Hidden 8 yrs ago Post by KoL
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KoL Knight of Lorelei

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@KoLPretty sure we're free to ignore some of the stupider things GO did if we so choose, honestly.


I hope that's the case, to say the truth. I still have nightmares haunted by their rendition of Tesla.
Hidden 8 yrs ago Post by LancerOfBlue
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@KoL
Coincidentally.... I was making Beserker a girl already so that is no problem Although its not as feminine as the current one, the current one is just way more 'tomboyish'. Although it might be a change in appearance that I may take now that I see it...
Hidden 8 yrs ago Post by KoL
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@KoL
Coincidentally.... I was making Beserker a girl already so that is no problem Although its not as feminine as the current one, the current one is just way more 'tomboyish'. Although it might be a change in appearance that I may take now that I see it...


Oh, interesting. I just commented on that because not many people are aware of so many legends FGO bastardized yet. For good or worse.
Hidden 8 yrs ago Post by ADamnFiddle
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<Snipped quote by Rin>

I hope that's the case, to say the truth. I still have nightmares haunted by their rendition of Tesla.


Tesla will Make America Great Again.

yfw fake berserker cu who is really just a fanfiction character made by Medb kills the only equal, Presidential Counter Force George Washington, before he absorbs the powers of the past presidents so it instead picks Tesla to be the champion of America.

:^)
Hidden 8 yrs ago Post by Cojemo
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Oh hey, @PKMNB0Y is my servant fine now?
Hidden 8 yrs ago Post by FujiwaraPhoenix
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I come back from classes to see people cracking jokes about /GO. Yeah, seems about right.

Having actually read the story, the America arc is pretty stupid but involves more Irishmen and Indians than you think. London tho. Tesla makes zero sense anyways why is he painted us as the villain after Lancer Arturia Alter WHY IS THAT EVEN A THING.

Anyways... Right! Forms.

@AtomicNut: Master okay'd. Time to look for a Servant.

@Cojemo: Rider version OK'd from me. Good to go.

@KoL: Actually kinda have a few worries here just become of how... "Perfect" the character is and how weird everything attempts to connect together.
For starters...
-Fire/Ether element plus a version of Volumen Hydrargyrum (whose original master Kayneth was Water/Wind) feels quite out of place. I don't see how making a chain of silver act like that (with its giant active range of motion for offensive and defensive purposes) should work. Definitely seems more like Water/Wind to me.
-There is nothing wrong with a spoiled brat or a character who is coddled from birth, but it doesn't make sense for a character to have motivation without sufficient reason. In the situation you've described, I would've thought that the resultant character would be forced to work themselves to the goddamn BONE because of how all of their family's hopes and dreams now rest on their shoulders. Magi are generally very shitty parents, after all. Fairly certain they wouldn't be pushing her around and would instead probably stake their lives on getting back on track.
-Leading off from that, I'm fairly certain magic circuits don't just up and disappear when scientific discoveries pop up. Most Magi are eugenics maniacs on par with competitive Pokemon players to try and keep the number of Magic Circuits alive, anyhow, so if you achieve a result like that over the course of a few centuries then in theory EVERY clan should be swimming in circuits now.
-Mystic Eyes of Charm have the potential to baaasically remove a plot point from existence if you just so happen to target an NPC who may not be a magus or Servant or anything with any resistance. No good.
-Backstory implies that the development of thermodynamics caused a general death of fire circuits in turn, which is like... What?

So, uh... Yeah. There are quite a few things there, I'd say. You can make a counterargument if you wish, but I've made a case for now.

Edit: GAAAH TIRED. Forgot I accepted Himiko already.
Hidden 8 yrs ago 8 yrs ago Post by ADamnFiddle
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@PKMNB0Y

Hidden 8 yrs ago Post by KoL
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@PKMNB0Y

Nah, your points are ok. This is a prototype version of the character anyway, I can do some adjustments.

Though, I can argue that Seyrun is not perfect, she's a top notch magus, that's for sure, but not perfect. All in all, she's around Rin's power level as far as I can tell. If you disagree, I'm willing to listen why.

What I have to say though, is that she may look better than the others simply because she's more "expositive". Basically, the other other masters haven't dropped any details about their magic in quantifiable ways, or even named for elemental alignment, for starters.

While in content with that as is, Seyrun is supposed to be a"by the book" magus, so the fact that her parameters are measurable is the only thing making her seem more powerful than the others up to now, IMO. I'll work around that anyway.

The no go on the mystic eyes is a bit disappointing though, some that "mind trick" like stuff was one of my favorite traits in the character.
Hidden 8 yrs ago Post by Cojemo
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Can I just say that so far we have exclusively female masters? I'm hoping to make a guy to balance that out.
Hidden 8 yrs ago Post by KoL
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Can I just say that so far we have exclusively female masters? I'm hoping to make a guy to balance that out.


Men are overrated. That's all I have to say.
Hidden 8 yrs ago Post by Cojemo
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<Snipped quote by Cojemo>

Men are overrated. That's all I have to say.


Well We don't want to have an all female cast, right? Gotta have variety!
Hidden 8 yrs ago Post by KoL
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<Snipped quote by KoL>

Well We don't want to have an all female cast, right? Gotta have variety!


¬_¬

Hmm... you maybe right, I'll give you that.
Hidden 8 yrs ago Post by Cojemo
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<Snipped quote by Cojemo>

¬_¬

Hmm... you maybe right, I'll give you that.


