


I'd let the player describe the exact units/economy/etc.
If multiple people have an interest in one area, I'll put them up as an official NPC in the chars tab.
Hidden 9 yrs ago Post by KingWillard
Raw
Avatar of KingWillard

KingWillard What're You Look'n At?

Member Seen 9 yrs ago

@ClocktowerEchos Ok. I never said ten million people got on it, just there could be ten million, only one million got on; But I see your points.
Hidden 9 yrs ago Post by The Emperors Blade
Raw
Avatar of The Emperors Blade

The Emperors Blade

Member Seen 5 yrs ago

Name: Badyoyo Tribes
Flag:
Nation Type: Tribes
Claims: The Gold area in Texas Mississipi Louisiana and Alabama.
Terrain: Swampish, humid, nasty.. With lots of bugs.

Government Type: Chief Ashwanni, and his four generals rule over the Badyoyo Tribes. Making it a council of sorts.
Capital: Baton Rouge, in Louisiana.
Head of State: Chief Ashwanni. He is a dark and dangerous man ruling the people through fear and force, with his loyal soldiers klling any who dare speak out against him or his generals. He appears as a man of African ancestry with skin the color of ebon. Scars line his face in a ritualistic manner where he cut them himself and include the cropping of his own ears into points. His teeth are yellowed with the use of nicotine and drugs that keep him in a constant state of euphoria, he has sharpened these teeth into points so that he can better tear flesh, and put fear into his enemies. He can often be seen wearing clothes made from alligator skin and scales.

He is a cruel merciless man without good intentions towards anyone besides him and his military forces. He is usually married to multiple wives at a time, all of whom are typically chained to the floor in his private quarters so that they cannot go more than 30 feet. He keeps so many wives as he likes variety, but typically grows bored with one after two years of being married, then he kills her and takes one or two more. To put the point home of obedience to him during his wedding celebration he has the former wife cooked and served as a centerpiece for the wedding dinner of the new wives. He is known to be a cannibal by just about the entire nation of his, and also known to be a heavy drug user. Though he is quite insane it only further influences his military to be similar as they rule through the powerful fear they cause to course through all of their citizens.

Other Important People:
General Beudreux: A Powerfulman with a strong support from his elite troops know as the Batons. He is known for wearing a Alligator head over his own and other animal skins draped over his otherwise nude body, which is covered in tattoos contrasting his albino skin. Pale pink eyes stare out of the darkness from his alligator head dress and he grins ferociously.
General Tyrese: Always covered in a coat of grease, smelling of diesel and gas. He is the General of the mobile forces anytime warriors are going anywhere in a vehicle he is the one calling the shots. He is noticeable by his large wrench that he converted into a large machete.
General Kazim: The general in charge of the backbone of the warriors in the Badyoyo tribes. He wears a loin cloth and alligator skins draped over his body with a crown of alligator teeth upon his head that have left hardened scarps in his scalp where they bit into his brown skin over and over again. His face has been tattooed with that of a white skull and his arms have white swirls tattooed up and down his arms. He can typically be found riding around in a huge eighteen wheeler mobile base that’s heavily armored with canons bolted down on the many platforms along the trailer.
General Mokimbo One of the smarter of the generals, this man actually knws how to read and write properly which has given them a boon when using old world technology so he can teach them. This has also come at a odd cost with him having many books that use old english mainly shakespearean type stories which causes him to speak in a similar manner. He tends to walk around completely nude except for a pair of boots and a turtle shell that he occasionally wears over his groin.

Population: Around 3 million give or take. Around 500,000 are slaves.
Attitude Towards Evols: They consider them blessed folk usually placing them in the hierarchy under the generals and chief. They are often used in the warbands and act as powerful sources of inspiration to those underneath them as they are believed to have powerful spirits or demons residing within their bodies.

Economic System: There is a currency system in place with bones being the primary source. Any kind of bones except for birds, are worth something as they can always be found for in some kind of use. Teeth are especially sought after especially those of humans as they make great decorations and ornaments. There is also a trade systems which is how things are given back and forth between most people, while a lot of the time military higher ups will just take what they want.
Resources: Scrap metal, slaves, seafood.
Currency: Bones or straight up trade.
Technology: A heavy mishmash of old tech, some modern, and even tribal. They throw together what they can, but sometimes they find a gold nugget like a generator that can power a building using sunlight.. But not very often. The main military has access to a natural gas valve that was left closed and so all the gas left behind in the deposit and in the lines was still there. THey don’t know for sure how much there is but it seems to be enough to regularly refilled natural gas vehicles of which they have very few.

