So, here's my explanation:
This fight is really poorly designed. Our team does not have the tools to handle large, flying creatures. This could be a good thing. If the rocs were to show a weakness in the team [...]
This fight was more or less chosen at random since rocs are typical inhabitants of Orello's region. That said, you can't and shouldn't expect every fight you face to be one where you have chances of winning by superior force. Yes, the team has a weakness against flying foes, but ths doesn't make that an imposible fight, just one that requires a bit of creativity.
This was the first battle of its kind in the RP up to now, as well. The Cadets led the advantage on all of the previous encounters. In short, it was not poorly designed, it was challenging.
[...] except the rocs pose very little threat. And not in the sense that they are the main characters and this is a minor encounter, but in universe, rocs aren't that scary. Sure, for a regular villager, a giant eagle is pretty scary, but for military-trained students, who can easily duck and dodge their attacks, there isn't much that they can really do.
This is something some of you don't seem to get no matter how many times I mention it, so let me explain it again. Your characters aren't normal people. They are supersoldiers in training, simply that. The juvenile rocs aren't supposed to be a death threat to any of you. However, conventional military and civilians would freeze in fear from just seeing one of those things. They are deadly threats to the normal population, the thing is that none of your characters are supposed to be normal.
Vessel bearers aren't rank and file members of the military, they are the very elite either as commanders, shocktroopers, or top operatives. They are the ones that get the job done. Even a moderately trained knight is better than a whole squad of conventional soldiers if not more.
When your characters are ready to graduation I don't expect anything less of them being like at least Cloud Strife level.
Honestly, Regina plan probably would be better. Why do we have to kill them? They attacked us, but as far as I am concerned, they are just territorial beasts and that their presence and their attacking are particularly normal and natural.
No one ever disqualified Regina's plan, the thing is... No one chose to lead and very few even placed their votes for a leader when asked to, preferring to spend their post in other ways, or tucked in a bush. The few that voted chose Gradon and he asked the Princess to lead while he serves as deputy.
In other words, you are complaining because of Ires' plan but IC your characters allowed her to lead. They are being childish, at least and putting everyone's lives in danger by not following the plan nearly everyone agreed to, at worst.
Not voting is your prerogative. However, you can't complain about the result when things don't go your way because of that.
Taking the chance, I'll address this as well:
I am not sure what argument you are referring to, but I think you are referring to appeal to nature. And if it is, I am not not making an appeal to nature fallacy. The AtN Fallacy is that because something is natural means that is good, which well fallacious. I am not making a moral judgment about the rocs attacking people. I am saying that we don't have a reason to mess with it. This is just something that happens, and besides, ecosystems. Killing predators can have a domino effect downwards, but I don 't think this is the time or place to go into that. And if you aren't talking about that argument, be more specific.
Didn't I ask you guys to stop making baseless assumptions less than two weeks ago? Where in my previous post did I comment anything that would give the least impression of this argument you brought up?
I'll ask again, stop doing that. This is not how people are supposed to debate. It's just frankly annoying when you change the subject of the argument in such a way.
@Lonewolf685
Yeah there also needs to be a balance. Getting teeth kicked in all the time isn't good either.
Well, like I said above, this is the first harder encounter the characters had in the RP. And you are exploring a very dangerous region, to begin with.
It would be cheap of us to hit where you are weak every single time, but on the first one we do it you have a reaction like this? Well, that's not entertaining to anyone. We thought it was going to be a cool fight but seems that it just became a frustration.
Though this does get me curious. Probably should have asked this before but what training standards are the minimum for cadets to even be considered to go out into the field? They'd obviously not throw in extremely young ones with no training in combat or tactics but it does not seem to be the best of the best cadets either.
Well, I addressed this more or less in the OP. None of your characters are beginners and, even if they are, they are supposed to be above the common people anyway. The Academy is harsh, so Cadets are sent to the field pretty much as soon as they have the basics drilled on them, it's just that the types of missions vary drastically. The one you are now is something that only advanced Cadets like your characters are supposed to be are allowed to join.
@KoL
Sorry, I've mostly been just thinking over things.
That's no problem. The issue is that you didn't tell us anything. Even if you want to take a time, you need to tell us, otherwise, the RP will be stuck waiting.
We aren't pressuring people to post but rather to understand what's up.
Talking about that:
@DracoLunaris you have until tomorrow. I'm asking it politely, is it so hard to tell us if you are going to continue in the RP or not?