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Hidden 7 yrs ago Post by EchoicChamber
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EchoicChamber Something Forgotten

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Hidden 7 yrs ago Post by SrslyAnArtist
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SrslyAnArtist Badass Bitch / Struggling to live

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Hidden 7 yrs ago 7 yrs ago Post by bmxbrat484
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bmxbrat484 He/They

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Either one will take her.
To a secluded place to murder her.
One of them would just be a lot less smooth and a lot more apologetic about it.

But she would know by touching them that their intentions are murderous, sillywilly. That, and she's far from helpless.

@bmxbrat484@LorelleQuips@Hyro
You're all assuming Aran will allow her to even approach a rival serial killer. He may be a serial killer himself, but he still sees Eira as a daughter/student, so if he gets even close to her or him, he might find himself electrocuted within an inch of his life.

Oooh damn, papa Aran be like

Hidden 7 yrs ago 7 yrs ago Post by EchoicChamber
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EchoicChamber Something Forgotten

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Hold on, forgot to add a bit where Dawn mentions Drake, am gonna do that now, haha.

EDIT: Added a quick thing!
Hidden 7 yrs ago Post by Kazemitsu
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Kazemitsu The Dragon

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Kinda feelin like I should drop out x.x can't figure out a way to insert myself...
Hidden 7 yrs ago Post by EchoicChamber
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EchoicChamber Something Forgotten

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@Kazemitsu You could have your character go on a mission as well? Or if you post Kaze just being around the base, I could see about working up a reason for Gale to go hang out with him. :)
Hidden 7 yrs ago Post by LorelleQuips
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LorelleQuips aka LadyCthulhu

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But she would know by touching them that their intentions are murderous, sillywilly.


Ahaha yeah, thus she's welcome to go for it on TRYING to seduce them.
Not that it would get very far. Toby knows Gifts so he would know that touching=cover blown.
Hidden 7 yrs ago Post by LorelleQuips
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LorelleQuips aka LadyCthulhu

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And as far as inserting ourselves, by the way, I wondered if we all wanted to put our heads together to talk about the Wasteland settlement and what that's lkke since I'm going to have Toby and Spire pop there. What characters are regular visitors there to trade/any of them who live there/what The general ambiance and culture is of this particular settlement beyond usual dusty, desperate, scrappy Ash style.
Hidden 7 yrs ago Post by ScoundrelQueen
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ScoundrelQueen The Bitchy

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I'm going to assume that if neither faction has bothered trying to take it or bomb it, it's probably got not more than a few hundred transient occupants. Probably limited electricity, and if there is I would guess its from solar that a technopath got working, and in that case very likely incredibly expensive to trade for. I imagine most gifted bold enough to come to a place like this are either very rough, desperate, or at least have been in the Ash long enough to know how to watch their own backs. A lot of stuff is broken or rusted, and if there is running water, again, I imagine whoever's claimed the turf it can be gotten from is charging a heavy fee.

My guess is that if you don't want to trade goods or services, you wouldn't want to be there.

The Ash is a very rough place to live, and "settlement" is a bit of a loose term.
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Hidden 7 yrs ago Post by LorelleQuips
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LorelleQuips aka LadyCthulhu

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Yeah, I was hoping to hash out, like, the backstory and leadership and such but I'll move this talk to discord now that im there.
Hidden 7 yrs ago Post by EchoicChamber
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EchoicChamber Something Forgotten

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Aight, before I post, just wanted to let y'all know that Hyro gave me direct knowledge on what was on Drake's mind for this particular post, so nobody worries I'm powerplaying or anything. :)
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Hidden 7 yrs ago Post by bmxbrat484
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bmxbrat484 He/They

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Aight, before I post, just wanted to let y'all know that Hyro gave me direct knowledge on what was on Drake's mind for this particular post, so nobody worries I'm powerplaying or anything. :)


Yeah I had consulted @Conch Shell VII before making my post about his wheelchair lmao
Hidden 7 yrs ago 7 yrs ago Post by Shard
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Shard

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Hidden 7 yrs ago Post by VitoftheVoid
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VitoftheVoid thesunthesunthesunth

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There we go, a face some of you from the previous AU might recognise. As a few details aren't pinned yet with a couple of people things are a little loose rn, but, Hel.

