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Hidden 9 yrs ago 9 yrs ago Post by Jake
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Hidden 9 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@PKMNB0Y: Basically, Double is Shotaro and Philip. They both put drivers on, and Philip uses the Cyclone Memory, Shotaro using the Joker Memory. When they transform, Philip's consciousness leaves his body, leaving his body effectively comatose, and enters Shotaro's, thereby having them both inhabit the same body while they're Kamen Rider Double.
Hidden 9 yrs ago Post by Grey Star
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Huzzah, thanks for the acceptance.~
Hidden 9 yrs ago Post by FujiwaraPhoenix
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@VitaVitaAR: Oh, so that's how it works? Okay.
Uh.
Hrm.
So, wait, each can transform into their own individual Rider, though, right? Or can they not?

@Jake: Come on man, at least try using the form that I gave. =3=;;
Hidden 9 yrs ago Post by Jake
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Oh, my bad. Completely missed that.
Hidden 9 yrs ago 9 yrs ago Post by Tachi
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@VitaVitaAR: Oh, so that's how it works? Okay.
Uh.
Hrm.
So, wait, each can transform into their own individual Rider, though, right? Or can they not?


Kind of? They can transform into Kamen Rider Cyclone or Joker on their own, using a different belt...but even if that's included in their equipment, they can't both transform into those forms at the same time because there's only one of those belts by the end of the series. And if I'm not mistaken, there's not really much of a reason to, since it'd be weaker than Double. Basically...it seems like if anything, it'd be a "one of them is unconscious/captured/otherwise not available" last resort thing.
Hidden 9 yrs ago Post by Great Sogeking
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Ahhhhh y'all ninja'd me for explaining.

Yeah, there's only one belt for solo transformations and Shotaro's the one who holds it.
Hidden 9 yrs ago Post by FujiwaraPhoenix
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@Tachi: Thanks for the quick response. My earlier ruling was just me trying to riddle everything out, so my bad for being confusing, @Great Sogeking.

So, uh... Looking the info I have JUST GAINED over now, I'd say... Yeah, it'd be fine to run both under a single banner if you wish. So long as there's only one guy transformed at any given time at most, I don't see any issues.
...
I think.
Hidden 9 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Ninjas! D:
Hidden 9 yrs ago Post by Great Sogeking
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Awesome.

(also thank you everyone for jumping in with the explanations)
Hidden 9 yrs ago Post by FujiwaraPhoenix
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So, uh, yeah! There ya go.

Right, before I forget: @Grey Star: Form in Chars tab, please?
Hidden 9 yrs ago Post by Nerevarine
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Nerevarine Frá hvem rinnur þú? - ᚠᚱᚬ᛫ᚼᚢᛅᛁᛘ᛫ᚱᛁᚾᛅᛦ᛫ᚦᚢ

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An odd character, but I wanna try it out

Hidden 9 yrs ago Post by FujiwaraPhoenix
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@Nerevarine: Uh... I think you're kiiiiinda missing the premise there, mate.
Honestly, though? Gonna have to give that a big fat 'no,' mainly because... Well, Frank wouldn't seem like the type of guy to go worldhopping to fix shit. Most of the stuff I've seen has him messing them up worse instead.
...
Also because it's Filthy Frank. I'd rather... Not.
1x Laugh Laugh
Hidden 9 yrs ago Post by Nerevarine
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Nerevarine Frá hvem rinnur þú? - ᚠᚱᚬ᛫ᚼᚢᛅᛁᛘ᛫ᚱᛁᚾᛅᛦ᛫ᚦᚢ

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@Nerevarine: Uh... I think you're kiiiiinda missing the premise there, mate.
Honestly, though? Gonna have to give that a big fat 'no,' mainly because... Well, Frank wouldn't seem like the type of guy to go worldhopping to fix shit. Most of the stuff I've seen has him messing them up worse instead.
...
Also because it's Filthy Frank. I'd rather... Not.