Official Religion: Voodoo (or a bastardized version of) They believe in the dead that the dead empower the living and that they can bring the dead back to life to serve them. They typically sacrifice humans to gain their powers and wear their bones, cover themselves in the burned bodies ashes, and sometimes even eat the remains.

Religious Information: They believe in the dead that the dead empower the living and that they can bring the dead back to life to serve them. They typically sacrifice humans to gain their powers and wear their bones, cover themselves in the burned bodies ashes, and sometimes even eat the remains.

History: A while back the states were broke up into several different tribes, and were slowly being united under a single man, through the use of his military forces either violently forcing them to join his new union or with a helping hand. As they were unified, a general became prominent who went by the name Ashwanni. He rose to power quickly and gained the favor of all the soldiers of the tribes. He pulled upon the loyalty of the other generals and brought them into his fold as they turned and fought back against the former leader, slaughter him and his closest men as they performed their coupe and took over.

Slowly the tribes devolved from civilized people to even more primitive as Ashwanni kept any advanced good for those closest to him in stature. They ruled with iron fists as they brought more and more of the tribes into the fold eventually creating enormous warbands. SLowly they moved into what used to be Texas capturing a chunk of it as they made anyone they met either submit or killed them ruthlessly. They now look to their borders as they expand more everyday, needing more soldiers, more women to give birth to new children. Ashwanni looks to the surrounding lands as he begins to plan his next moves to conquer the peoples who surround them.

Culture: They are very primitive in train of thought and action, they use primal beliefs and practices alongside technology that they don’t truly understand though can rig together enough to make it work. Many are cannibals and all of them believe in spirits and demons, and believe that they can summon these beings to aid them in their times of need or in combat.

Military Numbers: 101,000 Roundabouts.
Military Units: The units are all very primitive in style and dress, wearing leather, scales, and shells. They sometimes wear normal clothing, but not very often. They make use of multiple types of weapons, both melee, and ranged. When they are going to battle you can sometimes hear them singing songs from a time past loudly as they march. Here is what you can expect to see in the warbands.

Badyoyo Boys: They are the backbone of the warbands coming from all walks of life, with all sorts of weapons, whatever they happen to have scavenged passed down or taken from a dead enemy. This includes, rifles, muskets, swords, knives, clubs, brass knuckles, and even more. They differ also in what they wear everything from skins to pieces of suits, and even alligator scales. They are typically on drugs of their own manufacturing such as meth, heroin, and cocaine.

Super Boys: These men have taken on a whole new level of devotion to the badyoyo tribe. They are the deadliest of the deadly they train their bodies for extremely endurance cause themselves great pain all the time so that when they are injured they ignore it even if it kills them. THey are given some of the strongest armor and some of the best weapons.

Greasey Boys: Some of the more intelligent of the warbands they help repair and run the vehicles in the warbands, they also operate the heavy weapons that are upon the vehicles as well. (Vehicles will be explained more later.)

Loud Boys: They are Badyoyo boys that control the music, they got the beat. They use loud speakers on and off vehicles to play music from the past to inspire the warriors and strike fear into the hearts of the enemies. Their favorite song happens to be “Loser” by Beck. Though they play many other things, often at the request of the Warband’s chanting, or General’s Discretions.

Watah Boys: They run the rafts, canoos and other boats of the Warbands. (More on these later.)

Ghost Boys: They paint their bodies black, they wear no clothes, and carry only swords, daggers, axes, bows, and crossbow. They are the type to find hovering over your bed while you sleep and slide the blade across your throat. They are the stealthy ones of the warbands and even the other boys don’t mess with them.

Vehicles.

Land vehicles: This includes a strange assortment of vehicles with everything from sedans, to trucks, and even some 18 wheelers. These vehicles are usually armored with scraps and weaponized with with makeshift weapons. They either run on kerosene, or natural gas.

Water Craft: They vary greatly as well, from paddle boats, and canoes, all the way to steam boats that have been fixed up to be used, which there was actually quite a few still laying around. They are typically rather well armed, Except the smaller boats of course.

