[hider=Orac]
Character Image Here
Name:(Orac Hundorn)
Aliases:(Hundorn)
Age: 25
Race: Moon Elve
Alignment: Neutral
Place of Origin: Isolated city of Evereska
Gender: Male
Class: Fighter
Though we will not be rolling dice for feats, this will give a base line to run off of for your character. Max for any stat is 20, average is 10. You have 75 stat point to assign between the six stats.
Strength: 15
Dexterity: 15
Constitution: 10
Intelligence: 10
Wisdom: 10
Charisma: 15
Height: 5'11
Weight: 160LB
Build: Average, Non toned
Eyes: Green
Hair: Brown to white
Skin Tone: Light
Racial Abilities: N/A
Tattoos/Scars/Piercings: Tattoo left hand, behind ear
Day To Day Attire: Hooded Leather coat, canvas trousers black, leather shoes (tattered)
Strengths: Survival (LIVING OFF RESOURCES), Arrow skill (SHOOTING,SNIPER), Ability to blend in to my surroundings.
Weaknesses: Cockiness, Business mind, Strength.
Trait * Trait * Trait * Trait
Sexuality: Male
Relationship Status: Widowed
Personality: I on the front appear cocky, bold, hasty and rash, but that just covers up the pain of losing my loved one and hides sadness. I am a lover of people and meeting new allies and foes whilst often cracking jokes and small talk to put off any particular battle. Aware that the world is full of people trying to make money with lies, deceit and pain. Orac shows no fear but deep down knows how much trouble he gets in to on a regular basis. Orac does not crumble when faced with difficult decision or tasks he will try and talk his way out of the situation or if not pull out his bow.
Orac lost his wife to a group of bandits so deep down there is a vile anger ready to explode at any minute, as you can imagine love does no longer interest him and would never break in to another relationship for as long as he may live. Unless there is a way to bring back his first and only love.
Habits: Drinking cider, talking too much.
Hobbies: Board games.
Fears: Dreaming of the day his wife was killed, Losing everything Money, weapons and possesions.
Likes: Money, weapons, friends, board games, clothing, hiding
Dislikes: Being seen (when fighting), politics, Rules, conformity, magic, bandits
- Archery: Able to fire an arrow through the eye of a needle.
- Pace: Able to run quickly to avoid enemies and keep up with allies and groups.
- Hiding: Able to blend in to surroundings when fighting or evesdropping to gain information and fight.
- Climbing: Able to scale buildings and smaller rocks to gain a height advantage.
- Jumping: Able to jump and traverse over walls and fences to gain a pace advantage and reach place some can't.
- Swimming: Able to swim in the harshest waters.
- Hunting: Able to hunt most animals.
- slight of hand: Being able to pocket almost anything from anyone.
- Eavesdropping: Able to hear whispers from a decent distance.
N/A
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Purse: To gather money, and small items.
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Belt: To hold purse and cloth etc.
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Hooded jacket: Contains pockets for extra space.
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Coins: Will gather more a long the way.
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Silver ring: A simple engraved ring with wife's name on it.
Weapons: - Bow: Wooden handle, battle damaged.
- Arrows: Set of Arrows (obtain them from deceased)
- Holder: To holster arrows.
- Pocket knife: Just in case of close quarter combat.
Armor: N/A
Animals: N/A
Pack Contents: What do you carry in you pack when traveling
- Bread: Small snack a long the way.
- String: Just in case I need to tie a wound etc.
- Toolkit: In case I need to tinker.
- Bedroll: When I find a tavern or place to sleep.
- Flint & steel: To create a fire when wet and cold.
- Waterproof sheet: To cover myself when the weather turns nasty.
- Flute: To play a tune when bored.
- Dice: Available for any wagers I see fit.
- Fur coat: When the winter comes to be fully prepared.
- Water skin: To hold my water.
- First Aid kit: To repair me of any ailments.
- Map: To find my way of round.
- Water skin: To hold my water.
- Whetstone: To sharpen my tools and blade.
- Rations: 4 weeks worth of food and water (will pick more on the way).
- Needle and thread: To sow material or even stitch myself up.
- Bottles of cider: X4 bottles of cider.
Magical Items:N/A
Creation Materials: Anything used to brew potions or for alchemy
N/A
Parents: Abandoned as a child left in the village bought up by village folk.
Siblings: None
Childhood: Abandoned as a child left in the middle of our village square by a well. Only to be found by the leader of our group.
Adulthood: Orac has grew up in to a feisty yet damaged character with no real close friends and not a lot to live for. Sets out on his way to make as much money, food, water and cause as much trouble as possible with the greater cause of helping people along the way.
Special Moments: Talking my way out of a group fight whilst also pocketing all the cash they had whilst not shooting an arrow.
Current Events: Revenge if you like, On a quest to try and locate the bandits that killed my wife.
ā High Ranking * āÆ Neutral * ā® Friends * ā„ Crush * ā¤ Significant Other * ā Enemy
- ā Enemy: Bandit leader Joreon. Killed my wife and now hunting him down for revenge whilst questing along the way.
Character Quote: "Leave it to me"
Aura Color: Light Blue.
Scent: Nature, Leather Anything Else: N/A