Questions about the new super modes provided by the Council. Will they be dictated/determined by the GMs, or do we decide them? If we decide them, then what kind of limitations are we working with? Are they immediately available to us or do we need to wait on them?
The super modes are basically lava-golem versions of the character. There can be extra permutations within reason, but the common characteristics are: core body becomes lava, extraneous parts and extra details are molded in igneous stone. Needless to say, this is a transformation of the characters, so the lava and stone are parts of them and do not cause harm. This might be a good approximation:
Characters who already have a transformation will find that transformation a bit closer to the fire/stone aesthetic.
At the beginning, the transformation, which everyone can use immediately and which I am going to call Firebrand Trigger, will only last a short time, and the benefits granted are a bit one-dimensional: enhanced strength and durability, some fire abilities. Firebrand Trigger will improve slightly every time its used, however, tailoring itself toward boosts better for the individual, and altering appearance. A fast character will eventually be able to move blindingly quickly in FT, and use his firepower to become like a meteor for a short time. The bottom line is that it starts out as a marginal boost but becomes better and customizable pretty quickly.