:P Guys ain't that bad! We'll see if mine turns out to be the only one in the RP though.
Hidden 8 yrs ago Post by ADamnFiddle
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<Snipped quote by KoL>

Well We don't want to have an all female cast, right? Gotta have variety!


Men are icky and have cooties.
Hidden 8 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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Name: Amari Vale
Age:
17
Appearance:

Personality:
A bit odd, Amari tends to either hyper-focus on one thing, working it over in her head until she's solved it, or let her attention drift from one subject to another without settling. This makes it interesting, if not difficult, to hold a conversation with her, and most people tend to keep their distance. Though she's a subpar magus, she has pride in her mother's training and likes to show off.
Abilities:
Thought Acceleration
Memory Partition - Amari has achieved three partitions.
Earth Magecraft [Barrier] - A branch of Earth Magecraft focused on creating solid barriers of mana. These barriers can be modified to react differently to being struck.
Earth Magecraft [Mana Storage] - Amari can crystallize mana using a ritual her mother taught her, which she then uses to make special candies that she eats to give her a boost of power, offsetting her normally subpar mana production. Making the candies requires time and ritual supplies, so she limits herself to carrying around twenty candies of various power at a time.
History:
Amari is the daughter of a mage from the Clock Tower and an alchemist from Atlas. Even so, her parents don't live together, instead sharing joint custody until she was sixteen, each offering her a glimpse into their lives. From her mother, she learned Earth Magecraft, spent time learning at the Tower, and eventually inherited her Magic Crest. With her father, she delved deep into calculations and research, learning how to perceive the undercurrents of the world in order to predict the future. When she turned sixteen, she was given a choice: Join the Clock Tower and study magic under her mother, or join Atlas and continue working with her father. The decision was a dificult one, but Amari had a natural talent for the techniques Atlas taught, and the relatively low quality of her magic circuits ensured she could only climb so high as a magus. She made the choice to stay at Atlas with her father, but still visits her mother whenever she gets the chance, occasionally learning a bit more about magecraft.
Hidden 8 yrs ago 8 yrs ago Post by VitaVitaAR
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  • Name: Althienna Ly Van Del Vanten
  • Age: 23
  • Appearance: "Oh, such a surprise seeing you here..."
  • Personality: At first glance, Althienna appears to be a polite and sweet girl with a friendly disposition. This isn't exactly a lie, she is really quite friendly towards others and endeavors for politeness at all times. However, alongside this demeanor is a magus of brutal and terrifying efficiency. Just as she is sweet and approachable to friends, Althienna is merciless towards enemies. Her demeanor is one of pleasant mocking even when she is about to kill an enemy. Althienna is also difficult to anger, but when truly angry can be an absolute terror in a fight, with a single-minded desire to absolutely destroy her enemies. Althienna can be somewhat easily flustered, which is surprising given her very, very long list of not-exactly-hidden-at-all perversions.
  • Abilities: Althienna's affinity as a magus is air. She is also a star magus of the Van Del Vanten family, possessing a high degree of magic circuits of quite excellent quality. As a result, her capabilities as a combatant are high, though she is rather useless when forced into a physical confrontation. She possesses a fair number of different spells, what many would expect from an accomplished magus, such as defensive bounded fields and the like, as well as many basics such as reinforcement. Some notable spells include:
    • Cannon Air: A spell refined throughout the Van Del Vanten's family, Cannon Air is a high-power spell requiring several actions in order to properly cast. However, due to her high degree of skill, she is capable of rapidly performing these actions in order to more quickly cast the spell. In terms of power, an unprotected human is likely to be completely torn apart by the sudden high-pressure blast of wind, rendered an unrecognizable bloody mess. A modification of the spell can produce a much more concentrated blast that is capable of punching a hole through mundane barriers.
    • Wind Razor: A quicker spell that fires a hail of razor-sharp, visible waves of wind. Any magus can relatively easily counter the spell, but more inept targets will be forced to dodge or die.
    • Bounded Fields: Althienna has knowledge of a fair number of bounded fields, which she can use to force undesirables out of a location, or conceal it from view. One in particular utilizes wind-based attacks to assault invaders, but takes a long time to be constructed.
    • Mystic Code-Endless Glutton: Althienna's suitcase is capable of taking in any single amount of a substance and engulfing it entirely, as well as being used for simple storage. It has a maximum capacity of one ton. Althienna can also entirely hide herself in it, though this rarely seems necessary.
  • History: Born into the affluent Van Del Vanten family, Althienna was brought up with a great deal of wealth and education in magecraft. She quickly became known as an excellent student and highly efficient magus, and naturally there was no real question of her obtaining rank in the Clock Tower. Indeed, she eventually came to work directly under El-Melloi II. As a result, her presence in this new venture was requested, in order to operate as a Master for one of the Servants.
  • Other: N/A
Hidden 8 yrs ago Post by Cojemo
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Oh hey, 2 more female masters :P
Hidden 8 yrs ago Post by ADamnFiddle
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Oh hey, 2 more female masters :P


<Snipped quote by Cojemo>

Men are icky and have cooties.


1x Like Like
Hidden 8 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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they speak the gospel truth
Hidden 8 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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I just always feel like I'm screwing up when I write male characters for my actual characters so um. ^^;
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