Hidden 7 yrs ago Post by Claw2k11
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Claw2k11 The Eternally Tired Reaper

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Ok, I think I'm gonna make another character since nearly everyone else made a second character.
Hidden 7 yrs ago Post by Shard
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Shard

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To be fair, Layne is meant to replace Miles. Got tired of Miles. He was too dark and brooding for my liking, in the end. So, I intend to only have one character.
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Shard

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On second thought, I'm dropping out.
Hidden 7 yrs ago Post by bmxbrat484
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bmxbrat484 He/They

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To be fair, Layne is meant to replace Miles. Got tired of Miles. He was too dark and brooding for my liking, in the end. So, I intend to only have one character.


Awwww..... KILL HIM OFF!! I'LL DO IT. In true #SorryNotSorry fashion
Hidden 7 yrs ago Post by thewizardguy
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thewizardguy Dumbgeon Master

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Full Name: Alex Machinarius Blake

Nicknames/Aliases: the Breaker

Age: 34

Gender: Male

Gift:
[Hands of Fate]
With his left hand, Alex is capable of absorbing things into a pocket dimension. Large objects like walls or people aren't usually pulled in whole but rather pulled in in pieces, shredded by the transition. As a rule of thumb, anything he can carry with one hand can be ported into this pocket dimension. Anything bigger gets shredded. This effect can be used both offensively and defensively, removing projectiles or weapons or making holes in people with a mere touch. The pocket dimension has no gravity or time, so anything placed into it and later removed will not have aged at all. Living usually go unconscious when placed in the pocket dimension.

With his right hand, Alex expels things from the pocket dimension. These objects maintain their momentum relative to Alex at the time they were absorbed, and as such he's able to fire projectiles he's previously blocked. He can also call weapons into his right hand, as long as those weapons were absorbed into the pocket dimension with his left. Large objects that were 'shredded' can be ejected in pieces, blocks of stone from a wall or a spray of gore for people parts.

The combined power of these hands allow for a great amount of versatility and firepower, without sacrificing defensive ability. It's this power that makes Alex such a dangerous opponent.

Loyalty: Mercenary

Description: Tall and generally unshaven. Alex has an athletic body with a number of scars from various combat encounters. His mask contains a voice modulator in order to further aid in hiding his identity. His hair is brown and unkempt.

Personality:
Practical and greedy, Alex fights simply for money. Knowing that he has no mind for business and possessing great skill in battle, he sees mercenary work as the best option available to him. Due to his experience in the field he is often merciless, although he refuses to kill children. Often on missions he keeps collateral to a minimum, but almost any target can be eliminated for the right price. Whether that target is a general, a businessman, or even a small settlement. While few can even hope to get close to him, Alex does possess a strong sense of loyalty and honour. He always honours the contract, he always finishes the job, and he always pays off his debts. And the few friends he has can expect him to lay down his life for theirs.


Skills:
Ambidextrous, for obvious reason. Also a highly skilled hand-to-hand combatant and marksman. Quite capable at stealth, and knows a thing or two about hacking electronics.

Weaknesses:
The abilities his hands show do not extend to the upper arm. While his left hand is capable of blocking practically any attack, the rest of his body remains as vulnerable as that of a normal human.


Brief History:
While originally in Erubesco, Alex was quick to discard their norms and values. Born of poor parents he learned to make a living in the slums, relying on his powerful Gift to survive. Before long he was drafted into the army, but he defected when he witnessed how easily his superiors threw away the lives of him and his men. The values of honour and dignity held little appeal to him, aside from his own personal sense of honour. As such he became a free man, earning a living through a variety of odd jobs. Over time he became more well known, gaining the title of 'the Breaker.' Now he's one of the most feared mercenaries in the war, the prices of his service increasing as both sides vie for his assistance.

Other:

Hidden 7 yrs ago Post by EchoicChamber
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EchoicChamber Something Forgotten

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@thewizardguy Approved!
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