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Hidden 9 yrs ago Post by Lunarlord34
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@Prince of Seraphs
The drastic stop part is what gets me to be honest. I would love to know exactly what could be done to stop it.
E.g. could Manami's water magic (assuming she uses a powerful spell) stop it? Because her magic would be vaster and stronger than Dawns, I assume, and thus using fires weakness could stop it? You never specified how hot said flames were, you did say would burn through anything but water doesn't really 'burn' so curious.
Plus her water is different to normal water magic to begin with. In essence it's a 'gift from god', and is very good defensive spell wise. (Her attacks are most effective against guys like Nidhogg or the shadow creatures)
Hidden 9 yrs ago Post by Lunarlord34
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@Lunarlors34Simple, Manami got in his way. You do that, you go on the shit list, and it's only because Manami and Shiro are guild members that they have a chance of getting off it.


Cody is f*cked then
Mind you...all Shadow Heart members are on Cody's sh*t list anyway so he won't be too bothered And Manami only got in his way with Shiro...who got in his way.
Then she simply took what she wanted...and is ready to protect him if needed from this fire.
Hidden 9 yrs ago Post by Lady Seraphina
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@Prince of Seraphs
The drastic stop part is what gets me to be honest. I would love to know exactly what could be done to stop it.
E.g. could Manami's water magic (assuming she uses a powerful spell) stop it? Because her magic would be vaster and stronger than Dawns, I assume, and thus using fires weakness could stop it? You never specified how hot said flames were, you did say would burn through anything but water doesn't really 'burn' so curious.
Plus her water is different to normal water magic to begin with. In essence it's a 'gift from god', and is very good defensive spell wise. (Her attacks are most effective against guys like Nidhogg or the shadow creatures)


To answer that I think I'll have to wait till after me and the Co-GMs figure out what I should be editing but as it stands now by its very nature this spell can't be simple to dissipate or else it loses all effectiveness and thus any reason that someone would summon it in the first place. The idea behind Dawn's magic that I had it that it's not actual fire but a controlled fusion burn that manifests as flames. (Those physicists in the audience please don't jump down my throat about how impossible that is, the answer to whatever your objection may be is 'because magic'.) With that in mind that type of fire doesn't need oxygen to burn and so could not be smothered by a typical extinguisher such as water.

Yes I realize that sounds overpowered. When I first proposed this I asked for help devising weaknesses and no one responded so I'm still trying to work out the fallibility of this magic. The short answer is the three ShadowHeart Members together could probably cancel it out but it would take a good chunk out of there magical reserve. Bear in mind though that that answer comes before changes that are due to be instigated to what Dawn summoned.
Hidden 9 yrs ago Post by Lunarlord34
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@Prince of Seraphs
....
Except Shiro's magic is to enhance herself and her scythe, and to do short 'jumps'. Not sure how that helps in anyway with the fire.
And as stated, Manami's isn't ordinary water itself. I reckon Ash would be the best to stop this, but she hasn't been accepted yet >.>
Nor would she stop it from hitting Nidhogg...it ain't her problem and she ain't going near the dome with three high ranked Shadow Heart members there.
Manami could simply stand there with a sphere of water around of them till the fire disappears couldn't she? If the fire's fuel is 'magic' then it would have to burn itself out eventually. Her sphere's holy attributes would add some defense against the flames, and her water is magically enhanced so would be difficult to simply heat up and make it disappear.
And it can't be any more magic than Dawn himself can cast, and as I've assumed before Manami has more magic than him so in theory COULD stop it by herself, however she would be drained considerably yes but could still fight those shadow monsters if need be.

Also since it's an attack, Cody could dispel it (but won't, Nidhogg is trying to kill him ) if he had enough magical power to counter it. Whether he does or not is up to debate however, and if he did it would probably leave him similar to Dawn

Or Georgie would simply swallow it up in darkness and be done with it. She definitely has more magic than Dawn and wouldn't be fazed by his spell coming at her at all....she loves tag!
Hidden 9 yrs ago Post by MarshiestMallow
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@Prince of Seraphsyou aren't making this easy.

The whole point is I think it is over powered because she is a new character-I do not believe it would be easy or even possible to create something like this, yes the whole thing, in such an easy way.

I do not believe that it is a move a new character should have.

