The Character
Acron • 5 of Clubs • The Raging Winds"I only care about the three F's. Fighting, Fun, and Fuc...you get the idea."
19 • Male
Appearance: Acron would never be described as a big man, unless of course he happened upon a dwarf or gnome. The top of his head brushes right against the 5'7 mark, which is relatively short despite his insistence that it is an average height. If his statue wasn't enough to force him into "small' person status the addition of his build would. While he does have muscle it is all very lean, making him not only short but slim as well. He would never be seen using a massive sword, or even a sword and shield for that matter. His body is one designed for lightening movements and that is his area of expertise.
His clothing rarely differs regardless of if he is on a mission, hanging out with friends, or even meeting some of the higher class Hearts and Spades. He leaves most of his chest bare, wearing only a vest that stops halfway down his stomach, and a pair of shorts. Colors, material, and exact length will occasionally vary. This is not only a fashion statement, he is rather fond of showing off, but also a practical one. With his style of fighting being based on freedom of movement the less he is wearing the less he has to worry about.
Given his young age, and the fact that he hasn't gotten to leave the area very much, Acron has yet to earn any scars. In reality there isn't anything terribly unique about him, at least not compared with other men in his family. He wears his hair down, the tips of it falling just a bit past his shoulders if he hasn't gotten it cut in a while, and his eyes are a vibrant (insert whatever color eyes the picture ends up having).
Personality:If Acron were to describe himself he would say that he is a man of the people, which to be fair is partially true. When he is on an upswing he is very charismatic, flashing smiles and throwing compliments around him while he moves through the crowds like a miniature tornado. He loves being surrounded by vibrant life and interacts wholeheartedly with people of every suit, even the ones who do their best to ignore him. However much like the rest of his family he is prone to sudden and violent mood swings, though fortunately they only occur when someone crosses the line. What may at first seem to be a playful bit of teasing can quickly shift into a disaster with his entire body tensing and on occasion lunging towards the source of the insult gone too far. But just as suddenly he will pat them on the back or pull them into an embrace to show that he is over it, provided that a sufficient apology was issued.
These mood shifts are expected by anyone who knows the house The Raging Winds, as it is a personality trait that every blood member possesses. In fact this very trait has been the cause of many marriages falling apart, for if a child doesn't have it someone clearly cheated.
Acron has a very simple outlook on life. He knows that he isn't the brightest person, far from it, but he doesn't allow that to bother him. As he would say there are three things he is good at, fighting, having fun, and...having
fun, and if he is willing to do one with you there is a good chance he is willing to do the other two as well. This mentality stems from the fact that the men in his family aren't known for living long, if one manages to reach 40 they are considered elderly, due to how they fight.
Biography: Like most of the children born into his family, Acron was raised without a father. While some managed to be part of their kids lives until they were five or so, his disappeared a couple of months prior to his birth. Of course as he got older he asked questions, not why he didn't have one as that was common, but instead how he had perished. He never got a straight answer, even from his aunts and uncles. Every time he asked he would get something different. He died fighting this or that, he just up and walked away, or (his personal favorite due to how absurd it was) he is still in the city watching over you. Eventually he gave up asking that question and instead focused on living his life to the fullest before his own untimely end.
Many people would assume that the member of his family were born with inherently bad luck, but in reality it was the opposite. Every male in The Raging Winds lives and fights without thoughts of consequence, it is their luck that makes it so they live so long. Acron took this luck and began to make a living by gambling with other clubs. Being the person he was more often than not it wasn't money on the line but instead random favors. When he was still young these revolved primarily around getting free food, getting a person to do his chores, etc. As he grew older, and grew more into his personality, these favors quickly turned into a more personal nature. Without going into too much detail it is simple enough to say that there were a lot of Club, and even a few Spade, families that weren't too fond of the rascal.
Of course he eventually pisses off the wrong family and they complained to his mother, who swore she would punish the boy. She lived up to her word, but what they didn't know was that punishment in his house only meant more training not only in fighting with his family's signature style (dual wielding) but also in how to not get caught being an idiot.
Stats:Health: 10
Sanity: 10
Willpower: 10
Stamina: 10
Strength: 10
Dexterity: 18
Stealth: 10
Magic: 10
Vigilence: 10
Luck: 7
Loadout:
Slot:Wind's Edge Lvl 1 Acron coats the edge of his blades in a film of wind, sharpening them making it so they deal +4 damage.
Slot:Twin Slice Lvl 1 Acron slices out with both blades, typically from opposite angles to either hit one opponent twice, or two opponents once.
Slot:The Dance of Rage Lvl 1 Acron taps into the rage that is always swirling below the surface and unleashes it in a violent display. This leads to a +20% in damage but also a disadvantage on armor roll (roll 2d10 and take the lower result) instead of half damage on a failed roll he misses as he is no longer focused on landing them just doing as much damage as possible. This ability can be triggered involuntarily, if an enemy manages to push the right buttons so to speak.
Skills:
Slot:Acrobatic Acron is very nimble. able to jump, leap, etc with precision and without losing his focus. This applies not only to jumping vertically, but also horizontally over objects or long spaces.
Slot:Climber This is fairly self explanatory. If Acron is unable to jump over something there is a high chance he will be able to climb it insead.
Fates:- Meet new people
- Get a new pair of scimitars
- Find out what actually happened to his dad
Madnesses:Corruptions:Area Unlocks:Gold: 150g
Equipment & Items:
to be added later as necessary.