Fair enough, It was worth a shot :p

I'll get something more...applicable up
Hidden 9 yrs ago Post by Grey Star
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And form is in the Character tab. Thanks for the reminder, eheh.
Hidden 9 yrs ago Post by FujiwaraPhoenix
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np. jaaaaaade

So, uh... Yeah. Wow, that's a lotta people in here.
I'll wait for... More forms to be accepted before I start. Need to know what I can start us off with and what I can't.
Hidden 9 yrs ago Post by Nerevarine
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Nerevarine Frá hvem rinnur þú? - ᚠᚱᚬ᛫ᚼᚢᛅᛁᛘ᛫ᚱᛁᚾᛅᛦ᛫ᚦᚢ

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Name:
Yashm bint Idris al-Rashidiyya
Age:
23
Gender:
Female
Appearance:
Like all Jinn, Yashm has an almost ethereal look. Her body is pale white and translucent, seems to shift like smoke or a dancing flame. Her hair is dark black, and has smoke like properties, almost misting off at times. Like all Jinn, her eyes are yellow and slit like a cat. Her clothing is traditional Almaghrebi Jinni, lots of loose fabric, draped over her body. It is colored blue with black details woven into the fabric. As well, the symbol of Ea, a Date Palm Tree on an island surrounded by flowing water, is embroidered on her shawl.
World of Origin:
Khu-Shabash (Original Series)
Personality:
Yashm is a somewhat timid priestess of the Sea God Ea. Yashm is a somewhat naive girl, always looking for the good of things, and the best possible outcomes, at the expense of a grounding in realism. Aimiable, Helpful, and always found with a smile on her face, Yashm wants only what is best for the world, and needs no motivation to provide healing or help to those in need.
History:
Following the Second Madness War, and the departure of the Anunnaki from the mortal plane, the mortal world of Adnat re-entered a time of peace and stability. This was not the world that Yashm grew up in. Unfortunately, tensions grew between the Jinn and Humans, culminating in mutual feelings of distrust and anger. Yashm was one of those Jinn who had the good fortune to grow up in Al-Maghrib, the Jinn Majority lands of the world. Entering into the hereditary priesthood of Ea, the Sea God, and the overseer of healing and agriculture. As to be expected, Yashm was thrust into the role of a healer, and likely this was the source of her desires to mend the problems found in her world. Perhaps it was a mix of a sheltered world view coming from being groomed for only one role her entire life, as well as the nature of that role, that sent her out to seek to change the world for the better.
Abilities:
Magic - Jinn are naturally skilled in Magic, having been created, so they say, from Fire and Wind, gaining a stronger connection to the Ethereal than to the Physical. As a Priestess of the Sea God, as well as a being crafted from Elemental Fire, Yashm has significant skill in the manipulation of Fire, Water, and Wind through magical means. More relevant, Yashm can use the magic she has to act as a healer, healing minor to major wounds, stabilizing those who are near death, and healing various poisons and diseases.

Ethereal Form - Something of a blessing and a curse, Yashm's wispy, smoke-like body can let her heal faster, but actual attacks done to her body hit much harder than in a more physical being. A blunt trauma attack will to much more potentially life threatening damage.

Healer's knowledge - Yashm has a good knowledge of human anatomy and physiology.

Other:
As well as being pysically less durable, she's significantly weaker than a human, but makes up for it in her skill in magic.
Hidden 9 yrs ago Post by FujiwaraPhoenix
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@Nerevarine: Hm... Interesting. Another OC, huh? I'm okay with this.
I don't see any problems with the form, so you're good to go!
Hidden 9 yrs ago Post by Grey Star
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Actually, after talking to my friend who really wanted to play as Hibiki, I'm going to give her up and sign up with a new character. Sorry for the trouble.
Hidden 9 yrs ago Post by FujiwaraPhoenix
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@Grey Star: Ah, okay then. Good luck with that, then.
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