I do not know how I can explain myself any further.
Hidden 9 yrs ago Post by Raijinslayer
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@Prince of SeraphsMy problem with the spell is more that it's kind of disruptive to the situation and, in all honesty, likely to lead to a lot of wanton destruction because Nidhogg isn't going to just stand there and waste time trying to stop it. In fact, he might have fun leading it around the city. Not to mention that Nidhogg can easily avoid the thing by going underground. Then it just looks like Dawn fired off a crazy pillar of fire that's causing havoc over the city, and thus, your character is majorly screwed cause, accident or not, he's directly responsible for a large number of deaths and damages.
Hidden 9 yrs ago Post by Silver Fox
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*noms cookie, watching convo while trying to go to sleep for work later*

Hidden 9 yrs ago Post by Raijinslayer
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@Silver FoxWhere do you find these pictures of maximum adorableness?
Hidden 9 yrs ago Post by Silver Fox
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@Silver FoxWhere do you find these pictures of maximum adorableness?


The Internet has many things. Many cute adorable things. Many scary things, but many adorable things as well.

Hidden 9 yrs ago Post by Zarkun
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<Snipped quote by Caits>

Thank you Caits I know the definition of overpowered. That is not helpful in the slightest. I need to know specifically how and which components of the spell are causing the problems? This is how Dawn reacts to the fear aura, that won't change so some facade of the spell must. Which means I need to know which parts of it are problematic and which fit the situation.

The fact that it targets a specific person, how long it lasts, that it moves with a base line of consciousness, how large it is, how difficult it is to stop, how hot and violent the flames are. Simply put all of those can't be a problem because if they were Dawn would be left with virtually no magic.

So @Zarkun@Expolar next time you have a free minute if you could give me a hand figuring out what to do with this I'd really appreciate it.


The best I can say is that given the setting, we'd really rather not see the city destroyed. The biggest issue I see with it is that given it's strength and that of Dawn, one of two things should happen. Either Dawn is now incapacitated and as such the spell shouldn't last a long time as a result, as spells such as that are typically described as sustaining themselves from the users reserves, or the spell is short lived due to inexperience, but Dawn remains conscious and incredibly weakened.
Hidden 9 yrs ago Post by Lunarlord34
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@Lunarlors34 Nidhogg would basically just gas the entire dome, because it wouldn't hurt him and nobody he cares is inside. However, i think if Cody could make some form of enclosed barrier to keep out the necrotic energy, then they'd just have to worry about bone dust for a bit until one of the stronger mages busts out or deal with it somehow.


It occurs to me Cody doesn't have a spell to do that yet. I only gave him Absolute Defence (the default being he cancels out with magic) and then the variant Shield (solidifies that magic into a strange semi-liquid state) and Wall (similar but stronger due to it not being as flexible and being nailed to a spot).
He's self taught so only has a few spells, was think of maybe creating an armour later. But MUCH, MUCH later. The armour would be OP as crap as it is now, so working on it >.>
His shield and wall don't create a 'dome' so to speak and his absolute defence only works in field of vision. (as do like his entire spell skill set >.> but at least shield can flip around). He MIGHT be able to spread the shield out enough to make a thin dome around himself...maybe. That's it.
Hidden 9 yrs ago Post by Lady Seraphina
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@Prince of Seraphs you aren't making this easy.

The whole point is I think it is over powered because she is a new character-I do not believe it would be easy or even possible to create something like this, yes the whole thing, in such an easy way.

I do not believe that it is a move a new character should have.

I do not know how I can explain myself any further.


It's not explaining yourself that's the problem. It's the uncompromising nature of the way in which you explain yourself. The pillar of fire that Dawn's summoned is based for the most part on the building blocks of his unique type of magic. If he cannot use that spell in its entirety then you are effectively saying he cannot use his magic at all. Which completely invalidates him as a character. I'd prefer being told when I've first created my characters that the GM isn't going to let me do anything with them at all.

With that in mind assuming that you're not telling me to bench Dawn for the rest of the RP there must be a less powerful version of this spell that he would be able to summon out of pure instinct at this moment. Which is where the aspects of the spell come in, certain things would need to be dialed back if the spell is being nerfed. You can see the list above. You need to work with people when problems arise, not just demand a solution without offering any sort of compromise.

The best I can say is that given the setting, we'd really rather not see the city destroyed. The biggest issue I see with it is that given it's strength and that of Dawn, one of two things should happen. Either Dawn is now incapacitated and as such the spell shouldn't last a long time as a result, as spells such as that are typically described as sustaining themselves from the users reserves, or the spell is short lived due to inexperience, but Dawn remains conscious and incredibly weakened.


