Hidden 7 yrs ago Post by HueMan
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@Airalin
Yes you can. Go and check out the Skill section. Knife(Dual) Wielding should be a thing.
Hidden 7 yrs ago 7 yrs ago Post by Thecrash20
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Thecrash20

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@Ithradine
B-Bullets too!?!?!? I swear if I'm not selling inventions at the 1000s I'm going to go broke.

@HueMan
I was so planning on making my guy look like a pirate. Thinking of doing the Whole Edward Kenway 6 pistol shtick. Make duel wielding firearms a thing...

Made the CS edits. I read them already unless you made some overhaul. Are you asking about the pictures thing? Then I could find you some, but it's been so long I feel your just going to get duplicates. Kinda completely Forgot about that to begin with.

Edit: Also @HueMan what will be the main attribute for the tinker to level up? I changed those up as well as I already see the actions being quite mana heavy. I know they are a big Item user, is it just better to put points in 1.HP 2.MP 3.Agility? Or will strength and intelligence will be needed for creations?
Hidden 7 yrs ago Post by Mage
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Mage 𝒊𝒏𝒔𝒑𝒊𝒓𝒆𝒅

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So, just to buy some random conversation here.

Since we got no personality section, what are ya'll characters like?

And on another matter, it seems we'll be sticking together as a guild, more than likely. Any idea of who's going to be leading?
Hidden 7 yrs ago Post by Ithradine
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@Thecrash20

Check out the price of arrows man, we need to start a business lol
Hidden 7 yrs ago Post by hagroden
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@Project
I'd sorta assume Hue tbh
Hidden 7 yrs ago Post by Leaves
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So, just to buy some random conversation here.

Since we got no personality section, what are ya'll characters like?

And on another matter, it seems we'll be sticking together as a guild, more than likely. Any idea of who's going to be leading?


A tournament battle to claim leadership.
Hidden 7 yrs ago Post by HueMan
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@Thecrash20
Not a bad idea. You'll work more like an Archer on the battlefield but that'll be cool to see. And yes, if you can send me pics I'd really appreciate it.
So every Class (more or less) has things they need and things they don't need. In case for Tinkers, Attributes don't matter nearly as much. Tinkers will mostly need high Skills. Although Agility will decrease their reload times. As for dealing with cost for early game, I'd suggest taking your shots carefully. Let your friends take care of weak minions, go for that high-damage shot on the boss or something.
Hidden 7 yrs ago Post by Ithradine
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@Project

I'd say we should have a vote as to who is guild leader (unless HueMan will in charge)

As for character personality, well Reylan is a pretty shy guy who hardly ever initiates a conversation. He will talk once he feels comfortable around someone though and will respond to anyone who addressed him. It's pretty easy for him to empathize with someone and is very friendly to everybody as long as they are incredibly rude. His major flaw is that he is often forgetful and he sometimes trips over his words since he tries to speak as fast as he is thinking. Often he will go out of his way to help another person and worries more about other's happiness than his own. His poor view of himself makes complimenting him difficult. Reylan is often reliable as anything asked of him he immediately sets about doing however he is also lazy and won't do much unless told. He loves to lighten everyone's moods with jokes and is often a bit silly though he will be serious when the situation calls for it. That's pretty much about it
Hidden 7 yrs ago Post by HueMan
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@Ithradine@Project

I will not be a player. Just GM.
Hidden 7 yrs ago Post by Blueflame
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@HueMan hey can my character be linked to a quest item or glitch if need be?
Hidden 7 yrs ago Post by Ithradine
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@HueMan

So are you telling me you're not gonna be the Great Demon Overlord at the end??? That would have been a hell of a twist
Hidden 7 yrs ago Post by Mage
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<Snipped quote by Project>

A tournament battle to claim leadership.


That'd be fun but I think combat expertise is only one of the many qualities the leader should have.

I think we better wait the IC and think of this matter on an IC perspective XD eventually someone will stand out.
Hidden 7 yrs ago Post by HueMan
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@Blueflame
PM me with details of your idea and we'll see where it goes.

@Ithradine
Hidden 7 yrs ago Post by HueMan
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@Blueflame
PM me with details of your idea and we'll see where it goes.

@Ithradine
Hidden 7 yrs ago Post by Blueflame
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@HueMan alright
Hidden 7 yrs ago Post by Leaves
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<Snipped quote by Leaves>

That'd be fun but I think combat expertise is only one of the many qualities the leader should have.

I think we better wait the IC and think of this matter on an IC perspective XD eventually someone will stand out.


Oh, I was kidding, but I'm sure we can handle it in a civil manner.

...

"I have a gun, you don't have a gun. Who's the leader? This gun answers the question quite well."
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Hidden 7 yrs ago Post by HueMan
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@Thecrash20
To elaborate further, Strength will matter if you want to wield bigger, heavier items. But not too much even if you wanna carry around a handcannon or something. Intelligence won't really matter to Tinker unless you wanna go into Smithing (Magic Item) route in which case Intelligence will matter. And yes HP and MP is always a solid investment. HP just so you don't die and MP so you can use more Actions. But like I said, Tinker isn't too dependent on Attributes.
Feel free to put your CS down in the CS section, everything looks like its in order.

@Tybalt Capulet@demonspade64

So I think just about everyone posted their CS except you guys and TheCrash (he is playing Tinker). Swordsman is the only Class no one has picked up but don't feel compelled to not double up on Classes. For instance, there is only 1 Mage player but there are at least 3 separate ways to play Mage.
Hidden 7 yrs ago Post by Tybalt Capulet
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@HueManAlright. I'm getting started up with classes at Uni, so I may be a bit slow, but I'm definitely in the process.
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Hidden 7 yrs ago Post by hagroden
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@HueMan We don't have an alchemist yet, correct?
Hidden 7 yrs ago Post by Tybalt Capulet
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@hagrodenNot the GM, but that's correct.
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