Name: Benjamin Newt
Alias: Rend
Age: 26
Alignment: Antihero
Loyalty: Minutemen
Appearance: Rend, in costume, wears a black suit with a white tie, covering his face with a shiny black mask with what appears to be white cracks steaming across it.
He stands a little above average at 6'1", weighing 160 pounds with an athletic body. His hands have calluses from years of archery and manual labor. Moving to his head, one would notice his dirty blond hair and clear blue eyes not unlike the color of shallow water. He keeps himself clean shaven, and his hair is sightly too long and messy.
His chest is a mangle of burn marks and scars from an incident in his late teens.
In civilian life one would find him in nicer clothes, similar to a well off business man, as he is one for theatrics.
History: Benjamin Newt was born into money. His family owned a worldwide shipping business, and were very well set. He wanted for nothing, and indulged in his desires at will. As such he picked up an interest in the piano and archery at a young age, and had all the help he needed to learn them into mastery.
When he was sixteen he was involved in a national archery competition, winning fairly easily, when one of his opponents Triggered. Turns out they were a second generation Parahuman, and the indignity of being beaten so flawlessly set them off. Continuing off of their frustration, they blasted Benjamin with what appeared to be fire lasers, severely burning his chest and almost killing him.
But money solves all problems, and after a year Ben was back to normal, more or less, with scars and burns kept by choice to remind him of the Revenge he planned to take.
From there on out, Ben worked tirelessly to amass a large sum of money. The powerful always had rumors that you could buy powers, even if no one really knew how one might do so.
Eventually he was contacted by Caldron, about six years later, and he struck a deal. He promptly offered Dr. Mother 5 million dollars and six favors to gain teleportation and the ability to shoot through things, frantically trying to ensure he got the set he wanted.
Luckily for him, he got more than he wanted.
From there he practiced with his new powers for a few days to get the feel of his power, and then hunted down the bastard who nearly took his life.
After the young man was dead, Benjamin skipped town and floated from City to City, learning skills he found an interest in and enjoying a free life.
It was eight months later when Contessa appeared to collect the first favor. There was a Parahuman in Seattle that needed to die, and he asked no questions. As he had with his first kill, Rend, as he now called himself, did the deed by pure surprise and the lack of defensive abilities for his Target.
Again he went around, never staying in one place terribly long. Rather he enjoyed, well, enjoying himself.
And again, two years later, he was called upon. This time he needed to severely injure, but not kill, a man located in Brockton Bay.
Rend left the City worse off than he had arrived in, several cuts and bruises of his own, and a little less enthusiastic about running around.
He found a relatively smaller town to make his own, and to make his debut. He couldn't join the PRT, he disagreed too much on their methods and lack of real action (in his mind). But a new team of heroes had recently appeared, and so Rend set to work creating a costume. Several thousand dollars later, he was complete.
And from there he approached the Minutemen, to take down villains however was needed....
Motivations: Rend wants to rid the world of villains, even if he must resort to violence to do so.
Sexuality: Straight
Likes: - Archery
- A good whisky
- The numbers 2 and 4, and any combination of those two (24 in particular)
- Nature, in particular forests
- Music without lyrics
Dislikes: - Rudeness
- Villains
- Airplanes
- Guns
- Useless chatter
Derangement: More likely to solve a problem with violence. TV isn't working? Hit it. That guy across the street being annoying? Hit him. That villain won't surrender? Hit them till they do or they die.
Skills: - Archery / marksmanship
- Photographic memory
- Skilled Carpenter
- Great with money
- Can play the piano, and well
- High endurance
- Generally good patience
- Decent strategist
- Fluent in English and sign language
Classification: Mover / Master and Blaster
Details: Rend can step through reality (teleport), leaving a clone at his departure that is an exact copy of him, and reappearing elsewhere with a clone with him. This takes as much time as taking a single step, and he is innately aware of the surroundings within his limit, allowing him to consciously choose where to go.
He can also cause an object, his arrows for instance, to gain incredible piercing capabilities. This is activated by touch, and is an active choice he has to make on a fundamental level, and lasts for 20 seconds after leaving his touch. His arrows, for instance, can pierce concrete pillars, walls, cars, and so on as if they were butter or paper.
Limitations: His clones can't teleport, and are limited to a single, basic commands he leaves then upon spawning (like 'distract' or 'attack that person'). Their Blaster ability is weaker, not able to pierce as well or hit with the same blunt force. Anything thicker than a concrete barrier they can't shoot through, and the blunt force is more like a solid punch. They also only last 30 seconds. Furthermore, upon reaching the time limit everything the clones spawn with disappears, though their effects remain (like smoke from a smoke bomb, or an arrow in flight).
He cannot teleport though lead, or beyond 500 meters in a single go. Nor can he appear inside something (like a wall, a person, a tree). There is also a five second limit between teleports.
He cannot imbue things that have no sharp edge, nor anything living. His piercing effect cannot go through living things, only nonliving, and will instead apply blunt force to living things equivalent to the speed the projectiles are traveling at.
Equipment:- Special bow that can be folded and strapped to his back, along with a quiver of 20-30 arrows
- About five smoke bombs
- A few throwing knives (3)
- A flask of whiskey