Heavy Armaments

Catapults
Old Beat up browning Fifty Cals.
Cannons.
Ballista.
Some Mortars (sometimes they blow themselves up by accident)
Some infantry useable rocket launchers (RPGs, AT4s… But.. Very very little)
Hidden 9 yrs ago Post by ClocktowerEchos
Raw
GM
Avatar of ClocktowerEchos

ClocktowerEchos Come Fly With Me!

Member Seen 19 days ago

@The Emperors Blade I like it. Nice break from the usual and the Orkyness is always a lovable sight in my book. I kinda want to see your Boys go up against Steel Legion Immortals just for some good old primal brawl and shits and giggles.

Accepted.
Hidden 9 yrs ago Post by Shorticus
Raw
Avatar of Shorticus

Shorticus Filthy Trickster

Member Seen 9 yrs ago

I only have one word for your nation, Emprah.

WAAAAAAAAAAAGH!


I really want to play some Dawn of War now.

EDIT: Could the WAAAGH be the national anthem?
1x Laugh Laugh
Hidden 9 yrs ago Post by Nerevarine
Raw
Avatar of Nerevarine

Nerevarine Frá hvem rinnur þú? - ᚠᚱᚬ᛫ᚼᚢᛅᛁᛘ᛫ᚱᛁᚾᛅᛦ᛫ᚦᚢ

Member Seen 4 yrs ago

If possible I'd like to claim territory around the Mississippi River between Missouri and Illinois, playing a feudal kingdom of agriculturalists descended from a mass migration of African-Americans out of the Michigan and Chicago areas towards the River for its value as a source of water and fertile land.
Hidden 9 yrs ago Post by ClocktowerEchos
Raw
GM
Avatar of ClocktowerEchos

ClocktowerEchos Come Fly With Me!

Member Seen 19 days ago

If possible I'd like to claim territory around the Mississippi River between Missouri and Illinois, playing a feudal kingdom of agriculturalists descended from a mass migration of African-Americans out of the Michigan and Chicago areas towards the River for its value as a source of water and fertile land.


Alright, go a head.
If you don't have PS or paint or whatever, use this:
Clicky
Hidden 9 yrs ago 9 yrs ago Post by Nerevarine
Raw
Avatar of Nerevarine

Nerevarine Frá hvem rinnur þú? - ᚠᚱᚬ᛫ᚼᚢᛅᛁᛘ᛫ᚱᛁᚾᛅᛦ᛫ᚦᚢ

Member Seen 4 yrs ago


Hidden 9 yrs ago Post by ClocktowerEchos
Raw
GM
Avatar of ClocktowerEchos

ClocktowerEchos Come Fly With Me!

Member Seen 19 days ago

@NerevarineSomething I'm already seeing as an issue is what you ahve listed under resources of bio fuel and farm machinery with weaponry also being a slight concern.

As I've stated in the past along with [@Dihn AaronMK], any hope of producing anything close to modern machinery on a level which you can trade with it is pretty much gone and whatever is still working is not traded by anyone. Unless you happen to mean stuff like plows which is more fesable.

For weapons its not as much of a concern as melee weapons are not hard too make and muskets and bolt actions aren't complicated to gun nuts. Semi-auto might be a bit harder but its still reachable. Reconstructing a machine gun on the other hand is a very, very difficult process but can be done assuming you have the time, resources and skill to do it.

The biggest concern is the bio-fuel, I know I've talked to someone else about this with the help of Dihn, but bio-fuels in significant quantities are an unfeasible idea. The primary reason we can develop bio-fuels today is that we have enough food to feed ourselves and farming no longer takes dozens of people to do. However, after the end, people now have to farm by hand and food is much more scarce; people don't want fancy bio-fuel, they just want to be fed.

However, I am willing to give you some leeway with food production, just not the bio-fuel stuff, and let the soil of the land you own be less irradiated and more fertile (given you're basically on a river) thus letting you have surpluses of food for trade. And seeing some places routinely go through famines and food shortages, that's nothing to sneeze at in terms of trade opportunities.
Hidden 9 yrs ago Post by Shorticus
Raw
Avatar of Shorticus

Shorticus Filthy Trickster

Member Seen 9 yrs ago

And seeing some places routinely go through famines and food shortages, that's nothing to sneeze at in terms of trade opportunities.


Yeah, I know a few of the nations in this RP are among that number. One nation had 30,000 people starve to death in their first post, and mine is in a constant state of rationing.
Hidden 9 yrs ago Post by ClocktowerEchos
Raw
GM
Avatar of ClocktowerEchos

ClocktowerEchos Come Fly With Me!