Okay so the main issue is that given the nature of God's Wrath Nidhogg could hypothetically lead it around the city and burn the entire capitol to the ground which is not something that we'd want to have happen. Shortening how long it lasts is a good idea but would another option be to revise the mobility of the magic. Because Dawn is so new with his magic I could effectively turn it into simply an explosion of magical power that manifests in a massive pillar of fire, one which doesn't move or target anyone specifically other than those in the immediate blast radius. Would that work?
Hidden 9 yrs ago Post by Zarkun
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<Snipped quote by Caits>

It's not explaining yourself that's the problem. It's the uncompromising nature of the way in which you explain yourself. The pillar of fire that Dawn's summoned is based for the most part on the building blocks of his unique type of magic. If he cannot use that spell in its entirety then you are effectively saying he cannot use his magic at all. Which completely invalidates him as a character. I'd prefer being told when I've first created my characters that the GM isn't going to let me do anything with them at all.

With that in mind assuming that you're not telling me to bench Dawn for the rest of the RP there must be a less powerful version of this spell that he would be able to summon out of pure instinct at this moment. Which is where the aspects of the spell come in, certain things would need to be dialed back if the spell is being nerfed. You can see the list above. You need to work with people when problems arise, not just demand a solution without offering any sort of compromise.

<Snipped quote by Zarkun>

Okay so the main issue is that given the nature of God's Wrath Nidhogg could hypothetically lead it around the city and burn the entire capitol to the ground which is not something that we'd want to have happen. Shortening how long it lasts is a good idea but would another option be to revise the mobility of the magic. Because Dawn is so new with his magic I could effectively turn it into simply an explosion of magical power that manifests in a massive pillar of fire, one which doesn't move or target anyone specifically other than those in the immediate blast radius. Would that work?


I can agree with that.
Hidden 9 yrs ago Post by twave
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@t2waveI've a question: What would Ariel be most likely to absorb from Nidhogg if he used his magic near her, as he has three forms of magic(Necrotic manipulation, Necrotic Energy, and Dragonic Transformation)? Or would she get all of them, and if so, what would their personalities/color scheme be?


Well all of those are based around decaying matter and the consumption of such. So the most likely result would be something like Necrosis or Undead magic, the manipulation of dying matter. She would not inherit the draconic part because that is something specific to Nidhogg's use and advancement of his magic. Maybe in the future Ariel could mimic it but she likely wouldn't use the magic enough to do the same thing.

As to her personality, hm... I'd need to give that some thought. But how she would look that's pretty easy.


Hidden 9 yrs ago Post by Zarkun
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<Snipped quote by Raijinslayer>

Well all of those are based around decaying matter and the consumption of such. So the most likely result would be something like Necrosis or Undead magic, the manipulation of dying matter. She would not inherit the draconic part because that is something specific to Nidhogg's use and advancement of his magic. Maybe in the future Ariel could mimic it but she likely wouldn't use the magic enough to do the same thing.

As to her personality, hm... I'd need to give that some thought. But how she would look that's pretty easy.



Perhaps a gloom and doom personality to go with it?
Hidden 9 yrs ago Post by Lady Seraphina
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@Lunarlors34@Natsume Honnaji@Raijinslayer

@Caits@Zarkun@Expolar

I've made the appropriate edits I hope that is satisfactory. Also Cody you might want to move rather quickly.

As to her personality, hm... I'd need to give that some thought.


Goth
Hidden 9 yrs ago Post by Raijinslayer
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@t2waveCool, and if I had to guess for personality, I wonder if it would slightly mimic Nidhogg's a bit. Not in his cannibalism, but in his complete disregard for others. Maybe the undead for can be extremely selfish and self-centered or something, and just brush the needs and wants of others aside as not being her problem.
Hidden 9 yrs ago Post by Raijinslayer
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@Prince of SeraphsI'm okay with new post, though a quick note that there was only one undead creature in the smaller dome, and he was closer to the inner wall, and likely not too badly affected. I'll get my post up soonish, just have to put in some major edits.
Hidden 9 yrs ago Post by Lady Seraphina
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@Prince of SeraphsI'm okay with new post, though a quick note that there was only one undead creature in the smaller dome, and he was closer to the inner wall, and likely not too badly affected. I'll get my post up soonish, just have to put in some major edits.


I thought six or seven of the zombie things got caught in the smaller dome and the bigger one phased through into the smaller one to avoid Lux and his purifying magic?

So, defusing this! Normal activity, go! Trinity conjures a few brass instruments to blare rudely over the end of Elizabeth's odd, aggressive outburst. She plays a rousing victory march, cheering Karn with lyric and trying desperately to keep collateral to a minimum. She looks pointedly at Elizabeth and Nero, but more Elizabeth.


I might be missing something in her magic but exactly how does musical instruments stop people from fighting? Or is it more of a distraction like "Look at me! Look at me! I have music!" kind of thing?
Hidden 9 yrs ago Post by Silvan Haven
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Ouch, an explosion of that size in such a confined space is not going to be fun for anybody if the force has nowhere to escape to.
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