Member Seen 19 days ago

@ShorticusThat was actually my post and I thought the number was something like only 3 thousand :P
Hidden 9 yrs ago Post by Shorticus
Raw
Avatar of Shorticus

Shorticus Filthy Trickster

Member Seen 9 yrs ago

@ShorticusThat was actually my post and I thought the number was something like only 3 thousand :P


See, I was only mostly wrong.
Hidden 9 yrs ago Post by Iluvatar
Raw
Avatar of Iluvatar

Iluvatar The British

Member Seen 7 yrs ago

<Snipped quote>

That's actually a really hard thing to do in this era, AFAIK. America isn't exactly prime rubber territory. (There's a reason so many nations were eager to get their slice of the Congo just before WW1.) Copper is very possible, and maybe certain earth elements...


I understand that there are large numbers of rubber trees in the Amazon region. So the next project after most of the Caribbean islands come under Bermudian economic dominion (or at least are aligned with our interests), there will be an attempt made to expand trade routes to the mouth of the River Amazon to trade rubber there - if there is even a supply available. However, as that would probably take at least a decade, I doubt it will occur in this RP, depending on how quickly we advance time.

@IluvatarThere are a two things I feel the need to point out:

1) You have a very disconjointed and separated nation, literally anyone can just come in and wipe and island out seeing as most people have armies larger than your entire population. I highly recommend you find a strong ally in one of the places you wish to trade so you aren't instantly nommed on. (The Grand Commonwealth Union is available for such a relationship if you want :p)

2) As Shorticus mentioned, there is no real way of producing rubber and whatever electronics you have is best kept to yourself. Unless you some how got an expedition into Africa and is now sending your copious amounts of rubber, I don't see it being too likely you'll be exporting rubber. While synthetic rubber might be an option, again I feel that its something best kept to yourself along with electronics as its probably one of the things that would keep you alive.


1) Bermuda's army is small, but professional. However, the navy is far more emphasised, combining several 'modern' vessels (refitted to function with the fuels and technologies now available, and obviously lacking the sophisticated computer technology for functions like cruise missile targeting and so forth, with the loss of contact will artificial satellites) with ironclads (using imported iron ore) and even a few colonial-era-like frigates, made mostly of wood (imported from the Canadian region). Bermuda itself, the Azores, Madeira, nor the Canaries (the latter two of which will probably not feature in this RP, since they'd be more concerned with trade with Europe and Africa) are not particularly valuable to any would-be attacker - with the loss of most aerial transport, they cannot be used as airbases, and thus lack strategic value (except as a staging point point for a trans-Atlantic invasion or colonisation effort by sea). The Bahamas are thus considered the weakest and most-sought after Bermudian territory, and it is there that most of the armed forces are garrisoned.

- Obviously, this garrison would still be unlikely to withstand a full-scale invasion, and so yes, a powerful ally is needed. Yours would be welcome! :)
- Taking into account the risk of a direct strike on the Home Islands of Bermuda as a bargaining tool for any aggressor, it would be unwise to draw reinforcements from there. It would therefore be necessary to bring them from the Azores, the next closest Bermudian possession to the Bahamas. Again, this makes the need for a powerful ally more pressing, as well as the development of some kind of early-warning system to allow the arrival of reinforcements to begin as early as possible.

2) Oh, don't worry, I wasn't planning to export them any time soon, if at all. The idea is to source rubber from the Amazon Rainforest via the River Amazon in about a decade, so that Bermuda will no longer have to rely on imports of technology to maintain its naval prowess. Of course, for Bermuda to begin developing its own technology at all, sources of copper and rare-earth elements must also be secured. Bearing in mind the value of electronics in the post-civilised world, any exports at all will be decades away - and that is only if other nations fail to secure the same resources.

- If Bermuda can source rubber from the Amazon, we will be well-placed to supply it to other North American nations at high prices. Of course, price reductions could be given to those who offer Bermuda trade concessions >:)
Hidden 9 yrs ago Post by Iluvatar
Raw
Avatar of Iluvatar

Iluvatar The British

Member Seen 7 yrs ago

@Nerevarine Oh, I need to buy your wheat please. Would you like sugar?

Obviously, you're inland and I'm an island, so we may need to negotiate with... is it the Badyoyo Tribes, at the mouth of the Mississippi?
↑ Top
1 Guest viewing this page
© 2007-2024
BBCode Cheatsheet